mnemenoi
04-13-2009, 07:14 PM
I thought I'd post up what I wrote up for my all dwarf game. A lot of it could easily be applied to any system, its mainly just background. The setting was deep within the Greypeaks in the North (Forgotten Realms), just west of Loudwater.
History and notable NPC's
The Dwarf-Hold of Uerythtar
Population: 3,400 Shield Dwarves, 800 Duergar (though considered lost mountain dwarves and welcomed back into the community long ago)
Located high in the Greypeak Mountains, north of the Shining Falls, the dwarf-hold of Uerythtar is little known to the outside world. Originally a self-sustaining city that had sealed itself off from contact with others (even their dwarven brethen), Uerythtar entered a dark period about twenty years ago, when miners in the deep levels began to be attacked by Underdark menaces, including slow shadows and derro. The crisis reached its' height in 1354 DR, when Osk Blackalbryn, king of Uerythtar, was killed in battle with a derro raiding party. Baerna, Osk's wife, was forced to send a delegation to the outside world to ask for aid in combating their enemies.
The delegation travelled overland to Citadel Adbar, where they were greeted by King Harbromm as long-lost cousins. After hearing of their plight, Harbromm immediately sent the delegation back to Uerythtar accompanied by a relief force of nearly 300 dwarves.
Clearing the underhalls of derro took another three years of hard fighting. The derro, refugees fleeing from a drowish army that sacked their city under the Nether Mountains, fought like madmen, but the warriors from Citadel Adbar turned the tide of the battle. It was during this time that Beldas Hammerblood, commander of the Adbar dwarves, met and fell in love with Hathlia, daughter of Baerna and the late king Osk. After the fighting ended, Beldas married Hathlia and was proclaimed king of Uerythtar by Baerna. The war with the derro left many Uerythtarym females widowed or without potential mates, and many in the Adbar army stayed at the hold after the war, taking wives and settling down.
Uerythtar today is a relatively stable, prosperous realm. Gold and copper is mined in the deep levels, and Beldas' many long years bringing the hold into the wider world has paid off, as trade with Citadel Adbar, Loudwater, and the nearby elven community of Riverspring has begun to grow. With the fall of Hellgate Keep the biggest threat to Uerythrym's existence is gone, although the goblinoids of the Greypeaks and the drow of the captured derro city of Ahnagor are constant threats. Perhaps even more serious to the Uerythtaryn are the divisions that lie just under the surface of their community; many older, native Uerythtaryn, insular and clannish by nature, resent the Adbarrim and refugees from Llorkh, whom they regard as interlopers and meddlers (thankfully, most of the younger dwarves reject this view, and instead embrace the outside world, forming much of the adventuring population of Uerythtar). Also, the xenophobic high priest of Moradin, Balabault Tethgard, has recently begun arguing for fighting against instead of allying with the humans of Loudwater and the elves of the High Forest, and his views have begun to catch on with some of the more militaristic Uerythtarym.
As noted, Uerythtar's mines produce gold and copper ores, and a few small veins of gemstones have been found from time to time. The hold descends underground for six levels (not including the mines), although the deepest two have been abandoned for centuries, roamed only by the occasional cloaker or slow shadow. Illethkeep, the southern reach of the hold, is a fortified entrance, and is a trading post with the humans of Loudwater.
Notable NPC's:
Beldas "The Bull" Hammerblood : King of Uerythtar. Beldas, a famed Adbar warrior and former aide to King Harbromm of that city, was Harbromm's first choice to lead the re-taking of Uerythtar. His time as Harbromm's aide has served the old dwarf well, and Beldas has settled in nicely to his role as king. Although technically equals now, he still regards Harbromm as his superior, and will defer to the king of Adbar in any joint ventures.
Beldas's nickname comes from his prodigious girth. He is as wide as he is big, with arms the size of tree stumps, and clear steel-grey eyes. It is rumored that there is giantish blood somewhere in his background, although he is only of average height (however, his great-grandfather, Dobyn "Skyreacher" Hammerblood, stood almost six feet tall).
Glondar Thundarden : Major-domo of King Beldas of Uerythtar. Strict and stuffy, with no sense of humor, but very efficient. Haegara delights in browbeating the stuffy major-domo, and he is often on the recieving end of one of her tirades.
Balabault Tethgard, the Shield of Moradin : High priest of Moradin. Balabault, an old, bombastic evangelist and native of Adbar, became the high priest after the former holder of the title fell in battle with the derro. He believes that dwarves in the North have become too complacent and defensive, and that they should work to re-take their old holdings and bring the fight directly to the goblin races instead of settling into a defensive posture. Balabault has an equally hard-line view of humans and elves, whom he views as little better than the goblinoids. These views often lead him into conflict with King Beldas, who is trying to establish better relations with the elves of nearby Riverspring, but he is wildly popular with a group of younger Uerythtaryn dwarves, who have formed a martial order named the Sons of Balabault, dedicated to his preachings.
Haegara "The Hag" Narlagh: Haegara is a short, plump dwarven matron, with a shrill voice and little patience. Her nickname (always spoken out of her hearing) gives an indication to her personality.
Scuttlebutt in the halls has it that King Harbromm appointed her as ambassador to Uerythtar in order to rid himself of her presence. In fact, Haegara is in reality an intelligent and witty conversationalist; her gruff facade is merely a tool to browbeat others into doing what she wants, and to keep fools and sycophants at arms' length.
Haegara is a blood-cousin of the king of Citadel Adbar, and an old acquaintance of Beldas', who views her shrill act with a secretly shared amusement.
Ondail "The Younger" Shieldstar : Priest of Moradin and defender of the temple in Uerythtar. His father, Ondail "The Elder," was a respected and accomplished warrior-priest who fell during the battle to liberate Uerythtar, and Ondail now constantly pushes himself to prove himself worthy of his father's legacy.
Olorn "Greatshout" Tethgard: An Uerythtar dwarf, commander of Illethkeep, the southern defenses. Olorn has a florid face, a huge bulbous nose, and an enormous, well-trimmed handlebar moustache. His nickname comes from his booming, jovial voice.
Elbryn and Samsczar Bellnose: Gnomish twins, and long-time companions of Beldas. They live in Uerythtar and delight in making magic. The only way to tell the two apart is by Elbryn's bright-red hair (the result of a Wand of Wonder). Although the twins are respected by the dwarves of Uerythtar for their part in defeating the hold's enemies (and their use of concealment magics for surprise attacks), their semi-constant practical jokes (such as bowls of soup suddenly sprouting illusionary eyes, or patches of luminescent fungus belting out dwarven war songs in the middle of the night) tend to wear thin on those around them, and they are largely avoided. They have, however, become fast friends with many of the elves of the High Forest, who are more than happy to give the twins new ways to annoy the stuffy dwarves.
