Midnight
Friday 05-01-2009, 12:51 AM
so that I can find them easily!
Nadem Fulsourd, male human Soul Knife5/Pyro5/Illumine Soul2: CR ; Medium Humanoid (5 ft. 8 in.); HD 5d10+15 (Soul Knife) plus 5d8+15 (Pyro) plus 2dHitDieEnd+6 (Illumine Soul); hp 105; Init +1; Spd 35ft.; AC 31, touch 13, flat-footed 30 (+12 armor, +4 shield, +2 natural, +1 Dex, +2 misc); Atk +17/+12 melee (1D10+4/crit 19-20 X2, Mind Sword) or +11/+6 melee (1d8+4/crit X2, Fire Lash (Reach-Whip)) or +13/+8 melee (1D10+4/crit 19-20/X2, Sword (Bastard)); SQ mind blade, wpn focus (mind blade), hidden talent (exph: p.67), throw mind blade, psychic strike +1d8, +1 mind blade, free draw, shape mind blade, fire lash (1d8), fire adapt (+4 save, er10), hand afire (2d6), bolt of fire (5d6, 60ft.), wpn afire (+2d6), nimbus (2d6, dr5/mag, +4cha), positive energy conduit, improved mind blade, psychic strike +1d8, positive energy ray, death ward; AL CG; SV Fort +14, Ref +12, Will +13; Str 19, Dex 13, Con 16, Int 14, Wis 14, Cha 10. Skills: Autohypnosis +14, Climb? +5, Concentration? +16, Craft (Alchemy) +4, Craft? +4, Escape Artist? +4, Hide? +2, Intimidate? +15, Jump? +5, Knowledge (Psionics) +10, Knowledge (Religion) +6, Listen? +14, Move Silently? +2, Spot? +15, Tumble +15; Feats: 2 WeapFight (titan training), Clarity of Vision (trick), Close Quarters Fighting, Exotic Wpn Bstrd Swrd, Grtr Psi Wpn (+4d6), Never Outnumbered (trick), Psi Wpn (+2d6, focus), Pyro (+1 all fire based), Spot the Weak Point (trick). Possessions: +2 Giant Bane Bastardsword, Amulet: Nat Armor +2, Belt of Giant Strength +4, Boots of Skate, Chain Shirt +3, Crystal Mask of Dread (+10), Dagger, Fire Lash (Reach-Whip), Full Plate, Gloves of Dsslv. Weap. (x3), Hew's Haversack, Mind Sword, Ring of Protect (+2), Ring of Protection, Scabbard Giant-Slay Edge, Shield (Heavy Steel), Shield +2, Sword (Bastard), Vest: Resist +3.
Pik'k'chluk, male thri-kreen Ran2/Ftr2/Dervish4/LEVEL ADJUST4: CR ; Medium Monstrous Humanoid (6 ft. 5 in.); HD 2d10+4 (Ran) plus 2d10+4 (Ftr) plus 4dHitDieEnd+8 (Dervish) plus 4dHitDieEnd+8 (Level Adjust); hp 91; Init +5; Spd 45ft.; AC 31, touch 18, flat-footed 26(+8 armor, +5 natural, +5 Dex, +2 misc, +1 dervish); Atk +22/+17 melee (1D6+8/crit 15-20/X2, Scimitar +1 Giant Bane ) or +20/+15 melee (1D6+4/crit 15-20/X2, Scimitar +2) or +19/+14 melee (1D6+4/crit 15-20/X2, Scimitar +1 (x2)); SQ poison , leap , naturally psionic , multiple limbs , natural attacks , metaphysical claw: 1/day , g. conceal. amphora: 1/day , know direction: 3/day , chameleon: 3/day , 1st favored enemy +2, track, wild empathy, combat style-multiweapfight, dervish dance 1/day, movement mastery, slashing blades, fast movement +5, spring attack, dervish dance 2/day, dance of death (cleave-dance); AL CN; SV Fort +12, Ref +12, Will +10; Str 21, Dex 20, Con 14, Int 14, Wis 16, Cha 6. Skills: Balance? +18, Climb? +6, Concentration? +6, Hide? +8, Jump? +70, Listen? +6, Perform (Dance) +11, Spot? +6, Tumble +20, Wilderness Lore? +9; Feats: Combat Expertise, Deflect Arrows [Race Feat], Dodge, Flaw-Picky Eater, Flaw-Poor Reflexes (-3), Imp. Critical: Scimitar, Imp. Multi-Weapon