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CelestialBarbarian
07-21-2008, 04:46 PM
I'm running an epic-level 3.5 D&D campaign on Saturday nights from about 6:45 to midnight. We meet weekly. We're looking for one or two mature, cooperative players who like to play good-aligned characters. We do have hack and slash, but I give out a great deal of experience for roleplaying and storyline advancement, so a character background tied to one or more of the campaign's story lines matters more than character optimization for combat. A new character will start at about 21th level. You can contact me at AdmrlLocke@aol.com. Please put something about D&D in the title so that I don't accidentally delete it. :eek:

Edit: A new character now could start as high as 26th level, with enough experience to put him or her half way to 27th level. As an alternative, you could have your new character start at a lower level and work up. The lower the level the faster the character would rise at first, but the harder a time he or she would have staying alive during a combat encounter. The party could, of course, use true resurrection to bring back the character, and as the party has great goodness and generosity, I'd expect that they would. Also I would tailor some encounters so that the low-level PC got to confront the low-level minions of the epic bad guys the party combats, or have the two mature adult red dragons accompanied by some wyrmlings who go ofter the low-level PC. I just offer starting lower as an option for someone who prefers to play the character "growing up," as a few people have suggested over the years that they like to do. You can, as I say, start as high as 24th level now. :)

Edit 2: Ignore the man behind the curtain! You can start as high as 29th level now! :lol:

Edit 3: You can now start as high as 30th level. :o

Edit 4: You can now start as high as 32nd level.

Edit 10/6/2014: You can now start as high as 34th level.

CelestialBarbarian
08-19-2008, 03:41 AM
Here's the adventure teaser I gave out at the start of the campaign in 2002.

Volencian Adventure Teaser

On November 29, 2036 of the Second Age of Nador, Elros, leader of the half-elven resistance, forced the government of the evil State of Castor to recognize the independence of the half-elven realm of Maradenne, stretching from the Leetarnon River to the Great Inland Sea. Earlier in the day Gildinróma, eldest of the Great Elves, had slain the avatar of Druaga, the god of Castor, and disappeared. Druaga’s high priestess, Castor, had fled into the ruins of the great temple of Druaga even as Elros’ army surrounded it. When Elros arrived at the gates of the city of Castor, he found that the Wizards’ Guild of Castor, in cooperation with the other guilds, had successfully engineered a coup d’etate against the theocracy of Druaga’s priesthood and created a republic with itself in control of the executive branch.

When the wizards agreed to recognize the half-elven kingdom of Maradenne, with Elros as king, and to end slavery and human sacrifice in the remaining state of Castor, King Elros took his army and departed across the Leetarnon River, leaving the Volencians under Castorian control. Historians and sages long have debated Elros’ rationale, some defending and others attacking, but perhaps only Elros and a few others knew for sure. The Volencians, in any case, continue to live under Castorian oppression, and the remaining priesthood of Druaga, which managed to secure itself one house in the State of Castor’s bicameral legislature, remains powerful. The priesthood issued a prophecy that Druaga would return in exactly one millennium from his “vacation” and restore his high priestess, Castor, to her rightful place as ruler of the entire State of Castor.

Although the new Castorian government ruled with less open brutality than its predecessor, it found new and more subtle ways to oppress the Volencians and to a lesser degree the Castorian warrior class, which Castorians generally blame for the State of Castor’s defeat by Elros and his half-elven forces. Subtler oppression led to a wave of civil unrest primarily in the Volencian hinterland circa 2400 to 2600 SA, which historians (mostly in Maradenne) call the Bandit Period. During the Bandit Period an enterprising Volencian, known only as Ille Latro (“The Bandit”), became the scourge of Castorian tax collectors and a Volencian folk hero from the Leetarnon River to the Eastern Ocean. Castorian authorities made his destruction their top priority, and they claim to have killed him in a pitched battle in 2591, although according to Volencian folklore he escaped to fight another day. Centuries later Volenicans, especially in the hinterland, still speak of his imminent return.

Centuries after having crushed the only visible Volencian resistance to their rule, the Castorians appear to have grown lax and careless. Small groups of bandits, both Volencians and Castorians, wander the countryside, but rather than crush the bandits again, the Castorian wizards have chosen to let them prey on Volencian villagers. The city of Volencia seems outwardly peaceful by contrast, but rumors of discontent and disappearances bubble just below the surface. Volencians whisper that the half-elves will arrive to grant Volencia its independence, that Volencia will join the Republic of Greater Accylig, that the Empire of the Eastlands will rescue Volencia and make it a duchy, or that Druaga will return and exterminate all Volencians. Your good-aligned character steps (or leaps) into this world of intrigue in the summer of 3035 SA . . .

CelestialBarbarian
08-19-2008, 03:53 AM
Here's the second Volencian Adventure Teaser I give out to people interested in joining the campaign. It summarizes about the first three years of real time in the campaign.

Volencian Adventure Teaser 2

A party of adventurers traveled with Pallas Bellius, the son of a Volencian merchant, from the city of Brithomar in the Empire if the Eastlands to the city of Volencia in the State of Castor. Along the way the party ran into Volencian bandits, kobold rogues, Castorian agents disguised as Volencian Militia, Castorian “cleaner” agents, and real Volencian Militia.

Returning with Pallas to his home, the party discovered that Castorian authorities had arrested his father in the dark of night. The party has not been able to learn of the father’s whereabouts. The party also spotted a Volencian snitch watching the house, and before too long Castorian authorities returned to arrest Pallas and possibly other party members as well. Pallas’ quick-thinking butler, however, hustled Pallas and the party through a secret door that led down to the sewers under the city.

In the sewers the party ran into and defeated a Castorian sewer patrol on the prowl for Volencian resistance fighters. The party also ran into—and fled from after taking a good shellacking—a clutch of wyrmling black dragons swimming invisibly in the dark and polluted waters. A group of Volencian resistance fighters in the company of Kilrith, an elven archer assigned from far away to aid the Volencians, found the party in the sewers and led them to an exit. As the party hoist Taltos, their centaur barbarian/fighter/psion, toward the surface, a tendriculos—a huge, bizarre carnivorous plant creature—attacked them and ate a couple of the resistance members before the party’s barbarian cleric of Thór, Hrothgar, defeated it with his trusty great hammer, the only weapon that seemed to do real damage to its unnatural, bloated body.

Exiting the sewers some hours after first entering, the party ran into a Nintonese Nindurai of the royal Ito family, named Durgan (Makoto Ito), on a secret mission to bring covert aid to the Volencians, and his traveling companion, Sir Cecil, a centaur paladin from the Empire of the Eastlands on a similar mission. The party though quickly ran afoul of two Castorian street patrols, slaying both, including the mage leading each one. The next day, safe for the moment in the inn at the Sign of the Silver S’slindor, the party learned that to avenge the death of the two mages and their warrior flunkies, the Castorians publicly executed ten Volencians, gathered at random, for each Castorian the party had killed. There Yamirus Antonitus, the nephew of another Volencian merchant, met the party and, as he had secretly learned the forbidden arcane arts from his uncle Marius, offered his services to the party.

S’slith, the large, silver, reptilian ranger who along with his wife and offspring runs the Silver S’slindor, gave the party a mission that would take them not only out of Volencia, but out of the State of Castor, in hopes of forestalling more trouble. The party carries a secret message from the self-styled “Government of Volencia”—the Volencian Merchant’s Council—to the King of Maradenne. S’slith has also charged the party with spreading the word to the peasants of the Volencian hinterland that the Government of Volencia has their interests in mind, and with investigating a large drop in trade between Volencia and Maradenne.

Disguised as a caravan of wine merchants bound for Maralig, the capital city of Maradenne, the party reached the River Leetarnon, which forms the border between Maradenne and the State of Castor and marks the halfway point between the cities of Volencia and Maralig. Along the way the party had many adventures, both expected and surprising. The party learned that some strange foreigners had assassinated the Nintonese mayor of the Volencian village of Lionsmane. The party discovered that the Castorian mages have resumed the practice of slavery and that the priesthood of Druaga has resumed the practice of human sacrifice, both in violation of Castor’s treaty with Maradenne. The party ran into a group of renegade Castorians of the warrior class—rebels against the rule of mages and priests, but still evil themselves—shaking down the Volencians of Lionsmane. The party also discovered and cleared out a base hidden in the Wildwood where the priesthood had been training an army of humanoids—goblins, hobgoblins, bugbears, ogres, trolls and hill giants—in secret. Apparently not even the Castorian mages know about the Castorian priests’ secret Wildwood base. A Delnonid (half-elven) archer named Caerwyn, gathering intelligence for Maradenne, joined the party to travel back to Maradenne with them, and assisted them in clearing out the Castorian priests’ Wildwood base. In the base the party rescued Thórsljón, a half-celestial barbarian/cleric/lightning warrior from another world whom the base’s high priest had imprisoned in a ruby. Thórsljón in thanks gave the party a small figure of himself that the party could break to summon him if they ever needed help. He then left with a couple of party members to go to Brithomar and research a way to return to his home world.

The party crossed through a valley populated by Volencian peasants but ruled by an alliance of Nintonese royalty (the Ito family again) and Cathonese priests of Lei Kung, the evil Thunder Duke. The alliance had driven the Castorians out of the valley. The priests of Lei Kung had destroyed the one large village in the valley that had resisted their rule, and the party connected them to the assassination of the mayor of Lionsmane. The ghost of a dead Volencian priest of Jupiter “borrowed” the body of a Kilrith the elven archer, and helped the party tip the balance of power in the valley from the very-evil priests of Lei Kung to the less-evil Nintonese royalty. Increasingly unhinged by his dealings with fanatical priest of Druaga, however, the centaur Taltos left the party in secret one night while the party was on the way to find the priests of Lei Kung, to make his way back toward Castorian-controlled areas to go on a mass killing spree. The next day his older brother Cecil left to go in search of him.

When the rest of the party, accompanied by Durgan’s cousin Abor (Umakai Ito), who had been in alliance with the priests of Lei Kung, finally ran into the high priest, the high priest very nearly swept away the whole party with a whirlwind, after Durgan and Abor attacked him with surprise. Durgan managed to dodge out of the way, however, and then finish what he Abor had started. An elven woman named Melia, who had been traveling with the party along with her daughter Luthia, revealed herself to be a mature adult silver dragon when, while chasing after the whirlwind to try to rescue Kilrith and other party members, got sucked in herself. When some nasty green dragons flew out of the Wildwood to investigate, Melia lead them away, leaving Luthia in the care of the party’s Volencian wizard, Yamirus.

After leaving the valley, the party ran across a good-aligned drow sorceress named Elvira who had just escaped from the Underdark. Only Kilrith knew about the drow—most surface-dwellers having never even heard of dark elves. The sorceress’ family caught up with the party and tried to buy her from them. The party refused. The drow returned and attacked savagely, giving up only after a pitched battle in which nearly the entire party died. Anticipating another attack from the drow, and not optimistic about surviving it, the party broke the figure of Thórsljón and summoned him to help.

Coming to the First Ravine as the party neared the Great Ravine through which the River Leetarnon flows, the party found the First Bridge held by a kobold force. These weren’t your father’s kobolds either, but rather kobolds of various classes and levels, as befitting a serious military force. The party slew most of the force, allowed the survivors to surrender and flee, and rescued some demi-humans the kobolds had enslaved. Arriving at the Great Ravine, however, the party found not only a greater kobold force amassed there, but also a group of Castorian mages, including an Assistant Secretary of State of Castor named Epcarmet. The party fought a pitched battle with the Castorians and some of the kobolds, barely defeating the mages before retreating, partly in fear of a second drow assault that very night.

The drow did in fact return early the next morning, shortly before first light. The party fought another pitched battle with the drow that ended with most of the drow, including the party’s good-aligned drow sorceress, dead. A drow wizard (one of Elvira’s brothers, named Elric) teleported away with her dead body, but the party altruistically used a scroll of true resurrection to retrieve her in a second body—albeit without any of her magic items—without letting the drow, who have her dead first body, know that she still lives.

The party tried several times after the second fight with the drow to return to attack the kobolds on the Great Bridge. Each time the kobolds laid an ambush, however, that taxed the party’s resources enough to prevent the party from carrying out its planned attack. After the departure of a number of party members, including the original leader Pallas, as well as Kilrith and Durgan, on other errands, the newly downsized party teleported across the Great Ravine into Maradenne and went to visit Andris, the home village of the party’s Delnonid (half-elven) ranger, Caerwyn. With Pallas gone, the wizard Yamirus, the party’s only remaining Volencian PC, became de facto leader of the party. At Yamirus’ request, Thórsljón remained with the party, since he hadn’t had much success in locating his home world back in Brithomar, and the former party members working on locating it could do so in his absence anyway.

Planning to rest at Andris and attack the Great Bridge either from the west or perhaps by teleporting right in the midst of the bridge’s kobold leaders, the party found the village virtually deserted. Signs of struggle abounded and eventually the party found that werecrocodiles apparently had eaten almost all of the villagers, except for a few who had survived and themselves become werecrocodiles. The party went in search of the Caerwyn’s mentor Mallor, in hopes that Mallor might know how to remove the curse of lycanthropy from the surviving villagers. The party arrived just in time to help Mallor, using his bow from well up into a tree, fight a group of nearly two-dozen werecrocodiles.

Believing that they could cure the remaining infected werecrocs by killing the original natural werecroc that infected them, based on information that Mallor gave them, the party had Mallor lead them into a swamp many days south along the Leeternon River. During the trip south, the party picked up a wemic companion named Mowhran. Mowhran, easily distracted, deviated from his mission to warn his scattered people not to listen to the strange bipedal creature, called a Katori, who was trying to unite them against the “monkeys” (humanoids). Fascinated himself by monkey behavior, Mowhran joined the party on its mission to defeat the werecrocodiles. Alas Mallor led the party into a werecroc trap, as he turned out to be the werecroc leader. (The two-dozen werecrocs he fought back at Andris had been rebels against his leadership.) The party managed to defeat Mallor and the other werecrocs, but not before Mallor killed his protégé Caerwyn. The party resurrected Caerwyn and cured all the werecrocs, but only by using a wish spell, cast by Yamirus, to travel several days back in time to the last full moon.

After curing the werecrocs the party resumed the journey to Maralig. Along the way party members found a pair of powerful prehistoric wolf-like magical beasts, called brachyuri, which had been preying upon traffic along Dwarf Road. With a great deal of luck, the party managed to dispatch both brachyuri.

After dispatching the brachyuri, the party finally reached the city of Maralig, capital of Maradenne. Maralig is a wondrous city, built mostly in the boughs of the great mithrilwood trees, which grown nowhere else in Nador. In Maralig the party actually fought a flight of green dragons that attacked the city looking for Melia, the mother of Yamirus’ wyrmling silver dragon familiar, Luthia, who had earlier traveled with the party and rescued Kilrith from the whirlwind. Defeating the green dragons gave the party an in with the military of Maradenne. Yamirus hasn’t yet been granted an audience with King Elros, but while he waits for approval of his request for an audience Yamirus and the rest of the party have accepted a mission from the military to clear the kobolds from the Great Bridge.

CelestialBarbarian
08-29-2008, 08:25 PM
OK, this updates the campaign through 8/9/08, our last session. (We normally play weekly, but we had to miss two weeks in a row.)

Volencian Adventure Teaser 3

Since the events of the second campaign teaser, the party has gone back and chased the kobold army off the Great Bridge. First the party scouted it out with Caerwyn and Elvira teleporting into the air over the blockhouse, invisible and flying. Then the whole party spelled up and teleported over the blockhouse. The party entered a knockdown, drag-out fight, especially after the kobolds’ Castorian wizard buddies showed up on their advanced griffons to help. The party prevailed without killing any of the prisoners staked out on the roof of the blockhouse. That night, however, the kobolds sent their own retaliation party which also teleported into the air over the blockhouse invisible and pounded the party in turn. (The party decided to stay the night on the roof because they wanted to wait until they were at full strength before braving the likely traps inside the blockhouse). Even though the party lost the wizard and his little dog Toto too (his dragon familiar Luthia) on the second round, they managed to prevail and kill the retaliation party. On the blockhouse the party rescued an insane nymph named Shiara, and brought her back to Maralig with them.

Later the party returned to destroy the blockhouse, and found an army of maug mercenaries marching to take control of the bridge. The party engaged the mercenaries and their Castorian wizard buddies too. The engagement turned into another knockdown, drag-out fight in which the party prevailed. Attacking Castorian forces on the Castorian side of the bridge, however, got the party fired by the Annonid colonel (Katel) who had employed them to take out the kobolds and then the blockhouse.

As the last maug lapsed into inactivity, it rattled out, “Hire maugs for all your warrior and guardian needs.” The party found maug sales posters among the destroyed maugs, detailing how to contact the maug, and Yamirus decided that the party should collect all the maugs’ specialized arms and armor, and go sell it back to them. Mowhran got bored, and decided to return to his mission of warning his scattered people about the false words of the Katori, a strange bipedal feline who has been trying to turn the wemics against the “monkeys” (humanoids). Shiara, the insane nymph, disappeared inexplicably at the same time, wandering off to do whatever it is that insane nymphs do when they’re not trying the patience of heroes.

The party actually used a gate spell to travel to the outer plane of Acheron, where they went to the Maug Recruitment Center to sell back the specialized armor and weapons they took from the maug they had defeated. The trip to the Recruitment Center led to some humorous activities, including a scary but brief run-in with a pit fiend, Lord Kelveron, there to hire maug mercenaries for the devils of Baator. (The party couldn't kill or dismiss him, so they ended up hiding his unconscious body down an unused tunnel.)

Later Yamirus scryed on his uncle Marius, who had raised Yamirus after what Yamirus thought was the death of both of his parents. Finding Marius in his crystal ball, Yamirus had the party teleport to rescue Marius from what turned out to be a Castorian slave labor camp in the middle of the Wemic Savanna. Marius confessed later that Yamirus' mother is still alive--sold into slavery by the Castorians and now trapped in the Labyrinth on the island of Minos. The Minotaur, they have discovered, is a bastard child of Zeus, stripped of his divine rank and imprisoned in the Labyrinth as punishment for his crimes as king a millennium ago. Marius told them that it's a trap the Castorians laid for him years ago: anyone scrying on Yamirus’ mother gets teleported into the Labyrinth. The magic works like a maze spell, so Marius was able to escape back to the location from which he'd been scrying.

Yamirus went to the Royal Library in Maralig (the capital of Maradenne), to which one of his contacts, the Volencian wizard Benedictus Clementius, in town had gotten him access, and did some research on the Minotaur and the Labyrinth, which is located toward the south end of the Graikoí island chain. So Yamirus and the party hired Lindir, an expert treasure-hunter, to help them with the tricks and traps they anticipate in the Labyrinth, and they all held hands while Yamirus scryed on his mother. To their surprise, only Yamirus teleported to the Labyrinth and his crystal ball remained behind with the party! Yamirus found himself chased around the Labyrinth by some minotaurs—both dead and alive—until he made his Intelligence check and returned to his point of scrying.

So the party decided to travel the old fashioned way. Actually the expert treasure-hunter they hired, an Annonid name named Lindir, was able to describe a location in the Graikoí city of Zeusopolis well enough for Yamirus to teleport the party there. There they found four vessels from which to choose--nobody sails to Minos regularly from Zeusopolis, but they found four captains willing to try it: a Graikoí merchant with a galley who would sail along the western (landward) edge of the islands, a very rich Graikoí merchant with a caravel who would sail a western route but out on the open ocean, the Graikoí captain of an old fishing boat run by his extend family who would take an inner route through the islands, and a Northern Blóthfólk captain of a longship willing to take a route along the eastern edge of the island chain. The party's two Northern Blóthfólk members wanted to take the longship, while the two female members wanted to take the luxurious caravel. Yamirus wanted to take the galley at first because he thought the old fisherman was cracked, thought the Northern Blóthfólk captain had no idea how to get to Minos, and thought the ocean-going captain was charging too much. After they got suspicious that the galley was actually run by slavers, however, they ended up taking the fishing boat, Delfini, after all.

On the Delfini they set sell the next day on a three-hour tour. Just kidding. They did set sail the next day, and not long thereafter the pirate galley, the Spathi, overtook them, shooting catapults and ballistae at the Delfini. When the Spathi got into range of Yamirus’ long-range spells, he basically wiped out the whole crew with a sunburst spell. Two pirate officers, however, teleported, invisible, into the hold of the Delfini. Hrothgar, now a barbarian/cleric/thunder priest, went down in the hold to help Lindir, who had stayed down there to keep out of the way on deck, and the two slaver officers flanked Hrothgar and killed him with some nasty, magical sneak attacks.

The party fought off the invisible slaver officers who then teleported back to the Spathi. The party spelled up and (the live members) teleported to the deck of the Spathi, where they picked off or accepted the surrender of a few pirates who had managed to barely survive the sunburst. A horde of howler demons came up from below and attacked the party. The party also had a nasty fight with the Spathi’s slave master, Damen, a frenzied berserker, who just wouldn't die. Alas the party member with the calm emotions and hold person spells had died back on the Delfini, so Thórsljón, the party’s half-celestial barbarian/cleric/lightning warrior, grappled Damen and after a bit of a struggle tossed him overboard. Damen though managed to climb back on board for another assault on the party, but Yamirus finally finished him off with a disintegrate spell.

The party descended to the second deck of the galley, the rowing deck, and there fought a couple of bebilith demons. The bebiliths looked scary, and gave the party a bit of a fright, but really were no match for the party. The party took the key to the slaves' chains from the dust that remained of the slave master and unchained one slave, who started to free the others. Then the party descended to the hold. In an aft room they found the two officers who had attacked them on Delfini--and a half dozen female slaves chained to the walls (preventing the party from using area of affect spells). The two officers, again invisible, managed both a readied action and an attack of opportunity against Thórsljón, but he was tougher than Hrothgar (and had the protection of a stoneskin spell) and survived. Lindir tumbled into the room but they counter-tumbled and got off their attacks of opportunity. They savaged him pretty well, but Thórsljón had put a holy aura on the whole party, and both of the officers missed their saving throws and became blind. Lindir wasn't able to hit one of them even though the officer was blind from hitting Thórsljón’s holy aura. The party eventually, however, managed to kill the two blinded officers, freeing the slave girls and taking possession of the Spathi.

One of the freed oarsmen, a Nintonese man named Onigato, introduced himself when the party returned to the second deck. He helped tend to the other freed oarsmen and kept ad eye on the ones who radiated evil he could perceive. It turned out that like Thórsljón he too had a half-celestial heritage. When he learned that the party intended to go to the Labyrinth he asked to join. He had been headed there himself to free a princess on the request of his temple of Athena. Yamirus agreed to let Onigato join the party. Onigato requested that the party, if possible, regenerate his wings, which the pirates had savagely sliced off. Alas with Hrothgar dead, the party couldn’t immediately oblige, and Onigato had to await the resurrection of Hrothgar to get his wings regenerated.

With the help of the Psari, first mate of the fishing boat, Delfini, and some of the freed oarsman, the party brought the Spathi along with the Delfini to the island of Psari’s village, Chorio. At Chorio they made a deal with Captain Kostas of the Delfini that if they would split half the reward for the priates and the sale price of the Spathi with Chorio, he would captain the Spathi to Apopolis, where they could safely free the slaves. Then they left Caerwyn guarding the Spathi while the rest of the party returned by teleport spell to Maralig to get Hrothgar resurrected and to sell the great store of booty they took from the pirates. In Maralig Hrothgar finally opened the first temple of Thór ever to grace the city, and with help from Elvira and her greater teleport spells, transported some low-level clerics of Thór from his home town of Marka›bćr, located far up north in the Icelands. Hrothgar’s activities delayed the party’s return to Chorio, frustrating Yamirus and angering Captain Kostas of the Delfini, who had just pulled up the Spathi’s anchor to set sail for Apopolis when the party reappeared in Chorio.

With a skeleton crew of the only ten of the freed oarsman who could sail and captained by Kostas, the party took the Spathi to the Graikoí city-state of Apopolis, notorious for anti-slavery and anti-piracy activities. Along the way a poisoned kelp mass snagged the Spathi’s rudder, forcing Captain Kostas to stop while Thórsljón and Luthia went underwater to investigate. During the stop a force of some 40 sahuagin swarmed over the sides of the Spathi while many dire sharks attacked Thórsljón and Luthia. Thórsljón defeated the sharks single-handedly, barely managing to avoid being dragged to drown into the depths, while the rest of the party just barely managed to kill the swarming sahuagin before the sahuagin could kill their skeleton crew and render the Spathi effectively immobile. The party also ran into a gargantuan dragon turtle, which demanded 100,000 gold drachmae in tribute. Yamirus ended up giving it about 107,000 gold drachmae worth of coins and magic items instead. Shortly after the dragon turtle left, three pirate triremes posing as Apopolis naval vessels attacked the Spathi, but with some help from the dragon turtle, which made a surprise reappearance, the party managed to defeat the pirates without losing any of the Spathi’s skeleton crew.

In Apopolis the party set free all the Spathi’s former slaves, and went in search of the rewards posted dockside for the Spathi’s officers and crew. On the way they heard a loud, booming voice talking to them from out of nowhere. The voice belonged to the Graikoí demigod, another son of Zeus whom the Graikoí call Heracles. Heracles invited them to come wrestle him at a public exhibition he was holding that day for charity. The party obliged, and to roaring crowds Heracles wrestled and quickly pinned in turn Lindir, Hrothgar, Onigato and Thórsljón, each in only three rounds, while Yamirus, Caerwyn, Luthia and Elvira lounged around in an expensive box overlooking the wrestling field. Then Heracles wrestled Hrothgar, Onigato and Thórsljón all at once, and they managed to last five whole rounds before Heracles pinned them all. Then they each wrestled Gregorios, Apopolis’ champion wrestler, but he too defeated them all. Finally Gregory wrestled Heracles, but Heracles had little more trouble with Gregorios than he’d had with any of the party members.

After wrestling Heracles (or watching Heracles mop the floor with their party mates) the party went to the best inn in Apopolis, the Apollian Way, run by Councilor Themis Tsaosis, whom they’d discovered was offering the reward for the dread pirates Andreas and Adelphos of the Spathi. Councilor Themis treated the party well, and the party met his grandchildren, Adelpha and Eugenios. Adelpha and Yamirus seemed to take a shine to each other. They were interrupted, however, by the arrival of a squad of the Apopolis City Watch, lead by Colonel Erasmus. Erasmus informed them that a Volencian had murdered the Castorian Deputy Consul, and took Yamirus and Themis to headquarters for questioning.

At the headquarters Erasmus questioned Yamirus in a professional way, showing neither animus nor favor. Yamirus denied hating the Castorians’ guts. Back at the Apollian Way, however, Erasmus’ men questioned the rest of the party individually, and Hrothgar bragged about how much Yamirus hated the Castorians, asserting that if Yamirus has wanted the Castorian Deputy Counsel dead, Yamirus would have done a much better job. Oddly it was Heracles, back at the headquarters, who came to Yamirus’ rescue, losing his temper and nearly getting into a brawl with the City Watch. Heracles insisted that as a god he could see Yamirus during the wrestling match and could verify that Yamirus hadn’t killed the deputy counsel. (Oddly enough, nobody thought to ask Heracles if he had seen who had killed the deputy counsel.) It turned out, in any case, that Colonel Erasmus did not suspect Yamirus at all, but another Volencian with the odd, Northern Blóthfólk name of Bellin Leikr. Leikr had been in Apopolis for several weeks trying to raise support for the Volencian resistance, and had supposedly left by ship earlier in the day, before the deputy counsel was murdered.

Heracles walked Yamirus back to the Apollian Way, and joined the party for a drink. He offered to stay at the inn for a bit longer and use his godly abilities to watch the party as it made its way back to the docks. Along the way Yamirus heard a voice whisper in his ear, “Don’t turn around.” Yamirus replied, “Bellin Leikr, I presume.” The voice said, “Nah, it’s just me, Heracles, messing with you!”