Titanias "Amberhair" Uerthshield : Titanias is well-known among the dwarves of the North from her days as a wandering mercinary. Now largely retired, she still sports a full, well-braided beard as a reminder of those days when she masqueraded as a male dwarf in order to move about unrestricted. Her husband, Ondail, often objects to it, but Titanias ignores him, telling the priest that she'll shave her beard when he shaves his.
Titanias' nickname comes from the vibrant auburn color of her hair, a legacy of her father, who came from a clan of highland dwarves near Silverymoon. She is secretly very prideful of her hair, and takes great pains to keep it well-groomed and washed. Now that she no longer masquerades as a male, Titanias has begun to scent and decorate her hair with gold and gems, as well.
Vulph "Greenslayer" Rivenhelm : Commander of the Uerythtaryn legions, his nickname comes from his battle with the wyrm Sselsanthara. A stereotypical military dwarf, from his polished uniform, to his clipped speech, to his incredible knowledge of military matters. If given time, Vulph can recite every war and battle that involved dwarves from the time of Delzoun to the present, complete with names, heroic deeds, and his own thoughts on how the conflicts should have been fought.
Around fellow warriors, Vulph is reserved but friendly. However, to those not of a military bent, especially mages and other spellcasters, he is condescending and will often not respond directly to such individuals.
--- Merged from Double Post ---
Known Dwarven clans residing or have resided in Uerythtar
Native : Blackalbryn (Royal line of kings), Tethgard, Thundarden, Shieldstar, Uerthshield, Rivenhelm, Arnskull, Battlehammer, Blackbanner, Blackhammer, Bucklebar, Eaglecleft, Horn, Jundeth, Narlagh, Orothiar, Quarrymaster, Rockfist, Stoneshoulder, Trueforger, Watchever, Worldthrone, Oakenshield, Tigereye, Erizak
Foreign (Adbar, Llorkh, various fallen kingdoms) : Tethgard, Hammerblood, Narlagh, Rock Crusher, Golden Eye, Axebite, Sundarr, Deepaxe, Deepdelve, Foehammer, Steonshield, Dragonskull, Kalthir, Orstarr, Rockstarr, Gallowgar, Yund, Hillsafar, Wyrmslayer, Darkfell
Line of Kings of Uerythtar
Kingdom formed by Belindorn Blackalbryn
followed by Thosk Blackalbyrn
followed by Thorn I Blackalbyrn
followed by Thosk II Blackalbyrn
followed by Uethym Blackalbyrn (the child-king)
followed by Vorn ( the blackaxe) Blackalbyrn
followed by Thosk III Blackalbyrn
followed by Osk Blackalbyrn
followed by Beldas "The Bull" Hammerblood / married to Hathlia Blackalbyrn
Beldas has had a single child Uethym II Blackalbyrn, whom is the current heir to the throne. He is currently 12
Duergar Clans
Adamantine shield (Grey dwarf)
Three families exist in the clan.
1. Verbain keepers of Dumanthoin
2. Vaxgur explorer of the deep
3. Vyrn The watchfuls eyes
Verbain
First gen.
1. Adalvaldr Verbain the first
2. Freylaug Verbain wife of Adalvaldr
2nd gen.
3. Gillaug Verbain First born of Adalvaldr
current high preist Dumanthoin (female)
a. Vídarr Vyrn husband of Gillaug
4. Adalvaldr Verbain the 2nd (male)
a. Ranka Vaxgur wife of Adalvaldr the 2nd
5. Holmkell Verbain (male)
a. Valdis Vaxgur wife of Holmkell
3rd Gen
6. Adalvaldr Verbain the 3rd son of Gillaug
7. Styrmir Verbain son of Gillaug
8. Joka Verbain daughter of Adalvaldr the 2nd
9. Osk Verbain son of Adalvaldr the 2nd
10. Arnhall Verbain son of Holmkell
11. Arta Verbain son of Holmkell
12. Otama Verbain daughter of Holmkell
--- Merged from Double Post ---
Here is a list of the known guilds within the stead
The Brotherhood of the Deep Delving (Mining, Excavation, and Prospecting)
Brothers of the Stout Oat ( Brewers, Stillers, and Bar Personel)
The Hands of the Gods (Weaponsmithing and Armory)
Dugmaren's Hands (Engineers)
Uerythtaren Historical Preservation Society (Lorekeepers and Scribes)
Vergadain's Chosen (Traders - recently acknowledged)
Uerythtaran Militia (Military)
Berronar's Joy (Weavers)
Brothers of Moradin's Riddle (Metallurgy {includes any specialization like gold, silver, platinum, ect.})
Green Touched (Farmers {including subteranean})
Mule Skinners (Tanners and Cobblers)
Drakonom (Smithing and Forgeworkers)
Chanters (Bardic {only 2 in stead, though recognized})
The Fraternal order of the Eye and Hand (Problemsolvers {including plumbing, waterworkers, and Locksmiths})
The order of the Blood of Moradin (Masons and Construction)
Fire Eyes (Gem Cutting)
The Brotherhood of Readied Forces (Husbandry)
The Wheels of Fury (Pottery)
Blackalbryn's Chosen (Judges)
There are also certain levels of knowledge
apprentice (young dwarves)
novice (newly trained)
craftsmen (one level of proficiency)
master (2 or more levels of proficiency)
guild leader (master status and elected leaders - note: must never leave the stead)
some of the guilds will have many leaders and some will have only one
--- Merged from Double Post ---
Thanes of Uerythter
1.Osk Verbain son of Adalvaldr the 2nd (Duergar)
2.Thon Tethgard
3.Vron Thundarden
4.Sven Shieldstar the Robust
5.Vorn Uerthshield
6.Uethym the bloodletter Rivenhelm
7.Adze Arnskull
8.Pike the Third Battlehammer
9.Gimnt Blackbanner
10.Arsun Blackhammer
11.Falgen Bucklebar the large
12.Reiel Eaglecleft
13.Nalgar the fourth Horn
14.Farerl the dark Jundeth
15.Duerurt Orothiar the Elegant
16.Delkral Quarrymaster
17.Dori Rockfist the Vigilant
18.Morir Stoneshoulder
19.Tholyr the fire Trueforger
20.Erir the second Worldthrone
--- Merged from Double Post ---
Tharakak - Aarokra Emmisary from the Avie of the Stars, dispatched by the Queen Chakata of his people.