Fighting, Mighty Leaping, Mobility, MultiWeapFight-CombatStyle, Weap. Focus: Scimitar[Race Feat]. Possessions: FrzBrst, Amulet: Nat.Armor: +2, Brcrs Shld self (+4,3min,x5), Celestial Chain Mail +3, Celestial Chainmail+3, Ring: Jump: +10, Ring: Protect: +2, Scimitar +1, Scimitar +1 (x2), Scimitar +1 Giant Bane , Scimitar +1-Admntn GntBn , Scimitar +1-Cold Iron, Scimitar +2, Scimitar +2-Silver, Short Sword, Slippers of Up the Wall, Vest: Resist +3. Ranger Spells Known (; base DC = 13 + spell level):
Talaelowar Ki'yik, male elf (drow) Battle Sorcerer9/Sand Shaper2: CR ; Medium Humanoid (4 ft. 6 in.); HD 9d8+27 (Battle Sorcerer) plus 2dHitDieEnd+6 (Sand Shaper); hp 81; Init +2; Spd 30ft.; AC 28, touch 14, flat-footed 26 (+7 armor, +5 shield, +2 natural, +2 Dex, +2 misc); Atk +9/+4 ranged (1D8+1/crit 19-20 X2, Light Crossbow) or +9/+4 ranged (1D4+1/crit 19-20 X2, Dagger) or +9/+4 ranged (1D4+1/crit 19-20 X2, Dagger); SQ +1 spell known/lvl , all cantrips known , diplomacy-class skill , know: local-class skill, immune to sleep , spell resistance 11 + cl , light blindness , +2 listen, spot, search, secret door free check, -darkness (1/d), -dancing lights (1/d), -faerie fire (1/d) , summon familiar, no asf in light armor, desert insight, dust magic, sand shape, sandform; AL NG; SV Fort +11, Ref +10, Will +16; Str 12, Dex 14, Con 16, Int 20, Wis 7, Cha 20. Skills: Bluff? +8, Concentration? +17, Diplomacy? +15, Disguise? +10, Handle Animal +7, Intimidate? +9, Knowledge (Arcana) +17, Knowledge (Local) +13, Knowledge (Nature) +10, Sense Motive? +2, Spellcraft +17, Tumble +7, Wilderness Lore? +3; Feats: , +1dmg/die light, Draconic Breath-Lightning, Draconic Heritage-Bronze, Eschew Materials [DM free], Flaw-Albinism (x2 sensitivity), Flaw-Insomnia (DC15 Fort), Force of Personality-CHA to Will, Touchstone-City of the Dead, Versatile Spellcaster. Possessions: Agility-Greater,, Create Undead(11) x2, Geas(11), Hold Mon(9),, Stamina-Greater, , Summon Mon VIII(16), , +4 Health (Con), Amulet: Nat. Armor +2, Bag-desert sand (15 lbs), Belt: Many Pockets, Chain Shirt: Mithral +3, Crossbow: Antique-Speed, Dagger, Dagger, Ioun: Orange(+1 Cstr Lvl), Light Crossbow, Mithral Chain Shirt, Mithral Shield (Heavy), Potion: Cure Serious, Ring: Fire Resist 10 , Ring: Protect +2, Rod: Avoidance (+20 deflec), Rod: Enlarge, Rod: Extend, Rod: Sure Strike (+10 to hit), Rod: Widen, Scroll: Alarm x2, Scroll: Anim. Rope x2, Scroll: Color Spray x2, Scroll: Comp Lang x1 , Scroll: Detect Scrt Dr x2, Scroll: Detect Thought, Scroll: Endure Elements x2, Scroll: Exped. Retreat x2, Scroll: Feather Fall x2, Scroll: Grease x2, Scroll: Hold Portal , Scroll: Jump x2, Scroll: Melf's Acid Arrow x2, Scroll: Mount x2, Scroll: Obscure Mist x2, Scroll: See Invisible, Scroll: Shatter, Scroll: Sleep x2, Scroll: Spider Climb, Scroll: Stone to Flesh(11), , Scroll: True Strike x2, Scroll: Unseen Servant x2, Scroll: Ventriliquism x1, Scroll: Web, Shield: Mithral +3, Vest: Resist +2, Wand: Detect Magic, Wand: Protect Evil, Wand: Summon I. Battle Sorcerer Spells Known (5/7/6/6/5/3; base DC = 15 + spell level):
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