The party remained in Apopolis for days in order to attend the award banquet in their honor and to sell the Spathi. Yamirus ended up getting involved (but not too intimate) briefly with Adelpha, the granddaughter of Councilor Themis Tsaosis, with approval from Themis. Yamirus did bring Adelpha along when he teleported back to the vicinity of Maralig, where he bought her an expensive party dress. In Maralig he ended up inviting his uncle Marius, Marius’ mentor Benedictus, and the gold dragon Arandor, whom the party had resurrected after a nasty fight with three green dragons. Yamirus was able to use the banquet in Apopolis to undo the damage among popular opinion that the murder of the Castorian Deputy Counsel had done to the cause of Volencian independence from Castor.

After selling the Spathi for a pretty penny—unfortunately to the one heavily pro-Castorian wealthy family of Apopolis—Yamirus bid Adelpha a fond farewell and the party teleported back to Chorio to resume their trip to Minos in the Delfini.

That night in Chorio the party observed a flame and some thunder in the south, and Captain Kostas informed them that Mount Aetna had erupted, a bad omen for their trip. He warned them that when Typhon wrestles with the bonds Zeus placed on him under the mountain, evil spirits escape and sane people stay off the water. Yamirus, however, wouldn’t be deterred from continuing the voyage to rescue his mother, so they set sail the next day southward on a route that would, unfortunately, take them right by the Isle of Aetna on the way to the Isle of Minos.

Many miles south of Chorio’s island, a fiendish megalodon attacked the Delfini, snatching poor Lindir right off the deck, and then swallowing him! When Onigato, the Nintonese half-celestial monk the party had rescued from the Spathi, dove into the sea to save Lindir, the megalodon bit him right in half! Thórsljón dove in too, and the megalodon got a death grip on him he simply couldn’t break. When it fled deeper to avoid the deadly arrows of Caerwyn and the spells of Yamirus and Elvira, it took Thórsljón down with it. Yamirus summoned an elder water elemental, and Hrothgar summoned a water elemental “monolith,” and Yamirus shapechanged into a greater water elemental. The three water elementals gave chase to the megalodon and eventually killed it, freeing Thórsljón. (Lindir, in bad shape, had already managed to cut himself free and swim toward the surface.) A regular old dire shark, drawn by scent of so much blood in the water, showed up shortly thereafter, and Yamirus got a good taste of unaccustomed melee combat, using his elemental form to smash the dire shark to death.

The Delfini sailed on, encountering a wall of fog. Kostas, knowing their current, open expanse of the Graikoí Sea so well, said they could sail in the fog for about another day, which they ended up doing. The next day he had his son and first mate, Psari, drop anchor—and something grabbed the anchor (or anchor chain) and started pulling the Delfini forward toward an unseen reef! Psari couldn’t release the jammed chain mechanism, but Yamirus disintegrated a 10-foot length of the chain, releasing the Delfini just in time for Kostas to steer away from the reef into the lagoon and partly up on a beach on the Isle of Aetna.

That night, a strange, glimmering ship approached the Delfini in the lagoon. As it closed on the beached Delfini, the party prepared for battle, although the strange ship offered no obvious threat. When Kostas and Psari noted, however, that it looked like the Marvos Drakon o, a pirate ship burned to the waterline by its rivals on the Spathi, Yamirus said through his message spell in multiple languages so that everyone could understand, “We have a pirate ghost ship coming!”

Will the party ever get its audience with the king of Maradenne? Will they even reach the Labyrinth on Minos, much less rescue Yamirus’ mother? Will they survive, more immediately, the encounter with the deadly ghost ship? If your character joins the “worst heroes ever,” as Durgan once called the party, he or she might just live to find out. ☺

cplmac
08-29-2008, 09:41 PM
Wow! Some of the situations would be worth listing on the "Making Failure Cool" thread, on the Ask The GM forum. I am eagerly awaiting to see what happens when they get to the labyrinth.

CelestialBarbarian
08-29-2008, 10:12 PM
Wow! Some of the situations would be worth listing on the "Making Failure Cool" thread, on the Ask The GM forum. I am eagerly awaiting to see what happens when they get to the labyrinth.

Wow! Thanks for the compliment! What are some of the situations that would qualify for the thread? (I've never seen it, but even if I had, I'd still want your opinion.) Thanks! :)

cplmac
08-31-2008, 07:44 AM
Wow! Thanks for the compliment! What are some of the situations that would qualify for the thread? (I've never seen it, but even if I had, I'd still want your opinion.) Thanks! :)

The best one that I liked was when Yamirus was the only one that ended up at the Labyrinth when he was scrying. That was a good twist as opposed to saying that it just didn't work. Would have been cool to hear the comments of the rest of the party when you told them that they were all still standing there except for Yamirus. Nothing like throwing them a curveball.

The Ask the GM portion of the site is up towards the top of the forums. There is the part that everyone can access and read the panel's replies to the question and then give their own response. The other part of it is only for those of us on the GM panel.

CelestialBarbarian
08-31-2008, 04:24 PM
The best one that I liked was when Yamirus was the only one that ended up at the Labyrinth when he was scrying. That was a good twist as opposed to saying that it just didn't work. Would have been cool to hear the comments of the rest of the party when you told them that they were all still standing there except for Yamirus. Nothing like throwing them a curveball.

The Ask the GM portion of the site is up towards the top of the forums. There is the part that everyone can access and read the panel's replies to the question and then give their own response. The other part of it is only for those of us on the GM panel.


I'm glad you liked it! I did go to the thread you mentioned and read a few before getting back to work.

Yes, that was quite a shock for Yamirus. He's used to having the protection of the whole party, and suddenly he was alone. He ran into a couple of undead minotaurs that scared the bejezzus out of him! He could easily have dispatched them with a higher level spell (I think he was 20th level) but he had no idea how he was going to get out or how long it might take, so I think he mostly fled until he figured out how to get out of the "maze" and pop back to his starting place. Back at the party, I said, "Yamirus vanishes, and his crystal ball drops to the ground." The guy playing Caerwyn, as I recall, said, "Um..." :lol:

Edit: Do you see any other events that qualify as making failure cool? Would you suggest posting something on that thread or referred them here?

cplmac
08-31-2008, 08:50 PM
I would definately post that one on the thread itself. I will have to reread through them to find the other ones.

CelestialBarbarian
08-31-2008, 09:07 PM
I would definately post that one on the thread itself. I will have to reread through them to find the other ones.

Thanks, I did! :)

Elridan
09-12-2008, 01:19 PM
I've never run an Epic campaign before, is it much different from a campaign starting at level 1? And that being the case, my not having played one before, do you think I would have any issues playing one?

Your campaign thus far sounds very interesting, and being as it is now, me without a group (or rather with a DM and no one else to play with), I have to go try to find something on my own.

If you have room, and think that perhaps someone who's not played an Epic campaign woudln't have any issues, I wouldn't mind joining up starting in October.

CelestialBarbarian
09-12-2008, 02:54 PM
I've never run an Epic campaign before, is it much different from a campaign starting at level 1? And that being the case, my not having played one before, do you think I would have any issues playing one?

Your campaign thus far sounds very interesting, and being as it is now, me without a group (or rather with a DM and no one else to play with), I have to go try to find something on my own.

If you have room, and think that perhaps someone who's not played an Epic campaign woudln't have any issues, I wouldn't mind joining up starting in October.


Hi Elridan! You won't have to worry about running an epic campaign, as I do the running ;) but I generally hear two concerns about starting with an epic level character. Some players worry that they won't have the chance to "grow into the character" because he (or she) has already reached high level. If you're the sort of player who starts a first level with a mechanical idea (such-and-such a combination of feats, classes, etc.) and don't really have much idea of the character's personality, then I agree that starting at 21st level could prove more startling than starting at 1st level. If you're the type of player though who likes to write a 5-page background for your first level character, replete with family bloodlines, motivations, and an esablished history of deeds (many of which the game mechanics wouldn't even allow a 1st-level character to accomplish) then starting at 21st level works out great, as you can actually have a character who, in mechanical terms, plausibly accomplished the deeds in the backstory.

Beyond character concerns, some players worry that they will have difficulty handling all the options (and rules) available to them at epic level. If you tend to power game, then the extra options won't present any difficulty; I might, indeed, have to rule out some combinations that make the character too powerful relative to the existing characters, whose players largely don't power game. If you tend more toward roleplaying, however, the extra options could provide a little more challenge than you've experienced before, but I'm willing to help with suggestions for making the character more useful if need be.

So how does that sound? :)

Edit: Looking at your profile I see that you haven't played too much before. The player of Yamirus, the party leader, had never played 3rd Ed before he joined my campaign; he had only played 2nd Ed, and I think he hadn't done that for a few years anyway by the time he joined. In fairness, however, he did start with a 3rd- or 4th-level character, not a 21st-level character. I'm willing to help, as I said, and he's very help too, very welcoming of newcomers. I think too that the player of Onigato has useful ideas for game mechanics that he's happy to share. Ultimately though you're in a better position than I am to know how quickly you absorb rules. What do you think? :)

Elridan
09-13-2008, 08:41 AM
I think I wouldn't mind taking a crack at it, I pick things up fairly quickly for the most part.

I try not to power game *too* much, I like to try to build my character based off his backstory.

I'm up for trying it if you're willing to let me :p

I'm going to be away for the next week, going on vacation for the first time in a year and a half, but I *think* I should have internet access to keep going back and forth with you.

CelestialBarbarian
09-14-2008, 07:49 PM
I think I wouldn't mind taking a crack at it, I pick things up fairly quickly for the most part.

I try not to power game *too* much, I like to try to build my character based off his backstory.

I'm up for trying it if you're willing to let me :p

I'm going to be away for the next week, going on vacation for the first time in a year and a half, but I *think* I should have internet access to keep going back and forth with you.

Great! Why don't you send me an email when you get access, and I'll email you the rest of the start-up files? :)

CelestialBarbarian
10-05-2008, 01:27 AM
Update and Experience
8/09/08, 8/30/08, 9/6/08, 9/13/08, 9/20/08 & 9/27/08




Last week two potential new players, Andrew and Terry, came to the session, rolled up ability scores for one character each, observed, and helped out. Welcome Andrew and Terry! When I last heard from Aaron, he planned to play an Annonid monk from the Empire of the Eastlands, sent out to help Yamirus against the Castorians. When I last heard from Terry, he planned to play a Northern Blóthfólk barbarian trying to get to the Isle of Minos to rescue a princess or die trying. Terry, however, told me that he hopes to start next week, October 11, as he's in the middle of moving this week. I haven't heard from Aaron since last session.

In the last Update and Experience the party spent the night on Aetna Island after Captain Kostas barely managed to keep an unseen sea creature from dragging the Delfini into rocks unseen in the mysterious fog called the Breath of Typhon.

That night, exhausted from repairing the Delfini, Captain Kostas and his family slept in their cabin. The party slept nearby on the beach, again taking three watches. The fog cleared out on the first watch, and those on watch could see a reddish light flickering high in the distance--Mount Aetna. Lindir said that he thought he could see little dots in the light, but nobody in the party had any desire to go investigate what Yamirus thought could be red dragons.

During the second watch, Caerwyn, standing on the deck of the Delfini, spotted a slivery ship about a thousand feet away in the lagoon moving noiselessly toward the Delfini. He and Hrothgar ran around waking everyone, and when Captain Kostas came on deck, he warned the party that the ship was a brig, a fast, maneuverable ship--not as large as the Spathi but faster and more maneuverable--often used by pirates. As the ship closed to 400 feet, the party took up defensive positions and cast defensive spells, with Elvira, Thalassa and Lindir turning invisible, and Yamirus casting see invisibility. Yamirus prepared to send Luthia out invisibly to scout out the ship.

Thórsljón asked whether the silvery ship friend or foe.

As the ship approached and Luthia flew out to meet it, she could see a fiery humanoid skeleton behind the wheel. Caerwyn told the party that he could spot many dark figures on the ship's deck and rigging. Kostas said that the ship looked like the pirate brig Marvos Drakon o. Psari said that that was impossible because Captain Andreas and the Spathi had destroyed the rival Marvos Drakon o, burning it down to the waterline right here in the cove of the Isle of Aetna. Yamirus said, "Breaker, breaker, we have a pirate ghost ship" in multiple languages through his message spell. Elvira replied, Maybe we should tell them we defeated the Spathi and placate their vengeful spirits." Realizing that the party faced undead, Hrothgar exclaimed, "By Thor's hammer, I'm better at smiting that turning!"

A Luthia got closer to the ship, she was able to relay the descriptions of different sorts of undead through Yamirus's message spell to Hrothgar. Hrothgar was able to identify all the undead: the many figures hooded in darkness were wraiths or dread wraiths, the translucent humanoid figures were spectres, the whirlwind was a nasty corporeal undead called a ragewind, and the burning skeleton was another nasty undead, an incorporeal undead called an effigy. The ship itself was a ghost. Onigato warned the party that they needed force effects to guarantee hitting the incorporeal undead. As the ghost ship approached, the party spelled up. Hrothgar cast call lightning and started trying to hit one target a round with the little lightning bolts as the extra action granted by the mass celerity that Yamirus had cast.

Yamirus put up a prismatic wall in the path of the ghost ship, but with no mass (i.e. perfect maneuverability) the ship just flew over the wall. Then a celeritized Yamirus flew up and started blasting the ghost ship with offensive spells. Many of the incorporeal undead just phased out, avoiding the spells, but some did get hit. The offensive spells from Yamirus, Elvira and Thalassa did, however, take their toll on the ghost ship itself, especially since Elvira kept hitting it with maximized, empowered magic missiles, and Thalassa hit it with empowered force missiles. Caerwyn's arrows did some damage as well. The ghost ship vanished under the onslaught, to reveal nearly 100 undead.

The undead swarmed out over the party. Yamirus, closest to the ship, probably got the worst attacks, as a good dozen surrounded him on all sides as well as above and below. The dead captain, the effigy, joined the undead attacking Yamirus, and actually hit Yamirus, inflicting two negative levels and trying to infuse itself into him. Yamirus barely managed to shake off the effigy's supernatural infuse attack. Yamirus blasted the undead around him as well as he could, and then dimension-doored away.

The ragewind joined about a dozen other undead in attacking the party members and crew on the deck of the Delfini, with the ragewind hovering over Thórsljón and using its supernatural whirlwind attack, which severely slashed Thalassa for more than half of her hit points. Thórsljón flew into a shocking rage (hey! I forgot about his electricity damage again!) and managed to destroy the ragewind with several powerful strikes of his holy greathammer. Psari and Thalassa maneuvered so that Thalassa was able to destroy many of the wraiths surrounding them with empowered force missiles, and then Psari was able to heal his wife. Hrothgar managed to turn a couple of the wraiths. Caerwyn, Onigato and Luthia each fought with multiple wraiths, dread wraiths and spectres, finding the undeads' incorporeality difficult to overcome. Elvira used a combination of purfied spells (to avoid hurting party members) and magic missiles to help clear out the mass of undead. Elvira went out of her way not to get Psari or Thalassa even in a purified spell, not knowing for sure if they were sufficiently good-aligned to avoid damage.

Yamirus dimension-doored onto the beach near Lindir, whispering through his message spell, "That captain is nasty. I feel weak and I think it tried to take over my body." As Lindir pulled out his wand of restoration and removed the negative levels on Yamirus, Yamirus suggested that Hrothgar use a mass heal to act as a harm on the effigy. Hrothgar followed the suggestion, hitting the effigy with a mass heal as soon as it came within maximum range, 75 feet. (At that range, unfortunately, the mass heal couldn't also heal anyone on the party's side.) The effigy partially resisted the mass heal, but its flames definitely got weaker. I confess that I can't recall who landed the killing blow or spell on the effigy. If I had to guess I'd guess it was Thórsljón, but that's just a guess.

The two turned undead fled back out over the lagoon, flying over Yamirus's prismatic wall, which then proved a hindrance to the party, so that Yamirus dismissed it. Not wanting the inherently-evil undead to escape and possibly return to harry the party later or to kill innocent fishermen in the cove some other night, Thórsljón flew after them. As I recall, Elvira and other spellcasters actually got rid of them before Thórsljón had a chance. Hovering 30 feet above the lagoon, about 240 feet out from the Delfini's beach, however, Thórsljón saw a mass of tentacles rise up from underwater and try to grab him. One did hit him, but he resisted its attempt to grab him. Back on the deck of the Delfini, Hrothgar spotted the tentacles too and exclaimed, "Something tried to grab Thórsljón!"

The party rushed to Thórsljón's assistance. He dove on its position just under the surface and hit it. Onigato flew in and hit it repeatedly. When it stopped moving Onigato lit it up with daylight, and could tell it had died. Onigato recognized it as being an evil outsider called a scyllan, and after Yamirus relayed Onigato's message, Kostas explained that it was a descendent of the infamous Graikoí sea monster Scylla. Onigato joked about it being only the baby monster, but Luthia suggested the party dive down and look for treasure anyway.



Experience
Group I



90 wraiths [crew] (CR 5) 4 dread wraiths [petty officers] (CR 11), 2 evolved x 3 advanced spectres [ship's mages] (CR 12), 1 ghost ship [ghost template applied to a colossal animated object] (CR 12), advanced dread wraith [first mate] (CR 15), ragewind [slave master] (CR 19), effigy [captain] (CR 20)

13th: Thalassa 12,336
15th: Psari 7,116
20th: Kostas 1,654
21st: Elvira, Hrothgar, Onigato, Thórsljón 1,078
22nd: Caerwyn 798
23rd: Lindir 590
24th: Yamirus 436



Group II


1 scyllan (CR 13)
21st: Elvira, Hrothgar, Onigato, Thórsljón 78
24th: Yamirus 30


Individual



Caerwyn
+400 letting the others know he could see many dark figures on the deck and rigging
+798 group experience I
Caerwyn total 1198

Yamirus
+500 "Breaker, breaker, we have a pirate ghost ship" in multiple languages through his message spell
+200 getting the undead descriptions from Luthia back to Hrothgar
+400 Yamirus updating newly-resurrected Onigato
+200 saying, "That captain is nasty. I feel weak and I think it tried to take over my body."
+400 suggesting that Hrothgar use a mass heal to harm the effigy.
+200 dismissing the prismatic wall when it got in the party's way
+400 relaying Onigato's message about the scyllan
+1800 marking party positions at the end of the session (6 sessions)
+436 group experience I
+30 group experience II
Yamirus 4,566

Onigato(Quietly raised from the dead by Hrothgar when nobody was watching)+400 warning the party that they needed force effects to guarantee hitting the incorporeal undead
+400 Keith straightening out fly rules relative to Luthia
+400 helping put away on 9/13/08
+400 trying to reason with the hidden underwater creature
+400 putting daylight on the scyllan
+400 recognizing a scyllan
+1078 group experience I
+78 group experience II
Onigato Total 3,556

Bjórnn (Terry's Northern Blóthfólk barbarian)
+400 Terry helping the players and DM during combat
+0 group experience
Bjórnn total 400 (add this to the minimum needed for 21st level)

(Andrew's Annonid monk)
+400 Terry helping the players and DM during combat
Total 400 (add this to the minimum needed for 21st level)

Hrothgar
+400 "By Thor's hammer, I'm better at smiting that turning!"
+500 identifying all the undead
+400 using mass heal to seriously damage the effigy
+400 "Something tried to grab Thórsljón!"
+1078 group experience I
+78 group experience II
Hrothgar total 2,856 (WOO-HOO! Hrothgar has reached 22nd level!!)

Elvira
+500 "Maybe we should tell them we defeated the Spathi and placate their vengeful spirits."
+400 worrying about hurting the NPCs with even purified spells
+1078 group experience I
+78 group experience II
Elvira total 2,056

Thórsljón
+400 chasing the turned undead so they couldn't come back to harry the party or fishermen
+1078 group experience I
+78 group experience II
Thórsljón total 1,556

Luthia
+200 "Yami, make me invisible so I can go and surveil them"
+200 scouting out the ghost ship
+200 getting the undead descriptions back to Yamirus
+200 suggesting the party dive down and look for treasure
+3,995 (21/24 of Yamirus's total)
Luthia total 4,795

Lindir (hireling)
+200 "It's all in a day's work."
+400 spotting something above Mount Aetna
+590 group experience
Lindir total 1190

Captain Kostas
+500 identifying the brig as the Marvos Drakon o
+400 explaining what a scyllan is
+1,654 group experience
Kostas total 2,554

Psari
+500 saying that the Marvos Drakon o had been burned down to the waterline by rival Captain Andreas and the Spathi.
+400 going out of his way to focus his combat and casting efforts to help Thalassa
+7,116 group experience
Psari total 8,016 (Woo-Hoo! Psari is only 384 from 16th level!)

Thalassa
+400 Wise use of empowered force missiles
+12,336 group experience
Thalassa total 12,736 (WOO-HOO! Thalassa reached 14th level!)

CelestialBarbarian
10-05-2008, 01:46 AM
Update and Experience
10/4/08



Having defeated the ghost ship, Marvos Drakon o and its crew of undead, the party decided to follow Luthia's suggestion that the party dive in search of treasure. Thalassa, revealing her good instincts as a mother, suggested the party get spelled up with swim and water breathing spells before diving. Yamirus wholeheartedly agreed. Lindir volunteered to stay with the Spathi crew and guard them, suggesting that if the party actually found any treasure they could use Yamirus's message spell to call for his help. That way they could spare the spells Thalassa would otherwise need to cast on him. Even without casting a swim spell and a water breathing spell on Lindir, Thalassa cast five spells on the party to prepare them for the dive.

Spelled up, the party swam out from the Delfini's beach. Thórsljón led the way, followed by Hrothgar, Yamirus, Caerwyn, and Elvira, with the heavily-armored Luthia in her natural dragon form guarding the rear. They followed the bottom outward into the lagoon as the bottom gently sloped downward. Hrothgar, the only human in the party, exclaimed, "By Thór's beard, I can't see down har!" Thórsljón replied, "Vould thu like me to make daylight?" Yamirus agreed with the idea. "On whom?" asked Thórsljón. Yamirus suggested that since Thórsljón could best survive attacks, he should put the daylight on himself to attract any attacks they might face. Thórsljón replied excitedly, "Ja! I vil draw the attacks!" and lit himself up with daylight.

In the area where the scyllan had attacked Thórsljón, the daylight revealed a round hole, about 60 feet in diameter, forming an almost perfect circle in the lagoon's floor. Yamirus noted that it looked too perfect to be natural. Caerwyn, however, said that it looked like a lava tube. Yamirus said through his message spell, "It's not going to erupt and spew out lava, is it?" Caerwyn pointed out that since Mt. Aetna, had recently erupted and hadn't sent any lava through the tube, it seemed unlikely. Thórsljón noted that the scyllan, an evil outsider, does not have the fire subtype so it probably wouldn't lair in an active lava tube. Yamirus joked, "If I were a sea monster this is would I'd make a nest."

The party descended at a rate of 40 feet (Luthia's swim speed with the swim spell) into the lava tube. They could see in the daylight that undersea plant life had grown inside the tube to some degree, so that the tube obviously hadn't carried lava from the latest eruptions of Mt. Aetna. The party descended 200 feet before the tube forked, with one fork heading north and the other south. In the daylight Thórsljón could see that the southern fork turned west within 30 feet. Yamirus suggested they look around the bend in the southern tube first. Thórsljón, using his armor's freedom of movement ability, flew around the bend.



Suddenly two long tentacles swept out of the darkness, slamming Thórsljón and grabbing him. A monstrous creatures waited in the black water, its upper body a mass of lashing tentacles surrounding two fearsome claws. A toothy maw gaped in its fishlike head. It had wings that were wide and sleek. Its scales gleamed like liquid metal, catching the reflection of Thórsljón's daylight. Strong as he is, Thórsljón failed to break the hold of the tentacled creature. Having grabbed Thórsljón in a tentacle, the gleaming monstrosity transferred him to a claw where it began to constrict him. The party had forgotten to heal the minor damage that Thórsljón took from the undead of the ghost ship, and now that the gleaming monster has done four times as much damage, Thórsljón has already taken more than a third of what he can survive! Worse yet, as the session ended, the monster rolled an initiative score of 30--the first time in our six years that anyone has rolled so high--beating even the fastest party members.

Can Thórsljón survive a full round against the horrible, gleaming monster? Will the party find treasure, or will its dive have been for naught? Tune in next week and find out. Same Thórtime, same Thórstation! :-D




Experience
Group


(CR )

14th: Thalassa
15th: Psari
20th: Kostas
21st: Elvira, Onigato, Thórsljón
22nd: Caerwyn, Hrothgar
23rd: Lindir
24th: Yamirus



Individual



Caerwyn
+500 going underwater in search of treasure
+500 noting that the hole looked like a lava tube
+500 pointing out that eruption from the tube seemed unlikely
+500 being his usual quiet self
+0 group experience
Caerwyn total 2000

Yamirus
+500 agreeing with Luthia that they should dive for treasure
+500 going underwater in search of treasure
+500 agreeing with Thalassa that they should get spelled up with swim and water breathing first
+500 marking party positions at the end of the session and trying to reglue Thórsljón's wing (yet again)
+500 agreeing with the daylight idea
+500 suggesting Thórsljón put the daylight on himself because he's the best suited to surviving attacks
+500 suggesting that the hole looked too round to be natural
+500 "It's not going to erupt and spew out lava, is it?"
+500 "If I were a sea monster this is would I'd make a nest."
+500 leading the party and making virtually every decision of consequence as usual
+0 group experience
Yamirus 5000

Onigato (Not dead, but might as well be)

+0 group experience
Onigato Total 0

Bjórnn (Terry's Northern Blóthfólk barbarian who hasn't yet joined the party)

+0 group experience
Bjórnn total 0

Hrothgar
+500 going underwater in search of treasure
+500 "By Thór's beard, I can't see down har!"
+500 being his usual overstated self
+0 group experience
Hrothgar total 1500

Elvira
+500 going underwater in search of treasure
+500 being taciturn as usual
+0 group experience
Elvira total 1000

Thórsljón
+500 going underwater in search of treasure
+500 "Vould thu like me to make daylight?"
+500 asking on whom to put the daylight instead of just putting it on Hrothgar as he first thought to do
+500 getting excited about putting himself out there to take any attacks aimed at the party
+500 putting the daylight on himself
+500 pointing out that the scyllan doesn't have the fire subtype
+500 being his usual fearless and selfless, um, self? ;-)
+0 group experience
Thórsljón total 3500

Luthia
+500 going underwater in search of treasure
+4375 (21/24 of Yamirus's total)
Luthia total 4875

Lindir (hireling)
+500 volunteering to guard the Spathi crew and spare Thalassa's spells unless needed
+500 being the consummate professional
+0 group experience
Lindir total 1000

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0 (Psari is still 384 from 16th level)

Thalassa
+500 suggesting the party get swim and water breathing spells before diving for treasure
+500 casting multiple swim spells and water breathing spells on the party
+500 as a 39-year-old mother of children some of whom are close to Yamirus' age, showing her maternal, protective side for the party
+0 group experience
Thalassa total 1500

cplmac
10-06-2008, 03:56 PM
Some truely nasty opponents. Then when most of the party is level 20 or higher, they can't be expected to be fighting ordinary foes.

CelestialBarbarian
10-06-2008, 09:44 PM
I advanced the effigy from CR 17 to CR 20, but I really should have advanced it into epic levels, maybe 22nd or 23rd, or even 24th, the level of the highest-level character. I probably should have advanced the ragewind from CR 19 to maybe CR 21 or CR 22. Thórsljón took out that ragewind in one or two rounds with no problem. The ragewind managed to seriously harm only the lowest-level (13th level) NPC.

Still, I have to say that the incorporeality of all the undead (except for the ragewind) gave the party fits and starts, and the mere threat of the undead draining ability scores or inflicting negative levels scared the bejezzus out of the players, which is half the excitement for them.