Thearea Heasinddare - Emmisary from the Winged mother Ianna'Myual of the Starry Mount.
High Battle Lord Moriril Rivenhelm, Blood of Dekas the Orc Crusher - High Priest of Clangeddon
Hargel and Dolri - Parents of Grimgar (both are involved in the Uerythtaren Historical Preservation Society)
Gimir and Bofbela Erizak - Parents of Yurdin
Glorir, Ovthen, Barur Erizak - Brothers of Yurdin
Werserd, Bolbela, Azina, and Belora Erizak - Sisters of Yurdin
Dwdal and Toril - Parents of Mora (Cameo) ; Dwdal is a master in the Drakonom
Maaim "the shadow" Rivenhelm Brother of the Bloodletter - Guild Elder of The Fraternal order of the Eye and Hand, trained Mora in her craft
Ovor Uerthshield, the Fifth, Blood of Kanik - Chanter to King Beldas
Dorgen - lesser priest of Moradin
Nithhogr the deceitful - Green Wyrm defeated by Vulph Rivenhelm
Dwak Bucklebar the Red - Sergeant of the Militia
Erona - mother of Gorrin , and member of the Wheels of Fury
Dalani and Ovara - Sisters of Gorrin
Verdameir and Dolbela Garrik- Orin's father and Mother
Tirmaar Garrik- Orin's uncle he saved from Lhlork
Thual Garrik - Orin's brother and member of the Brothers of Moradin's Riddle, twin to Seria
Seria Garrik - Orin's sister and member of The Fraternal order of the Eye and Hand and twin to Thual
--- Merged from Double Post ---
Power Structure within the Temple of Moradin - (* - Adbarran) (average daily paritioners - 800)
Balabault Tethgard, the sheild of Moradin *
Ondail "The Younger" Shieldstar
Thon Hammerfall
Dorgen Thundarden
Arin Dragonskull the third *
Boli Stoneshoulder the gifted
Delgar the Gray Vryn (Duergar)
Nalrak Orstarr *
Thraal Yund, begotten of Borin *
Morgrim Oakensheild
Glanrim Hammerblood *
Darrim Rockfist
Azrid Hammerfall
Yurdak Steonsheild *
Power Structure within the Temple of Clangeddon - (* - Adbarran) (average daily paritioners - 400)
High Battle Lord Moriril Rivenhelm, Blood of Dekas the Orc Crusher - High priest of Clangeddon
Battle Lord Vonin Deepaxe Blood of Harbromm *
Battle Lord Glorac
Chief Sergeant Glandin Darkfell *
Sergeant of Axes Vorn blood of the Blackaxe
Sergeant of Axes Bofthaal Axebite *
Sergeant Odin Blackbanner the Stout
Sergeant Norring Thosk
Osk Horn the Courageous
Voner Gallowgar the Second *
Morkas Tigereye
Power structure within the Temple of Dumathoin (average daily paritioners - 250)
Osk Verbain, High Preist of Dumathoin
Gillaug Verbain Daul of Adalvaldr
Thrthen Verbain Cryptwarden
Otama Verbain Daul of Holmkell
Arta Verbain Son of Holmkell
Vonin Verbain the Third
Dwgar Verbain
Glangen Verbain
Power Structure within the Temple of Vergadain - (average daily paritioners - 40)
Orin Garrik High Preist of Vergadain
Tirmaar Garrik
Verdameir Garrik
Barur Erizak (Brother of Yurdin)
Power Structure within the Temple of Berronar Truesilver (average daily paritioners - 450) (There is a shrine to the Revered Mother near the temple of Moradin and plans for the Construction of a full Temple)
Moranna Blackalbryn Blood of Belindorn Gaurdian of the Hearth
Werydd "Derrobane" Watchever (managed to hide 30 children the Derro were trying to kill)
Dorissa Blackhammer Daul of Arsun
Faiths that have followings within Uerythtar (Most worship at their god's statue within the Temple of Moradin
Dugmaren Brightmantle - Most from within Dugmarin's Hands (Engineers Guild)
Haela Brightaxe - Female Militia Members and Adventurers
Sharindlar - Known collectively as the "Sisterhood of the Stout Oat", mainly females with Romantic aspirations
Gorm Gultyn - A few within the Brothers of Moradin's Riddle
--- Merged from Double Post ---
Our game is currently in 1370 / Year of the Tankard
--- Merged from Double Post ---
Lost Kingdoms / Rumors (Yes, I did a lot of work you might want to print this)
Loudwater - This town of 4, 000 inhabitants spans the river, with an arching bridge made a millennia ago by the dwarf Iirkos Stoneshoulder for the elves who lived here at the time.
Secomber - The Singing Sprite: The Sprite is a solid-looking stone building that's cold and damp in winter, warmer and damp in summer.One room has mysterious maps scratched on its walls. The Windfeathers charge to look at these and claim they show the layout of a lost dwarven hold nearby just where, they're not sure. The hold, Firehammer Hold, is said to hide rich treasure. The dwarves all perished through disease.
Halls of Hammer - West of Mount Hlim, near the shores of Highstar Lake, is a pit half full of loose, sharp rubble. An opening cut in its rock walls leads into the Halls of the Hammer, a long-abandoned dwarfhold.The Halls of the Hammer is said to have a large central chamber wherein a hundred human corpses dangle from the ceiling in a forest of chains.Powerful, wraithlike spirits roam the halls beyond, guarding a glowing magical war hammer that floats by itself in a chamber guarded by horrors and magical defenses. What powers the awesome-looking hammer possesses, who put it there and why, and how to win past its defenses are all mysteries as yet unsolved. Seeking the answers has killed at least 20 daring women and men thus far.
The Shining Falls - Legends tell of a hidden entrance to the tomb of the dwarven royalty of Ammarindar (a dwarven contemporary of Netheril) beneath the torrential waters of the Shining Falls.
Hall of Four Ghosts
Its name long lost to all but the most learned of historians, this ruined dwarfhold was once a logging town, where dwarves harvested mighty trees from the High Forest for the clans throughout the North.
The High Forest - The Stronghold of the Nine, long held to be a former dwarven hold, was an outpost, smithy, and armory created by dwarven allies of Eaerlann, abandoned only scant centuries after the elves left as well.
