View Full Version : 4th Edition Your 4E character
kirksmithicus
Monday 09-01-2008, 01:18 AM
So tell us all about the great new character you've made for 4E. :D
I was thinking of going with a Dwarven Ranger.
dentarthur
Monday 09-01-2008, 10:55 AM
Darenna is an elven cleric of Pelor, specializing in Wisdom-based holy-light attacks and defense/healing prayers. She is also impersonating a male and going by the name Lucanar. (Long story.) The other PCs discovered the gender thing while performing a Heal check to pull her out of negative hit points last session, but they didn't bring up the issue in-character, so as far as Darenna knows she's still fooling everyone.
I've geared this character up for maximum radiant damage -- lots of radiant powers, highest score in Wisdom, racial Wis bonus, Astral Fire feat for +1 radiant damage. I go after the armored guys first since they're likely to have crap Reflex defenses, but of course I can always hit someone with my mace instead. I'm getting great mileage out of Healing Word too, since my party (there are only 3 of us, all 1st-level) needs healing all the damn time.
I've got a spare character drawn up as well: a dragonborn (cold breath) named Gannin, a former circus performer who's now (or will be, if I end up using him) on a mission to avenge the death of his brothers. He's a Rogue, and I've set him up for +damage as well, using daggers and shuriken along with Weapon Focus: light blade, the Brutal Scoundrel build, and 16s in Str and Dex.
Kalanth
Monday 09-01-2008, 12:05 PM
I am the DM, but the party is filled with interesting charactes.
We just had our Eladrin Warlord / Warlock leave the party but he was certainly an interesting character. Inspiring the party and providing healing while using his eye bite to get an upper hand on the enemies. The player was planning to do full multiclass so no paragon path for this one.
Vix is a Half-elf wizard that, because the DM said so, also has the Lay on Hands ability. She makes use of many different status spells and is in love with her Ray of Frost as she does all she can to slow the enemy. Very standoff-ish when it comes to interaction, but this is a shy wizard.
Malik is the Brute human rogue with the high initiative. It was his belief that he should always go first and that generally is true for him. The man swipped at a dragon with a dagger and dealt nearly 50 hp damage. Course this means that his reputation is spreading thanks to those that see his work and live by running, and so the enemy has started to focus on him.
Sidd is an extra dimensional traveler. A former Knight of the Rose come to my homebrew world, now defined as a Paladin. Sidd stands in the front and holds his position against all odds. Though the world is strange to him, Sidd has found his home with the others to be quite welcoming. Last session Sidd branched out and is now a Paladin / Ranger.
I will have two or three new players in the next session so there will likely be more to add here.
ronpyatt
Monday 09-01-2008, 12:13 PM
Karrak is my Dragonbron (cold breath) Paladin of Erathis. He likes to take orders, but so far the party has not figured that out. He's charisma focused with Str as his dump stat. With Astral Speech, he is well on his way to becoming a busy talker, and his bark with be as nasty as his bite.
Chi
Tuesday 09-02-2008, 12:32 PM
I am making an Eladrin Rogue! Her name is Leshanna!
MortonStromgal
Tuesday 09-02-2008, 01:30 PM
Morton Stromgal Dwarf Paladin... a reincarnation of an old character
Morton started out a Fighter (AD&D 2nd) then moved into the roll of Cleric (3.0 & 3.5) for a number of years and finally now has settled into a new role as a Paladin for 4e
fmitchell
Tuesday 09-02-2008, 02:24 PM
I've talked about Oriana Dunharrow, the Tiefling Warlord, in other threads:
http://www.penandpapergames.com/forums/showthread.php?p=34604#post34604
http://www.penandpapergames.com/forums/showthread.php?p=39509#post39509
See also the campaign thread:
http://www.penandpapergames.com/forums/showthread.php?t=6589
Valdar
Tuesday 09-02-2008, 05:46 PM
Someday I hope to play a character in 4e. I just need to make sure my schedule is clear for the meetup I guess.