It also helped that the effigy managed to inflict two negative levels on Yamirus. If Yamirus had missed his Will save like he missed his Fort save (much less likely for a wizard) the effigy would have infused itself into him. The holy aura that Thórsljón had put on Yamirus would have prevented the effigy from controlling Yamirus, but the effigy would still have automatically inflicted two negative levels per round with no saving throw. The effigy would also have inflicted 2d6 points of fire damage, but Yamirus had a protection from energy spell enabled by a contingency spell, so the effigy would have killed Yamirus by inflicting 24 negative levels long before it inflicted enough fire damage to overcome the protection from energy.

CelestialBarbarian
12-22-2008, 03:44 AM
Update and Experience
10/11/08, 10/25/08, 11/1/08, 11/15/08, 12/6/08 & 12/13/08




In the last update the party, having defeated the ghost ship Marvos Drakon o and its crew of undead, decided to follow Luthia's suggestion that the party dive in search of treasure. In the part of the lagoon of the Isle of Aetna where a scyllan had attacked Thórsljón, his daylight revealed a lava tube, about 60 feet in diameter, in the lagoon's floor. The party descended into the tube about 200 feet before it forked, with one fork heading north and the other south. Hrothgar stopped the party to cast a bear's endurance on Thórsljón, since Hrothgar's mass bear's endurance had expired. Hrothgar also has a fortunate fate on Thórsljón, figuring that if anyone would take massive damage and need an immediate heal spell to avoid death, it would be Thórsljón.

In the daylight Thórsljón could see that the southern fork turned west within 30 feet. Yamirus suggested they look around the bend in the southern tube first. Thórsljón, using his armor's freedom of movement ability, flew around the bend. Suddenly two long tentacles swept out of the darkness, slamming Thórsljón and grabbing him. A monstrous creatures waited in the black water, its upper body a mass of lashing tentacles surrounding two fearsome claws. A toothy maw gaped in its fishlike head. It had wings that were wide and sleek. Its scales gleamed like liquid metal, catching the reflection of Thórsljón's daylight. Strong as he is, Thórsljón failed to break the hold of the tentacled creature. Having grabbed Thórsljón in a tentacle, the gleaming monstrosity transferred him to a claw where it began to constrict him. The party had forgotten to heal the minor damage that Thórsljón took from the undead of the ghost ship, and after the gleaming monster did four times as much damage, Thórsljón had already taken more than a third of what he can survive! Worse yet, as the session ended, the monster rolled an initiative score of 30--the first time in our six years that anyone has rolled so high--beating even the fastest party members.

In the sessions that followed, the gleaming monstrosity, a gargantuan chromium half-dragon (fully-advanced) scyllan continued constricting Thórsljón and beat him with multiple tentacles and another claw, nearly killing him before he could even react. Caerwyn recognized the monstrosity as a scyllan, based on the merely huge scyllan the party had fought at the surface of the lagoon, and told Yamirus through Yamirus' message spell. Yamirus relayed the knowledge to the rest of the party. Luthia warned Yamirus that a chromium dragon has immunity to cold, and Yamirus again used the message spell to tell the rest of the party. Yamirus exclaimed, "By Jupiter's bolt, it looks like it has fast healing!"

Caerwyn opened with a volley of arrows that all found their mark. He whispered through the message spell that the monster had fast healing when he saw the damage start to heal immediately. Elvira reacted by casting a celerity spell on herself and then hitting the monster with a maximized disintegrate spell. Yamirus too cast a celerity and then hit the monster with a polar ray. Luthia tried to move forward, but the monster lashed out with a tentacle and grabbed her, transferring her to a claw and constricting her too. Although Yamirus worried for her, her occupation of a claw and absorption of its constriction damage, along with the bear's endurance Hrothgar had cast on Thórsljón, probably saved Thórsljón's life. Hrothgar moved forward to cast a mass heal and a mass cure serious wounds, preventing Thórsljón from dying. Thórsljón flew into a rage and used his feat of strength as a cleric of Thór, but could not burst forth from the monster's grip.

The monster grabbed Caerwyn, and in its tentacle he was powerless. The monster also grabbed Hrothgar, rendering him too powerless. Elvira, still invisible from the fight with the Marvos Drakon o and its crew of undead, bravely teleported right next to Hrothgar (and the creature), touched Hrothgar, and teleported the two of them back out of range of the monster's tentacles, after using the message spell to have Yamirus use the message spell to tell Hrothgar not to struggle, so that she would have a better chance of touching him. The creature swallowed Caerwyn, and started digesting him, although he pulled out the +5 deadly precision cutlass he'd gotten from Captain Andreas of the Spathi, and proceeded to cut his way out--which he did just in time to avoid death by digestion!

(I have here a note about Yamirus and a maximized split ray disintegrate, but I wonder if maybe Elvira cast it?) Yamirus summoned a water monolith right next to the monster, and the monolith started pounding the stuffing out of it. The monster made a terrifying noise that weakened Elvira with fear, but which all the others (including the monolith) resisted, and then tried to slow the monolith with a control water, but the monolith resisted that too. Thórsljón, unable to break out of the monster's grasp, remembered that he was wearing a pair of masterwork gauntlets, and started pounding the monster with his fists, doing a surprising amount of damage through the monster's damage reduction despite not being able to use his +5 holy great hammer. Elvira cast a celerity on Hrothgar, who cast an assay spell resistance and then a righteous smite, which did enough damage to the monster to knock it unconscious. Thórsljón, free from its mighty tentacle, took out his frustration at not being able to break free by performing a coup de grace with his +5 holy great hammer, sending its brain matter spewing forth in a great dark cloud that filled the lava tube.

Yamirus suggested that the party move further along the lava tube in hopes of finding the monster's lair. Luthia, however, insisted on searching the monster first, and found a pale green prism ioun stone that she had spotted orbiting its head up toward the top of the lava tube. Then the party went further into the tube. They went another 100 feet or so and found the tube blocked by a cave in--and the floor littered with small objects that glittered and sparkled in Thórsljón's daylight. Yamirus said, "Caerwyn, use your keen Delnon eyes to see if it's treasure or certain death." Caerwyn saw the floor of the tube littered with coins, gems and jewels. As they began to collect the treasure, they heard a terrifying noise, similar to the one the chromium half-dragon scyllan had made, coming from the darkness in the direction from which the party had come.

Before the party could react, another gargantuan scyllan, this one not a half-dragon, shot up to them out of the dark and struck Thórsljón, who was standing behind the party guarding them as they grabbed treasure, a mighty blow. This time he managed to just barely free himself, as the chrome scyllan's mate wasn't quite as strong as it had been. He smote it four mighty blows with his +5 holy great hammer. Elvira cast a celerity on herself and then hit the scyllan with an empowered polar ray. It shot away into the darkness. Elvira, who could see the scyllan in the dark with her 120-foot darkvision, hit it with a glitterdust spell, but without any light to reflect off the glitter, the spell did not reveal the scyllan's location to those would couldn't see it in the dark. She also tried to hit the scyllan with a split ray disintegrate, but neither ray overcame its spell resistance.

Thórsljón followed the scyllan, tumbling through the water with his freedom of movement spell like an acrobat, but the scyllan managed to strike him anyway, and this time he couldn't stay out of its grasp. His daylight spell, however, lit it. Caerwyn fired a volley of arrows, but at the great distance the current swept them far away. Yamirus, however, hit it with apolar ray, almost as powerful as Elvira's even without empowering it. The polar ray did enough damage to knock the scyllan unconscious, and Thórsljón, freed from a tentacle once again, gave this scyllan too a coup de grace with his +5 holy great hammer.

After the fight with the second gargantuan scyllan, Yamirus made sure to get everyone healed up. Only Thórsljón had taken damage, and Hrothgar healed him completely with a cure critical wounds and a cure moderate wounds. The party gathered the treasure, and Luthia once again found a pale green prison ioun stone, which had been orbiting the scyllan and which everyone had seen in Thórsljón's daylight.

Yamirus wanted to return to the surface, but Luthia reminded him that the lava tube split off, and suggested that the other branch might lead to yet more treasure. He agreed, and they swam back and into the other branch of the tube. It led them out to the sea, where the roof of the tube had collapsed leaving the bottom half as a long trench that ran a thousand feet along the sloping seabed. The party followed the trench, spotting a few wrecks, mostly fishing boats, along the way. Yamirus suggested checking out one of them, and the party found it empty of both humans and valuables. Luthia spotted marks made by the anchor chain along its hull, and Yamirus deduced that one of the scyllans has probably pulled the boat under. Yamirus felt sick when he realized that the scyllans had probably eaten the boat's humans.

After exploring the one wreck, the party continued to follow the trench. As they got closer to what turned out to be its end, they started to see statues, mostly of Graikoí men, in strange posses, and as he and Luthia examined the statues carefully, Yamirus speculated that the statues had started out as men whom some creature or spellcaster had turned to stone.

As the party moved forward, they could hear a chorus of beautiful, unearthly singing, and could see that the trench endedin a rock face that rose about 100 feet from the trench floor. In the rock face, aligned with the trench, they saw a faintly shimmering circle, 60 feet in diameter. Before the shimmering circle floated a gargantuan creature, a twenty-one-headed serpent, the unearthly music coming from its serpentine mouths. A fierce human-like face with large, closed eyes sang too, from where the serpent heads joined its body. A blue glow emanated from the impossibly deep eyes in its serpentine heads, its body wreathed in both red and violet flames despite being underwater.

As the serpent heads continued to sing, the mouth in the human-like face said, "Greetings, mighty adventurers, you have come far through much to get here. What brings you here?"

Yamirus explained why they'd come, seeking to free his mother, but the creature asked why they'd come before it. Yamirus replied that they were exploring the lava tube. Luthia said, "That's a sisiutl, but I've never heard of one before with more than two heads!" to which it replied, "I am The Sisiutl, the original, and all the others descend from me." Yamirus asked whether others would grow more than the common two heads, and it replied that they would if they grew old and wise enough.

The Sisiutl said, "I assume you have killed the family of scyllans that were eating up my food supply." (I forgot to mention that it also said that local fisher folk made sacrifices of food to it, and that the scyllans had scared most of them away.) When Yamirus replied that they had killed the scyllans, the Sisiutl said that the party had done him a small favor. When Yamirus, fearing the worst, asked what the Sisiutl eats, but it said fish and other sea creatures, and Yamirus noticed that, even as they spoke, fish, attracted by the light of the Sisiutl's flames, repeatedly swam close enough for one great head to swoop forward and swallow them. Yamirus felt relieved.

Yamirus asked about the glowing circle and the statues, and Sisiutl explained that he guarded the portal to the frozen ocean in Stygia, the 5th plane of the Nine Hells. There Zeus has bound Typhon, who had castrated him, and the Sisiutl now guards the portal to make sure none enter who might, either deliberately or inadvertently, free Typhon. The Sisiutl explained to the Yamirus that it had killed Heracles, who at the time was still mortal, because Heracles foolishly disobeyed his father Zeus and sought to kill Typhon. The statutes had been people who had foolishly sought to challenge the Sisiutl in order to get through the portal. In response to a question from Yamirus, the Sisiutl explained that because of the volcanic Mt. Aetna, the Material Plane and Stygia actually lie close to one another in the region.

Yamirus expressed awe that the Sisiutl could kill even the mighty Heracles, and asked why anyone would want to go to Stygia, and the Sisiutl told him that most go in search of treasure, but some few do wish to free Typhon. Unless I miss my guess, as we ended the last session Yamirus prepared to ask the Sisiutl for information which could help the party on its own quest to rescue Yamirus' mother.



Experience
Group


Fully-advanced scyllan (CR 22) and chromium half-dragon fully-advanced scyllan (CR 24), divided by 5.5

14th: Thalassa (half a share) 18,327
15th: Psari
20th: Kostas
21st: Elvira, Thórsljón 4,581
22nd: Caerwyn, Hrothgar 3600
23rd: Lindir
24th: Yamirus 1963



Individual


Caerwyn
+500 recognizing a scyllan
+500 telling Yamirus through the message spell
+500 being his usual quiet self
+500 whispering through the message spell that the monster had fast healing
+3600 group experience
Caerwyn total 5600

Yamirus
+400 telling the rest of the party that the monstrosity was a chromium half-dragon scyllan
+400 warning the rest of the party that chromium dragons have immunity to cold
+500 gluing wings on Thórsljón figure
+500 gluing wings on other figure
+400 "By Jupiter's bolt it looks like it has fast healing!"
+500 using the message spell to let Hrothgar no not to struggle so Elvira could touch him to teleport him out of the monster's tentacle
+400 "Caerwyn, use your keen Delnon eyes to see if it's treasure or certain death."
+400 making sure to get everyone healed up after the fight with the second gargantuan scyllan
+400 suggesting they investigate one of the wrecks
+400 deducing that one of the scyllans has probably pulled the boat under.
+400 feeling sick when he realized that the scyllans had probably eaten the boat's humans.
+400 discussing the statues with Luthia
+800 interacting with Sisiutl
+1200 set up and put away for six sessions
+1963 group experience
Yamirus 9063

Hrothgar
+500 thinking to cast a regular bear's endurance on Thórsljón
+500 thinking to cast a fortunate fate on Thórsljón
+500 remembering to cast assay spell resistance before trying to cast spells against the monster
+3600 group experience
Hrothgar total 5100

Elvira
+500 for the idea of rescuing Hrothgar by teleporting to him and teleporting him away
+500 for having Yamirus warn Hrothgar not to struggle so she could teleport him away
+500 bravely risking herself by teleporting right next to the monster to rescue Hrothgar
+500 actually succeeding at rescuing Hrothgar!
+4,581 group experience
Elvira total 6,581 (Woo-hoo! Elvira is only 4,474 from 22nd!)

Thórsljón
+500 having had the foresight to get himself a pair of masterwork gauntlets so that he could fight if someone disarmed (or grappled) him
+500 remembering to use his masterwork gauntlets to attack while grappled and unable to break free
+500 frustration at not being able to break free
+500 performing a coup de grace on the monster (which was still alive and fast healing back to consciousness)
+4,581 group experience
Thórsljón total 6,581 (WOO-HOO! Thórsljón reached 22nd level!)

Luthia
+500 warning Yamirus that chromium dragons have immunity to cold
+400 searching each monster's body and finding its pale green prism ioun stone
+500 suggesting they search the other branch of the lava tube
+200 spotting wrecks of boats with her 120-foot darkvision
+400 spotting the chain marks on the wreck of the ship
+400 discussing the statues with Yamirus
+7,960 (21/24 of Yamirus's total)
Luthia 10,360 (WOO-HOO! Luthia reached 22nd level!)

Lindir (hireling)

+0 group experience
Lindir total

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0 (Psari is still 384 from 16th level)

Thalassa

+18,327 group experience
Thalassa total 18,327 (WOO-HOO! Thalassa reached 15th level!)

CelestialBarbarian
01-04-2009, 10:26 PM
Update and Experience
12/20/08



In the previous session the party continued underwater, following an old lava tube as it lost its top half and turned into a trench that went out from the Isle of Aetna into the Graikoí Sea beyond. At the end of the trench they found a 21-headed sisiutl, or The Sisiutl, as it informed Luthia, as it is the progenitor of the entire race of sisiutl. Yamirus asked The Sisiutl if Asterios (The Minotaur) has any particular vulnerabilities, and The Sisiutl informed him that impatience had always been Asterios' vulnerability, "although he's had a millennium to learn patience, whether or not he's taken advantage of the opportunity." The Sisiutl mentioned the Spathi, and Luthia incredulously asked The Sisiutl how it knew about the Spathi. It said, "Oh, I'd been watching Andreas and Adelphos for a little while, a while in your terms, when they attacked you. Since you defeated them, I've been watching you from time to time too." When Yamirus asked more about Asterios, The Sisiutl replied that Asterios had great appetites, for food, "reproduction," and other things. Yamirus shook his fist and trembled thinking of his mother subject to Asterios' "appetites."

The Sisiutl informed the party that in return for killing the family of scyllan, which had become a minor annoyance, eating his food supply and chasing away the fisherfolk who used to make sacrifices of food to him, it offered them a benefit in return: The Sisiutl would grant one party member either a permanent (inherent) bonus of +5 on Charisma or +4 on any other ability, or a temporary (5-day) +20 (enhancement) bonus on one ability score. The Sisiutl told them that they didn't need to decide right away; they could come back for the benefit at any time.

Yamirus thanked The Sisiutl, whom he said must be busy, although it insisted with a laugh that "I have nothing but time down here," and the party returned along the trench. Looking at the statues of the people who had foolishly tried to challenge The Sisiutl to get through the portal, Yamirus asked Caerwyn to estimate how long some petrified Castorians had been down there. By Caerwyn's estimate, it had been at least a decade since the most recent petrified Castorians had come there. Yamirus speculated that the Castorians might have wanted to go through the portal as a way to get to the Dru (Druaga), although Thórsljón pointed out that the Dru doesn't live on the 5th layer of the Nine Hells, where the portal leads, nor is the Dru aquatic, while the 5th plane is a vast ocean. Yamirus decided that none of the Castorians had come recently enough to know anything about current plans to bring back the Dru. Yamirus though speculated on whether the Castorians might just have been seeking any entry into the Nine Hells as a way to get to the Dru.

As the party continued swimming back toward the Isle of Minos, Yamirus went to answer a call of nature, and Elvira asked Caerwyn if he needed to restock his arrows. Caerwyn said that he did, and suggested returning to town to restock. Yamirus and Caerwyn spent the rest of the swim back discussing whether to return to town and if so which one.

Back in the lagoon at the Delfini, Elvira suggested finding some way to lay to rest the spirits of the dead crew of the Marvos Drakon o. When Yamirus asked how the party might lay the spirits to rest, she suggested first telling them in their language (which she doesn't speak) that the party had defeated their killers, Andreas and Adelphos, and then that Hrothgar and Thórsljón say some prayers. So Yamirus told the spirits, and Hrothgar and Thórsljón said blessings to Thór for a good half hour. A pressure or tension seemed to ease out of the night air over the lagoon on the Isle of Aetna, and the party returned to get what sleep they could before the morning of August 25, 3035, dawned.



Experience
Group



(CR )

14th: Thalassa
15th: Psari
20th: Kostas
21st: Elvira
22nd: Caerwyn, Hrothgar, Thórsljón
23rd: Lindir
24th: Yamirus



Individual



Caerwyn
+500 being his usual quiet self
+500 estimating the length of time the Castorians had been petrified
+500 saying that he needed to restock his arrows
+500 suggesting the party return to town to restock his arrows
+500 discussing with Yamirus whether to return to town
+2500 group experience
Caerwyn total

Yamirus
+400 general interaction with The Sisiutl
+400 asking The Sisiutl about Asterios' vulnerabilities
+500 shaking his fist and trembling at the thought of his mother subject to Asterios' "appetites."
+400 checking to see if any Castorians were recent enough to know something that might be afoot in Castor
+400 speculated on whether the Castorians might just have been seeking any entry into the Nine Hells
+500 discussing with Caerwyn whether to return to town
+2600 group experience
Yamirus

Hrothgar
+500 being his usual overstated self
+500 saying blessings to Thór to lay the spirits to rest
+1000 group experience
Hrothgar

Elvira
+500 being taciturn as usual
+500 asking Caerwyn if he needed to stock up on arrows
+1000 suggesting finding some way to lay to rest the spirits of the dead crew of the Marvos Drakon o
+1000 suggesting how they might lay the spirits to rest
+0 group experience
Elvira total3000 (Woo-hoo! Elvira is only 1,474 from 22nd!)

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 "The Dru doesn't live on the 5th plane, and it's not aquatic"
+500 saying blessings to Thór to lay the spirits to rest
+0 group experience
Thórsljón total1500

Luthia
+400 indignantly asking how The Sisiutl knew about the Spathi
+2383 (22/24 of Yamirus's total)
Luthia total 2783

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0 (Psari is still 384 from 16th level)

Thalassa

+0 group experience
Thalassa total 0
--- Merged from Double Post ---

Update and Experience
1/2/09



I'd like to offer my best wishes for a happy and healthy new year for everyone.

In this week's session we spent some time discussing what new spell Luthia should learn, and finally settled on nerveskitter. Nerveskitter allows the caster to grant a +5 bonus on initiative to one target within short range (30' currently for Luthia). The caster can cast nerveskitter not only as an immediate action, but even if she remains flatfooted. We figured that nerveskitter will often allow Luthia to grant someone the opportunity to go before an enemy, which the party members agreed would probably help a great deal.

We also discussed Thórsljón's new feat, and I ultimately decided to go with Improved Initiative over Power Critical, as Improved Initiative not only allows him to react faster on the first round, but serves as a prerequisite for two epic feats, Superior Initiative and Dire Charge. Superior Initiative grants yet another +4 to initiative rolls (actually a non-stacking +8, which has the same effect as adding another +4 to the +4 that Improved Initiative grants). Dire Charge, as I've updated it to match the 3.5 version of the pounce special ability (it previously matched the 3.0 pounce ability), allows the character to take a full attack action at the end of a charge.

I had trouble deciding between Improved Initiative and Power Critical. Improved Initiative helps only on the first round, because after that combatants simply go in the same order, one after another (unless Luthia improves their initiative by +5 with nerveskitter on a subsequent round!). Power Critical, by contrast, helps with every roll to confirm a critical hit. Thórsljón has a decent critical threat range (17-20) and a good multiplier (x3), and a special ability he can use twice a day on a confirmed critical hit (whether or not the target takes extra damage). Later, too, I plan to have him take Overwhelming Critical and Devastating Critical, which would make Power Critical even more valuable. A character uses Improved Initiative, on the other hand, at least once in every combat, while a character might go through multiple combats without scoring a threat of a critical hit. Marc sided with Improved Initiative (which, ironically, moves Thórsljón from having the second-highest initiative bonus in the party after Caerwyn to having the highest initiative bonus), while Dominic sided with Power Critical. I suppose I could just have him, as some point, take two more levels of fighter (he has 4), and take Power Critical as his 6th-level fighter feat.

I'm thinking about perhaps either retraining Thórsljón under the PHB II to swap a feat (possibly Great Flyby Attack, which he hasn't used for many a moon) for Power Critical. As another option, I could just let him use an epic feat slot to take Power Critical after he gets Devastating Critical (which forces the target to save or die).

On the morning of August 25, 3035, the party discussed returning to town. Hrothgar wanted to return to Maralig to visit the temple of Thór he recently opened there, the first in Maralig. Yamirus asked Lindir if he would stay to guard the Delfini and crew, but Lindir demurred, saying that if they were returning to town then he wanted to go deal with his business interests in Maralig. Yamirus asked Captain Kostas if he needed more time to fix the Delfini, and Kostas said, "Where have you been, boy?! What do you think we were doing yesterday?!" With the Delfini ready to set sail, Yamirus informed the captain that the party needed to return to town to prepare for the dangers ahead. Kostas said that the party seems pretty well prepared already, but Yamirus insisted that they needed to get even better prepared. "Well that seems wise," replied Kostas, "you seem to know your business of monster-hunting, lad."

So the party teleported back to Maralig. At the East Gate Yamirus went in to see Colonel Katel. From Katel he heard a rumor ("which you didn't hear from me") that the King's Council had split over whether to grant Yamirus his requested audience at all, and if so, whether to do so openly or in secret. It then occurred to Yamirus that the King of Maradenne meeting openly with a Volencian criminal might provoke the Castorians into war, although Colonel Katel pointed out that Yamirus' own intelligence reports indicated that the Castorians not only weren't massing troops along the border with Maradenne, but mostly had given up trying to control the whole western part of Castor. As Yamirus turned to leave, Katel smiled and said, "Good luck finding your mother, and don't start any wars!" a reference to the party's attack on the maug mercenaries hired by the State of Castor while the maug remained on Castorian territory.

The party walked uphill from East Gate to the Merchant Quarter, and there Yamirus went into the Royal Inn to check for messages. The proprietor, an Annonid woman named Gilvara, greeted him pleasantly, offered the party its usual rooms, which Yamirus declined, and gave Yamirus a note that, as it turned out, Maria had left for him. Yamirus met Maria, you might recall, at Benedictus' tree café, and ended up spending the night with her. Maria wished him well in his quest to find his mother, and asked that he say hello when he next stopped into town. Yamirus smiled a very satisfied smile, and tucked the note in his pocket.



Experience
Group



(CR )

15th: Psari; Thalassa
20th: Kostas
21st: Elvira
22nd: Caerwyn, Hrothgar, Thórsljón
23rd: Lindir
24th: Yamirus



Individual



Caerwyn
+500 being his usual quiet self
+500 discussing Thórsljón's feat
+500 discussing with Yamirus whether to return to town
+1500 group experience
Caerwyn total

Yamirus
+500 discussing Thórsljón's feat
+500 discussing with Caerwyn whether to return to town
+400 interacting with Kostas
+400 interacting with Colonel Katel
+400 stopping into the Royal Inn and getting a note from Maria
+0 group experience
Yamirus 2200

Hrothgar
+500 being his usual overstated self
+500 wanting to return to Maralig, if they return to "town," in order to visit the temple of Thór he opened in Maralig.
+0 group experience
Hrothgar total 1000

Elvira
+500 being taciturn as usual
+500 discussing whether Yamirus could now teleport the whole party himself
+0 group experience
Elvira total 1000 (Woo-hoo! Elvira is only 474 from 22nd!)

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 discussing his feat choice with the party
+0 group experience
Thórsljón total 1000

Luthia

+2016 (22/24 of Yamirus's total)
Luthia total 2016

Lindir (hireling)
+500 wanting to return to Maralig, if they return to "town," in order to deal with his business interest there.
+0 group experience
Lindir total 500

Captain Kostas
+500 being an old coot when answering Yamirus' questions.
+0 group experience
Kostas total 500

Psari

+0 group experience
Psari total 0 (Psari is still 384 from 16th level)

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
01-12-2009, 01:23 AM
Update and Experience
1/10/09



Please note that next week we will start two hours late (8 PM) because Dominic's mother will visit him in honor of his birthday and his wife Emily's baby shower. I hope you'll all join me in wishing Dominic a happy birthday!

In this week's session we had a visit from an old friend, Seth, who used to play MacGrćdh, a Cedic sorcerer who joined the party and escorted an elven woman, Melia, and her daughter Luthia, from Volencia to Maradenne, as they'd been expelled along with many other foreigners as a reaction against the party's earlier killing of Castorian wizards, and the continuing attacks by two centaurs and a devilish-looking man on Castorians in the countryside. (The centaurs were the PCs of another former player, Bill, and the devilish-looking man was a NPC with a long story whom the PCs got to know along their journeys.) S'slith, who also sent the party on its mission to Maralig, asked MacGrćdh to protect Melia and Luthia on their way to Maralig. MacGrćdh reacted with great chagrin when he discovered the Melia and Luthia were really silver dragons! (Or perhaps it was Seth who reacted with great chagrin. :-D ) So we spent much of the session catching up with Seth, who has applied to Ph.D. programs in history. I'm sure that Seth will ace his comprehensive master's exams with flying colors. Good luck, Seth!

In the previous session the party had teleported back to Maralig to cash in on the treasure they got from the scyllans and upgrade the party's equipment. The party spent most of the session deciding what items to buy, sell, and enchant. Yamirus already had a list of items he wants to enchant for Luthia, with transforming her +3 cloak of resistance into a +5 wild cloak of resistance that melds into her form when she switches from humanoid to dragon while granting her the resistance bonus on saving throws. I think as the next item for Luthia Yamirus plans to upgrade her +4 belt of giant strength to a +6 wild belt of giant strength that will benefit her in dragon form. I seem to recall too that Yamirus at least considered selling her +3 amulet of mighty fists and replacing it with a +5 amulet of might fists (a fairly pricey item). I don't know for sure if he decided to do it or not. (Yamirus could save himself some experience here by simply selling her +3 cloak of resistance, buying a +5 cloak of resistance, and adding only the wild ability.