Stone Bridge - This massive stone arch spans the River Dessarin without ceremony or accompanying settlement, rising lonely and weathered in the midst of rolling grasslands without a road or building to be seen as far as the eye can scan. Built by dwarves 5, 000 years ago to link the now-ruined Halls of the Hunting Axe with forgotten dwarven holds, it's a lonely reminder of ancient days. The Bridge was built to span the broadest imaginable spring flood of the Dessarin. It rises in a great arc, without supporting pillars, some two miles in length and 100 feet wide, reaching a
height of 400 feet above the waters of the river (at normal flow). Equally impressive are the four pylonlike sculptures, two flanking each end of the bridge, that rise 500 feet above the valley. Each weathered pylon depicts a grim, dwarven warrior
waiting and watching. The dwarves explain the awesome size of the bridge and its continued survival, despite armies clashing on it and mages hurling mighty spells to and from it over the centuries, to the fact that it is a temple to the dwarven god Moradin the Soulforger. It's true that some pious dwarves do make pilgrimages
there, and at least once in times of darkness for the dwarves, Moradin appeared on the bridge. Local legend even claims that Moradin, when banished to Faerûn during the Time of Troubles, stood guard on the Stone Bridge, barring the passage of a number of evil avatars who sought to reach the Celestial Stairway at Waterdeep and cause mischief along the way.
House of Stone - To the east of the Ardeep Forest is a huge, square tower built over a millennia ago by dwarves under the charge of Turgo Ironfist. The citadel was established to help defend what is now known as the Fallen Kingdom against tribes of attacking orcs, hobgoblins, bugbears, and troll. The dwarves excavated huge, multi-leveled storage granaries out or the rock and built above them a fortress cunningly crafted of fitted stones. The fortress came to be known as the House of Stone after an old
children’s rhyme.
Dungeon of Death - This ruined dwarfhold is not lightly named. Many believe the ruins are cursed, for the dungeon depths demand a toll of blood and lives from those who pry into its secrets it's a rare adventuring band who returns with all members breathing. The upper levels, the old habitats, open onto a deep lava bubble. The bubble is deep and even the dwarves never delved to its greatest depths.
Dungeon of the Ruins - Unlike most ancient dwarfholds, this ruin is primarily above
ground. Passing barbarian hunters have noted great froglike forms dancing around huge pyres amid the ruins.
Gauntlgrym - Gauntlgrym is a large, underground city built by the dwarves of
Delzoun for men in the early years of an amicable existence of dwarves, elves, and men in the North (long before the Fallen Kingdom). It’s now abandoned and holds great riches. All who hear the ballads and tales know of Gauntlgrym, but the precise
location of this treasure trove is lost. Even the dwarves know only that it lies north of the Dessarin and its tributaries, near the valley of Khedrun.
Southkrypt Garden - This abandoned dwarfhold is the air of strange and dangerous creatures.
Delzoun - Over 3000 years ago dwarven clans united as the nation of Delzoun, named for the dwarf who forged the union. The nation, existing primarily underground, extended from the Ice Mountains to the Nether
Mountains. Silver Moon Pass was its western border and the Narrow Sea its eastern shore. the once-majestic dwarven stronghold of Delzoun
fell upon hard days. Then the orcs struck. Orcs have always
been foes in the North, surging out of their holes every
few tens of generations when their normal haunts can no
longer support their burgeoning numbers. This time they
charged out of their caverns in the Spine of the World, poured
out of abandoned mines in the Graypeaks, screamed out of lost
dwarfholds in the Ice Mountains, raged forth from crypt complexes
in the Nether Mountains, and stormed upward from the
bowels of the High Moon Mountains. Never before or since
has there been such an outpouring of orcs.
Delzoun crumbled before this onslaught and was driven in
on itself.
Mines of Klängdenstürm - Several dwarven generations ago, the dwarven city of Klängdenstürm, located deep in the Greypeaks, operated a mithril mine several miles away from the main city. Not only was it a particularly abundant source of the rare metal, but it was also the only such mine to be found for hundreds of miles. The dwarves of Klängdenstürm were therefore very protective of their mithril and guarded the mine with a battalion of dwarven soldiers and a cunning maze full of deadly traps. It has become nothing more than legend, and has never been found.
Thorlin's Hall (The only other dwarven stead in the Greypeaks, located just north of the forgotten forest, The King has made reference to establishing contact with them again and forming an alliance)
This is the myth of their city
Long ago when the first Dwarves awoke and walked the earth, their mighty king;
Thorlin, led them into the deep earth of the greatest mountains of the vast
northern reaches. For a hundred years the Halls of Thorlin prospered. The
mines rich in ore, the forges ever burning with life. As the grand kingdom of
the Dwarves expanded, the need for more room arose. Thorlin at a venerable
age of 430 led the Dwarves deeper into new and unexplored regions of their
realm.
After serval months of mining in the outer regions, the mighty dwarves
uncovered a great chamber piled with treasure. A top of this grand pile lie
the remains of a ancient Red Wyrm.
Their eyes filling with greed, Thorlin and his dwarves quickly started
ransacking the dragons horde for its treasures. As the dwarves loaded their
mine carts with the riches, the curse of the dragon was unleashed. A booming
voice echoed from the stone walls of the cavern, "Fools, you take what is not
rightfully yours. For this you shall all suffer my wraith...." At that
instance the bones of the drake, now full of life, breathed searing flames of
fire among Thorlin and his Dwarves. Many Dwarves were consumed by the flames
and many more frozen with fear. Undaunted the venerable, battle hardened,
Thorlin charged into battle, swinging his great adamantine battle axe.
Impervious to the his own fatal wounds caused by the dragons breath,
claws and massive maw, Thorlin, shattered the bones of the drake into pieces,
As the life force of the undead dragon and Throlin waned , the dragon cast a
mighty spell upon Thorlin, "Thorlin Broadaxe, you and your descendants shall
never wield an edged weapon again." At that instance, Tholin’s axe was riped
from his hands by some magical force. Unarmed, Thorlin continued his attack.
Smashing and shattering the drakes bone with his bare hands, Thorlin drove
the life from the undead creature. The dragon roared in rage as its life left
its remains and Thorlin fell to the chamber floor mortally wounded. A few
hours later the Dwarf king passed the land of the living. The remaining
members of the king's party carried their king and his axe back to their
halls. Their king was buried in his great hall and the dragons chamber
sealed forever. Thorlin's great axe was hung in highest honor in Thorlin's
Hall of Honor and has remain there for over a thousand years until today...