Characters in my game include and have included:
Bellavixi, Tiefling Warlock. Survivor of a senseless feudal war, she aspires to the values of the Paladin that raised her.
Garn: Dragonborn Warlord. His destiny is to lead his refugee clan to reclaim his homeland, an expidition he was recently called away to undertake.
Kalena: Human Wizard with an overpowering thirst for knowledge.
Kyri: Elf Ranger, adventuring to escape her destiny as a bureaucrat.
Markas: Half-Elven Paladin of the Raven Queen, living by the credo that honor and glory is merely the road to an early grave.
Rhegar: Dragonborn Paladin of Bahamut. Singleminded in his devotion to Law and Good, he's often the force that keeps the group on track. Recently left the group to accompany Garn.
Tavia: Human Cleric of Kord. Was looking forward to joining her family on their merchant expeditions when her calling as a warrior-priest called her away.
Travis: Human Rogue, struggling just to get by. Met a sticky end early on when underestimating a grave hound.
Yvala: Tiefling Rogue. On the run from being the wrong assassin at the wrong time, she's joined the group looking for a quick escape from her homeland.
Valdar
Tuesday 09-02-2008, 05:48 PM
Aside: There are four Dragonborn named in this thread, and they've all chosen cold as their breath weapon- I haven't run the numbers, but what's the appeal?
Kalanth
Tuesday 09-02-2008, 06:26 PM
Its frosty? All the dragonborn players I have come across choose the Cold breath as well. Must be something about it.
Chi
Tuesday 09-02-2008, 09:10 PM
My fiances dragonborn is doing acid, but I thought could would be neat. He told me that a fighting dragonborn with acid could eat through armor and kill anything, we will see.
DeathByDM
Tuesday 09-09-2008, 03:52 PM
I'm the DM character.....
In my group we have:
Dragonborn Paladin
Dragonborn Warlord
Eladrin Rogue
Eladrin Wizard
Variety is the spice of life eh?
Dead characters in this campaign include:
Elf Ranger
Human Warlord
Human Fighter
Human Warlock
Interesting....
Characters I would like to play (in no particular order)
Bugbear Ranger
Doppleganger Wizard
Minotaur Fighter
Maybe it's a good thing I am the DM....
Webhead
Tuesday 09-09-2008, 05:17 PM
Aside: There are four Dragonborn named in this thread, and they've all chosen cold as their breath weapon- I haven't run the numbers, but what's the appeal?
It's the perfect excuse when the party is readying for battle for one of the other PCs to utter the line:
"Stay frosty." :drum:
:behindsofa:
Thriondel Half-Elven
Tuesday 09-09-2008, 06:21 PM
Can't decide between:
Dragonborn Fighter
Elf Ranger
Eladrin Wizard
Human Cleric
Don't know which to pick. all of them are cool. (kinda leaning away from the cleric).
HELP!!!!
Webhead
Tuesday 09-09-2008, 06:29 PM
Can't decide between:
Dragonborn Fighter
Elf Ranger
Eladrin Wizard
Human Cleric
Don't know which to pick. all of them are cool. (kinda leaning away from the cleric).
HELP!!!!
What are the other classes in your group? I always find it best when trying to choose between multiple concepts to consider what the others are player to avoid redundancy or leaving crucial "gaps" in party capability.
Thriondel Half-Elven
Tuesday 09-09-2008, 06:54 PM
What are the other classes in your group? I always find it best when trying to choose between multiple concepts to consider what the others are player to avoid redundancy or leaving crucial "gaps" in party capability.
ya thats what i was thinking. i actually made all four of them already (how lame). i'm not sure what chi is going to be. and the other guy i'm not sure of either. so thats why i made one of each "role".
what are your thoughts on the char ideas?
Webhead
Tuesday 09-09-2008, 06:58 PM
ya thats what i was thinking. i actually made all four of them already (how lame). i'm not sure what chi is going to be. and the other guy i'm not sure of either. so thats why i made one of each "role".
what are your thoughts on the char ideas?