Caerwyn, who has a +11 Dexterity bonus, has seriously outgrown his +4 mithril chainmail, which allows only a +4 Dexterity bonus. Yamirus plans to take Caerwyn's greater bracers of archery and add to them a -8 enhancement bonus to AC as from +8 bracers of armor so that Caerwyn can get out of his chainmail, which the party will the sell to help defray the enchanting costs. Caerwyn, I believe, also plans to sell his +4 ring of protection and get a +5 ring of protection. (Marc, if you have other items you'd like improved, you might want to let Yamirus know. If you have other items you'd like to buy or sell, please let me know.)

For Hrothgar, Yamirus plans to enchant his gauntlets of ogre power with a +6 enhancement bonus to Dexterity. While Hrothgar uses his +8 bracers of armor at sea, the +6 enhancement bonus to Dexterity will raise his AC by +3, and at all times will improve his relatively poor Reflex bonus by +3 as well as his relatively poor Reflex save and initiative bonuses. For when they reach the Isle of Minos, Yamirus plans to enchant a mithril breastplate to +5, and put on it major resistance to both fire and electricity. The +5 greater electricity resistance greater fire resistance mithril breastplate won't give Hrothgar quite as large a bonus to AC (+10 total) as his +5 lesser electricity resistance lesser fire resistance full plate (+13 total), but it will allow Hrothgar to use all +5 of his new Dexterity bonus instead of the +1 he can use with the full plate. At some later date, presumably after going to the Labyrinth to rescue Yamirus' mother, Yamirus plans to raise Hrothgar's +4 amulet of natural armor and +6 periapt of Wisdom to grant a +5 enhancement bonus to natural armor. Hrothgar also needs to sell his +3 cloak of resistance and buy a +5 cloak of resistance.

For Thórsljón Yamirus plans to enchant his masterwork gauntlets with a +6 enhancement bonus to Dexterity, as well as with a +5 enhancement bonus on attack and damage rolls and the holy special ability. (Thórsljón also suggests selling his regular masterwork gauntlets and buying adamantine gauntlets for Yamirus to enchant in their place. The adamantine gauntlets can absorb more punishment if anyone tries to sunder or otherwise damage them, and can overcome the damage reduction of most constructs.) The +6 enhancement bonus to Dexterity will improve his Reflex save and initiative bonuses, although in his celestial armor he's already at the maximum Dexterity bonus, so he won't get an increase in his AC until Yamirus improves Thórsljón's celestial armor. Yamirus plans to improve the celestial armor both by raising the enhancement bonus it grant to AC from +3 to +5, and by adding the nimbleness special ability, which will allow Thórsljón to gain the full benefit of the +9 Dexterity bonus Thórsljón will get when he replaces his current +4 gloves of Dexterity with the +6 enhancement bonus Yamirus plans to put on his gauntlets (or a new pair of adamantine spiked gauntlets). (Thórsljón wants to know if there's any chance Yamirus will add the keen special ability to the gauntlets too, which would cost Yamirus an additional 1040 experience. Thórsljón figures that he'll use the gauntlets mostly when something that's so big and strong that even he can't break its hold has grabbed him, so it's best to maximize their damage potential. Thórsljón understands, however, if adding the keen ability just uses up too much of Yamirus' power.) At some later date Yamirus plans to upgrade Thórsljón's +3 amulet of natural armor and +4 periapt of wisdom to a +5 amulet of natural armor and +6 periapt of wisdom.

Eventually Yamirus plans to upgrade Elvira's +3 twilight mithril shirt to a +5 twilight mithril shirt, but for now she will just sell her +1 amulet of natural armor and buy a +5 amulet of natural armor. (For that matter, simply buying Elvira +10 bracers of armor would increase her AC by 3. Elvira now suggests that she could add the wild ability to a +5 cloak of resistance and a +6 belt of giant strength that the party buys for Luthia. Luthia could actually contribute up to 75% of the 640 experience points, leaving Elvira to contribute only 160 for each item. That would allow Luthia to have both items before the party enters the Labyrinth, and free up Yamirus to enchant more items for the rest of the party in the remaining 5-8 days before the party goes into he Labyrinth.) Elvira might also like to get a magical weapon. She's been walking around with a masterwork hand crossbow and a masterwork rapier, and although she has rarely used either, it might be nice for her to have magical ones just in case.

Elvira has reached 22nd level now, by the way, and gets her first 9th level spell. Does anyone have any suggestions for what 9th-level spell she should take? Meteor swarm comes to mind, as does coherent light, a Nador spell that can be used either to do one big pulse of light damage to a target all at once, or to keep a continuous beam on the target wherever it moves (within the long range of the spell), doing a little damage each round but allowing even combatants who can't see the target to target it themselves with attacks. She would need to buy the expensive material foci for coherent light, but since the party has returned to town anyway, that probably wouldn't present much of a problem. I know though that there are all kinds of other cool 9th-level spells, not only in the PHB, but in the Spell Compendium, and maybe even in the PHB II.

Somewhere the Powers of Goodness are smiling on Yamirus for his willingness to sacrifice so much experience for the benefit of other party members. :-)



Experience
Group


(CR )

15th: Psari; Thalassa
20th: Kostas
21st: Elvira
22nd: Caerwyn, Hrothgar, Thórsljón
23rd: Lindir
24th: Yamirus



Individual


Caerwyn
+500 being his usual quiet self
+1000 discussing with magic items to buy, sell and enchant
+0 group experience
Caerwyn total 1500

Yamirus
+1000 discussing with magic items to buy, sell and enchant
+1000 calculating costs of enchanting a host of items
+0 group experience
Yamirus 2000

Hrothgar
+500 being his usual overstated self
+1000 discussing with magic items to buy, sell and enchant
+1000 calculating costs of enchanting a host of items
+0 group experience
Hrothgar total 2500

Elvira
+500 being taciturn as usual
+1000 discussing with magic items to buy, sell and enchant
+1000 calculating costs of enchanting a host of items
+1000 suggesting that with Luthia's help Elvira could just put the wild ability on a new +5 cloak of resistance and a new +6 belt of giant strength for Luthia, freeing up Yamirus for the more expensive enchantments for the rest of the party
+0 group experience
Elvira total 3500 (WOO-HOO! Elvira reached 22nd level!)

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+1000 discussing with magic items to buy, sell and enchant
+1000 calculating costs of enchanting a host of items
+0 group experience
Thórsljón total 2500

Luthia

+1833 (22/24 of Yamirus's total)
Luthia total 1833

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0 (Psari is still 384 from 16th level)

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
01-20-2009, 10:31 PM
Update and Experience
1/17/09


(Note for potential new players: I'm sort of snowed under with work (and a recent illness) right now so if I'm slow at responding it's not because we're not interested. I promise I'll get back to you. :))

We had a short session this week in honor of Dominic's birthday. Happy birthday! I believe too that today is Marc's birthday, so happy birthday Marc!

In this week's session we mostly continued our discussion about which magic items to buy, sell and enchant. Meanwhile, back in town, Lindir wants to upgrade his equipment since the party attracts dangers substantially greater than he anticipated, so he wonders if the party plans to sell all the gems, or keep the diamonds for true resurrection, revenance and the like. He's OK with not selling the diamonds, so long as the party will cast a true resurrection on him if he dies while working for them. He's also eager to sell all the items from the scyllans' treasure hoard (many of which came from the Marvos Drakon o), so that he can see just how much he has to spend for upgrading his items. He plans to replace his +4 belt of giant strength with a +6 belt of giant strength, and his +1 deadly precision rapier and +2 deadly precision cutlass with a +5 deadly precision cutlass. He might like to get the new cutlass make from adamantine, and possibly with another enchantment or two that would increase the damage he can do. He'd also like to get better bracers of armor.

We have to skip this coming week because Dominic has a work engagement. In two weeks I promise to have every balrog in the mutliverse attack the party for a change of pace! :-D

Experience
Group

(CR )

15th: Psari; Thalassa
20th: Kostas
21st:
22nd: Caerwyn, Elvira, Hrothgar, Thórsljón
23rd: Lindir
24th: Yamirus

Individual

Caerwyn
+500 being his usual quiet self
+500 discussing which magic items to buy, sell and enchant
+0 group experience
Caerwyn total 1000

Yamirus
+500 discussing which magic items to buy, sell and enchant
+500 calculating costs of enchanting various items
+0 group experience
Yamirus 1000

Hrothgar
+500 being his usual overstated self
+500 discussing which magic items to buy, sell and enchant
+500 calculating costs of enchanting various items
+0 group experience
Hrothgar total 1500

Elvira
+500 being taciturn as usual
+500 discussing which magic items to buy, sell and enchant
+500 calculating costs of enchanting various items
+0 group experience
Elvira total 1500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 discussing which magic items to buy, sell and enchant
+500 calculating costs of enchanting various items
+0 group experience
Thórsljón total 1500

Luthia

+916 (22/24 of Yamirus's total)
Luthia total 916

Lindir (hireling)
+500 planning to upgrade his equipment for the benefit of the party
+500 bringing up the issue of selling the the non-coin treasure
+500 bringing up the issue of whether to keep the diamonds
+0 group experience
Lindir total 1500

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0 (Psari is still 384 from 16th level)

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
02-09-2009, 02:26 AM
Update and Experience
1/31/09 & 2/7/09



We skipped 1/24/09 on account of a commitment of Dominic and class preparation by me. As you know, I don't like to miss a week, but sometimes we just can't avoid it.

We've been joined by a new player, Brian. Welcome Brian! Brian's character, Njord Bjornsson, hasn't met the party yet, so I won't give away any of his secrets. I will just say that Njord is on his way to Maralig, the capital of Maradenne, the Delnonid (half-elven) kingdom.

Last time the party returned to Maralig in order to sell all their loot from the family of scyllans, and to buy better equipment for the party. This week Yamirus identified all the magic items and tallied up much of the loot (when Luthia heard that the two tomes enhanced intelligence, she called dibs on them), then went to Benedictus's Tree Café in the Volencian Quarter, and there bought a +5 cloak of resistance for Luthia and +10 bracers of armor for Elvira. (Dominic, don't forget to sell Luthia's old +3 cloak of resistance and Elvira's old +5 bracers of armor. Although actually Thórsljón has +3 bracers of armor, and could use the +5 bracers of armor to have a better incorporeal armor class. So maybe sell his +3 bracers of armor instead. He also has an old +2 ring of protection, so go ahead and add that to the items to sell as well. While we're at it, let's buy Thórsljón a +5 cloak of resistance and sell his +3 cloak of resistance; he might as well have the extra +2 on his saving throws when you face Asterios. I reference to our discussion of cold iron and the order of enchanting items, I recall now too that Yamirus is planning to add an armor bonus to Caerwyn's bracers of archery, and maybe enhance the natural armor bonus on Elvira's necklace.)

On the way to the café, Yamirus asked Luthia if she wanted a pretty one, or just a serviceable one, and she said she wanted a pretty one. At the café, Yamirus ran into Robertus (Benedictus' grandson) who let him know in confidence that there's a pool going on the outcome of Yamirus' quest to rescue his mother, in which Robertus bet on Yamirus. Yamirus asked the odds, but Robertus would say only that if he won, he'd win big. Robertus also said, "You know what they say about Volencians: if all of us were dead, we still couldn't keep a secret!" Inside the café, Yamirus noticed the elders giving each other sly looks. Benedictus asked him how the quest was going. Yamirus bought both the cloak and the bracers from Benedictus, who gave him a discount. Then the party planned to head over to the Merchant Quarter and see Khonifer, the surly old dwarf who makes fine magical weapons and armor.

Oh on the subject of using Power Attack with gauntlets, I think that although you can use Power Attack with an unarmed attack (as well as a natural weapon), that you can't use it while punching with gauntlets because gauntlets are considered weapon attacks rather than unarmed attacks. I would make sense, stepping out of the game rules, however, that if you could use Power Attack punching barehanded, you could use Power Attack when punching with gauntlets, and I might make that a house rule after I give it further thought.

Experience
Group

(CR )

15th: Psari; Thalassa
20th: Kostas
21st:
22nd: Caerwyn, Elvira, Hrothgar, Njord, Thórsljón
23rd: Lindir
24th: Yamirus

Individual


Caerwyn

+0 group experience
Caerwyn total 0

Yamirus
+400 looking up material to help Brian
+400 discussion with Robertus
+400 calculating value of treasure
+400 discussion with Benedictus
+400 discussion with Luthia about the cloak
+400 suggesting that S'slith have told Njord about his first meeting with Yamirus so Njord can prove he comes from S'slith.
+0 group experience
Yamirus total 2400

Njord Bjornsson (Brian's new character)
+1000 correcting the DM on Power Attack with natural weapons and unarmed attacks
+1000 looking up cold iron for Thórsljón's gauntlet discussion
+500 for looking up something else I forgot to write down in full
+0 group experience
Njord total 2500


Hrothgar
+500 being his usual overstated self

+0 group experience
Hrothgar total 500

Elvira
+500 being taciturn as usual

+0 group experience
Elvira total 500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)

+0 group experience
Thórsljón total 500

Luthia
+400 calling dibs on a tome of clear thought
+400 insisting she wanted a pretty cloak
+2200 (22/24 of Yamirus's total)
Luthia total 3000 (Luthia is only 3,117 away from 23rd!)

Lindir (hireling)
+500 worrying about being able to serve as a combatant with the party
+0 group experience
Lindir total 500

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0 (Psari is still 384 from 16th level)

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
02-16-2009, 10:30 PM
Update and Experience
2/14/09
A Dragon Valentine's Day



In our last session the party teleported back to Maralig to sell a large hoard of treasure they took from the family of scyllans it fought, and to improve their magical equipment. At Benedictus' tree café Yamirus got a discount from Benedictus--the mentor of Yamirus' mentor, his uncle Marius--on a fancy +5 cloak of resistance for Luthia and some attractive +10 bracers of armor for Elvira.

This week a group of elven refugees arrived from the city Volencia at the east gate of Maralig, the capital of Maradenne, the Delnonid (half-elven) kingdom. An elven woman named Melia and a redheaded Northern Blóthfólk man named Njord Bjornsson led the group. Njord noticed a Delnon looking at the line of travelers through a large gem, and soon the dwarf Sergeant Sarkax asked the Njord and Melia to step out of line and follow him inside the bole of the great mithrilwood tree through which the dwarven road runs into Maralig. They complied, as did Njord when Sarkax asked him to leave his greataxe with some guards they met as Sarkax lead them deeper and higher into the tree.

Inside, Colonel Katel, who commands the East Gate, met with them, and asked them their business in town. He didn't seem hostile, but rather thorough about questioning visitors who appear other than they really are. From what Katel said, it was obvious that he knew that Melia was really a silver dragon, and that Njord was a werebear. When they assured him that they meant nothing ill, and Njord told Katel in a vague way his business, Katel wished them a pleasant stay and let them go. The guards returned Njord's greataxe to him.

Melia offered to help Njord find his way around, and he confided in her that his mission involved finding a Volencian wizard named Yamirus. She smiled in recognition at the name, since she had once traveled with Yamirus and the party. Melia took Njord to see Galvora, the owner of the Royal Inn (and granddaughter of the owner Melia had known when she'd last been to Maradenne some two centuries earlier), who said that Yamirus had been through earlier that morning, and might have gone to the Volencian Quarter. Njord tried to tip Galvora, but she suggested he go to Arandor, a moneychanger in the western part of the Merchant District, and get some Maradenne money. Melia offered to show him to where she thought they could find it based on Galvora's directions.

Meanwhile Yamirus, with an assist from Luthia and Thórsljón, continued to calculate the value of various parts of the treasure hoard. While valuing a gold dragon comb from the treasure, Luthia remarked that she thought people should value representations of dragons more. Luthia also took a +6 belt of giant strength from the hoard, and tossed in her +4 belt of giant strength for Yamirus to sell.

The party went to various magic shops and arms and armor shops around the Merchant Quarter, selling the many weapons, pieces of armor, and assorted magic items that the scyllans had taken from the wreck of the Marvos Drakon o after the Spathi burned it to the waterline in the lagoon of the Isle of Aetna. Thórsljón remembered to purchase +5 cloaks of resistance for both himself and Hrothgar, and asked if Caerwyn needed one; the two gave their old +3 cloaks of resistance to Yamirus to sell. The party went on to the tree shop of Grinkmoor, the pleasant dwarven diamond merchant, and he treated them to refreshments and charged them only a 2% fee for exchanging their gems for money. The party didn't sell either of the large diamonds from the hoard, one worth 6,000 Accylig gold federals and the other worth 7,000, but gave them to Hrothgar to add to his stash of diamonds reserved for true resurrection spells, bringing his total to 93,000 Accylig gold federals worth of diamonds, nearly enough to cast four true resurrection spells. Thórsljón pointed out that one of his party bags of holding contains a pouch holding 20 diamonds worth 5,000 Accylig gold federals each, for a total of 100,000 gold federals worth, enough to cast four more true resurrection spells. Yamirus, however, wanted Thórsljón to keep the diamonds as a reserve at least for the time being.

Next the party headed to the tree shop of the moneychanger Arandor, whom Yamirus suspected of being Arandor the gold dragon whom the party had helped against the green dragons who had come in search of Melia, a silver dragon and Luthia's mother. Arandor the gold dragon, you might recall, took the shape of a Volencian and joined Yamirus, Benedictus and Marius in Apopolis for the Apopolian award ceremony to honor the party. When the party entered the shop, Arandor greeted Yamirus as "Mr. Antonitus" and Yamirus winked to let Arandor know that Yamirus knew, or thought he knew, that Arandor the moneychanger was also Arandor the gold dragon. Arandor charged the party a 1% fee for exchanging various foreign coins (mostly Graikoí) for Maradenne platinum trees, gold seas, silver plains and copper forts. Just then all hell broke loose. As I promised in a recent Update and Experience, every balrog in the Abyss attacked the party in Arandor's tree shop.

Seriously though, just then Melia and Njord entered the shop. Yamirus recognized the elven woman as none other than Melia the silver dragon, in the guise she had long taken when she and Luthia first traveled with the party. Before Yamirus could react, however, Luthia cried out joyfully, "Mom! I mean Mother!" and she ran to Melia and they embraced joyfully at their reunion. It soon turned out that Melia and Arandor knew each other, and indeed quite intimately at some time in the past, but that Arandor's parents hadn't approved of intermarriage (between a gold dragon and a silver dragon). Arandor, however, pointed out that it was Melia who'd left, even though he'd said he didn't care what his parents thought. Melia though said that when push came to shove he never would have gone against their wishes.

At first Yamirus wanted to bolt before the two dragons got more hostile, but soon he found himself wanting to bolt in embarrassment as the two dragons got romantic and a bit lewd. Arandor arranged a dinner date with Melia for that night, and Luthia asked Melia to stay with the party for a while, and Melia agreed.

Melia introduced the Northern Blóthfólk man as Njord. Njord said that he'd come looking for Yamirus with a message from S'slith. Yamirus welcomed Njord and agreed to Njord's request that they go somewhere and talk, after verifying that Njord actually had come from S'slith, because Njord knew about the first time that S'slith had met Yamirus and charmed him to make sure he wasn't really an agent of the Castorians. Yamirus suggested that Njord accompany the party as it ran the rest of its errands around town, and Njord agreed. Yamirus warned Njord that the next merchant the party planned to see, Khonifer, was bad-tempered and that Njord should be on his best behavior lest Khonifer throw him, and perhaps the whole party out. Khonifer had one been so irritated by the insane nymph that briefly joined the party that he'd banned her from his shop. Melia suggested that she and Luthia take on dwarven form, and Melia turned from an elven woman into a dwarven woman, while Luthia turned from a Volencian girl into a dwarven girl. So with a last smoldering look between Melia to and Arandor, the party plus Njord and Melia left Arandor's tree shop.

Yamirus gave Lindir his share of the treasure, and Lindir went off to use his own contacts as an importer and exporter to buy a +6 belt of giant strength, +10 bracers of armor and a holy surge greater deadly precision +5 rapier. He had originally thought to get a holy greater deadly precision shocking +5 rapier, but after listening to Thórsljón talk about the benefits of a holy surge weapon against the sorts of enemies the party seems to typically face (i.e., evil enemies), Lindir opted to replace the shock by upgrading the holy to holy surge. Lindir had to sell his old +4 belt of giant strength and +8 bracers of armor, use his entire cut of the treasure from his travels with the party so far, and throw in another 36,000 Maradenne gold seas to pay for it all, but he wanted to make sure that he would be able to contribute more to the defense of the party against the terrible dangers that it somehow seems to attract like iron filings to a magnet.

The party went to Khonifer's ground-level establishment, where the real action actually takes place below ground. The dwarves on the ground floor, knowing the party by now, directed the party downstairs as usual, with a bit of a joke about the bad moods of "the Old Man." Khonifer, however, greeted the party almost pleasantly, called party members some of his best clients, and applauding their replacement of a crazy nymph with two dwarven females. Yamirus, indeed, began to get embarrassed again (but after all, it WAS Valentine's Day, so love, or something, was in the air in Maradenne! Just be glad you weren't on the Delfini in those cramped quarters with a married couple, Psari and Thalassa!)

Yamirus told Khonifer that Thórsljón wanted to buy a high-end magical cold iron gauntlet. Knonifer had four nice gauntlets, and using most of his own wealth and a decent chunk of the undivided remaining party wealth, Thórsljón bought an evil outisder bane holy keen +5 cold iron spiked gauntlet with +6 enhancement bonus to Dexterity and a swift true strike once/day, for a price of about 270,387.5 Maradenne gold seas. (By the way, that actually means that Thórsljón has a regular masterwork spiked gauntlet on his other hand, as he never sold it.) Probably no other shop even in a metropolis could have had such an expensive weapon for sale (outside of a planar metropolis or equivalent Material Plane cities like Traimic, the capital of the Empire of the Eastlands, Accylig, the capital of the Republic of Greater Accylig, or Gonific, the capital of the Pirate Kingdom on the Mithril Sea). Khonifer might be intolerant and rude, but he does good work. From Khonifer the party also bought greater electricity resistance greater fire resistance +5 mithril breastplate for Hrothgar. Hrothgar spent most of his own wealth purchasing it, with some of the party's undivided wealth going to cover the rest. (Reminder to Dominic: we forgot to sell Thórsljón's +4 gloves of Dexterity and Hrothgar's electricity resistance fire resistance +5 full plate. I calculate the gloves at 8,000 Accylig gold federals or 10,000 Maradenne gold seas. I calculate the plate at 31,325 Accylig gold federals or 39,156.25 Maradenne gold seas. The two combined will bring in 39,325 Accylig gold federals or 49,156.25 Maradenne gold seas.) Thórsljón sold an old +2 ring of protection and some old +3 bracers of armor.

Seeing almost everyone else get nice new equipment, Yamirus, sounding a bit like Luthia, said, "I want something new!" He later decided, however, that the party could no longer afford to get him +10 bracers of armor. Elvira, however, suggested that since she hadn't had to spend any of her own wealth to get her +10 bracers of armor, she would be willing to contribute a substantial sum to getting a pair for Yamirus. Hrothgar suggested that Yamirus could sell Hrothgar's +6 bracers of armor to help defray the cost of the +10 bracers of armor. Since Hrothgar's mithril breastplate has no armor check penalty, he can swim it just as well as with no physical armor, so he also suggested that Yamirus could give his +6 bracers of armor to Hrothgar, who would then sell is own +8 bracers of armor to help defray the cost of +10 bracers for Yamirus. Selling the +6 bracers of armor would provide 18,000 Accylig gold federals or 22,500 Maradenne gold seas. Selling the +8 bracers of armor instead would provide 32,000 Accylig gold federals or 40,000 Maradenne gold seas. (The +10 bracers that Yamirus would like go for 125,000 Maradenne gold seas. Selling Thórsljón's gloves and Hrothgar's plate armor will provide 49,156.25 Maradenne gold seas. Selling the +6 bracers would bring the total to 71,656.25 Maradenne gold seas, reducing what Yamirus needs for the bracers to 53,343.75. Selling the +8 bracers instead would bring the total to 89,156.25, reducing what Yamirus needs for the bracers to 35,843.25.)


Experience
Group


(CR )

15th: Psari; Thalassa
20th: Kostas
22nd: Caerwyn, Elvira, Hrothgar, Njord, Thórsljón
23rd: Lindir
24th: Yamirus


Individual


Caerwyn
+500 being his usual quiet self
+500 helping identify bows
+0 group experience
Caerwyn total 1000

Yamirus
+400 identifying items
+1600 accounting for party treasure
+400 interacting with Njord
+400 warning Njord about Khonifer
+400 getting uncomfortable with the interaction between Arandor and Melia
+400 "I want something new!" (sounding like Luthia)
+0 group experience
Yamirus total 3600

Njord Bjornsson (Brian's new character)
+500 interacting with Sergeant Sardax
+500 interacting with Colonel Katel
+500 interacting with Melia
+500 interacting with Galvora (the owner of the Royal Inn)
+500 interacting with Yamirus
+500 getting uncomfortable with the interaction between Arandor and Melia
+0 group experience
Njord total 3,000

Hrothgar
+500 being his usual overstated self
+500 helping identify bows
+500 suggesting Yamirus sell is +6 bracers to help pay for +10 bracers for Yamirus
+500 suggesting Yamirus give his +6 bracers to Hrothgar, who would then sell his +8 bracers to help pay for Yamirus' +10 bracers
+500 calculating the Accylig and Maralig prices for selling either the +6 bracers or the +10 bracers
+0 group experience
Hrothgar total 2,500

Elvira
+500 being taciturn as usual
+500 helping identify bows
+500 offering to spend most of her own wealth to buy Yamirus +10 bracers of armor
+0 group experience
Elvira total 1500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 remembering to get +5 cloaks for himself and Hrothgar
+500 asking if Caerwyn needed a +5 cloak
+500 helping identify bows
+500 calculating the Accylig and Maralig prices for selling his gloves and Hrothgar's armor
+500 calculating the amounts Yamirus would need after the party sells Thórsljón's gloves, Hrothgar's armor, and either Yamirus' bracers or Hrothgar's bracers
+500 encouraging Yamirus to get the +10 bracers
+0 group experience
Thórsljón total 3,500 (WOO-HOO! Thórsljón has reached 23rd!)

Luthia
+400 "I think people should value the representation of dragons more."
+400 valuing all the gems and objects of art
+400 helping identify bows
+3300 (22/24 of Yamirus's total)
Luthia total 4500 (WOO-HOO!! Luthia has enough experience to reach 23rd! Dominic, let me know if you're going to let Yamirus level up to 25th or not. If you're going to, then I'll level up Luthia to 23rd; otherwise I'll wait.)

Lindir (hireling)
+1000 selling his old +4 belt of giant strength and +8 bracers of armor, using his entire cut of the treasure from his travels with the party so far, and throwing in another 36,000 Maradenne gold seas to pay for it all to contribute more to the defense of the party against the terrible dangers that it attracts
+0 group experience
Lindir total 1000

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0 (Psari is still 384 from 16th level)

Thalassa

+0 group experience
Thalassa total 0
--- Merged from Double Post ---
This is for everyone, but for Brian I want to say that occasionally when I get the motivation I'll do an online role-playing email. If you'd like to have your character respond to things in the email, even if you just write what your character is thinking about them and don't have him say or do anything visible, that's great! I give out experience for it. Dominic usually writes with Yamirus' response if the email involves Luthia, although with the baby on the way he might be too busy right now. Anyway though, you're welcome to respond. If you don't have time to write anything, that's OK too.

David
--------------
Melia said, "So let me look at you, Luthia. How have you been doing?"

Luthia transformed into a large silver dragon. "Look Mother! I've grown a LOT! I'm now bigger and stronger than everyone in the party!" Luthia looked over at Thórsljón with a petulant little frown on her face, "Well bigger, anyways. And I'm the hardest to hit because my scales have gotten so hard already!"

Thórsljón and Hrothgar guffawed, and even Elvira let a small smile play about her lips. "Yes, dear," said Melia, "you HAVE grown! I'm very impressed. Living with humanoids has accelerated your growth nicely. Don't forget, however, that just because you're bigger and stronger doesn't make you invincible, Luthia."

"Yes, Mother," replied Luthia, a bit petulant again at being told what she was sure she OBVIOUSLY knew already.

