gdmcbride
Tuesday 03-17-2009, 05:43 PM
I just read the first issue of Paizo's newest adventure path "Legacy of Fire" -- Pathfinder #19: "Howl of the Carrion King" by Erik Mona. I have read only the PDF, the book is not yet in stores.
2008 had been a mixed bag regarding fantasy adventure writing. Paizo started strong with the masterful 'Curse of the Crimson Throne' but then went to the I think comparatively lackluster 'Second Darkness'.
Necromancer stopped putting out ... well, anything.
WotC produced adventures yes, but formulaic ones mostly lackluster. "Pyramid of Shadows" was okay, I guess. Their adventure path "Scales of War" (an alleged sequel to WotC's superlative "Red Hand of Doom") has so far been a boring muddle.
Goodman Games has had a few passing efforts -- "Isle of the Sea Drake" and "Scions of Punjar" ain't terrible. But blow me away good? Well...
Nick Logue started his own company 'Sinister Adventures' promising to give us a great pirate-themed adventure called "Razor Coast". It's almost a year late and still no "Razor Coast". Oh, how we suffer alone in the wilderness, Nick...
Mongoose did a new edition of Dragon Warriors and gave us the incredible "Sleeping Gods" (truly a lost jewel from the dawn of RPGs) re-edited and updated.
But now Legacy of Fire comes along and brightens my world. If you are in to D&D (any edition), you should own this adventure. Yes, its a 3.5 adventure. I am sure there is already underway fan efforts to convert it to 4th ed. But let's not let edition wars cloud our judgment.
'Legacy of Fire' is D&D in mythic Arabia (herein called Qadira). It is Al-Qadim reborn, reimagined and done right. It is savage gnoll packs howling in the desert, camel caravans across trackless wastes, magic carpets, shimmering oases, poorly worded wishes, scheming djinn, and the intrigues of the City of Brass. It is only the first adventure out of six. It is impossible to judge the whole yet. But in the first inning, it is a homerun.
This adventure had me at the introduction where Jame Jacobs wrote (hidden because of some potential for spoilerage)...
"This time, the big bad end guy isn’t out to rule the nation or become immortal or blow up the world—he’s just looking to impress the girl he’s in love with. That “girl” happens to be Ymiri, the Queen of the Inferno, and the things that impress her are armies and monstrous strength, but at its heart, Legacy of Fire is just about a lonely genie looking for a little love."
You can read more about it at Paizo's web site. (http://paizo.com/pathfinder/adventurePath/legacyOfFire)
You'll even find a two page outline of the entire adventure path if you care to really know what this story is about.
Gary
2008 had been a mixed bag regarding fantasy adventure writing. Paizo started strong with the masterful 'Curse of the Crimson Throne' but then went to the I think comparatively lackluster 'Second Darkness'.
Necromancer stopped putting out ... well, anything.
WotC produced adventures yes, but formulaic ones mostly lackluster. "Pyramid of Shadows" was okay, I guess. Their adventure path "Scales of War" (an alleged sequel to WotC's superlative "Red Hand of Doom") has so far been a boring muddle.
Goodman Games has had a few passing efforts -- "Isle of the Sea Drake" and "Scions of Punjar" ain't terrible. But blow me away good? Well...
Nick Logue started his own company 'Sinister Adventures' promising to give us a great pirate-themed adventure called "Razor Coast". It's almost a year late and still no "Razor Coast". Oh, how we suffer alone in the wilderness, Nick...
Mongoose did a new edition of Dragon Warriors and gave us the incredible "Sleeping Gods" (truly a lost jewel from the dawn of RPGs) re-edited and updated.
But now Legacy of Fire comes along and brightens my world. If you are in to D&D (any edition), you should own this adventure. Yes, its a 3.5 adventure. I am sure there is already underway fan efforts to convert it to 4th ed. But let's not let edition wars cloud our judgment.
'Legacy of Fire' is D&D in mythic Arabia (herein called Qadira). It is Al-Qadim reborn, reimagined and done right. It is savage gnoll packs howling in the desert, camel caravans across trackless wastes, magic carpets, shimmering oases, poorly worded wishes, scheming djinn, and the intrigues of the City of Brass. It is only the first adventure out of six. It is impossible to judge the whole yet. But in the first inning, it is a homerun.
This adventure had me at the introduction where Jame Jacobs wrote (hidden because of some potential for spoilerage)...
"This time, the big bad end guy isn’t out to rule the nation or become immortal or blow up the world—he’s just looking to impress the girl he’s in love with. That “girl” happens to be Ymiri, the Queen of the Inferno, and the things that impress her are armies and monstrous strength, but at its heart, Legacy of Fire is just about a lonely genie looking for a little love."
You can read more about it at Paizo's web site. (http://paizo.com/pathfinder/adventurePath/legacyOfFire)
You'll even find a two page outline of the entire adventure path if you care to really know what this story is about.
Gary