Have you played any of these race/class combos before? If so, did you like it or not? What kinds of characters do you usually play? Are you looking to stick with something familiar or do you want to try something different?
Thriondel Half-Elven
Tuesday 09-09-2008, 07:02 PM
Have you played any of these race/class combos before? If so, did you like it or not? What kinds of characters do you usually play? Are you looking to stick with something familiar or do you want to try something different?
oh wow.
this is actually my first foray into 4th edition!:redface:
in 3.5 i usually played a half-elf ranger.
its been a while since i have roleplayed at all so. something new would be nice. i guess it depends on what i want to do. my fighter is buff and deals major damage. the ranger also has some wicked powers. it will probably be between them. the other guy in the groups like rangers and if he picks that then i will be the fighter
Webhead
Tuesday 09-09-2008, 07:05 PM
oh wow.
this is actually my first foray into 4th edition!:redface:
in 3.5 i usually played a half-elf ranger.
its been a while since i have roleplayed at all so. something new would be nice. i guess it depends on what i want to do. my fighter is buff and deals major damage. the ranger also has some wicked powers. it will probably be between them. the other guy in the groups like rangers and if he picks that then i will be the fighter
Don't feel bad. I've not yet played 4e at all.
From the sound of it, I'd say that the Fighter is a good choice.
Thriondel Half-Elven
Tuesday 09-09-2008, 07:09 PM
Don't feel bad. I've not yet played 4e at all.
From the sound of it, I'd say that the Fighter is a good choice.
ya that was my initial character i rolled up. then, since we weren't playing right away, i decided to make the others.
he does do massive damage. and has acid breath (i think)
MuslixtheMighty
Tuesday 09-09-2008, 07:14 PM
After I adventure out into the unknown reaches to try out 4E with a new group, I will post my character tomorrow.
I have made my adventurer and he is a Dragonborn Cleric of Bahamut. (It was too awesome to pass up.) More about him to come later.
kirksmithicus
Wednesday 09-10-2008, 05:22 PM
ya that was my initial character i rolled up. then, since we weren't playing right away, i decided to make the others.
he does do massive damage. and has acid breath (i think)
I have found that a lot of people tend to play the same character types over and over again. Personally I would just try to have some fun with the character creation process and come up with some unusual character race/class combinations that don't get played a lot.
Chi
Wednesday 09-10-2008, 07:35 PM
ya that was my initial character i rolled up. then, since we weren't playing right away, i decided to make the others.
he does do massive damage. and has acid breath (i think)
I am think Roguesince you didn't know yet.
DeathByDM
Thursday 09-11-2008, 07:30 AM
From what my group has told me and what I've seen, here's my take on the classes:
Most fun classes: Rogue, Wizard (lots of variety)
Least fun classes: Warlock, Ranger (sit back and pewpewpew with the same moves over and over)
Class that nobody has played yet: Cleric
Most broken race/class combination: Dragonborn Paladin
Race that nobody even considers playing because it's so lame: Tiefling
Valdar
Thursday 09-11-2008, 11:22 AM
From what my group has told me and what I've seen, here's my take on the classes:
Most fun classes: Rogue, Wizard (lots of variety)
Least fun classes: Warlock, Ranger (sit back and pewpewpew with the same moves over and over)
Class that nobody has played yet: Cleric
Most broken race/class combination: Dragonborn Paladin
Race that nobody even considers playing because it's so lame: Tiefling
Interesting... I've seen people have fun with all of those- though Warlock would be my last choice for a class- a Striker that does less damage than a Fighter, specializing in debuffs in a game where monsters only live a couple of rounds...
We had a Dragonborn Paladin for a while, who took CHA as prime stat and a STR of 13. This has the effect of making the character a poor defender, as OAs will usually miss...
We have one Cleric, and Cleric was the second choice of the player now doing Rogue. That's not even leftover memories of 3e CoD- the Cleric's player never played 3e.
And, our current party of 6 has two tieflings.