"So dear, how has Yamirus been treating you?" asked Melia, distracting Luthia from her petulance.

"Oh, Yami is GREAT! Look at all this treasure he's given me!" she exclaimed happily. "Of course I earned it," she added hastily. "I'm sure you did," agreed Melia soothingly. Luthia started pointing out the magic items still functioning in her dragon form, one at a time, as Melia nodded and expressed approval of each one. When Luthia got to her +4 ring of protection she said, "And here's a powerful ring of protection, that makes me harder to hit, except, um... ."

"Except what, Luthia?" asked Melia.

"Except that, well, it's the weakest one in the party now. Everyone else has a better one now, even Care, and he doesn't even get into fights." Luthia frowned.

"But dear," said Melia brightly, "didn't you say you're already the hardest one to hit in the party?"

Luthia replied hesitatingly, annoyed that her own bragging had dug a hole for her, "Well, um, that's true... 'cept that I'm easy to hit with touch attacks because they ignore my scales and stuff. And now that I'm bigger, it's even easier to hit me with touch attacks, like disintegrate and stuff!" she finished with a flourish, pleased with her ability to talk her way out of the hole she'd dug.

Thórsljón smiled and interjected, "Vel I'm suure, Luthia, thaat if ve haf any treasure left after buying Yamirus' bracers ve vil buy thu a better ring." Luthia snorted, so Thórsljón said, "Kom now, Luthia, thu vouldn't vant some nasty Castorian varrior skewering Yamirus' tender skin when he couldn't even dent your hard scales, vould you?"

"Of course not!" she exclaimed. "But, um, well they don't usually go after Yami because I'm in the way! And, um, you too."

"Luthia," asked Melia, "has Yamirus given you any coins?"

"Um, well, I guess so," said Luthia, all too sure where THAT kind of talk was leading.

"Well then, dear, perhaps you could use some of the coins to help defray the cost of a better, ring, after selling the one you have now," concluded Melia with an indulgent smile.

"Ja, Luthia," jumped in Thórsljón before she could reply, "ve could get 20,000 Maradenne gold seas for thinn ring, and that vould go a lang vay toward paying the 62,500 gold seas ve need to get thu the better ring."

Luthia saw Melia nod her head in approval. "Yeah, I s'pose so, Thórs," replied Luthia with resignation--just before she realized she needed to sharpen her claws on the nearest mithrilwood tree.

+500 xp Elvira, Hrothgar
+1000 xp Luthia, Thórsljón

CelestialBarbarian
02-18-2009, 01:20 AM
Thórsljón carefully considered the two new spells he might memorize regularly, one at 2nd level and one at 3rd level. Since Hrothgar's mass bear's endurance lasts only 21 hours, Thórsljón decided to memorize his own 6-hour bear's endurance. Thórsljón knew that Hrothgar memorized a 21-hour bear's endurance, as Hrothgar had cast it on Thórsljón prior to their encounter with the chromium half-dragon scyllan, Thór be praised! Thórsljón thought having two spare bear's endurance spells rather than just one, however, might stand the party in good stead at some point. If nothing else, memorizing his own bear's endurance would enable two party members to benefit from the extra fortitude during the 3 hours a day when Hrothgar's mass bear's endurance did not cover them all. If someone dispelled Hrothgar's mass bear's endurance during a fight, moreover, Thórsljón would have the ability to give himself back the increase to his fortitude right in the middle of combat without having to rely on Hrothgar to get to him at a time when the party probably needed Hrothgar to cast a mass heal anyway. So for 2nd level, bear's endurance it was!

Reviewing all the 3rd levels spells for which he might pray to Thór, Thórsljón considered first mass aid. At his low caster level, Thórsljón would be able to grant only 1d8+6 (average 10.5) temporary hit points, barely better than what he could grant with his celestial spell-like ability of aid, albeit to the whole party instead of just to one member. With mass aid Hrothgar, however, could grant 1d8+15 (average 19.5), or nearly twice as much protection. Thórsljón thought that sonorous hum would also benefit Hrothgar, as it would allow him to cast summon elemental monolith but not have to concentrate on it, and would thus free up Hrothgar to cast healing spells or fight in place of concentrating. "Hey Hrothgar," Thórsljón said, "Haf thu thought about memorizing mass aid or sonorous hum at 3rd level?

"Ja to mass aid," replied Hrothgar. "I used to memorize it regularly, but I haf been memorizing a vater breathing in its place. I vil return to mass aid before ve go into the Labyrinth, if I haf time, and Thór villing ve ever get thaat far. Sonorous hum, though, nei, I haf neinn thought about thaat. Uffda! By Thór's rauthr beard thaat ert an excellent idea! I vil drop minn holy storm, vhich has such a limited area and does such limited damage, and take sonorous hum instead. Vel said, Thórsljón!"

Elvira spoke up, even though nobody had addressed her first, which was unusual. "Gentlemen, I believe that sonorous hum is also an arcane spell. I really have little use for it, as I know no spells that require concentration. Perhaps Yamirus could learn it, however, and memorize it on those days when he also memorizes a summon elemental monolith spell. What do you think, Yamirus?"

"Thaat ert a goth idea, Elvira!" replied Hrothgar. Thórsljón smiled and nodded approval, and then returned to considering his own spell choices. At 3rd level he considered girallon's blessing, which would give him an extra pair of arms, but as it wouldn't allow him to make weapon attacks, he dismissed it. Ah, but in the light of the recent combat with a ship full of incorporeal undead, Thórsljón settled upon ghost touch weapon, which for a minute per level would give his hammer or gauntlet the ability to strike an incorporeal creature without the usual 50% miss chance. Thórsljón frowned unaccustomedly for a moment, recalling that fighting giants required no such magic, but just clean, honest killing of evil creatures, the thought of which brought the usual smile back to his face.

Hrothgar continued speaking about his spell choices. "I haf been memorizing four endure elements spells at 1st level," he said. "Now that I vil be vearing the armor vith fire resistance at sea, I vil not need an endure elements for minnself. So I vil only haf to memorize three endure elements spells..."

"Oh!" exclaimed Luthia excitedly. "That reminds me! Now that I'm older, the heat doesn't bother me anymore. So I won't need an endure elements spell anymore either. Thanks Roth!"

"... make that only TWO endure elements spells," continued Hrothgar without missing a beat. "And thu ert velkom, Luthia. So I think I vil return to memorizing a comprehend languages and an obscuring mist. I think ve all haf the same deflection bonus thaat the shield of faith spell vould grant, so I think I vil skip that von. So unless anyvon has any other suggestions, I vil memorize comprehend languages and obscuring mist tomorrow instead of endure elements." [Actually with Njord joining the party, Hrothgar will probably memorize three endure elements spells and comprehend languages, but Hrothgar doesn't know yet as of this conversation that Njord will join the party out at sea. The shield of faith spell can grant a +5 deflection bonus, which actually exceeds Luthia's current bonus of +4 and Njord's current bonus of +0, so actually two party members could benefit from shield of faith at the moment. I think that Luthia probably will just buy herself a +5 ring of protection as that seemed to be the hole she dug for herself in the last role-playing email. I think too that the party might end up springing for some sort of ring of protection for Njord too once he actually joins the party, but the party might not be able to afford a +5 ring, and if not, Hrothgar probably will memorize a shield of faith for Njord instead of the comprehend languages until such time as the party gets Njord a +5 ring of protection.]

The ghost touch weapon spell reminded Thórsljón of the 2nd level ghost touch armor spell, which for a minute per caster level would make his armor effective against incorporeal undead too. Hmm. Ghost touch armor, he thought, or bear's endurance? That was a tough choice. Thórsljón spoke his thought aloud to the party. "The ghost touch veapon spell at 3rd level reminded me of the ghost touch armor spell at 2nd level. Should I keep bear's endurance at 2nd level or memorize ghost touch armor instead? Incorporeal creatures can touch me mikill easier than corporeal creatures (his incorporeal AC is 9 worse than his regular AC), but ve haf encountered incorporeal creatures only vonce since I haf been vith the party, or tvice if thu count vhat happened between vhen thu rescued me and vhen I returned to help thu combat Elvira's friendly family." Thórsljón grinned and winked at Elvira, who very nearly giggled. "Ve regularly combat, on the other hand," Thórsljón continued, "corporeal creatures thaat inflict massive damage, and sometimes vhen Hrothgar's mass bear's endurance has ended for the day. So I er thinking of sticking vith bear's endurance. Vhat do thu all think?"

"Bah!" exclaimed Hrothgar. "Stay vith bear's endurance. Ve bashed those incorporeal undead just fine vithout ghost touch armor, and vith a ghost touch veapon thu vil be able to bash them even better, by Thór's hammar!"

Elvira spoke up again. "Gentlemen, weren't those undead relatively weak? What if we encounter much more powerful incorporeal undead that we can't kill with a single spell or round of melee attacks? Might not Thórsljón be better off protected by ghost touch armor?"

"I still say stay vith bear's endurance," concluded Hrothgar. Having said her piece, Elvira said nothing further.

"Maybe you or Hrothgar could memorize ghost touch armor and cast in on me?" Luthia asked hopefully. "Incorporeal creatures have no respect for dragon scales, I tell you, none whatsoever!"

Thórsljón and Hrothgar, guffawed, much to Luthia's annoyance, but Elvira managed to suppress the smile she felt coming to her lips.

Elvira
+500 suggesting Yamirus learn sonorous hum and memorize it when he memorizes summon elemental monolith
+500 interacting with Hrothgar
+500 interacting with Thórsljón, especially for nearly giggling
+500 speaking her piece on which spell Thórsljón should memorize
+500 remaining silent after having spoken her piece once
+500 suppressing her smile when amused that Luthia managed to make the debate about her
Elvira Total: 3,000

Hrothgar
+500 interacting with Thórsljón
+500 interacting with Elvira
+500 discussing his current 3rd level spell choices
+500 taking Thórsljón's suggestion to memorize sonorous hum
+500 discussing his 1st level spell choices
+500 giving his opinion on what spell Thórsljón should memorize
+500 stubbornly sticking with his opinion
+500 guffawing at Luthia managing to make the debate about her
+500 being willing to take a shield of faith for Njord [this technically hasn't happened yet but I want to award it before I forget it as I probably will]
Hrothgar Total: 4,500 (Woo-hoo! Hrothgar is only 1,523 from 23rd!)

Luthia
+400 letting Hrothgar know she no longer needs an endure elements
+400 remembering to thank Hrothgar for the endure elements
+400 finding a way to make the debate over the spell about her
+400 getting annoyed that Thórsljón and Hrothgar laughed at her for making the debate about her
Luthia Total: 1,600 (Luthia now has 3,983 more than she needs to reach 23rd level. Dominic, are you going to let Yamirus level up to 25th?)

Thórsljón
+500 thoughts on which 2nd level spell to choose
+500 thoughts on which 3rd level spell to choose
+1000 suggesting to Hrothgar that he memorize a sonorous hum to be used with summon elemental monolith
+500 interacting with Hrothgar
+500 interacting with Elvira
+500 asking the party for an opinion on what 2nd level spell he should memorize
+500 guffawing at Luthia managing to make the debate about her
Thórsljón Total: 4,000

CelestialBarbarian
02-23-2009, 02:50 AM
As Thórsljón reaches 23rd level and takes his 10th level of the lightning warrior prestige class, I realize that he's got only 19 class levels, which opens a debate about what he should take as his 20th class level the next time he levels up. I see that on my penciled sheet with ideas for his future, I'd started him at either 11th level lightning warrior or 1st level godling at 24th level. Since both are epic levels, however, he can't take either of them until he gets to 25th and takes his 21st class level. So when he gets to his 20th class level, should he take pirate or ninja? :-D

Ok, there actually are pirate and ninja classes in 3.5, but I'm not seriously thinking about either one for him. I have, however, been debating whether he should take a level of barbarian, his first class (and of which he has two levels) or cleric, his second class (of which he has only one level). A third option, pious templar, came to me Thursday morning about 7 AM just after I'd gone to bed. I got up and looked at the prestige class, and to qualify he'd need to drop one of his current feats and replace it with True Believer. (Both the pious templar prestige class and the True Believer feat appear in Complete Divine.) He can qualify for True Believer, which gives you a +2 insight bonus on one saving throw per day. It also allows you to use a relic of your deity.

(Relics appear in both Complete Divine and Magic Item Compendium, but they're all designed for Greyhawk deities, so only the ones for Bahamut and Tiamat really apply to Nador, although some might be easy to convert, like the belt of the champion, a Kord item, which could pretty simply become a Thór item with little or no change [it grants a +6 enhancement bonus to Strength, like a +6 belt of giant strength, and it grants a +4 bonus to grapple and bull rush checks. The Kord item called the sword of mighty thews, a +3 dragonbane greatsword that grants a +4 luck bonus on saving throws against dragon's breath, could become a +3 giantbane greathammer as a Thór item, although I don't know off the cuff what I'd do about the +4 luck bonus, other than perhaps make it a +4 luck bonus to AC against attacks from giants or something. In any case, as you see, these items aren't all that powerful. I could make more powerful relics, and indeed Kord's aren't even the most powerful non-epic ones, but as the party's magic items are generally better than virtually all of the existing relics already, I'd say it's likely that Thórsljón would get little benefit from the True Believer feat. I see that Magic Item Compendium weakened relics from Complete Divine, and made them less expensive. That actually fits with the idea of having relics of varying powers: so the ones in Complete Divine are regular or intermediate relics, the ones in Magic Item Compendium are lesser, and I could make up greater and then epic ones too. Most likely I'll never get around to it though as it's hardly pressing, so Thórsljón's not likely to get much direct benefit from True Believer.)

Most likely if I were going to have Thórsljón drop a feat to take True Believer, I'd have him drop Improved Initiative, as it's his newest feat and one he's never used. I know that Improved Initiative is a requirement for two different epic feats (Superior Initiative and Dire Charge) he might someday take, but I think there are four feats (Epic Rage, Hyper Rage, Overwhelming Critical, and Devastating Critical) he's likely to take before he'd ever take the ones that need Improved Initiative. If he gets that far he could, I suppose, just take Improved Initiative in one of his epic feat slots.

So what's the advantage of taking one level of pious templar? Well it would give him a +2 on both Fort and Will saves (and Will is his weakest save, although Fort is already by far his highest), and he'd have access to 1st-level paladin spells, but the main benefit is the special ability called mettle. Mettle allows you, when you make a successful Fort or Will save against a spell that causes some partial effect on even a successful saving throw, to avoid the effect entirely. So you could make your Fort save against disintegrate, with mettle, and instead of taking 5d6 points of damage, take no damage at all. If you miss your Will save against phatasmal killer but make your Fort save, you don't even take the 3d6 points of damage. Mettle doesn't just apply to hit point damage either. If you make your Will save against antipathy, for example, you don't still take the reduction in your Dexterity of 4 points. Mettle is sort of like evasion but applied to Fort and Will saves instead of Reflex saves. I actually have a family of thunder spells that all grant a Fort save, and mettle would allow you to take no damage instead of half damage from the family of thunder spells.

Here's a brief comparative analysis of the attributes of one level each of barbarian, cleric, and pious templar. Barbarian, ironically, is the only one that would improve his Reflex save (because it's the 3rd level of barbarian).

Saves Skill
BAB Fort Ref Will HD Points Special Abilities
Barbarian +1 +0 +1 +1 d12 4 Trap Sense +1; +1 level for improved uncanny dodge
Cleric +1 +1 +0 +1 d8 2 Spells:1 1st; 3 4th; feat of Str rises from +11 to +12
Pious Templar +1 +2 +0 +2 d10 2 METTLE; Spells: 2 1st-level paladin

Let me add that the 1st-level paladin spell bless weapon has the great effect of always confirming a critical hit against an evil opponent. The downside is that it won't work on a weapon that already has an effect related to critical hits, like vorpal, keen, or impact (which doubles the threat range on a blunt weapon). So to use bless weapon on his hammer, Thórsljón would have to get Yamirus (or some other spellcaster with Craft Magic Arms and Armor) to strip the impact ability off of Thórsljón's hammer. Thórsljón though has been wanting to get rid of impact anyway, as it doesn't stack with his Improved Critical (greathammer) feat anyway, and so just takes up a magical ability "space" on his hammer. (For that matter he wants to get rid of mighty cleaving, since he already has the Great Cleave feat, and perhaps defense, which he's never used, as it hardly fits with his personality.) Bless weapon lasts a minute per level, so for Thórsljón would last only 10 rounds, although if he got a lesser rod of metamagic (Extend Spell) for 3,000 gp his bless weapon would last for 20 rounds. [You know, if we got Hrothgar a greater rod of metamagic (Extend Spell) for 24,500 gp, his mass bear's endurance would last 42 hours!] I wonder if it's possible to get a rod of lesser metamagic (Persistent Spell), as that would make a bless weapon last 24 hours. I just checked and someone online seems to have done a competent job of calculating the price of a rod of lesser metamagic (Persistent Spell) at 33,000 gp.

Moment of clarity, another 1st-level paladin spell, works like resurgence in that it grants someone who has failed a saving throw against an ongoing effect (like a charm or a wrack), but moment of clarity has the added benefit of having a casting time of an immediate action, meaning that you don't have to waste a standard action (when you could be bashing an enemy) casting it.

Divine sacrifice allows you to sacrifice 10 hit points do to an extra +5d6 points of damage on one attack. Alas it would last only 1 round for Thórsljón, but it could prove handy, especially in conjunction with a true strike, when you really need to do some damage (say to a demigod you can barely hit). Also if it's possible to buy such a thing, a rod of less metamagic (Persistent Spell) would make it last for 24 hours, so he could use it any time he wanted. (You don't have to take the -10 hit points and get the extra damage, so if you make it persist all day, you get to use it when you want, and only when you want.) If the party just got a rod of lesser metamagic (Persistent Spell) for 33,000 gp, Thórsljón could use two of its three daily charges to keep a bless weapon and a divine sacrifice going each day all day. Someone else might be able to use the rod to make another spell (with a fixed or personal range) last on himself or herself all day.

Silverbeard grants a +2 sacred bonus to AC. It too would last only 10 rounds for Thórsljón. Rhino's charge with a swift action casting time and allows you to do double damage when you charge in the same round you cast it. Warning shout, which has a casting time of an immediate action, allows a character to stop all allies within 30 feet from being flat-footed even though they haven't acted yet, and awakens any naturally sleeping ally with in the area too.

Thórsljón can't get access from his clerical spell list to any of the spells I've detailed above. The 4th-level spells to which he would gain access if he were to take a level of cleric include some decent spells, but nothing really jumps out as a must-have, and between his armor (freedom of movement) and his celestial spell-like abilities (holy smite and neutralize poison), he already had access to three 4th-level spells. Taking the level of cleric appeal more for raising the feat of Strength to an even +12 (where it effectively grants Thórsljón and extra +6 enhancement on his Strength since he normally has a +6 enhancement bonus) for one round once per day. Alas it lasts only for one round and he can do it only once per day. (Now that he's leveled up to 10th level of thunder warrior and gotten storm rage, when he rages his Strength will rise to 50, and with the +12 feat of Strength to 56. Keep in mind though that with the +11 feat of Strength his Strength would still rise to 55, so it's almost as good.)

I know that his next level will take a while to reach, but I'd like to decide now before he uses Improved Initiative whether he's going to keep it or drop it for True Believer. I suppose technically under my own rules, which allow the retraining option from Player's Handbook II, he could stick with Improved Initiative now and just retrain it to True Believer when he levels up to 20th if he decides to take the one level of pious templar at 24th (20th class level).

Thórsljón has come up with trick for Luthia: cast a fly spell on her to increase her maneuverability to good. She could still fly at her higher speed, but when she needs to turn or do other maneuvers she could rely on the fly spell to give her enhanced maneuverability.

Thórsljón
+2,000 discussion of what to take at 20th level, feats, relics, metamagic rods, and many spell choices
+500 idea for Hrothgar to get a greater rod of metamagic (Extend Spell) to extend the mass bear's endurance to nearly two days
+500 idea for Luthia to use fly to gain good maneuverability while flying
Thórsljón total: 3,000
--- Merged from Double Post ---
The player of Yamirus wrote the following:

Yamirus scratched at the piece of parchment. He pondered the directly proportional relationship between the success of the party and the amount of accounting required to manage the inventory of recovered items. As he was comparing the amount of money the recently sold treasure had brought with the expected expenditures for upgrading their equipment, his concentration was disrupted as he heard his name.

"Perhaps Yamirus could learn it, however, and memorize it on those days when he also memorizes a summon elemental monolith spell. What do you think, Yamirus?" "

"Huh? Oh...Sonorus Hum...Sonorus Hum." Yamirus repeated as he searched his memory. "Yes, well, that would be extremely useful in maintaining the arcane bindings which establish the corporal form of a summoned monolith on this plane of existance whilst still allowing the castor the mental capacity to execute other arcane works."

"I regret that no spellbook we have liberated contains Sonorus Hum. Still, we are in a Metropolis. A leafy Metropolis, but a Metropolis just the same. We should be able to find a scroll amongst the plethora of magical merchants. Since the spell is of a modest level of difficulty, we should be able to procure it at a relatively low cost. A fine idea, indeed, madame!" Yamirus bowed his head in acknowledgement of Elivira's good idea.

Yamirus continued, "Now, on the topic of enchanting additional magical items. If you gentlemen, and ladies, would be willing to sacrifice some of the skill you have gained from our many experiences, we should be able to create the items we've discussed while still allowing me enhance my own arcane abilities to better prepare for the oncoming challenges [Yamirus will be able to level up to 25th]."

"Oh!" he exclaimed as a sudden though leapt to his mind, "Raw materials. We will still require raw materials, which implies possessing sufficient funds as to acquire said raw materials in this green city." He bent his head back over the parchment and dipped his pen in the small vial of ink. "Hmm...yes...I think we can barter that down a bit...should not be a problem...surely we can sell a wand or two...yes."

CelestialBarbarian
03-29-2009, 02:37 PM
Update and Experience
2/28/09 & 3/28/09


Between my throwing out my back in February so badly that Dominic had to go grocery shopping for me for the next week or so (thank you Dominic), and Dominic welcoming a new baby, Sarah, into his life this month, (congratulations, Dominic!) we haven't gotten very far lately.

In the Valentine's Day session, the party ran errands around Maralig on August 25, 3033, spending hundreds of thousands of gold pieces buying and upgrading magic items for various party members. In the two sessions since Valentine's Day, the party finished up its errands in Maralig. Since the party funds had begun to run dry, Elvira contributed all of her remaining personal platinum toward getting Yamirus +10 bracers of armor. Elvira reminded the party to get a +5 ring of protection to replace Luthia's +4 ring of protection. The party sold the old ring and bought the new one, bringing Luthia's AC to an amazing 49, a full 12 better than Thórsljón's second place AC of 37 (and in reality, because of rage and a flaw, he has a functional AC of only 33, or 16 worse than Luthia's!).

Yamirus made sure that the party had every last item it needed for the enchantment upgrades they plan to do over the next four days, and when they ran short on coins, they sold an old candle of truth they got from the Castorian base many weeks earlier (in game time, and many years earlier in real time!) but had never used, and Thórsljón contributed the last of his Maradenne gold coins to cover the remaining shortfall.

Luthia and the party said good-bye to Melia, Luthia's mother, who has a date with Arandor tonight. The party returned to the Royal Inn, and found Lindir in the common room awaiting their arrival. When Yamirus asked him how he was, he said, "Well I'm a bit poorer after better equipping myself to deal with the sort of, oh, challenges you seem to attract. So far I've had a net loss for the voyage." Yamirus said, "A net loss?!" in surprise and dismay, and when Lindir confirmed it, Yamirus said, "Well, think of it as an investment." Lindir grinned, stood up, and joined the party. Yamirus considered teleporting right out of Maralig, but Elvira reminded Yamirus that they had never tried teleporting out of the city after teleporting into the city landed them, without magic items, in an anti-magic cell under Eastgate. So the party left Maralig, with the guards smiling at them, and went to their usual place to teleport back to the Isle of Aetna...

...where they arrived just in time to see Captain Kostas and his son and daughter-in-law, Psari and Thalassa, putting out the last fires on the deck of the Delfini. Fire had reduced the Delfini's sail to uselessness, and although Yamirus offered to try to put out the fire and began to wrack his brains for a spell that might help, Kostas told him that they'd already put out what remained of the fire. Yamirus asked if Kostas would need to repair the ship, but he said that most of the fire damage had been superficial and to the desk and its fixtures, not to the hull itself, but he'd need a new sail. Yamirus offered to teleport to a city to buy one, but when Kostas said they could make a new sail out of spare canvas in a couple of hours, Yamirus decided that letting Kostas make a new sail would get the party off of the Isle of Aetna faster.

Yamirus spotted the source of the fire--a dead red dragon wyrmling on the beach. Luthia got irate that Kostas and crew had killed the dragon, but Kostas exclaimed that a half dozen wyrmlings had come and flown around, trying to set fire to the Delfini, and Thalassa assured her that they hadn't attacked until after the red dragons had. Kostas said skeptically that perhaps the wyrmlings would not have attacked if Luthia had been there, but Luthia admitted that, red dragons being what they are, they probably would have tried to burn up the boat just for fun anyway, and that seemed to drain her of her ire at Kostas for killing a dragon.

The party learned from Kostas that once the first wyrmling had died, the others had fled, making a beeline toward the volcano known as Mount Aetna, still smoking from the last eruption (against the Surgeon General's warning). Yamirus said that with wyrmlings around, the mother couldn't be far behind. He worried that the mother might just fly a spiral search pattern out from the island and attack any old ship it found. Thalassa said that she knows the disguise ship spell, but that it wouldn't do much good if the mother red dragon would just attack the first boat she found. Thalassa wondered though how the mother would even know to look for a boat, and Yamirus told her that red wyrmlings, just like Luthia, could speak even at that age and would just tell the mother. (Even hatchling red dragons can speak.)

The party then debated whether to go after the wyrmlings and confront the mother red dragon. Thórsljón had no particular desire to kill the wyrmlings, but loved the idea of going after the mother. Yamirus remembered all he could about red dragons, whom Luthia insisted were generally bad parents, unconcerned about the wyrmlings, and even if still present, as likely to laugh at them for flying around in all their scarlet visibility as seek vengeance upon the killers, chalking off the dead wyrmling as a life lesson learned by the survivors. Hrothgar though too approved of going after the mother red dragon. Luthia insisted that the red dragons probably live right in the volcano, and that the party would, if it went there, have to fight in the lava too, and how would Hrothgar like that?! Hrothgar actually loved the idea of fighting in the lava, and started trying to figure out if he knew a spell to protect against it. Caerwyn said that they should leave the dragons alone as long as the dragons weren't threatening the party. Elvira agreed, saying, "Gentlemen, I believe that discretion is the better part of valor." Yamirus said to the two Thór worshipers, "You know fellows, I appreciate your enthusiasm," but agreed that they shouldn't go after the mother.

Will the Delfini manage to get away from the Isle of Aetna? Or will further volcanic eruptions or a vengeful mother dragon get in their way? Find out next time!