To this day the directly descendant of Thorlin can not carry edged weapons.
In his honor many dwarves carry a miniature battle axe around their neck, a
symbol to their first and greatest king.
History and notable NPC's
The Dwarf-Hold of Uerythtar
Population: 3,400 Shield Dwarves, 800 Duergar (though considered lost mountain dwarves and welcomed back into the community long ago)
Located high in the Greypeak Mountains, north of the Shining Falls, the dwarf-hold of Uerythtar is little known to the outside world. Originally a self-sustaining city that had sealed itself off from contact with others (even their dwarven brethen), Uerythtar entered a dark period about twenty years ago, when miners in the deep levels began to be attacked by Underdark menaces, including slow shadows and derro. The crisis reached its' height in 1354 DR, when Osk Blackalbryn, king of Uerythtar, was killed in battle with a derro raiding party. Baerna, Osk's wife, was forced to send a delegation to the outside world to ask for aid in combating their enemies.
The delegation travelled overland to Citadel Adbar, where they were greeted by King Harbromm as long-lost cousins. After hearing of their plight, Harbromm immediately sent the delegation back to Uerythtar accompanied by a relief force of nearly 300 dwarves.
Clearing the underhalls of derro took another three years of hard fighting. The derro, refugees fleeing from a drowish army that sacked their city under the Nether Mountains, fought like madmen, but the warriors from Citadel Adbar turned the tide of the battle. It was during this time that Beldas Hammerblood, commander of the Adbar dwarves, met and fell in love with Hathlia, daughter of Baerna and the late king Osk. After the fighting ended, Beldas married Hathlia and was proclaimed king of Uerythtar by Baerna. The war with the derro left many Uerythtarym females widowed or without potential mates, and many in the Adbar army stayed at the hold after the war, taking wives and settling down.
Uerythtar today is a relatively stable, prosperous realm. Gold and copper is mined in the deep levels, and Beldas' many long years bringing the hold into the wider world has paid off, as trade with Citadel Adbar, Loudwater, and the nearby elven community of Riverspring has begun to grow. With the fall of Hellgate Keep the biggest threat to Uerythrym's existence is gone, although the goblinoids of the Greypeaks and the drow of the captured derro city of Ahnagor are constant threats. Perhaps even more serious to the Uerythtaryn are the divisions that lie just under the surface of their community; many older, native Uerythtaryn, insular and clannish by nature, resent the Adbarrim and refugees from Llorkh, whom they regard as interlopers and meddlers (thankfully, most of the younger dwarves reject this view, and instead embrace the outside world, forming much of the adventuring population of Uerythtar). Also, the xenophobic high priest of Moradin, Balabault Tethgard, has recently begun arguing for fighting against instead of allying with the humans of Loudwater and the elves of the High Forest, and his views have begun to catch on with some of the more militaristic Uerythtarym.
As noted, Uerythtar's mines produce gold and copper ores, and a few small veins of gemstones have been found from time to time. The hold descends underground for six levels (not including the mines), although the deepest two have been abandoned for centuries, roamed only by the occasional cloaker or slow shadow. Illethkeep, the southern reach of the hold, is a fortified entrance, and is a trading post with the humans of Loudwater.
Notable NPC's:
Beldas "The Bull" Hammerblood : King of Uerythtar. Beldas, a famed Adbar warrior and former aide to King Harbromm of that city, was Harbromm's first choice to lead the re-taking of Uerythtar. His time as Harbromm's aide has served the old dwarf well, and Beldas has settled in nicely to his role as king. Although technically equals now, he still regards Harbromm as his superior, and will defer to the king of Adbar in any joint ventures.
Beldas's nickname comes from his prodigious girth. He is as wide as he is big, with arms the size of tree stumps, and clear steel-grey eyes. It is rumored that there is giantish blood somewhere in his background, although he is only of average height (however, his great-grandfather, Dobyn "Skyreacher" Hammerblood, stood almost six feet tall).
Glondar Thundarden : Major-domo of King Beldas of Uerythtar. Strict and stuffy, with no sense of humor, but very efficient. Haegara delights in browbeating the stuffy major-domo, and he is often on the recieving end of one of her tirades.
Balabault Tethgard, the Shield of Moradin : High priest of Moradin. Balabault, an old, bombastic evangelist and native of Adbar, became the high priest after the former holder of the title fell in battle with the derro. He believes that dwarves in the North have become too complacent and defensive, and that they should work to re-take their old holdings and bring the fight directly to the goblin races instead of settling into a defensive posture. Balabault has an equally hard-line view of humans and elves, whom he views as little better than the goblinoids. These views often lead him into conflict with King Beldas, who is trying to establish better relations with the elves of nearby Riverspring, but he is wildly popular with a group of younger Uerythtaryn dwarves, who have formed a martial order named the Sons of Balabault, dedicated to his preachings.
Haegara "The Hag" Narlagh: Haegara is a short, plump dwarven matron, with a shrill voice and little patience. Her nickname (always spoken out of her hearing) gives an indication to her personality.
Scuttlebutt in the halls has it that King Harbromm appointed her as ambassador to Uerythtar in order to rid himself of her presence. In fact, Haegara is in reality an intelligent and witty conversationalist; her gruff facade is merely a tool to browbeat others into doing what she wants, and to keep fools and sycophants at arms' length.
Haegara is a blood-cousin of the king of Citadel Adbar, and an old acquaintance of Beldas', who views her shrill act with a secretly shared amusement.
Ondail "The Younger" Shieldstar : Priest of Moradin and defender of the temple in Uerythtar. His father, Ondail "The Elder," was a respected and accomplished warrior-priest who fell during the battle to liberate Uerythtar, and Ondail now constantly pushes himself to prove himself worthy of his father's legacy.
Olorn "Greatshout" Tethgard: An Uerythtar dwarf, commander of Illethkeep, the southern defenses. Olorn has a florid face, a huge bulbous nose, and an enormous, well-trimmed handlebar moustache. His nickname comes from his booming, jovial voice.
Elbryn and Samsczar Bellnose: Gnomish twins, and long-time companions of Beldas. They live in Uerythtar and delight in making magic. The only way to tell the two apart is by Elbryn's bright-red hair (the result of a Wand of Wonder). Although the twins are respected by the dwarves of Uerythtar for their part in defeating the hold's enemies (and their use of concealment magics for surprise attacks), their semi-constant practical jokes (such as bowls of soup suddenly sprouting illusionary eyes, or patches of luminescent fungus belting out dwarven war songs in the middle of the night) tend to wear thin on those around them, and they are largely avoided. They have, however, become fast friends with many of the elves of the High Forest, who are more than happy to give the twins new ways to annoy the stuffy dwarves.