DeathByDM
Thursday 09-11-2008, 11:28 AM
Interesting... I've seen people have fun with all of those- though Warlock would be my last choice for a class- a Striker that does less damage than a Fighter, specializing in debuffs in a game where monsters only live a couple of rounds...
We had a Dragonborn Paladin for a while, who took CHA as prime stat and a STR of 13. This has the effect of making the character a poor defender, as OAs will usually miss...
We have one Cleric, and Cleric was the second choice of the player now doing Rogue. That's not even leftover memories of 3e CoD- the Cleric's player never played 3e.
And, our current party of 6 has two tieflings.
The personalities of our groups are obviously very different. My group is rather short on angst. They are most intrigued by the special abilities of the dragonborn (breath) and the eladrin (teleport).
The Cleric is fine but we have one player who absolutely loves the Warlord class, so our leader is covered.
Dragonborn Paladin with good strength and charisma is almost unstoppable.
wbrandel
Friday 09-12-2008, 04:21 PM
I have a got a character, an Eladrin wizard, rolled stats two count 'em two 18's (before the racial bonus) whom is going to be very sneaky and underhanded (my type of guy) I would tell you more but the dm does visit this site and thread (don't you Dentarthur)
Valdar
Friday 09-12-2008, 04:52 PM
The personalities of our groups are obviously very different. My group is rather short on angst. They are most intrigued by the special abilities of the dragonborn (breath) and the eladrin (teleport).
The Cleric is fine but we have one player who absolutely loves the Warlord class, so our leader is covered.
Dragonborn Paladin with good strength and charisma is almost unstoppable.
Angst? Not so much, really- one was raised by Paladins and is living up to their ideals, the other is pretty much embracing her heritage and works as an assassin. No real angst there.
Eladrin looks fun, but redundant stats keep its powers in check (both bonuses affect AC/Ref, so you only benefit from one).
Engar
Friday 09-12-2008, 06:47 PM
Lets see. He is a fighter. He is a dwarf. He has powers just like any class. He had access to all the same skills as all the other classes. He has a unique personality, but that has nothing to do with 4e and everything to do with me resisting conformity. Hmmm, well, aside from that pesky personality he pretty much conforms to any other 4e game token, er, I mean character.
Farcaster
Friday 09-12-2008, 10:26 PM
Enough! Trolling is not acceptable.
Steve855
Thursday 09-18-2008, 08:32 PM
Well, in my first 4e campaign, there was a Dragonborn fighter (he used fire breath instead of cold), Tiefling Warlock (Fey Pact), Human Warlord, Eladrin Wizard and Elf Ranger. the PC's personalities conflicted some of the time, the pretentious Warlord and the rough and tumble Fighter got into arguements, which was always fun. As for the Ranger and the Tiefling they we're two gung ho teammates who were the ones usually leading the expedition to clear out the caves or fight the undead on the mountain summit.
As for my own character, he was a Human Ranger named Morgan Nightblade. He is a revived character from 3.5 who didn't believe in a fair fight because, he was a small fry and his village was ravged by some sort of evil warmongers.
Valdar
Friday 09-19-2008, 12:15 PM
Looks like my time as a 4e player may be coming sooner than I thought- I've asked my group if anyone wants to DM a story arc, and I've got two takers.
Here's our party at the moment:
Paladin
Cleric (will be stepping out to DM first)
Wizard
Rogue
Warlock
Ranger (will be stepping out to DM second)
I know our group will be missing our only leader for the first arc, but rather than playing a pure leader, I'll be playing a Fighter (since I've never seen one played in 4e), and probably multiclass heavily into one of the Leader roles (Cleric would be more helpful, but Warlord would be better from an RP standpoint, so I wouldn't have to explain having two power sources).
So, what do you all think would make the best Fighter race for this group? I'm tempted to go with one of the races we've never seen played (Dwarf, Halfling, Eladrin) just to mix things up- I've heard good things about Warforged fighters, but want to stick with PHb for now...
or maybe I'll play a Warforged Warlord/Warlock named Warren...
dentarthur
Saturday 09-20-2008, 11:00 AM
...wearing Warplate armor! Beautiful!