Experience

Group


6 red dragon wyrmlings (CR 4)

15th: Psari; Thalassa 250
20th: Kostas 150
22nd: Caerwyn, Elvira, Hrothgar
23rd: Lindir, Thórsljón
25th: Yamirus


Individual


Caerwyn
+500 being his usual quiet self
+500 agreeing that the party should leave the dragons alone as long as the dragons weren't threatening the party.
+0 group experience
Caerwyn total 1000

Yamirus
+1,000 updating the inventory and coins
+400 interacting with Lindir
+400 interacting with Kostas
+400 offering to get a new sail
+500 suggesting that the mother dragon might fly a search pattern spiraling out from the island and attack any ship it found
+400 explaining to Thalassa how the mother would know to look for the Delfini
+0 group experience
Yamirus total 3,100

Hrothgar
+1,000 being his usual overstated self (two sessions)
+500 wanting to go after the mother red dragon
+500 thinking that it would be cool to fight in lava
+500 trying to think of a spell to protect against the lava
+0 group experience
Hrothgar total 2,500

Elvira
+1,000 being taciturn as usual (two sessions)
+1,000 contributing all her remaining personal platinum toward buying Yamirus +10 bracers of armor
+500 reminding the party to buy Luthia's +5 ring of protection
+500 reminding Yamirus that they'd never tried teleporting directly out of Maralig.
+500 agreeing to avoid seeking out trouble by going after the mother red dragon
+0 group experience
Elvira total 3,500

Thórsljón
+1,000 being his usual fearless and selfless, um, self? ;-) (two sessions)
+500 contributing the last of his Maradenne gold coins to help the party
+500 not wanting to go after the red wyrmlings
+500 wanting to go after the red dragon mother
+0 group experience
Thórsljón total 2,500

Luthia
+400 interacting with Kostas and Thalassa
+400 helping the party with her knowledge of dragons
+400 warning that the red dragons probably live right in the volcano
2,852+ (23/25 of Yamirus's total)
Luthia total 4,052

Lindir (hireling)
+500 interacting with Yamirus
+500 taking is net loss so far with professional grace
+0 group experience
Lindir total 1,000

Captain Kostas
+500 interacting with Yamirus
+500 interacting with Luthia
+150 group experience
Kostas total 1150

Psari

+250 group experience
Psari total 250 (Woot! Psari is only 124 from 16th level!)

Thalassa
+500 offering her disguise ship spell
+500 asking how the mother red dragon would even know to look for the Delfini
+500 interacting with Luthia
+250 group experience
Thalassa total 1750 (WOO-HOO! Thalassa leveled up to 16th!)

CelestialBarbarian
03-31-2009, 08:24 AM
I just realized that Hrothgar has just a little more experience than he needs to reach 23rd, so I leveled him up. I didn't even notice on Sunday that his total experience had gone over the amount needed to reach 23rd. I just noticed it today. 23rd isn't a big level for him. As 23 is a prime number it doesn't get a feat (every three levels) or an ability score increase (every four levels), and 12th level of thunder priest doesn't get a bonus epic feat either. It does get a +1 on damage reduction and another use of rage per day, but I see that I already added the damage reduction accidentally, and the 5th use of rage per day isn't really all that useful when you're adventuring outside. When you get in the Labyrinth, however, it could prove useful.

Speaking of proving useful in the Labyrinth, Elvira suggests that she and Yamirus work on ways they can be useful without using up powerful spells on regular and undead minotaurs of lesser power. She thinks that offensive wands and perhaps staffs might prove useful, as might good old missile weapons. :-)

+500 Elvira for thinking about not using up powerful spells on many weak minions
+500 Elvira for suggesting the use of offensive wands and staffs, and even missile weapons (Elvira is only 2474 from 23rd!)
-------------------------------------------------------
*A winged monk pops out of non-existence*

A rod of security would also be very useful. If you have depleted all your spells, you could have the whole party rest safely in the rod's "bubble".


*Pops back into non-existence*


:-)
-------------------------------------------------------
Hey, Keith, that's a great idea! The rod of security costs only 66,000 gp. Hey, in case you think you might return to play Onigato one day, you can give him the following:

+500 xp for popping in and out of existence (or for having his ghost whisper advice into a party member's ear, in which case, in whose ear would he whisper?)
+500 for suggesting the rod of security
---------------------------------------------------------
I would pick Luthia(sp) because a) it would freak her out and b) she'd love to take full credit for the idea. hehehehehe


Keith
---------------------------------------------------------
Hee hee! Very good.

another +500 xp Onigato's ghost
---------------------------------------------------------
Oh, I forgot to award some experience for last session:

+400 Yamirus for suggesting that Luthia and Thórsljón fly pattern patrols around the Delfini

Yamirus said, "Luthia and TL, maybe you two, as fast fliers, should fly a pattern patrol around the Delfini while the captain and crew make a new sail."

Thórsljón exclaimed, "Ja! Thaat sounds like a góth idea! Thaat vay if the móthir drakr koms ve vil see it immediately and I vil be able to attack it before it gets to the Delfini!"

Luthia thought that the idea of flying a pattern patrol sounded BORING. Sure, it had been fun when she was just a wyrmling, but now that she had GROWN she thought it sounded dull, dull, desperately dull, like something that would suit a chartered accountant who thought that an anteater was a lion. A nap, frankly, sounded more inviting than flying yet ANOTHER pattern patrol. Round and round the Delfini she goes, and when she gets to sleep next, only Bahamut knows. BoRING!

Then the image of Onigato, the half-celestial Nintonese monk who'd never bothered to tell the party his mission so that they wouldn't know to look for the princess of Cathos in the Labyrinth and unknowingly might leave her behind when they rescued Yamirus' mother, in the unlikely event that Asterios THE Minotaur didn't just gore them all to death, came to Luthia's mind. Now THERE was someone dull enough to fly eternal pattern patrols, Luthia thought. Onigato was BORN to fly dull pattern patrols. For some reason the thought of Onigato gave her an Idea about how to distract Yamirus, who had a kind heart and a genius intellect, but only human wisdom after all, from talk of yet another dull, dull, desperately dull pattern patrol.

"Hey, Yami!" started Luthia brightly in the Annonid language, so that all the party members would understand. "I have another brilliant idea! Why don't we buy a rod of security? It's a neat magic item that opens an extra dimensional space where you can sleep, er, rest and heal up. I don't know for sure if it will work inside the Labyrinth, but we could give it a try. We won't be able to open the Daern's Instant Fortress inside there any more than we can open it on the Delfini. It costs only, oh, 'bout 82,500 gold seas. You and I could teleport back to Maralig to buy one, and maybe take Lindir with in case we have any trouble finding one. He's a good merchant and has Connections," she concluded a bit grandiosely, hoping to flatter Lindir into supporting her idea. Luthia repeated herself in Graikoí for the benefit of Captain Kostas, Psari and Thalassa. After all, it wasn't their fault that humans didn't have racial memories or live long enough to remember the same language after a few generations. And they really should benefit from her brilliant idea too.

Lindir smiled knowingly. "Sure, I'll go back with you if you'd like," replied Lindir in Annonid. "A rod of security does sound like a good idea, and if you can't find one, I'm sure I can track one down in Maralig."

"Ja!" Exclaimed Thórsljón in Annonid. "Vhy don't thu three go back and buy a rod, if ve haf the money of course, while I fly a patrol. Carvyn, Hrothgar and Elvira can stay vith or near the Delfini, and back me up if I get into a fight vith the móthir drakr. Ha, it vould be a glorious battle--me against the móthir drakr!" he concluded, lifting his great hammer over his head triumphantly. "Do not vyrry, Yamirus. I vil remain vithin range of Elvira's lang-distance spells, like delayed blast acidball," Thórsljón said with a smile, looking at Yamirus. "Those spells haf a langer reach than even a huge drakr's breath veapon."

Elvira asked in Annonid, "Is it wise, gentleman--and lady," she said with a nod toward Luthia, "to be out of contact with half the party when we think the mother dragon might come seeking vengeance? What do you think, Caerwyn?"

Psari looked up from his work on the new sail. He said in Annonid, "My wife doesn't like to brag, but since we got attacked by dragons while you were gone, and we had no way to contact you, she learned how to cast a sending spell. When the six wyrmlings came, we saw them coming long before they got here, and we'd probably see a much larger mother even longer before it arrived. If she comes, Thalassa can cast a sending to let you know." Thalassa's olive complexion turned a bit darker, and she didn't look up from her work on the sail, but she nodded in agreement.

"Bah, vhy don't ve just go kill the móthir in the lava and then go get the rod?!" exclaimed Hrothgar, impatient with all the strategizing. "If ve kill her first, then ve don't haf to vyrry about her coming vhen half the party has teleported avay. Ve can use protection from fire to protect us, and Elvira can cast a fly spell on those who cannot fly or cast the spell themselfes." [Note: that's a deliberate misspelling of "themselves" to show Hrothgar using a harder sound when he says the word.]

Luthia felt surprised and embarrassed that Psari and Thalassa could understand and speak Annonid. She was glad she hadn't said what she was thinking. Her mother HAD warned her never to underestimate humans. She was secretly happy that Hrothgar had mentioned his particularly-boneheaded idea to fight in the lava again, as it would surely distract anyone who might have noticed how much more ignorant she thought the Graikoí fisherfolk were than they really were.

+500 Thalassa
+1,000 Psari (WOO-HOO! Psari reached 16th level!)
+1,500 Hrothgar
+2,000 Elvira (Woot! Elvira is only 474 from 23rd level!)
+2,500 Thórsljón
+3,000 Luthia

CelestialBarbarian
04-12-2009, 12:36 PM
Caerwyn responded, "The Rod of Security sounds like a good idea. Based on past experiences, It is always a bad thing to split up the party. We learned it the hard way back in the Wildwood with the giants. As far as going after the dragons in the lava, we don't know what type of defenses are there. Obviously the lava is a good defense. What do we know about red dragons? Also, I can provide two fly spells a day if needed. They won't last as long as those that Elvira can cast, but may be useful as it may free up Elvira to use some offensive spells."

Caerwyn
+500 being his usual quiet self
+500 responding to Elvira's question
+500 addressing the rod of security
+500 not splitting up the party
+500 referring back to the party's experience with fighting the giants outside the Castorian Wildwood base
+500 asking about red dragons and their defenses
+500 noting that lava makes a good defense for fire creatures against non-fire creatures
+500 offering up to two fly spells per day if the party does need to fly to the volcano
+500 noting that while his fly spells won't last as long as Elvira's, they could free up Elvira to cast more offensive spells
+500 managing to say so much with so few words
Total Caerwyn 5000 (Score! How close is Caerwyn to 23rd level?)

Thórsljón replied in Annonid, "Ja [Yes], Caervyn, thu [thou, you] ert [art, are] right--the lava ert a very góth [good] defense against us." Laughing, he turned to Hrothgar. "Thu vill [will] find that thinn [thine, your] protection from fire spell vill last a whole 15 seconds in lava--18 if thu ert lucy. Vith thinn greater fire resistance armor, if thu ert raging and haf bjřrnn's endurance, thu vill find then that thu vil last another 50 seconds, 60 if thu ert lucky again. Vithout rage and bjřrnn's endurance, thu von't [won't] last more than about half a minute. Luthia, Yamirus and Elvira vould nei (not) last even half as lang as thu!" concluded Thórsljón laughing.

Luthia giggled, the three Graikoí sailors burst into laughter, and even Elvira could not completely surpress her amused smile. Hrothgar frowned as he listened to Thórsljón, and then scowled when everyone seemed so amused.

"Bah!" exclaimed Hrothgar in disgust, punching Thórsljón, who just laughed harder. Hrothgar continued, "Vell [Well] it vas [was] an idea anyvay. Vhat red drakr [dragon] vould expect humanoids and a silfr drakr to attack them right in the lava?! Ve could haf [have] taken them by surprise! Vait! [Wait!] I haf another idea? Vhy [Why] don't I reqvest [request] a miracle from Thór to make us all immune to fire for tventy [twenty] minutes or so?! That vill vyrk [work]!!" he concluded excitedly.

"Ja," agreed Thórsljón, still laughing. "That er a góth idea. Vhy don't thu safe [save] it for vhen ve need to fight in the lava? Ve [we] do not vant to call on Thór for a miracle needlessly."

"Don't thu think I know that?!" exclaimed Hrothgar, punching Thórsljón again, "thu big, flying fire giant!" Thórsljón flapped his wings and laughed harder.

Luthia smiled, quite pleased with herself for completely distracting the party from the idea of her flying pattern patrols. "Well are we gonna teleport back to Maralig for the rod now, Yami?" she asked hopefully.

It occurred to Elvira that, fire immunity or not, the party probably wouldn't be able to see while submerged in lava, or breath either for that matter, but as she did not want Hrothgar punching her--not that she really thought he would--nor losing more face in front of her friends (as a drow she understood all to well the importance of saving face) she said nothing about the lava. She did say, "Ladies and gentlemen, I think we have little rush to buy the rod. While we travel on the [I]Delfini, we would not want to leave her undefended at night even if we do anchor in a lagoon rather than sailing in the dark."

Captain Kostas cackled, "You got that right, little black elf-lady!"

+500 Psari and Thalassa
+1,000 Kostas
+1,500 Luthia
+5,000 Elvira, Hrothgar and Thórsljón (WOO-HOO! Elvira leveled up to 23rd!)

WOO-HOO! Caerwyn leveled up to 23rd too!!

CelestialBarbarian
04-27-2009, 12:06 AM
We've had to miss a couple of sessions because I'm really under the gun teaching six classes, three of them for the first time, including two upper-division classes. We've done a little roleplaying by email to help fill in the gaps. Here's the latest:

The following conversation takes place sometime when the party isn't trying to spell up before getting eaten by a vengeful red dragon, and when the DM isn't trying to prepare a zillion-page tax chapter to present to his students. ;-)

Luthia asked, "So who's gonna get the favor offered by Sisiutl, and which one should we get?"

Thórsljón replied, "Let's vait until right before ve go into the Labyrinth, and get Yamirus the 5-day +20 bonus to Intelligence so the Minotaur er more likely to fail its safe [save] against Yamirus' spells."

Thalassa asked, "Wouldn't doin' the same thing to Elvira's Charisma make 'er better at blastin' the 'ccursed thing?"

Elvira replied, "Thank you, Lady Thalassa," at which Thalassa's olive-complexioned cheeks grew darker. Elvira did not indicate in any way that she noticed Thalassa's embarrassment at the compliment, but continued, saying, "Greatly enhancing Yamirus' Intelligence right before we go into the Labyrinth would serve us well if he has spells that can damage a god and if he can overcome the god's spell resistance. Alas the priestesses of the primary drow goddess kept the weaknesses of the gods from the general populace or even novice priestesses."

Hrothgar asked, "Vhat aboot the priests of the other drow góths?"

"The priestesses of the other drow goddesses kept even more secrets," Elvira replied, the faintest of smiles briefly hovering about her full lips.

She continued, speaking at unusually great length for her. "Ordinarily I would suggest that we give a permanent +5 bonus on Charisma to Thórsljón to make his spell-like abilities harder to resist and to increase by 3 the number of times per day he can use his Feats of Strength feat [which he currently can use 7 times per day, meaning for 7 rounds]. ["3 be the number of the counting, and the number of the counting shall be 3."] To survive the encounter with the Minotaur, however, and seeing as how Thórsljón has no enhancement bonus to Charisma at all, perhaps granting him the temporary +20 bonus to his Charisma, which would allow him to use his Feats of Strength an extra 10 times per day [meaning 10 more rounds, for a total of 17], would give us the best chance of defeating the Minotaur, or at least of keeping him at bay while we liberate Yamirus' mother.

Hrothgar said, "I say ve vait until right before ve go into the Labyrinth, and get Thórsljón the 5-day +20 bonus to Strength so ve haf a better shot at killing the Minotaur.

Luthia said brightly, "I like the idea of granting the temporary bonus to Yami's Intelligence, but Elivra knows a lot about magic for a humanoid, and she's right about lots of spells just bouncing off a Sherta. So maybe it'd be better to give [I]me the +20 temporary bonus to Strength so I have a shot at hitting the Minotaur and doing real damage. That way the burden's not just on Thórsljón!"

Lindir said, "Perhaps we could give the larger, temporary bonus to Caerwyn for his Dexterity, so he could do damage more comparable to that of Thórsljón, which would achieve Luthia's goal of taking some of the burden off of Thórsljón while keeping Luthia out of harm's way. "

Luthia crinkled her little human noise in annoyance. "But someone has to stand up there WITH Thórsljón and take some hits, and I have the best armor in the party! If I can't hit the Minotaur though he's not gonna bother trying to hit me!" she exclaimed in frustration at humanoid obtuseness.

Psari, said, "Wouldn't boostin' Hrothgar's Wisdom grant him more healin' spells? I'ma thinkin' that yer gonna need all the healin' ya can get in there."

Captain Kostas exclaimed, "Yer all blind! Blind I say!" He cackled. "If the Winged Wonder here," and he jabbed his forefinger in Thórsljón's direction, "is gonna get right on up in the face of a god and froth at the mouth, ya'd better boost 'is Con, and wit' the big boost too I say, if ya be wan' 'im to last wit'out Red here," and he jerked his head in Hrothgar's direction, "castin' a mass heal on 'im ever' 6 seconds. 'Sides which, boostin' 'is Con'll let 'im froth longer, ifin' 'e don't die first, acourse," Kostas concluded with another cackle.

Elvira said, "It occurs to me that had not Luthia wished to seek treasure on the bed of the lagoon, and again later in the second lava tube, we might never have met the Sisiutl and gotten offered the favor in the first place. Perhaps we should let Luthia choose. Dragons are wise, and Luthia unusually so. What do you say, Luthia?"

Luthia beamed at Elvira. "Oh thank you, 'Vira!" Luthia exclaimed, as she clapped her hands and did a little dance of joy. She started to think about getting her Strength nearly doubled, even if for only 5 days, and being stronger than even Thórsljón, at least when he wasn't raging. She thought about ripping the throat out of the Minotaur with her very own teeth, allowing Yami to free his mother while everybody applauded her. The Graikoí people would honor her, and news would reach Maralig, where the King would agree to meet with her and take her advice to invade Castor to free the Volencians. Then heroes far and wide would flock to her cause. She would become Luthia the Great, Lord Luthia, THE Luthia, yes, my Preciouss...

Then she had a sobering thought. What if even while raging, Thórsljón could barely hit the Minotaur? Then even with the big bonus to her Strength, she might still not be able to hit the Minotaur at all. Maybe Elvira was right, and Thórsljón should get the big bonus on his Strength. Or what if the Minotaur hacked him or gored him to death before he could attack it? Maybe he should get the big bonus to his Constitution. Um, but Thórsljón was real fast, right? So he could beat a stinky old minotaur, couldn't he? And Care was fast too. Maybe he should get the big bonus to his Dexterity so he could do more damage with his arrows, 'cause he could shoot lots of arrows. Confronted with the having to choose rather than persuade someone else to choose her, Luthia found that the choice suddenly seemed a lot more complicated than it had a moment earlier.

She stammered, "Um, well I don't want to be, um, bossy, ya know. I mean, um, Yami and Care, what do you think?" she asked, looking around desperately at Yamirus and Caerwyn, hoping to get back out of the spotlight she had so coveted only moments before.

+500 Psari, Thassala
+1,000 Lindir, Thórsljón
+1,500 Captain Kostas, Hrothgar
+3,600 Luthia
+5,500 Elvira (Woot! Elvira is only 1,474 from 24th!)

CelestialBarbarian
05-27-2009, 07:31 AM
"Hmm...I find it difficult to determine the best option for raising our chances of survival. I must admit the prospect of a greatly enhanced intellect is enticing. My magical skills would be significantly increased." Yamirus pondered

"However, I still have the constitution of a wizard. Perhaps an increasing Carewyn's dexterity would be the right choice. The stinging arrows that he could unleash would be devistating. Still, I highly doubt a demi-god has much to fear from arrows, regardless of their enhancement."

"Putting the party's interests first, I believe temporarily increasing Thorljon's constitution is the path we should take. He is the only melee combatant we have and, given his nature, will be in the forefront of the fight and take the brunt of the demi-god's wrath. I should think increasing his survivability would buy time for we spellcasters to rapidly cast offensive spells. Some will fail, but some will not. If we do not increase Thorljon's vitality, then I fear he will be dispatched quickly and the rest of the party will be dispatched even more quickly."

The propsect of the likely fatal combat made Yamirus despair. He entertained the possiblity of rescuing his mother without confronting Asterios in combat. He dismissed the plan of sneaking in and slipping out with his mother undetected. Highly unlikely. Perhaps trading for his mother's freedom? Alas, he had nothing Asterios wanted. What's more, the evil demi-god seemed only to be interested in innocent virgins or slaves. That was not a transaction Yamirus wanted any part of. Yamirus sighed and supposed there was nothing to do but attempt to rid the world of one evil demi-god.

"I agree that boosting Thorljon's constitutuon would be be best. The enhanced Dex would be nice, but I can go without it. I can cast a few 'True Strike' spells which could he helpful." Caerwyn responds.
*
Lindir considered what he might do with a +20 enhancement bonus to his Dexterity. "I migth be able to sneak right past even an abomination with THAT bonus." He thought to himself. Maybe he could sneak in, grab Yamirus' mother, and right out with her.* The problem, as he saw it, as that even if he were quiet enough to sneak past a quasi-deity's hearing, he doubted he could walk through its field of vision, even with superior invisibility, if he could get his hands on the spell, without being spotted.* He might be able to hide from the abomination, but he'd have to go out into the open to unlike whatever door or gate held her captive.* If he were spotted, furthermore, he would last more than a few seconds against an abomination. He'd need the shield of Thórsljón and Hrothgar to have the time to free Yamirus' mother.* Bringing them along meant noise, unless Hrothgar would cast a silence spell, which would inhibit spellcasting. As far as he'd seen, nobody in the party knew how to cast silent spells.* True, Thórsljón could use his spell-like abilities in silence, but his healing powers and offensive magic paled in comparison to Hrothgar's.

Lindir didn't fancy losing his life on some hopeless quest.* He hadn't lived half a century by pursing hopeless quests. He'd pursued a few hopeful quests of course, but he'd always carefully calculated the risks.* Sure, he'd always leaned toward helping others and not just himself, but he'd never seen how dying hopelessly helped anyone.

So had he accepted Yamirus' seemingly-hopeless quest as a job anyway?* Well, for one thing, Yamirus had accepted his standard price for a dangerous mission.* The job seemed likely to prove quite lucrative.* Lindir doubted, furthermore, that Yamirus could find anyone better for the job, at least not in Maralig or all of Maradenne either for that matter. And then there was the appeal of getting some priceless--or very high priced--artifacts out of Asterios' hoard, artifact he could sell to eager collectors, or even keep for his own collection. Imagine hosting a dinner part for rich collectors where they used actual imperial silverware from Asterios' reign over a thousand years ago, or having musicians play original musical compositions written for the court of Asterios on musical instruments crafted for his court. Despite his brutality and crudeness, he'd been a major patron of the arts, and according to legend at least the Graikoi Shertid known as the Muses has looked favorably, if not upon him, at least upon those at his court. Snatching artifacts from the son of a major Sherta would, furthermore, enhance his reputation well beyond Maradenne.

Yamirus and his group, too, had seemed quite capable and powerful. He hadn't realized at first that they had no idea what sort of foe they were facing in Asterios.* Their plan now seemed to consist of stumbling into Asterios' lair, then bashing and blasting him in hopes that he would die before he killed each and every member of the party.* Thórsljón and Hrothgar actually seemed to LIKE the idea of dying in a hopeless attempt to kill an abomination well beyond them.* Well perhaps while they were busy committing suicide, they'd distract him long enough for Lindir to free Yamirus' mother and get her out of the Labyrinth.

Lindir finally spoke up.* "I'd have to agree with Yamirus.* Why don't you give the big bonus to Thórsljón's Constitution so that he can surive attacks from Minotaur longer? Perhaps I can free Yamirus' mother while the rest of you distract the Minotaur."

"Bah!" exclaimed Hrothgar dismissively.* "Ve don't need an extra bonus on Thórsljón's Constitution.* Luthia and I vill be able to heal him repeatedly of any damage Bull Head does to Thórsljón. I usually memorize two mass heal spells, and before ve go in I can drop the implosion, vhich probably von't vryk on Bull Head anyvay as it reqvires overcoming the target's constitution, and memorize a third mass heal. Luthia can use the staff of life or the staff of mass heal, so if necessary ve can use a mass heal and a heal or even two mass heal spells per round on Thórsljón. I vill keep a miracle memorized too in case ve get in really dire straits and I haf to restore multiple party members to leif [life] all at vonce [once] in the middle of combat."

"Ja!" exclaimed Thórsljón enthusiastically, raising his greathammer triumphantly. "If I er [am] going to get the bonus, then I prefer to get it on minn [my] Strength, and haf Hrothgar and Luthia heal me vhile I put the fear of Thór into the Minotaur." Thórsljón grinned broadly, evoking similar grin from Hrothgar, who too raised his hammer of thunderbolts in triumph.

+1000 Caerwyn, Thórsljón
+2000 Hrothgar, Lindir, Yamirus

CelestialBarbarian
10-03-2009, 06:35 AM
Update and Experience
4/18/09, 5/30/09, 6/6/09, 6/13/09, 6/20/09 & 6/27/09


It's been a busy time lately what with teaching 6 classes at the same time for a while last spring and now again, some medical problems, and moving from Fairfax to Centreville, so I apologize for not doing more frequent updates. I couldn't have made the move without frequent and repeated help from Dominic, so I want to thank him here publicly for all his help!

In the last update the party had just teleported back to the lagoon of the Isle of Aetna after getting supplies in Maralig. At the lagoon they found that a flight of 6 red wyrmling had attacked the Delfini and that the Captain Kostas and his son and daughter-in-law had killed one, driving the others away. When Luthia seemed upset at the death of one of the red wyrmlings, Kostas informed her angrily that the red dragons had burnt up the sails of the Delfini, and would have burned the whole boat if he, Psari and Thalassa hadn't driven them away. Yamirus tried to get Thórsljón and Luthia to fly sentry duty, but Luthia made an excuse to get out of it.

Yamirus suggested that the party prepare for battle in case the wyrmlings' mother came seeking vengeance, although Luthia said that red dragons typically don't care about their offspring, which probably explains why the wyrmlings had no adult with them. Yamirus cast a fly spell on both himself and on Hrothgar, while Elvira cast one on herself too. Lindir switched from his boots of striding and springing to his winged boots. He also cast stoneskin and false life on himself, all his spells coming from wands. Elvira asked if anyone had any water spells, and cast protection from fire spells on each of the Delfini's three crew members. Yamirus, Elvira and Lindir all cast improved invisibility and see invisibility on themselves.

As the party waited for Kostas and company to fashion new sails, a huge red dragon flew up and landed by the body of the dead wyrmling, demanding in Graikoí to know who killed it. The other 5 wyrmlings followed her but broke off and orbited about a thousand feet away from the party in the direction of Mt. Aetna. Luthia turned into dragon form and tried to assure the red dragon that the crew had killed the wyrmling only in self-defense. The dragon, Embresh, said that Luthia and her other companions who weren't there when the crew killed her wyrmling could leave unharmed. The party though refused to abandon the Delfini's crew to a fiery death, and so both the mother dragon, Embresh, and the invisible father dragon, Conflagrax, breathed on most of the party, centered on the Delfini, and burned it down to the waterline by inflicting 159 points of fire damage. Elvira's protection from fire spells certainly saved the crew of the Delfini, who found themselves standing on the keel of the Delfini resting on the sand of the beach or in the shallow water next to the beach.

Yamirus tried to cast a disintegrate spell on Embresh but with her blindsense she managed to hit him with an attack of opportunity and grabbed him in her mouth. Elvira cast a celerity spell on herself and then tried to hit the invisible Conflagrax with an empowered, maximized delayed-blast acidball, but failed to penetrate his spell resistance. Caerwyn barely managed to hit Embresh with his readied arrow. Kostas managed to hit Embresh with two arrows but didn't do much damage. Yamirus managed to cast a dimension door spell and teleport himself out of Embresh's mouth and 200 feet straight above her, out of range of her breath weapon (he hoped).

Caerwyn really turned around the combat, however, when he scored two critical hits on Embresh, doing a substantial amount of damage. Thórsljón managed to catch Conflagrax in the area of a glitterdust spell, revealing Conflagrax's position for all to see. Psari fired two arrows, but they bounced harmlessly off of Embresh's scales. Luthia, badly damaged by fiery breath, withdrew so that she wouldn't remain within range of the red dragons' breath, to which she, as a cold creature, has a particular vulnerability. Thalassa cast an empowered, sudden maximized cone of cold (at Conflagrax, I think, and I think she couldn't penetrate Conflagrax's spell resistance). Lindir, using his new +5 deadly precision rapier, managed to score both a critical hit and sneak attack damage on Embresh, killing her. Elvira cast an empowered split polar ray at Conflagrax, penetrating his spell resistance with the first ray, and doing 113 points of damage with it. Noticing, however, that the polar ray didn't do as much damage as one might expect a polar ray to do to a red dragon, Luthia said, "Oh pooh, he's got Overcome Weakness [a dragon feat from Draconomicon] and cold resistance too."