Titanias "Amberhair" Uerthshield : Titanias is well-known among the dwarves of the North from her days as a wandering mercinary. Now largely retired, she still sports a full, well-braided beard as a reminder of those days when she masqueraded as a male dwarf in order to move about unrestricted. Her husband, Ondail, often objects to it, but Titanias ignores him, telling the priest that she'll shave her beard when he shaves his.
Titanias' nickname comes from the vibrant auburn color of her hair, a legacy of her father, who came from a clan of highland dwarves near Silverymoon. She is secretly very prideful of her hair, and takes great pains to keep it well-groomed and washed. Now that she no longer masquerades as a male, Titanias has begun to scent and decorate her hair with gold and gems, as well.
Vulph "Greenslayer" Rivenhelm : Commander of the Uerythtaryn legions, his nickname comes from his battle with the wyrm Sselsanthara. A stereotypical military dwarf, from his polished uniform, to his clipped speech, to his incredible knowledge of military matters. If given time, Vulph can recite every war and battle that involved dwarves from the time of Delzoun to the present, complete with names, heroic deeds, and his own thoughts on how the conflicts should have been fought.
Around fellow warriors, Vulph is reserved but friendly. However, to those not of a military bent, especially mages and other spellcasters, he is condescending and will often not respond directly to such individuals.
--- Merged from Double Post ---
Known Dwarven clans residing or have resided in Uerythtar
Native : Blackalbryn (Royal line of kings), Tethgard, Thundarden, Shieldstar, Uerthshield, Rivenhelm, Arnskull, Battlehammer, Blackbanner, Blackhammer, Bucklebar, Eaglecleft, Horn, Jundeth, Narlagh, Orothiar, Quarrymaster, Rockfist, Stoneshoulder, Trueforger, Watchever, Worldthrone, Oakenshield, Tigereye, Erizak
Foreign (Adbar, Llorkh, various fallen kingdoms) : Tethgard, Hammerblood, Narlagh, Rock Crusher, Golden Eye, Axebite, Sundarr, Deepaxe, Deepdelve, Foehammer, Steonshield, Dragonskull, Kalthir, Orstarr, Rockstarr, Gallowgar, Yund, Hillsafar, Wyrmslayer, Darkfell
Line of Kings of Uerythtar
Kingdom formed by Belindorn Blackalbryn
followed by Thosk Blackalbyrn
followed by Thorn I Blackalbyrn
followed by Thosk II Blackalbyrn
followed by Uethym Blackalbyrn (the child-king)
followed by Vorn ( the blackaxe) Blackalbyrn
followed by Thosk III Blackalbyrn
followed by Osk Blackalbyrn
followed by Beldas "The Bull" Hammerblood / married to Hathlia Blackalbyrn
Beldas has had a single child Uethym II Blackalbyrn, whom is the current heir to the throne. He is currently 12
Duergar Clans
Adamantine shield (Grey dwarf)
Three families exist in the clan.
1. Verbain keepers of Dumanthoin
2. Vaxgur explorer of the deep
3. Vyrn The watchfuls eyes
Verbain
First gen.
1. Adalvaldr Verbain the first
2. Freylaug Verbain wife of Adalvaldr
2nd gen.
3. Gillaug Verbain First born of Adalvaldr
current high preist Dumanthoin (female)
a. Vídarr Vyrn husband of Gillaug
4. Adalvaldr Verbain the 2nd (male)
a. Ranka Vaxgur wife of Adalvaldr the 2nd
5. Holmkell Verbain (male)
a. Valdis Vaxgur wife of Holmkell
3rd Gen
6. Adalvaldr Verbain the 3rd son of Gillaug
7. Styrmir Verbain son of Gillaug
8. Joka Verbain daughter of Adalvaldr the 2nd
9. Osk Verbain son of Adalvaldr the 2nd
10. Arnhall Verbain son of Holmkell
11. Arta Verbain son of Holmkell
12. Otama Verbain daughter of Holmkell
--- Merged from Double Post ---
Here is a list of the known guilds within the stead
The Brotherhood of the Deep Delving (Mining, Excavation, and Prospecting)
Brothers of the Stout Oat ( Brewers, Stillers, and Bar Personel)
The Hands of the Gods (Weaponsmithing and Armory)
Dugmaren's Hands (Engineers)
Uerythtaren Historical Preservation Society (Lorekeepers and Scribes)
Vergadain's Chosen (Traders - recently acknowledged)
Uerythtaran Militia (Military)
Berronar's Joy (Weavers)
Brothers of Moradin's Riddle (Metallurgy {includes any specialization like gold, silver, platinum, ect.})
Green Touched (Farmers {including subteranean})
Mule Skinners (Tanners and Cobblers)
Drakonom (Smithing and Forgeworkers)
Chanters (Bardic {only 2 in stead, though recognized})
The Fraternal order of the Eye and Hand (Problemsolvers {including plumbing, waterworkers, and Locksmiths})
The order of the Blood of Moradin (Masons and Construction)
Fire Eyes (Gem Cutting)
The Brotherhood of Readied Forces (Husbandry)
The Wheels of Fury (Pottery)
Blackalbryn's Chosen (Judges)
There are also certain levels of knowledge
apprentice (young dwarves)
novice (newly trained)
craftsmen (one level of proficiency)
master (2 or more levels of proficiency)
guild leader (master status and elected leaders - note: must never leave the stead)
some of the guilds will have many leaders and some will have only one
--- Merged from Double Post ---
Thanes of Uerythter
1.Osk Verbain son of Adalvaldr the 2nd (Duergar)
2.Thon Tethgard
3.Vron Thundarden
4.Sven Shieldstar the Robust
5.Vorn Uerthshield
6.Uethym the bloodletter Rivenhelm
7.Adze Arnskull
8.Pike the Third Battlehammer
9.Gimnt Blackbanner
10.Arsun Blackhammer
11.Falgen Bucklebar the large
12.Reiel Eaglecleft
13.Nalgar the fourth Horn
14.Farerl the dark Jundeth
15.Duerurt Orothiar the Elegant
16.Delkral Quarrymaster
17.Dori Rockfist the Vigilant
18.Morir Stoneshoulder
19.Tholyr the fire Trueforger
20.Erir the second Worldthrone
--- Merged from Double Post ---
Tharakak - Aarokra Emmisary from the Avie of the Stars, dispatched by the Queen Chakata of his people.