The Fighter/Warlord (or /Cleric) combo sounds pretty neat. You'll only get 1 healing power per day at first, but that may be all you need. But I wonder if, by sacrificing four heroic-tier feats at the altar of multiclassing, you would be hurting for important feats that could improve your combat ability. Haven't tried it myself, so I couldn't say for sure.
Kalanth
Saturday 09-20-2008, 01:23 PM
So, what do you all think would make the best Fighter race for this group? I'm tempted to go with one of the races we've never seen played (Dwarf, Halfling, Eladrin) just to mix things up- I've heard good things about Warforged fighters, but want to stick with PHb for now...
or maybe I'll play a Warforged Warlord/Warlock named Warren...
You could always change it up and go with Paladin / Cleric and explain yourself as a heavily devoted member of your church.
Human is a really good choice with a Fighter / Cleric option. In my group we had an Eladrin Warlord who was great to watch. That fey step can really make a difference, and coupled with a Fighter you are able to get in and get the enemies attention faster.
Mac Who Else
Saturday 09-20-2008, 06:14 PM
So tell us all about the great new character you've made for 4E. :D
I was thinking of going with a Dwarven Ranger.
How Ironic, I made a Female Dwarf Ranger, She uses a crossbow instead of a traditional bow.
http://www.reapermini.com/Miniatures/female%20dwarf%20crossbow/latest/14143
is the Mini I'm using for her done up in browns and greens.
Back story is that she was always in trouble, for acting to 'boyish' for a dwarf female, and didn't want to be stuck in the home like most are. Her father was a Well renowned Cleric of the Church (A character from our last campaign that made it to level 20ish before the story ended.) While she was off playing Orc Raiders came through and attacked her home village destroying it and raping/killing the women and children, burning bodies everything. she was one of the few who lived because she was not where she was suppose to be. Having no home she went to the nearest woods to call on the Elves for help, as her Father had told her to do many times before if ever there was trouble. Because of who's daughter she was she was given safe refuge in the elven woods until old enough to strike out on her own.
That's the short of the story, again Our group has the fortune to pull on large amount of events and back knowledge because we are on a homebrew world. And Able to play off the characters that We are playing now! A great example is Our Mage in the party was trained by a gnome with cat ears and tail, who was my character (odd things happen with rods of wonder). Even though they are now NPCS or dead, they still had an effect on the world now... The Drow have been forced to the surfice in the West because a gnome (cough cough) turned their main source of water into vile filth and putrid waist (again that rod of wonder...) It's much funner to run a second campain in the same world.
wow.. .got of track there... yeah Female Dwarf Ranger, uses the crossbow.
Name: Odharnaiot
Race: Dwarf
Class: Ranger
LVL: 5
Sex Female
Height: 4'4
Weight: 160 lbs
Age 27
Size Medium
Movement 5
Stat mod mod+
1/2 level
Str 14 2 4
Con 16 3 5
Dex 17 3 5
Int 09 -1 1
Wis 15 2 4
Cha 10 0 2
Max hp 48
Bloodied 24
Surge value 12
Surges/day 11
AC 12 +3 +3 = 18
Fort 12 +3 +1 = 16
Ref 12 +3 +1 = 16
Wil 12 +2 0 = 14
Senses
Passive insight
Passive Persception
Racial Features:
+2 endurance, Dungeoneering, Low-light vision
+5 racial to saves verse poison
Can use second wind as minor action vs standard
Proficent w Throwing and war hammer
Normal Movement even when under heavy load
move 1 less space when effect force movement
if knocked prone, save throw verse fall imediately
Class feathers:
Archer Ranger (crossbow)
Hunter's Quarry: +1d8 to quarry marked (leathal hunter)
Armor : Cloth, leather, hide
Weapons: Simple melee/ranged
Weapons Military melee/ranged
Skills
TRAINED: Dungeoneering, Endurance, Stealth, Insight, Perception, Thievery.