Hrothgar cast a 9th-level domain spell called thundercloud, and used it to blast Conflagrax with thunderbolts. Thórsljón began to pound Conflagrax with his +5 greathammer, and Conflagrax turned tail and started flying away. Both Thórsljón and Luthia flew after Conflagrax, while Caerwyn hit him with two arrows. Thalassa, under the effects of her celerity spell, cast two maximized, empowered magic missiles at Conflagrax, and one actually penetrated his spell resistance to do 34 points of damage. Thórsljón quickly figured out that while he could keep up with Conflagrax he'd never get a chance to attack him, and called for Elvira to teleport him 80' above Conflagrax and then cast celerity on Thórsljón. Thórsljón then dived on Conflagrax, hitting him five times for 78, 70, 79 and 83 points of damage, killing him. Conflagrax's lifeless body plunged into the lagoon.

The party then began to search Embresh's body, and found a nice collection of gems embedded among her scales. Lindir offered to go underwater and search Conflagrax's body, and Hrothgar cast a water breathing spell on him at Yamirus' suggestion. Lindir also asked for and got a swim spell from Thalassa. Thórsljón, who already had a water breathing spell from Hrothgar, followed to guard Lindir, and used his spell-like ability of daylight to aid Lindir's search. Elvira flew up over them to watch from above, and cast a message spell on them both so that she could communicate with them in case they ran into any trouble. Lindir found another nice collection of gems on Conflagrax. In addition to the non-magical gems, the party found a gem of light fortification and a luckstone on each of the dragons. Luthia took a gem of light fortification for herself.

Looking at the wreck of the Delfini, and a distraught Kostas, whose grandfather had originally built it, Elvira suggested that the party go to a city and buy a lyre of building to rebuild the Delfini. She suggested maybe going to Apopolis so that Yamirus could see his friend Adelpha again. So Yamirus talked to Kostas, and offered to rebuild the Delfini. Although Kostas complained that it wouldn't be the same fishing boat that his grandfather built, Thalassa insisted that the over the years Kostas has rebuilt the entire Delfini just as his own father surely had, and Kostas grudgingly agreed to accept Yamirus' help (without agreeing with Thalassa).

The party decided, at Elvira's suggestion, to take Kostas and company with them when they teleported to Apopolis rather than leave them unprotected on the island. Psari worried about the safety of teleporting, but Yamirus assured him that it was safe indeed. Psari agreed but not before opining that "It's a crazy way to travel, scattering your molecules across the cosmos." Thalassa, however, said she'd always wanted to travel by teleportation. Before they left the island, Kostas and company collected all the brass fittings from the burned out hull of the Delfini, with Kostas saying, "No offense to the little lady," indicating Luthia, "but dragons will take will take every last copper," and that he didn't want the grandpappy dragon getting his grandpappy's brass fittings. Yamirus, Hrothgar and Kostas discussed rebuilding the Delfini, and then the party teleported to Apopolis.

In Apopolis the party noticed a large temple of Poseidon down by the docks, and Kostas and crew insisted on going in to venerate Poseidon. Hrothgar and Thórsljón decided in deference to Thór to remain outside, but the rest of the party went in, and Yamirus even went into the worshipping pool briefly to say a prayer. Six drunken sailors who had witnessed Thórsljón wrestling Heracles came by and started insulting him and Hrothgar, trying to pick a fight. They threw a few punches at Thórsljón who stepped aside and warned them to stop, but they persisted so he knocked out all six of them with one punch just as Yamirus and the rest of the party ran outside to see what the commotion was all about. Yamirus seemed rather satisfied with Thórsljón knocking out the six of them with one punch. When the City Watch arrived, the temple guards verified Thórsljón's account, and so the Watch let Yamirus and the party go about their way. On the way about town Luthia saw a poster advertising a series of concerts that week by the famed Annonid bard, Celebrezrum, and she said, "We HAVE go to see him." Yamirus asked if she knew Celebrezrum, and she said, "Yes. Well not exactly." So Yamirus, guessing that the Annonid bard was really a dragon in Annonid form, agreed that they would go see him.

So the party made its way along the Apollian Way from the docks to the Apollian Way Inn, and there greeted Counselor Themis and his granddaughter Adelpha. Kostas scowled at the luxurious trappings of the Apollian Way, but Thalassa hushed him and was quite impressed with it all. Adelpha took the party around the city buying magic items, first to Archimedes' Strings, run by her mother's father, Archimedes Kaporis V. So the party met her other grandfather, and her uncle Archimedes VI, who actually did most of the work helping them find a nice lyre of building to buy. The shop had many expensive lyres of building, and Luthia said, "I don't suppose we can get the best one, can we?" Yamirus agreed that they couldn't afford it.

At some point Yamirus asked Adelpha about going to see Celebrezrum. She had seen him the night before, and thought he was fantastic, every bit as good as his legend if not better, and offered to take the party for that night's concert, and Yamirus agreed. She said, "It's said that Celebrezrum is so talented that he can charm even plants, although I don't know how you could tell." Celebrezrum apparently hadn't been in Apopolis for about a century, but the stories of him had lived on in the three generations that had come after his last visit. So that night, holding hands with Yamirus, Adelpha led the party to her family's box in the great outdoor amphitheater inside the main Temple of Apollo in Apopolis.

Celebrezrum appeared as a mature Annonid adult, looking the equivalent of a human man of 45 to 50 years old, with blue eyes, and silver hair and beard. He appeared as an average Annonid from the Greater Republic of Accylig, 6'6” in height and weighing 212 pounds. He was quite a showman, almost as much with his introductions as with his singing and playing of the lyre.

His songs included:

1. Song about the mithril dragons and Mazord destroying the mithril moon.
2. Song about Heracles wrestling foreign angels.
3. Song about King Matthew slaying Shauglot, Demon Prince of the Swamps, in the Demon War of 2999.
4. Song about Kaltorel and his love of a mortal bard named Leia, who traveled with The Wanderers. It's a tragicomic song that contains funny lines about how a psionic knight and a swordsman competed for her affections, only to have Kaltorel literally sweep her off her feet right in front of their noses, but that also points out the loneliness of being unique and powerful. The events of this song take place at the end of the Demon War, although in the North (after Kaltorel destroyed the giant demons).
5. Song about Sagittarius freeing the original centaurs from Mazord after Mazord created and enslaved them.
6. Song about the Andynon Rúmil and his elven wife Lady Melia. They died defending a tunnel through the mountains against red dragons sent by Mazord against an Andynonid settlement. The others got all their children into the tunnel and away by the time that the dragons managed to slay Rúmil and Melia. (The silver dragon named Melia took her name and elven alter ego in tribute to the Melia of the First Age).
7. Love song about Melia. “Some say that Rúmil himself wrote this for her before the end.” It speaks of her beauty, wisdom and bravery, but also a certain coldness. The song asks whether Melia can ever love the singer as much as he loves her.
8. Humorous and scandalous ballad about a Castorian priest who visits a Volencian lady of the evening only to find, at the end of the evening, that the lady was no lady at all.
9. A whole routine about Heracles' labors. “Since the last time I was here, in your great-grandfathers' time, I heard Zeus actually slept with a mortal woman. Could that be true?” The crowd laughs. “I hear that she came from a farm not that far from Apopolis.” Roars of approval. “I've heard tell that the son, whom some call Heracles, had a rather nasty time at the hands of his father's wife, Hera. They say that Hera drove Heracles mad and that he raped the Queen of the Amazons, and that to atone for the rape, Hera forced him to engage in many mighty labors. Some say ten labors; others say twelve. But it's late and singing about them would take all night, so you probably would prefer to go to bed.” The crowd roars, “NO!” “Well, maybe I could sing of one labor before you go to bed.” The crowd roars for more. “What? You want two? Three? You want me to sing of all TWELVE?” “YES!” “Are you sure?” “YES!!” “How about a compromise-I'll do six labors, and you can get to bed before midnight?” “NO!” “You mean-you really want all 12?!” “YES!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!”

Yamirus and Thórsljón laughed at the song about Heracles wrestling the foreign angels, but Hrothgar scowled. Yamirus joked, "Hey, maybe tomorrow he can sing a song about the foreign angels beating up dock workers." Luthia corrected Yamirus, saying, "They weren't dock workers, they were sailors, which made Thórsljón laugh even more." During the song about Sagittarius, Yamirus turned to Adelpha and said, "Remind me to tell you about the centaurs we traveled with." Luthia had cried during the songs about Melia, and Yamirus asked Luthia is the songs about Melia were about her mother, but Luthia said they were about the original Melia in the First Age. Her mother had taken that Annonid name to honor her. During Celebrezrum's bit about how many labors to sing, Yamirus joke, "Make up a 13th while you're at it."

After the concert Luthia insisted that she had to meeting Celebrezrum, so Yamirus asked Adelpha how they could get backstage, if perhaps they had to bribe someone. Adelpha insisted that they were in Apopolis, not Zeusopolis, so that officials didn't take bribes. She said that normally she could just get backstage access, but that she'd have to ask the guards to ask if Celebrezrum would see them. Thórsljón joked, "I think the foreign angels should go" (backstage). (I seem to recall that she told the guard who went backstage to tell Celebrezrum that a couple of the foreign angels from his second song were there to see him, but I didn't write it down.) Lindir offered to take the crew of the Delfini back to the Apollian Way Inn and look after them, and the four of them departed.

As it turns out Celebrezrum agreed to see them. The guard led them to a nice room in the temple, where they saw Celebrezrum with a group of adoring young women. He was very pleasant and invited them all in and offered them some of the nice refreshments the temple had provided him, but Luthia walked right up to him and spoke:

Luthia: I need to speak to your in private.

Celebrezrum: You're a very petty girl, but I'm afraid you're too young for me to see in private.

Luthia: I'm your daughter.

Celebrezrum: Hmm. I don't think so. You're too young to be my daughter by any Volencian woman. I was just there last year and not for all that long. Unless … who is your mother?

Luthia: My mother is Melia.

Celebrezrum: Ah, well that's a possibility. Why don't we adjourn to somewhere private after all and you can show me that Melia really is your mother.

Yamirus asked to be included in any such meeting, and Celebrezrum asked who he was. He explained that he was looking after Luthia for Melia, and Celebrezrum nodded knowingly, saying that Melia too had been fostered by a human when young. Yamirus asked Celebrezrum if he'd always been a bard, and Celebrezrum said he'd taken it up when about the age of 50, some 300 years ago. Celebrezrum asked Yamirus about his mission, and when Celebrezrum learned that that the party planned go to the Labyrinth and rescue Yamirus' mother, Celebrezrum turned to Luthia and said, "Oh I AM glad you came to see me before...the end." Luthia insisted that Celebrezrum could come with them and help them. Celebrezrum laughed and said that apparently Melia had never told her that he's a lover, not a fighter. He suggested that instead of going to the Labyrinth, Luthia travel with him as he performs in various places. She insisted she had to go rescue Yamirus' mother, and he noted that she did seem to be her mother's daughter.

Yamirus asked if Celebrezrum had known about Luthia and if so why he'd left Melia. "I knew Luthia was coming, and I asked Melia to come with me as I toured and brought light into the darkness with my music, but she refused, insisting that my music was not as valid a way of spreading goodness as was her method. She didn't love me as I love her, and so she refused to come with." Luthia interjected that Melia did love him, but Celebrezrum said, "But not as much as she loved that paladin of hers." Luthia, showing her youth, looked like she wondered how she'd manage to bring up that sore point. Yamirus though thanked him for bringing a little light into the downtrodden lives of the Volencians with music.

Elvira suggested that perhaps Celebrezrum would be willing to help his daughter in another way--by playing the lyre of building the party had bought and rebuilding the Delfini. Celebrezrum told them that he they wanted a magical instrument played that they'd come to the right place and that he'd be happy to play it for them. He suggested that the party return to have a sumptuous, magical breakfast with him in the morning, and they agreed.

As the party was about to go somewhere that Luthia could change into her dragon form without letting any of the residents of Apopolis see, she suddenly remembered that Adelpha did not know her true identity, and suggested to Yamirus that she go with Celebrezrum alone. Celebrezrum suggested that the rest of the party enjoy the refreshments, excused himself to the women who had been in the room when the party arrived, and mentioned to them that Hrothgar and Thórsljón were two of the "foreign angels" he's sung about. Several of the women started hanging on Hrothgar and Thórsljón admiringly. When they asked how it had been to wrestle Heracles, Hrothgar honestly admitted that Heracles had been able to beat the stuffing out of all of them at the same time. The women seemed to find his honesty even more attractive. In the meantime, Yamirus asked Elvira and Adelpha their favorite songs. Elvira had most enjoyed the humorous song about Hrothgar and Thórsljón (and Onigato and Lindir) wrestling Heracles, while Adelpha liked best the sad but romantic love song about the original Melia. Yamirus most enjoyed the comical song about a Castorian priest and a lady of the evening who turned out not to be a lady by any stretch of the imagination.

Talk of the song lampooning Castorians led to a serious discussion about possible attempts by the Castorians to assassinate Yamirus or harm those around him, and he urged Adelpha to talk to her grandfather about beefing up security around the family just in case. At first Yamirus suggested that the Castorians might attack Apopolis to get at Yamirus, but Adelpha didn't think it likely that Castor would go to war with the largest navy in the Graikoí Islands over just one man. Yamirus reluctantly agreed that she was probably right, but still insisted that he might be putting Apopolis or at least her family in danger, and she agreed to talk to her grandfather about getting more security.

Will the party ever repair the Delfini and restart its stalled journey to rescue Yamirus' mother? Tune in tonight and find out!

Experience
Group

2 mature adult red dragon (CR 19)

16th: Psari; Thalassa 3200
20th: Kostas 888
23rd: Caerwyn, Lindir 383
24th: Hrothgar, Elvira, Thórsljón 266
25th: Yamirus 208


Individual

Caerwyn
+500 being his usual quiet self
+500 suggesting that Lindir go to Maralig
+500 discussion with Luthia and Elvira
+500 discussing that he reveres Sulmë
+500 asking Elvira about her story
+500 wanting to learn more from Elvira about the Underdark
+500 offering to share with Elvira about the surface world
+500 They (the drunken sailors) thought they had safety in numbers
+500 discussing feats for Hrothgar
+383 group experience
Caerwyn total 4883

Yamirus
+400 buying and recording items
+1,000 discussion with Lindir about building boats
+500 discussion with Kostas
+400 let's prepare for battle
+400 discussing red dragon behavior with Luthia
+400 suggesting Hrothgar cast a water breathing spell on Lindir
+400 asking Elvira to cast detect magic
+400 asking Elvira what she likes to be called
+400 casting identify to help Elvira
+400 asking Elvira which items she wanted identified
+400 reassuring Kostas about rebuilding the Delfini
+400 reassuring Psari about teleporting
+400 asking Kostas about building materials
+400 high degree of craftsmanship
+400 "All in favor of sleeping in beds say 'aye.'"
+400 discussing with Psari going into the Temple of Poseidon
+400 discussion with the priestess of Poseidon
+400 praying and making a small contribution of Poseidon
+400 worrying about whether he contributed enough to the Temple of Poseidon (70 silver oboloí and 8 copper chalkoí)
+400 Can I make an intelligence check to see if it's Hrothgar starting a fight with someone
+400 sitting down to wait for the constable
+400 can't believe how stupid (the sailors) are
+400 discussing the altercation with the temple guards
+400 interacting with Adelpha
+400 discussing Celebrezrum with Luthia
+400 discussing feats for Hrothgar
+400 discussing a spell for Elvira
+500 discussing a spell for Hrothgar
+400 to Kostas "It would be an honor to pay for your room at the inn."
+400 discussion with Thalassa
+400 holding hands with Adelpha
+400 "Luthia, you have a keen eye."
+400 "It's the mileage, not the years."
+400 remembering that Luthia wanted to go to Celebrezrum's concert
+400 interacting with Adelpha
+400 laughing at the song about Heracles wrestling the foreign angels
+500 "Hey, maybe tomorrow he can sing a song about foreign angels beating up dock workers.
+400 "Remind me to tell you about the centaurs we traveled with." to Adelpha
+400 discussing the Melia of the song with Luthia
+400 Yami and Luthia on her crying
+400 "Make up a 13th while you're at it."
+400 Screaming for all 12 labors of Heracles
+400 "How do we get backstage? Bribe?"
+400 tipping the temple guards backstage
+1,000 discussing with Celebrezrum
+400 discussing her discomfort with Luthia (not wanting to reveal her true nature to Adelpha)
+400 asking Elvira what song she liked best
+400 asking Adelpha what song she liked best
+400 liking the scandalous song about the Castorian best
+400 warning Adelpha about the possible dangers he could bring to her because of the Castorians out to get him
+208 group experience
Yamirus total 21,708 (There are so many numbers here that you might want to double-check my addition.) [Did Yamirus level up? If so you might want to consider how far above the bottom of level 26th he's reached to see if he has enough experience to do the item creation. Remember though that he's likely get more experience before he gets a chance to create anything else.)

Hrothgar
+500 being his usual overstated self
+500 discussing the party's diamond supply with Thórsljón
+500 seeing spots
+500 suggesting the 2nd level spell divine insight to help him play the lyre
+500 staying outside the Temple of Poseidon
+500 punching out drunken sailors
+500 discussing what spell to learn
+500 "No, I don't think you would" like to hear him play, said to Luthia's uncle Archimedes.
+500 Scowling at the song about Heracles wrestling the foreign angels
+500 being honest about losing easily to Heracles
+266 group experience
Hrothgar total 5,266

Elvira
+500 being taciturn as usual
+500 being willing to give Yamirus money and to stay and guard the Delfini crew
+500 discussing the party's diamond supply with Hrothgar
+500 "Ladies and gentlemen, does anyone want a spell?"
+1200 casting protection from fire spells on Kostas, Psari and Thalassa
+500 flying out over the lagoon to keep an eye on Lindir and Thórsljón
+500 casting message on Lindir and Thórsljón and saying, "Gentlemen, can you hear me?"
+500 suggesting a lyre of building to rebuild the Delfini
+500 casting detect magic and identifying magic item auras
+500 well if you're asking, I'll take the ruby (of fortification)
+500 I think I know two people who might like this: Luthia and Arandor
+500 suggesting that they (?)
+500 suggesting that the party could get a lyre of building in a big city
+500 suggesting that they get the lyre in Apopolis so that Yamirus could see Adelpha again
+500 suggesting that they take Kostas as company along with them to Apopolis
+500 "Aye!" to sleeping in a bed
+500 discussion with Luthia and Caerwyn
+500 discussing what spell to learn
+500 suggesting that Celebrezrum could help his daughter by playing the lyre of building
+266 group experience
Elvira total 10,466

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 Caerwyn should stay as backup
+500 It's OK--we don't need the rods right now.
+500 "Who're you calling a gentleman?"
+500 going underwater to guard Lindir as he searched Conflagrax's carcass
+500 lighting himself up with daylight to help Lindir search
+500 staying outside the Temple of Poseidon
+500 punching out drunken sailors
+500 pushing for the party to get two metamagic rods (of lesser persistent spell)
+500 laughing at the song about Heracles wrestling the foreign angels
+500 laughing when Luthia corrected Yamirus about the dockworkers actually being sailors.
+500 "I think the foreign angels should go" (backstage).
+266 group experience
Thórsljón total 6166

Luthia
+400 bluffing Yamirus to avoid sentry duty
+200 not offering to pay for anything
+400 discussing red dragon behavior with Yamirus
+500 "Aye!" to sleeping in a bed
+400 discussion with Elvira and Caerwyn
+1,000 telling the story of how Sulmë guided her out of the Underdark
+400 discussing Celebrezrum with Yamirus
+400 "It's a gift," in response to "Luthia, you have a keen eye."
+400 "I don't suppose we can get the best one, can we?" speaking of lyres of building.
+400 "I really think a silver would (do?) better on the Delfini."
+400 Sensing that the merchant wanted to make a good impression on Adelpha
+400 "They might wrestle afterward, but differently."
+400 "They weren't dock workers, they were sailors."
+400 discussing the Melia of the song with Yamirus
+400 Yami and Luthia on her crying
+400 "I have to go backstage."
+600 Luthia with her father
+400 discussing her discomfort with Yamirus (not wanting to reveal her true nature to Adelpha)
+ (23/25 of Yamirus's total)
Luthia total 26,871 (WOO-HOO! Luthia has not only reached 24th level but is only about 2,000 short of 25th level! Unfortunately she can't reach 25th until Yamirus reaches 26th, but this is still a great jump for her!)

Lindir (hireling)
+500 volunteering to return to Maralig with Yamirus to get a better price for a magic item
+500 finding gems on Embresh
+500 suggesting detect magic on the Embresh
+500 suggesting searching Conflagrax's body underwater instead of dragging it for yards underwater and possibly losing gems in the muck
+500 "Indeed."
+500 searching Conflagrax's body and finding lots of nice gems (including some magical ones)
+500 asking Thalassa for a swim spell
+500 suggesting detect magic on the Conflagrax
+500 offering to take the crew of the Delfini back to the Apollian Way Inn and look after them
+500 taking them back
+500 landing the killing blow on Embresh
+383 group experience
Lindir total 5,883 (WOO-HOO! Lindir leveled up to 24th!)

Captain Kostas
+500 discussion with Yamirus
+500 arguing with Thalassa about rebuilding his grandpappy's boat
+1,000 discussion with Yamirus about building boats
+500 collecting the brass from the Delfini, etc.
+500 "No offense to the little lady," indicating Luthia, "but dragons will take will take every last copper," and that he didn't want the grandpappy dragon from getting his grandpappy's brass fittings.
+500 telling Yamirus about building materials
+500 "I've seen better" (temples of Poseidon)
+500 "It was only an old fishing boat."
+500 "Oh, counselor, is it?!"
+500 scowling at the rich trappings of the Apollian Way Inn
+500 "Well you did destroy my boat." in response to "It would be an honor to pay for your room at the inn."
+500 "We'll see about that."
+888 group experience
Kostas total 7,388 (WOO-HOO! Kostas reached 21st level!)

Psari
+500 "Are you sure it's safe to teleport?"
+500 "It's a crazy way to travel, scattering your molecules across the cosmos."
+500 discussing with Yamirus going into the Temple of Poseidon
+500 pushing to go pray in the sanctuary (praying pool)
+500 Winking at Yamirus and saying nothing as his wife and father argue about how nice the Temple of Poseidon is.
+500 smiling at Thalassa gainsaying his father
+500 Looking in awe at the Apollian Way Inn
+3200 group experience
Psari total 6700

Thalassa
+500 casting swim on Lindir
500 arguing with Kostas about rebuilding his grandpappy's boat
+500 "Oh, I always wanted to travel by teleportation."
+500 "This is a NICE temple of Poseidon."
+500 "Oh, we'd love some non-sea food."
+500 Looking in awe at the Apollian Way Inn
+500 discussion with Yamirus
+3200 group experience
Thalassa total 6700

CelestialBarbarian
10-21-2009, 08:54 PM
Update and Experience Addendum

4/18/09, 5/30/09, 6/6/09, 6/13/09, 6/20/09 & 6/27/09



I just realized that there are weekly awards I give to Caerwyn and the party's regular NPCs so that they don't fall as far behind Yamirus and Luthia, but that I gave only once in the last Update and Experience despite covering 6 session. So I need to give them each the weekly awards for five weeks:

Caerwyn
+2500 being his usual quiet self

Hrothgar
+2500 being his usual overstated self

Elvira
+2500 being taciturn as usual

Thórsljón
+2500 being his usual fearless and selfless, um, self? ;-)

The extra awards will help the characters, especially Caerwyn, contribute more to the enchanting of items that Yamirus and Elvira plan to do. So I think that Caerwyn and Yamirus can safely level up as planned. For Caerwyn we already did hit points, but for Yamirus we need to remember to do hit points this coming week.


Update and Experience
10/04/09


In the previous session Luthia went off to show Celebrezrum that she was really a silver dragon and therefore (likely) his daughter. The rest of the party remained in the antechamber where a group of priestesses of Apollo has been entertaining Celebrezrum (or had been being entertained by him). After Celebrezrum told the priestesses that Thórsljón and Hrothgar were two of the foreign angels whom Heracles wrestled (as per one of his songs) four of them began to hang all over the two.

Last week we had a light session. I started us about two hours late, and apologize for that. Then I spent a lot of the session raving about new TV shows (mostly Fast Forward and Stargate: Universe), for which I also apologize. As I recall Dominic talked a bit about the joys of new fatherhood, and we spent the rest of the session discussion leveling up Caerwyn and Yamirus. In particular they both worried that they might not have enough experience over the bottoms of their new levels to pay for putting the +10 bracers of armor enchantment on Caerwyn's bracers of archery. I use the cooperative experience variant from the Epic Level Handbook, which allows PCs other than the item creator to contribute up to 75% of the total experience point cost. I noted that they would both likely get more experience before Yamirus had a chance to do either of the improvements, and they both decided to level up. When I realized I'd missed some weekly experience that I give to Caerwyn and awarded that in an Update and Experience Addendum, he had enough to contribute his share.

We also discovered that Caerwyn's dexterity score is so high that even in +4 mithril chainmail he was losing most of it, and so he decided to remove his chainmail even before Yamirus puts the bracers of armor enchantment on Caerwyn's bracers of archery. Without the chainmail Caerwyn's overall AC does drop by 1 point, but his touch and incorporeal armor classes both leaped by 8 points. Yamirus plans to improve Caerwyn's bracers by the end of the current day, so that then Caerwyn's regular AC with skyrocket by 10 points!

Will we get more done in tonight's session? Tune in and find out. :-P


Experience
Group

(CR )

16th: Psari; Thalassa
21st: Kostas
23rd: Caerwyn
24th: Elvira, Hrothgar, Lindir, Thórsljón
26th: Yamirus



Individual

Caerwyn
+500 being his usual quiet self
+500 discussing whether leveling up would leave him enough experience to make the scheduled magic items
+500 putting up with DM raving about new TV shows
+500 putting up with DM starting the session 2 hours late
+500 discussing and correcting Caerwyn's armor class
+0 group experience
Caerwyn total 2500

Yamirus
+400 discussing whether leveling up would leave him enough experience to make the scheduled magic items
+400 putting up with DM raving about new TV shows
+400 putting up with DM starting the session 2 hours late
+0 group experience
Yamirus total 1200

Hrothgar
+500 being his usual overstated self
+0 group experience
Hrothgar total 500

Elvira
+500 being taciturn as usual
+0 group experience
Elvira total 500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+0 group experience
Thórsljón total 500

Luthia

+0 (24/25 of Yamirus's total, but I'm not including the sort of stuff for which I gave Yamirus experience in this session)
Luthia total 0

Lindir (hireling)

+383 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0



Update and Experience
10/10/09


We had another light session this past week. My upstairs neighbor or neighbors had a loud, disruptive party that interfered with my ability to DM, especially over the phone with the sound fading in and out. Before the disruption we mostly talked about the new season of Heroes and leveling up Kostas to his first epic level of legendary captain. I'm having to create the epic levels since they don't exist in Stormwrack, but I'm almost done. I'm hoping that the formal complaint I made to the management of my apartment complex, and the formal complaint they in turn made to my neighbor(s) upstairs will prevent a further occurrence of disruptive noise. I also had Cox out today checking the phone, and they replaced some stuff, so it's possible that the sound won't fade out anymore. I did, however, notice during two calls today before Cox arrived that when I used the handset the sound didn't fade in an out, so I'm thinking that the speaker on the speaker phone might be the problem. I guess we'll find out this coming session.