Thearea Heasinddare - Emmisary from the Winged mother Ianna'Myual of the Starry Mount.
High Battle Lord Moriril Rivenhelm, Blood of Dekas the Orc Crusher - High Priest of Clangeddon
Hargel and Dolri - Parents of Grimgar (both are involved in the Uerythtaren Historical Preservation Society)
Gimir and Bofbela Erizak - Parents of Yurdin
Glorir, Ovthen, Barur Erizak - Brothers of Yurdin
Werserd, Bolbela, Azina, and Belora Erizak - Sisters of Yurdin
Dwdal and Toril - Parents of Mora (Cameo) ; Dwdal is a master in the Drakonom
Maaim "the shadow" Rivenhelm Brother of the Bloodletter - Guild Elder of The Fraternal order of the Eye and Hand, trained Mora in her craft
Ovor Uerthshield, the Fifth, Blood of Kanik - Chanter to King Beldas
Dorgen - lesser priest of Moradin
Nithhogr the deceitful - Green Wyrm defeated by Vulph Rivenhelm
Dwak Bucklebar the Red - Sergeant of the Militia
Erona - mother of Gorrin , and member of the Wheels of Fury
Dalani and Ovara - Sisters of Gorrin
Verdameir and Dolbela Garrik- Orin's father and Mother
Tirmaar Garrik- Orin's uncle he saved from Lhlork
Thual Garrik - Orin's brother and member of the Brothers of Moradin's Riddle, twin to Seria
Seria Garrik - Orin's sister and member of The Fraternal order of the Eye and Hand and twin to Thual
--- Merged from Double Post ---
Power Structure within the Temple of Moradin - (* - Adbarran) (average daily paritioners - 800)
Balabault Tethgard, the sheild of Moradin *
Ondail "The Younger" Shieldstar
Thon Hammerfall
Dorgen Thundarden
Arin Dragonskull the third *
Boli Stoneshoulder the gifted
Delgar the Gray Vryn (Duergar)
Nalrak Orstarr *
Thraal Yund, begotten of Borin *
Morgrim Oakensheild
Glanrim Hammerblood *
Darrim Rockfist
Azrid Hammerfall
Yurdak Steonsheild *
Power Structure within the Temple of Clangeddon - (* - Adbarran) (average daily paritioners - 400)
High Battle Lord Moriril Rivenhelm, Blood of Dekas the Orc Crusher - High priest of Clangeddon
Battle Lord Vonin Deepaxe Blood of Harbromm *
Battle Lord Glorac
Chief Sergeant Glandin Darkfell *
Sergeant of Axes Vorn blood of the Blackaxe
Sergeant of Axes Bofthaal Axebite *
Sergeant Odin Blackbanner the Stout
Sergeant Norring Thosk
Osk Horn the Courageous
Voner Gallowgar the Second *
Morkas Tigereye
Power structure within the Temple of Dumathoin (average daily paritioners - 250)
Osk Verbain, High Preist of Dumathoin
Gillaug Verbain Daul of Adalvaldr
Thrthen Verbain Cryptwarden
Otama Verbain Daul of Holmkell
Arta Verbain Son of Holmkell
Vonin Verbain the Third
Dwgar Verbain
Glangen Verbain
Power Structure within the Temple of Vergadain - (average daily paritioners - 40)
Orin Garrik High Preist of Vergadain
Tirmaar Garrik
Verdameir Garrik
Barur Erizak (Brother of Yurdin)
Power Structure within the Temple of Berronar Truesilver (average daily paritioners - 450) (There is a shrine to the Revered Mother near the temple of Moradin and plans for the Construction of a full Temple)
Moranna Blackalbryn Blood of Belindorn Gaurdian of the Hearth
Werydd "Derrobane" Watchever (managed to hide 30 children the Derro were trying to kill)
Dorissa Blackhammer Daul of Arsun
Faiths that have followings within Uerythtar (Most worship at their god's statue within the Temple of Moradin
Dugmaren Brightmantle - Most from within Dugmarin's Hands (Engineers Guild)
Haela Brightaxe - Female Militia Members and Adventurers
Sharindlar - Known collectively as the "Sisterhood of the Stout Oat", mainly females with Romantic aspirations
Gorm Gultyn - A few within the Brothers of Moradin's Riddle
--- Merged from Double Post ---
Our game is currently in 1370 / Year of the Tankard
--- Merged from Double Post ---
Lost Kingdoms / Rumors (Yes, I did a lot of work you might want to print this)
Loudwater - This town of 4, 000 inhabitants spans the river, with an arching bridge made a millennia ago by the dwarf Iirkos Stoneshoulder for the elves who lived here at the time.
Secomber - The Singing Sprite: The Sprite is a solid-looking stone building that's cold and damp in winter, warmer and damp in summer.One room has mysterious maps scratched on its walls. The Windfeathers charge to look at these and claim they show the layout of a lost dwarven hold nearby just where, they're not sure. The hold, Firehammer Hold, is said to hide rich treasure. The dwarves all perished through disease.
Halls of Hammer - West of Mount Hlim, near the shores of Highstar Lake, is a pit half full of loose, sharp rubble. An opening cut in its rock walls leads into the Halls of the Hammer, a long-abandoned dwarfhold.The Halls of the Hammer is said to have a large central chamber wherein a hundred human corpses dangle from the ceiling in a forest of chains.Powerful, wraithlike spirits roam the halls beyond, guarding a glowing magical war hammer that floats by itself in a chamber guarded by horrors and magical defenses. What powers the awesome-looking hammer possesses, who put it there and why, and how to win past its defenses are all mysteries as yet unsolved. Seeking the answers has killed at least 20 daring women and men thus far.
The Shining Falls - Legends tell of a hidden entrance to the tomb of the dwarven royalty of Ammarindar (a dwarven contemporary of Netheril) beneath the torrential waters of the Shining Falls.
Hall of Four Ghosts
Its name long lost to all but the most learned of historians, this ruined dwarfhold was once a logging town, where dwarves harvested mighty trees from the High Forest for the clans throughout the North.
The High Forest - The Stronghold of the Nine, long held to be a former dwarven hold, was an outpost, smithy, and armory created by dwarven allies of Eaerlann, abandoned only scant centuries after the elves left as well.