Feats: Sneak of Shadows, Defensive Mobility(class feature), Leathal Hunter, Linquestics.
Languages: Dwarven, Common, Elven, Draconic, Goblin
At-will powers:
Careful Attack
Twin Strike
Encounter Powers:
Evasive Strike
Cut and Run
Sneak attack
Daily Powers:
Hunter's Bear Trap
Excruciating shot
Utility Power:
Yield Ground
Equipment:
Crossbow
LongSpear
Ammunition (bolt) 60
- -double quiver on hip, spare on back(closed)
(2) water skins
(50 ft) Rope, silk
Climber's kit
Standard adventures kit
Hide armor.
Grumpy Old Man
Saturday 09-20-2008, 09:24 PM
Shaggy Potz, Dwarf fighter, uses Heavy War Hammer for serious but never without his miners pick. He juggles it, spins it like a top, twirls it like a baton, even without his gear he is never unarmed and can swing it, block blows with it or throw it, whatever seems appropriate. Name Shaggy because his long hair and beard are so heavy and unkempt you cannot see his face unless he pulls his hair aside to expose an eye when he introduces himself. Man of few words and large appetite. Funny when he is drunk.
Steve855
Sunday 09-21-2008, 04:26 AM
Well, I think that a TWF Ranger/Fighter Dwarf would be a great combo especially at paragon tier. This is because when you multiclass into fighter by using the Heroic tier feat, you qualify for paragon paths from both. As for the path you would want to select, it would be one called Pitfighter. With it, at level 16, you have your Wis. and Str. added to all of your attacks and sense you get a +2 Wis. as a dwarf it is a win/win. In addition to being a dwarf you get a +2 to dungeoneering, and a ranger can pick dungeoneering as a trained skill so you would have 7 + WIS mod to that stat, not to mention lowlight vision. The only problem is that you're limited to Hide, unless you burn a feat and it also takes awhile for it to mature.
Another interesting variation would be an Eladrin Ranger/Fighter, mostly because you could Fey Step into a flank, meaning that you have all sorts of options, but, that is the only real advantage I see to being an Eladrin fighter.
kirksmithicus
Monday 09-22-2008, 06:53 PM
How Ironic, I made a Female Dwarf Ranger, She uses a crossbow instead of a traditional bow.
http://www.reapermini.com/Miniatures/female%20dwarf%20crossbow/latest/14143
is the Mini I'm using for her done up in browns and greens.
Back story is that she was always in trouble, for acting to 'boyish' for a dwarf female, and didn't want to be stuck in the home like most are. Her father was a Well renowned Cleric of the Church (A character from our last campaign that made it to level 20ish before the story ended.) While she was off playing Orc Raiders came through and attacked her home village destroying it and raping/killing the women and children, burning bodies everything. she was one of the few who lived because she was not where she was suppose to be. Having no home she went to the nearest woods to call on the Elves for help, as her Father had told her to do many times before if ever there was trouble. Because of who's daughter she was she was given safe refuge in the elven woods until old enough to strike out on her own.
That's the short of the story, again Our group has the fortune to pull on large amount of events and back knowledge because we are on a homebrew world. And Able to play off the characters that We are playing now! A great example is Our Mage in the party was trained by a gnome with cat ears and tail, who was my character (odd things happen with rods of wonder). Even though they are now NPCS or dead, they still had an effect on the world now... The Drow have been forced to the surfice in the West because a gnome (cough cough) turned their main source of water into vile filth and putrid waist (again that rod of wonder...) It's much funner to run a second campain in the same world.
wow.. .got of track there... yeah Female Dwarf Ranger, uses the crossbow.
That's cool.
I was thinking for background something like...
Family killed and he was captured at a young age by orcs and forced to work in a slave labor mine. Knows very little about dwarven history and culture. Has the social graces of an orc raised in a prison. Shaved head, short beard covered with scars from years of abuse and the lash. Escaped and then lived underground learning to stalk and kill orcs in the deep.
