View Full Version : GURPS February 21, 2009: Call For Playtesters: GURPS Gladiators

PnP News Bot
02-21-2009, 12:00 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

February 21, 2009: Call For Playtesters: GURPS Gladiators (http://www.sjgames.com/ill/archives.html?m=February&y=2009&d=21)

We are looking for playtesters for a new e23 (http://e23.sjgames.com/) supplement: GURPS Martial Arts: Gladiators, written by Volker Bach and Peter V. Dell'Orto. This supplement provides extensive details on gaming with perhaps the most famous martial arts athletes in history: Roman gladiators. It covers:</p>

More than a dozen new styles, from the familiar net-and-trident-carrying retiarius to the exotic blind-fighting andabata!
Templates for gladiators, their expert trainers (doctores), and their bosses, the lanista.
Rules to determine the effects of crowd participation.
Guidelines for running a campaign as individual gladiators, or running a whole gladiator school - and school vs. school campaigns as well!
Exotic new weapons like the four-pointed quadrens and the bizzare scissors glove.
And much more!

Playtesters will need access to and familiarity with GURPS Martial Arts (http://www.sjgames.com/gurps/books/martialarts/) as well as the Basic Set (http://www.sjgames.com/gurps/books/basic/) in general. Prospective playtesters will also need to be registered e23 customers who have spent more than $50 at e23 in the past 12 months.</p>

Prospective playtesters please e-mail jwilson@io.com with [GLAD] (for "Gladiators") in the subject, and include your preferred e-mail address for the closed playtest mailing list message, correct spelling of your name as it may appear in print, your e23 login name, and a few words about your qualifications, experience, and current gaming group(s).</p>

Lack of experience with GURPS and playtesting in general will not disqualify you. Newer players' impressions are very important, and we encourage first-time playtesters to apply for a reserved portion of slots available, as well as those with professional or other real-life experience with the subject matter.</p>

-- Steven Marsh (smarsh@sjgames.com)</p>

02-21-2009, 10:22 AM
Yeah, Right. I may be a die-hard sjg fan, but I don't spend money like that. So, I doubt I will be playtesting this stuff.