Stone Bridge - This massive stone arch spans the River Dessarin without ceremony or accompanying settlement, rising lonely and weathered in the midst of rolling grasslands without a road or building to be seen as far as the eye can scan. Built by dwarves 5, 000 years ago to link the now-ruined Halls of the Hunting Axe with forgotten dwarven holds, it's a lonely reminder of ancient days. The Bridge was built to span the broadest imaginable spring flood of the Dessarin. It rises in a great arc, without supporting pillars, some two miles in length and 100 feet wide, reaching a
height of 400 feet above the waters of the river (at normal flow). Equally impressive are the four pylonlike sculptures, two flanking each end of the bridge, that rise 500 feet above the valley. Each weathered pylon depicts a grim, dwarven warrior
waiting and watching. The dwarves explain the awesome size of the bridge and its continued survival, despite armies clashing on it and mages hurling mighty spells to and from it over the centuries, to the fact that it is a temple to the dwarven god Moradin the Soulforger. It's true that some pious dwarves do make pilgrimages
there, and at least once in times of darkness for the dwarves, Moradin appeared on the bridge. Local legend even claims that Moradin, when banished to Faerûn during the Time of Troubles, stood guard on the Stone Bridge, barring the passage of a number of evil avatars who sought to reach the Celestial Stairway at Waterdeep and cause mischief along the way.
House of Stone - To the east of the Ardeep Forest is a huge, square tower built over a millennia ago by dwarves under the charge of Turgo Ironfist. The citadel was established to help defend what is now known as the Fallen Kingdom against tribes of attacking orcs, hobgoblins, bugbears, and troll. The dwarves excavated huge, multi-leveled storage granaries out or the rock and built above them a fortress cunningly crafted of fitted stones. The fortress came to be known as the House of Stone after an old
children’s rhyme.
Dungeon of Death - This ruined dwarfhold is not lightly named. Many believe the ruins are cursed, for the dungeon depths demand a toll of blood and lives from those who pry into its secrets it's a rare adventuring band who returns with all members breathing. The upper levels, the old habitats, open onto a deep lava bubble. The bubble is deep and even the dwarves never delved to its greatest depths.
Dungeon of the Ruins - Unlike most ancient dwarfholds, this ruin is primarily above
ground. Passing barbarian hunters have noted great froglike forms dancing around huge pyres amid the ruins.
Gauntlgrym - Gauntlgrym is a large, underground city built by the dwarves of
Delzoun for men in the early years of an amicable existence of dwarves, elves, and men in the North (long before the Fallen Kingdom). It’s now abandoned and holds great riches. All who hear the ballads and tales know of Gauntlgrym, but the precise
location of this treasure trove is lost. Even the dwarves know only that it lies north of the Dessarin and its tributaries, near the valley of Khedrun.
Southkrypt Garden - This abandoned dwarfhold is the air of strange and dangerous creatures.
Delzoun - Over 3000 years ago dwarven clans united as the nation of Delzoun, named for the dwarf who forged the union. The nation, existing primarily underground, extended from the Ice Mountains to the Nether
Mountains. Silver Moon Pass was its western border and the Narrow Sea its eastern shore. the once-majestic dwarven stronghold of Delzoun
fell upon hard days. Then the orcs struck. Orcs have always
been foes in the North, surging out of their holes every
few tens of generations when their normal haunts can no
longer support their burgeoning numbers. This time they
charged out of their caverns in the Spine of the World, poured
out of abandoned mines in the Graypeaks, screamed out of lost
dwarfholds in the Ice Mountains, raged forth from crypt complexes
in the Nether Mountains, and stormed upward from the
bowels of the High Moon Mountains. Never before or since
has there been such an outpouring of orcs.
Delzoun crumbled before this onslaught and was driven in
on itself.
Mines of Klängdenstürm - Several dwarven generations ago, the dwarven city of Klängdenstürm, located deep in the Greypeaks, operated a mithril mine several miles away from the main city. Not only was it a particularly abundant source of the rare metal, but it was also the only such mine to be found for hundreds of miles. The dwarves of Klängdenstürm were therefore very protective of their mithril and guarded the mine with a battalion of dwarven soldiers and a cunning maze full of deadly traps. It has become nothing more than legend, and has never been found.
Thorlin's Hall (The only other dwarven stead in the Greypeaks, located just north of the forgotten forest, The King has made reference to establishing contact with them again and forming an alliance)
This is the myth of their city
Long ago when the first Dwarves awoke and walked the earth, their mighty king;
Thorlin, led them into the deep earth of the greatest mountains of the vast
northern reaches. For a hundred years the Halls of Thorlin prospered. The
mines rich in ore, the forges ever burning with life. As the grand kingdom of
the Dwarves expanded, the need for more room arose. Thorlin at a venerable
age of 430 led the Dwarves deeper into new and unexplored regions of their
realm.
After serval months of mining in the outer regions, the mighty dwarves
uncovered a great chamber piled with treasure. A top of this grand pile lie
the remains of a ancient Red Wyrm.
Their eyes filling with greed, Thorlin and his dwarves quickly started
ransacking the dragons horde for its treasures. As the dwarves loaded their
mine carts with the riches, the curse of the dragon was unleashed. A booming
voice echoed from the stone walls of the cavern, "Fools, you take what is not
rightfully yours. For this you shall all suffer my wraith...." At that
instance the bones of the drake, now full of life, breathed searing flames of
fire among Thorlin and his Dwarves. Many Dwarves were consumed by the flames
and many more frozen with fear. Undaunted the venerable, battle hardened,
Thorlin charged into battle, swinging his great adamantine battle axe.
Impervious to the his own fatal wounds caused by the dragons breath,
claws and massive maw, Thorlin, shattered the bones of the drake into pieces,
As the life force of the undead dragon and Throlin waned , the dragon cast a
mighty spell upon Thorlin, "Thorlin Broadaxe, you and your descendants shall
never wield an edged weapon again." At that instance, Tholin’s axe was riped
from his hands by some magical force. Unarmed, Thorlin continued his attack.
Smashing and shattering the drakes bone with his bare hands, Thorlin drove
the life from the undead creature. The dragon roared in rage as its life left
its remains and Thorlin fell to the chamber floor mortally wounded. A few
hours later the Dwarf king passed the land of the living. The remaining
members of the king's party carried their king and his axe back to their
halls. Their king was buried in his great hall and the dragons chamber
sealed forever. Thorlin's great axe was hung in highest honor in Thorlin's
Hall of Honor and has remain there for over a thousand years until today...
To this day the directly descendant of Thorlin can not carry edged weapons.
In his honor many dwarves carry a miniature battle axe around their neck, a
symbol to their first and greatest king.