Two blade ranger with double war picks and the javelin (to take advantage of str).
They could be long lost siblings :D
DeathByDM
Tuesday 09-23-2008, 10:10 AM
Does anyone else find that the multiclass feats are the best feats available, at least in Heroic tier?
You get a trained skill (so it's like skill training, only better), a use of an ability (which makes Warlord and Cleric multiclass very good), it allows you to take feats to swap out powers and you have more paragon paths to choose from.
Seems like a no-brainer to me, especially if you are human and have an extra feat.
My character's that I've made for PBP games are:
Rogue/Warlock
Paladin/Warlord
Wizard/Cleric
kirksmithicus
Tuesday 09-23-2008, 10:23 AM
Depends on what your going for in a character, but generally it is a pretty good deal to multi-class. The only thing is that you have to be sure that is what you really want to do, because you can't change your mind about it later. In the case of the thievery skill, multi-classing is a good option rather than just taking the skill because you get the skill and the added bonus of the increased damage to one attack per encounter. On the other hand if you just take the skill you leave open the possibility of multi-classing later on.
If you really wanted to cover most of the bases you could create a Ranger, with the thieving skill and armor prof. in scale to start with. At second level throw in multi-class as cleric, warlock or wizard and you could in effect have three classes combined. I imagine it would be a lot like a demon hunter type character.
Valdar
Tuesday 09-23-2008, 01:09 PM
Does anyone else find that the multiclass feats are the best feats available, at least in Heroic tier?
You get a trained skill (so it's like skill training, only better), a use of an ability (which makes Warlord and Cleric multiclass very good), it allows you to take feats to swap out powers and you have more paragon paths to choose from.
Seems like a no-brainer to me, especially if you are human and have an extra feat.
The skill training is pretty good, but the other bits aren't all that good by themselves- one heal a day from the Leader multiclasses, one turn of ranged Hunter's Quarry for a ranger... The Fighter multi doesn't even grant a use of combat challenge (it says "mark", which is not the same...)
It seems like you need to use power swap feats to make an effective multiclass- that and make sure that you have the right abilities and attributes to make the combo effective (like, not having a Cha based power when you've dumped Cha, or gaining a mark when you don't have the defenses to back it up.)
Chavic
Tuesday 09-23-2008, 02:55 PM
So tell us all about the great new character you've made for 4E. :D
I was thinking of going with a Dwarven Ranger.
I was also thinking of a Dwarven (Two Weapon) Ranger, being inspired by the Slayers from Warhammer Fantasy.
I'm a Creative Writing major with and interest in sci fi and fanatasy, and since I took up DnD I have had a lot of fun just writing up detailed character backgrounds for characters I want to play in the future. I'm currently playing a Dragonborn paladin but I want to play:
A human infernal warlock named Chavic. Long story short:
Chavic was the youngest son of a renowned wizarding family, he lacked even the ability to light a small candle. Pushed out by his own guilt and his parents' shame, he becomes a mercenary and joins a caravan as a guard. He fights for about a year before joining a mercenary band and become close friends with the dwarves, humans, and elves that make it up.
They are hired to deal with a necromancer by a small, out of the way town, only to find that the towns people are cultists drawing them in for a blood sacrafice for their necromancer lord. Chavic is mortally wounded and his friends are slaughtered.
Using his knowledge of the arcane he calls up a demon and swears to preform a unnamed task in the future in return for vengence. He is granted infernal power and gets his revenge, but then wonders what he has become and what his fate will be.
Lol ok, maybe this isn't so short, but it is still shorter than the 10 page story I wrote.
I have also drawn up a story for a son of a noble family, bored with courtly life, who joined a conscript army under and assumed name. Eventually he becomes a Ranger (Rifleman in the steampunk setting)
I am still writting the story of the Dwarven ranger I mentioned.
The only problem is I want to play them all now!
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