Experience
Group

(CR )

16th: Psari; Thalassa
21st: Kostas
23rd: Caerwyn
24th: Hrothgar, Lindir, Thórsljón
25th: Elvira
26th: Yamirus


Individual

Caerwyn
+500 being his usual quiet self
+500 putting up with DM getting distracted by neighbor's noisy party and ending the session early
+0 group experience
Caerwyn total 1000

Yamirus
+400 discussing something that escapes me now
+400 putting up with DM getting distracted by neighbor's noisy party and ending the session early
+0 group experience
Yamirus total 800

Hrothgar
+500 being his usual overstated self
+0 group experience
Hrothgar total 500

Elvira
+500 being taciturn as usual
+0 group experience
Elvira total 500 (WOO-HOO! Elvira reached 25th level!!)

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+0 group experience
Thórsljón total 500

Luthia

+0 (24/25 of Yamirus's total, but I'm not including the sort of stuff for which I gave Yamirus experience in this session)
Luthia total 0

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas
+500 discussing leveling up at an epic legendary captain
+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0



Update and Experience
10/17/09


This week we mostly worked on leveling up Luthia and Elvira. First thought I bought a new speakerphone because the old one had started to fail, and I'd been having trouble in recent weeks as the speaker failure made Dominic's and Marc's voices fade in and out. At first I thought maybe the phone service at the new place had a problem, but last week I had Cox out and they tested everything and found no problem. Meanwhile I discovered that the fading happened only while on the speaker, and not with the handset, so I ran out yesterday and got a new speakerphone with two cordless phones, both with their own speakers. So now three speakers will have to give out to lose the new speakerphone, and furthermore I can leave the main phone on the desk next to the computer and use one of the cordless phones as a speaker when I have to run a combat on the coffee table in the living room. I spent about $130 altogether with for the phone and Geek Squad protection, and Dominic generously contributed $75. Thank you Dominic--I can always count on you!

Elvira, who reached an effective character level of 25, with 23 actual class levels because of her level adjustment of +2 for being a drow, chose her 3rd and final 9th level spell. It was a tough choice, with so many good 9th-level spells, and it came down to shapechange and black blade of disaster. Ultimately we decided to go with black blade of disaster, which creates a blade-like area of black force that acts like a disintegrate spell when it hits its target. The blade lasts a round per level, so it's sort of like having 23 disintegrate spells with the casting of one spell. We chose black blade of disaster because unlike shapechange it would benefit from Elvira's metamagic mastery, and would give the party a new spell that nobody else has.

We spent a good deal of time discussing Luthia's spell choice. For her new 0-level spell we chose detect poison. Dominic suggested it and I'd actually thought it the best choice myself, so we went with it. We spent a lot more time discussing her 2nd-level spell choice. Dominic wanted her to take resist energy to protect her from fire since she's vulnerable to it. I thought though that as she always likes to be the one who knows everything, that detect thoughts would be appropriate, and ultimately we went with detect thoughts.

We spent even more time I think selecting Luthia's feat. She had so many good choices that it was really hard to decide. Dominic had originally wanted her to take Empower Breath, but after he read the new Draconic Blindsight feat, he decided he'd prefer that. It also seemed to fight with her wanting to know everything, so we went with Draconic Blindsight.

While leveling up Luthia, I double-checked the rules on Dragon cohorts, including my two house rule feats. Epic Dragon Cohort and Improved Epic Dragon Cohort, and we realized that at Yamirus' current leadership score of 29 (and the Dragon Cohort feat from Draconomicon), Yamirus could have a dragon cohort of only 22nd level. So although we'd just spent all that time leveling up Luthia to 24th, for now we had to go to back to Luthia's 22nd-level sheet and update it for changes, like replacing her +4 ring of protection with a +5 ring of protection, that didn't depend on her level. I did come up with a short-term fix: Elvira agreed to add the +6 enhancement bonus for Charisma to Yamirus' +5 cloak of resistance (similar to the way she'd already added a +5 resistance bonus to her own +6 cloak of Charisma). Yamirus could do the addition himself, but that would add another enchantment to his already-long list. Elvira has a shorter list of just two enchantments, both for Luthia, so she's actually still helping Luthia so Luthia won't mind so much having her other two enchantments pushed back a day each.

We did actually spend a little time discussing legendary captains and the story of Captain Kostas, his son Psari, and his daughter-in-law Thalassa. Kostas and Psari come from a little island near the Isle of Minos, and one day when they returned from fishing they found that pirates had taken Kostas' wife and daughter. Kostas and Psari were able to find the pirates on Minos, and Kostas snuck up on the pirate captain while he was celebrating and killed him. Alas it was too late for Kostas' wife and daughter, whom the pirate had sold to be sacrificed to Asterios (the Minotaur). So Kostas and Psari fled north, eventually settling in the fishing village of Chorio, on an island not too far from Zeusopolis. The villagers there venerated Kostas for his fishing prowess and for his toughness in dealing with the riffraff of Apopolis, and eventually their young village witch, Thalassa, married Kostas' son Psari.

I forgot to give out a couple of items of experience from last week, so I'm including them below.

Experience
Group

(CR )

16th: Psari; Thalassa
21st: Kostas
23rd: Caerwyn
24th: Hrothgar, Lindir, Thórsljón
25th: Elvira
26th: Yamirus

Individual

Caerwyn
+500 being his usual quiet self
+500 discussing new 9th-level spell for Elvira
+0 group experience
Caerwyn total 1000

Yamirus
+400 discussing new 9th-level spell for Elvira
+400 discussing Improved Spell Capacity
+400 discussing Epic Spell Penetration
+400 discussing new 0-level spell for Luthia
+400 discussing new 2nd-level spell for Luthia
+400 discussing new feat for Luthia
+0 group experience
Yamirus total 2400

Hrothgar
+500 being his usual overstated self
+500 discussing new 9th-level spell for Elvira
+500 discussing sonorous hum and dolorous blow with Elvira and Thórsljón
+0 group experience
Hrothgar total 1500

Elvira
+500 being taciturn as usual
+500 discussing new 9th-level spell for Elvira
+500 discussing Improved Spell Capacity
+500 discussing Epic Spell Penetration
+500 discussing new 0-level spell for Luthia
+500 discussing new 2nd-level spell for Luthia
+500 discussing sonorous hum and dolorous blow with Hrothgar and Thórsljón
+1,000 suggesting adding a +6 enhancement bonus for Charisma to Yamirus' +5 cloak of protection to raise his leadership score quickly so that Luthia doesn't have to fall back to 22nd level long and can shortly level back up to 24th (I'm also giving her a 2 free ranks in Diplomacy for being willing to burn the experience to do the addition itself, rather than giving her bonus experience that would offset the experience she would have to use to do the addition)
+0 group experience
Elvira total 4500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 discussing new 9th-level spell for Elvira
+500 discussing sonorous hum and dolorous blow with Elvira and Hrothgar
+500 discussing new feat for Luthia
+0 group experience
Thórsljón total 2000 (WOO-HOO! Thórsljón leveled up to 25th! I think that this level will require some big decisions, like what class or classes he's going to pursuse at epic levels--godling, epic lightning warrior, or an epic prestige class from Epic Level Handbook like divine emissary or guardian paramount. I'm sure I'll write more later in the week, but feel free to check out the two in Epic Level Handbook and see what you think.)

Luthia

+0 (24/25 of Yamirus's total, but I'm not including the sort of stuff for which I gave Yamirus experience in this session)
Luthia total 0

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas
+500 discussing leveling up as an epic legendary captain
+1000 discussing the family story
+0 group experience
Kostas total 1500

Psari
+1000 discussing the family story
+0 group experience
Psari total 1000

Thalassa
+1000 discussing the family story
+0 group experience
Thalassa total 1000

CelestialBarbarian
10-31-2009, 03:35 PM
Update and Experience
10/24/09



This week we mostly worked on leveling up Thórsljón. We had to chosen from among five different prestige classes, including the non-epic class avenging angel, the epic classes divine emissary, guardian paramount, and godling, and epic levels of the lightning warrior prestige class of which he already had 10 non-epic levels. I wrote up a multi-page analysis and was leaning toward godling (which over the course of 10 levels grants you a divine rank of 0) until I realized that he needs more levels of lightning warrior (or something else that grants additional uses of rage) in order to qualify for the epic feats Epic Rage and Hyper Rage. So we ultimately decided on him taking his next 6 levels as lightning warrior. (He needs all 6 to get the two additional uses of rage per day he needs to take Hyper Rage). To paraphrase an old movie title, godling can wait. :-D

When we last advanced the story, Luthia had gone off with her father, Celebrezrum, so show him that she really is a silver dragon (although he did sound like he's already accepted her claim based on his references to "your mother" and so forth). Celebrezrum had called the attention of the priestesses of Apollo who had been attending him to a couple of the "foreign angels" from his song, Thórsljón and Hrothgar. Yamirus, Adelpha, Elvira and Caerwyn sat down to await Luthia's return.

The priestesses of Apollo hung all over Thórsljón and Hrothgar, and after a while Thórsljón announced that they were going deeper into the Temple of Apollo for an "interfaith exchange" with the priestesses. Hrothgar said, "Don't vait up" and winked at Yamirus and the others. Then Thórsljón, Hrothgar and the priestesses departed. Adelpha made a joke about Thórsljón and Hrothgar, rather than she and Yamirus, needing a chaperone.

Some time later Yamirus felt some a pang of anxiety from Luthia, 5-10 minutes later she and Celebrezrum returned. Celebrezrum asked to speak with Yamirus in a side chamber, where Celebrezrum said that Luthia wanted to stay the night with him but felt bad leaving Yamirus. Yamirus said it was ok. He said he fact that he was happy she felt thrilled to meet her father. Yamirus gave her a hug and a kiss on the cheek, and she asked if he was sure he wouldn't feel bad. He assured her he wouldn't. She asked Adelpha to keep him company, but Adelpha said that if Luthia meant spending the night with Yamirus that wasn't going to happen. Luthia made an annoyed comment about human mating rituals. Adelpha cocked her head and asked what she meant by that, but Yamirus deflected her by saying, "Kids say the darnedest things."

Celebrezrum and Luthia left the room again, and as it was late Yamirus, Adelpha, Elvira and Caerwyn decided to return to the Apollian Way Inn. They tried going back out to the amphitheater, but a cluster of guards at the doors to the amphitheater told them they'd already locked up. One of the guards escorted them to the front doors of the temple. Yamirus felt suspicious, but the guard did nothing but escort them to the front doors, only one of which remained open. Along the way Caerwyn spotted some concealed archers, and Yamirus even managed to spot one, but the archers did nothing. The party left the main Temple of Apollo in Apopolis and walked back to the two long blocks to the Apollian Way without incident. Yamirus asked Adelpha how much trouble he'd be in with her grandfather, Counselor Themis, but she assured Yamirus that her grandfather trusted her.

They arrived at the Apollian Way to find it locked up. When they knocked and a guard saw Adelpha, however, they let the party enter. The guards asked Yamirus about his two foreign companions, and he passed along Thórsljón's joke about an "interfaith exchange." The guards laughed. Yamirus took Adelpha aside and kissed her good night, and she responded agreeably. That was the first time they'd kissed.

As August 25, 3035 ended, Yamirus put the finishing touches on Caerwyn's bracers of archery needed to add a +10 armor bonus to them (as +10 bracers of armor). Yamirus ended up supplying all the experience and not taking any from Caerwyn. (I think, however, that Caerwyn supplied half the craft points; Dominic, please tell Marc how many craft points Caerwyn contributed, and Marc please keep track of the number of craft points Caerwyn has contributed over his career. I'm not sure if he's used any before or not, but if you haven't kept track of any before, please start keeping track now. We can calculate his total craft points at his current level during the next session; please remind us.) Elvira put the finishing touches on adding a +6 enhancement bonus for Charisma to Yamirus' +5 cloak of resistance so that it also acts as a +6 cloak of Charisma (as she'd previously done to her own cloak, although I believe in her case she started with a +6 cloak of Charisma and added the +5 resistance bonus). Elvira contributed 540 experience, or a fourth, and Yamirus contributed the rest. They spit the craft points in half, each contributing 2700.

What new surprises (as opposed to old surprises?) will August 26 bring the party? Will the party ever get past the Isle of Aetna on its way to the Labyrinth on the Isle of Minos? Tune in and find out! :-) (P.S. We're starting at 8 PM instead of 6 PM because Dominic is taking his daughter trick-or-treating for her first Halloween. Hey Dominic, what sort of a costume did you get her?)


Experience
Group

(CR )


16th: Psari; Thalassa
21st: Kostas
23rd: Caerwyn
24th: Hrothgar, Lindir
25th: Elvira, Thórsljón
26th: Yamirus

Individual
Caerwyn
+500 being his usual quiet self
+500 telling Yamirus he spotted hidden archers in the Temple of Apollo
+0 group experience
Caerwyn total 1,000

Yamirus
+200 chatting with Adelpha
+400 happy that Luthia felt thrilled to meet her father
+800 discussing Luthia staying over with Celebrezrum
+400 hug and kiss Luthia on the cheek
+400 Kids say the darnedest things."
+400 asking Adelpha how much trouble he was in for getting her back late
+400 using with the guards at the Apollian Way Thórsljón's joke about an interfaith exchange between Thórsljón and Hrothgar, priests of Thór, and the priestesses of Apollo
+400 kissing Adelpha good night (and kissing her for the first time)
+0 group experience
Yamirus total 3,400

Hrothgar
+500 being his usual overstated self
+500 "Don't vait up" and winking
+0 group experience
Hrothgar total 1,000

Elvira
+500 being taciturn as usual
-540 adding +6 Charisma enhancement bonus to Yamirus' +5 cloak of Charisma.
+0 group experience
Elvira total -40

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 "interfaith exchange" with the priestesses of Apollo
+0 group experience
Thórsljón total 1,000

Luthia
+400 feeling anxious about asking Yamirus if he would mind her staying the night with Celebrezrum
+400 asking if Yamirus would be ok without her
+400 asking Adelpha to keep Yamirus company
+400 commenting on human mating rituals

+0 (24/26 of Yamirus's total, but I'm not including the sort of stuff for which I gave Yamirus experience in this session. Note that with Yamirus's new Charisma score Luthia can level up to 24th, which is great because she's only 496 from 25th!)
Luthia total 1600

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas
+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
11-08-2009, 02:33 AM
Update and Experience
10/31/09



In the most recent session we discovered that the party didn't have enough money to pay for adding a +10 armor bonus to Caerwyn's greater bracers of archery and adding a +6 enhancement bonus to Charisma to Yamirus' +5 cloak of resistance. So we traveled back in time to earlier in the day on August 25, 3035 Second Age to when the party had been out and about shopping in Apopolis. Caerwyn suggested selling his arrows of slaying to help raise money for the two enchantments. Thórsljón suggested, however, that the party should sell Thórsljón arrows first since Thórsljón almost never uses his bow. Elvira suggested selling unclaimed items from the party inventory that nobody would miss. Caerwyn scoured the inventory list for items the party could sell. Thórsljón reminded Yamirus that the party still had some pricey blue diamonds it could sell to raise a substantial portion of the funds.

While looking through the inventory Thórsljón suggested some rearrangements of healing items among himself, Hrothgar and Luthia so that each would have substantial healing power with a good percentage chance of making the healing work. So Luthia ended up with the staff of revivify and mass heal and the new, fully-charged staff of life that the party took from Captain Andreas of the Spathi, Hrothgar got the mass heal scrolls and the old, almost-depleted staff of life, and Thórsljón got some backup heal scrolls. Thórsljón also helped with the calculation of the party's money, and reminded Caerwyn and Yamirus that they had their own individual funds they could contribute to their own enchantments, which not only got the party enough money to do both enchantments but to do so without selling the old staff of life or any of the party's arrows of slaying.

We also spent some time calculating Caerwyn's craft points, which come from the 3rd Ed Unearthed Arcana and allow characters to quickly enchant items. We hadn't previously kept track of his craft point total and craft points used, since he'd only contributed what turned out to be 3600 out of about 30,000, but helping Yamirus with the bracers cost him another 15,000 craft points so that Caerwyn has now used more than half his total.



Experience
Group


(CR )

16th: Psari; Thalassa
21st: Kostas
24th: Caerwyn, Hrothgar, Lindir
25th: Elvira, Thórsljón
26th: Yamirus


Individual


Caerwyn
+500 being his usual quiet self
+500 suggesting selling his arrows of slaying to help raise money for the two enchantments
+500 scouring the inventory list for items the party could sell
+500 contributing own funds to his enchantment
+500 helping to calculate Caerwyn's craft points and craft points used.
+0 group experience
Caerwyn total 2500

Yamirus
+500 discovering that the party didn't have enough money to pay for the two enchantments
+500 keeping track of the party inventory
+500 keeping track of the party money
+500 contributing own funds to his enchantment
+500 helping to calculate Caerwyn's craft points and craft points used.
+0 group experience
Yamirus total 2500

Hrothgar
+500 being his usual overstated self

+0 group experience
Hrothgar total 500

Elvira
+500 being taciturn as usual
+500 suggesting selling unclaimed items from the party inventory that nobody would miss
+500 helping to calculate Caerwyn's craft points and craft points used.
+0 group experience
Elvira total 1500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 suggesting selling his arrows instead of Caerwyn's
+500 reminding that the party still had some pricey blue diamonds it could sell
+1,500 rearranging healing items for best use
+500 doing money calculations
+500 reminding Caerwyn and Yamirus that they had their own individual funds
+0 group experience
Thórsljón total 4000

Luthia
+400
+0 (24/26 of Yamirus's total, but I'm not including the sort of stuff for which I gave Yamirus experience in this session. Note that with Yamirus's new Charisma score Luthia can level up to 24th, which is great because she's only 496 from 25th!)
Luthia total 0

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas
+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0



Update and Experience
11/07/09



In last night's session I yapped at length about my job, the recent election, the House's passage of ObamaCare, and various and sundry non-D&D topics. We did manage to play a little actual D&D though. Yamirus, Caerwyn and Elvira all rose on the morning of August 26, 3035 and went down to the common room of the Apollian Way Inn. Captain Kostas was already waiting for them, grumpy as usual, and anxious to get to work on rebuilding the Delfini, which the mature adult red dragons, Embresh and Conflagrax, had burned to the waterline in the lagoon of the Isle of Aetna the previous day. Yamirus made small talk with Kostas. Eugenios, Adelpha's brother, asked them if they wanted anything, and Kostas ordered some fish. Yamirus said that he was having breakfast with Celebrezrum, and Eugenios expressed envy, as Celebrezrum is such an amazing--one might say epic--entertainer. :-) Eugenios speculated that his sister had something to do with the breakfast invitations, and Yamirus and Eugenios laughed about her persuasiveness. Thalassa and Psari had taken the unusual opportunity of privacy for some quality intimate time, and joined them a bit later, as they waited for Adelpha. Yamirus assured Kostas that they'd have a quick breakfast with Celebrezrum, who had agreed to play the lyre of building, and be on their way to rebuild the Delfini. Kostas said he was glad because he'd had enough "dilly-dallying around." An hour later, however, they remained in the common room, waiting for Adelpha. Yamirus asked Eugenios to go find her, and Eugenios returned in a few minutes to say that Adelpha was "making herself beautiful" and would be there shortly. Shortly, however, turned into 15 minutes, but she did look good and not at all like someone who'd awakened from a late night.

Yamirus, Caerwyn, Elvira and Adelpha made their way back to the main temple of Apollo. Yamirus wanted to try the stage door but Adelpha led them to the main door, now fully open at 9 AM. Adelpha noticed the guards staring at Elvira, and said, "Yes, this is the black elf from foreign lands, companion of the foreign angels who wrestled Heracles." The guards, impressed, asked Elvira if they could help her, and she had Yamirus translate and ask them to lead the party to Celebrezrum. One of the guards said he was happy to do so and returned them to the antechamber where they'd met Celebrezrum the night before and now found Celebrezrum and Luthia attended by two priestesses of Apollo, neither of whom had been among the priestesses in the chamber the night before (four of whom had left with Hrothgar and Thórsljón). On the way there Yamirus felt Luthia's happiness and she greeted him excitedly when they entered the antechamber. Luthia asked if Yamirus had been alright (alone) the previous night, and he said that he had been. He asked if she had been having a good time and she said that she'd been telling her father all about the party's adventures. Yamirus expressed concern that she'd stayed up all night, but she said that she hadn't and said nearly gave away in front of Adelpha that Luthia and Celebrezrum are dragons in the process of starting to make a joke about dragons being good at sleeping. Luthia though caught herself in time.

Celebrezrum started to introduce them to his cabinet of feasting, which he said could provide the best of feats for up to 40 people. Yamirus joked that Hrothgar and Thórsljón could account for 10 of those between the two of them. Celebrezrum asked them where Hrothgar and Thórsljón where, and Yamirus said that they were probably still off having a religious exchange with the priestesses. Celebrezrum laughed at the notion of the "religious exchange" between priests of Thór and priestesses of Apollo, and asked one of the priestesses to go invite Hrothgar and Thórsljón to breakfast. As the priestess turned to go, Yamirus joked that she should mention "feast" to encourage their attendance. Will Hrothgar and Thórsljón and return for breakfast, or will the grail-shaped beacon of the priestesses persuade them to stay and face the peril?! (Monty Python reference. :-) ) Tune in next week and find out! :-D


Experience
Group



(CR )

16th: Psari; Thalassa
21st: Kostas
24th: Caerwyn, Hrothgar, Lindir
25th: Elvira, Thórsljón
26th: Yamirus



Individual



Caerwyn
+500 being his usual quiet self
+0 group experience
Caerwyn total 500

Yamirus
+500 small talk with Kostas
+500 assuring Kostas that they'd be rebuilding soon
+500 interacting with Eugenios
+500 interacting with Adelpha
+500 concern for Luthia
+500 Hrothgar and Thórsljón could account for 10
+500 mention "feast" to encourage their attendance
+0 group experience
Yamirus total 3500

Hrothgar
+500 being his usual overstated self
+500 spending the night in an "interfaith exchange" with priestesses of Apollo
+500 still being engaged in the "interfaith exchange" with priestesses of Apollo the next morning when the rest of the party returned to Celebrezrum
+0 group experience
Hrothgar total 1500

Elvira
+500 being taciturn as usual
+500 asking the impressed guards to lead the party to Celebrezrum
+0 group experience
Elvira total 1000

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 spending the night in an "interfaith exchange" with priestesses of Apollo
+500 still being engaged in the "interfaith exchange" with priestesses of Apollo the next morning when the rest of the party returned to Celebrezrum
+0 group experience
Thórsljón total 1500

Luthia
+500 concern for Yamirus
+500 telling Celebrezrum about the party's adventures
+0 (24/26 of Yamirus's group total. Note that Luthia now has 506 more than enough to level up to 25th, but can't until Yamirus gets his Leadership Score and level higher, I believe 2 for the Leadership score and 1 for the level.)
Luthia total 1000

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas
+500 had enough "dilly-dallying around."
+0 group experience
Kostas total 500

Psari
+500 some quality intimate time
+0 group experience
Psari total 500

Thalassa
+500 some quality intimate time
+0 group experience
Thalassa total 500

CelestialBarbarian
11-16-2009, 02:26 AM
Update and Experience
11/14/09



We started late last night because I didn't get to sleep until yesterday afternoon and then slept until about 8:30 PM. As usual I yapped a lot about other things before getting down to DMing. :-P The previous night I'd had a close encounter (less than three feet) with a skunk that took aim at me before I, realizing that no cat would raise its tail when disturbed by a stranger at midnight in the garbage dump, and bolted just in time. Later that morning my upstairs neighbor had a second loud party and this time I called the cops on her. (Even as I'm typing I'm hearing her getting up around the same time she went to sleep yesterday morning! I thought she'd gone elsewhere to party last night, but perhaps she just went to bed early after her drunken revelry of the previous morning.) I wish I could have just sent the skunk up there instead! :D

In the previous session Yamirus, Caerwyn, Elvira and Adelpha arrived at the main temple of Apollo in Apopolis for breakfast with Celebrezrum and Luthia. As Hrothgar and Thórsljón hadn't returned yet from their "interfaith exchange" with some priestesses of Apollo, Celebrezrum asked one of the priestesses attending him to go invite the Hrothgar and Thórsljón to breakfast. Celebrezrum, in the meantime, showed Yamirus his magnificent cabinet of feasting, which three times per day magically produces food of the highest quality. The cabinet produces enough food for 40 diners. A person who spends an hour eating the food gets all the benefits of the heroes' feast spell. Yamirus asked Celebrezrum both what the cabinet did and what someone needs to create one. Celebrezrum said to create it a person needs and heroes' feast spell and the ability to craft epic wondrous items. Celebrezrum asked Yamirus if he wanted to wait for Hrothgar and Thórsljón before beginning to eat, but Yamirus said, "No, they wouldn't wait for us."

As they started to partake of the cabinet's fine food, Adelpha remembered that her grandfather, Counselor Tsaosis, wanted to speak with Yamirus. Yamirus asked if she knew what he wanted. Adelpha didn't know but said that her grandfather had had a "serious talk" face, and she did a comical impression of the face. Hrothgar and Thórsljón arrived just then, with half a dozen priestesses of Apollo hanging all over them. Both men looked pleased, and Thórsljón remarked that the ways of the priestesses of Apollo where different from the ways of the priestesses of Sif (Thór's wife) or even Freya, but were sweet and pleasant.

"Ja!" replied Hrothgar, "VERY pleasant!"

Yamirus, however, did not share their enthusiasm, and said, "Could you wait on filling me in on your religious experience until after I eat?!"

"Who knew you vere [were] such a prude? You'd think vith..." Hrothgar started to reply, only to be elbowed into unaccustomed silence by Thórsljón before he could spill the beans about Maria (Yamirus' lady of the evening back in Maralig) in front of Adelpha.

The rest of the breakfast passed uneventfully, if you can call uneventful getting the benefits of a heroes' feast spell. Celebrezrum asked Yamirus if he wanted to go rebuild the boat, but Yamirus demurred, saying that first he had to go talk to Adelpha's grandfather, Themis. Yamirus offered to return to the temple to get Celebrezrum after the talk, or for Celebrezrum to come with. Celebrezrum didn't want Yamirus to have to come back out of his way, and so went with back to the Apollian Way Inn.

Back at the Apollian Way Adelpha's brother, Eugenios, didn't even know that Themis wanted to talk to Yamirus, but went and asked, and then brought Yamirus to Themis. Themis said that he understood that Yamirus had to go try to rescue his mother, and wouldn't try to dissuade him. Themis said that if Yamirus survived, that some people in Apopolis with means might be willing to help Yamirus help his people in a major way. Themis explained that Yamirus' speech had converted many of the elite of Apopolis from sympathy toward the Volencians to a desire to actively help, and that as a result Yamirus had become the face of Volencia in Apopolis. Although some of his friends had developed some celebrity too (Hrothgar and Thórsljón for wrestling Heracles), only Yamirus really had the position, because of his speech, to inspire help as the face of Volencia. Themis remarked that even the city's top investigator had had good things to say about the way Yamirus had handled being questioned in the unfortunate incident of the murder of the Castorian Assistant Counsel. Themis figured that Yamirus might particularly appreciate being lauded by someone who advanced based on merit. So Themis advised Yamirus that, succeed or fail in rescuing his mother, Yamirus should keep himself alive.

Yamirus thanked Themis for the honor, and said that he would try to keep himself alive but that he would be abandoning his sacred honor if he abandoned his mother to imprisonment on the Isle of Minos.

Themis went further and said that if Yamirus might want to settle down in Apopolis--meaning living there some of the time, as might a merchant who went on long sea voyages--that Themis might arrange for the Ekklesia to grant him and perhaps some of his companions citizenship. Citizenship, Themis continued, might lead to a more formal alliance between the Tsaosis (his) family and the Antonitus (Yamirus') family, "assuming all parties are amenable--if you know what I mean."

Yamirus did know what Themis meant--that, assuming Adelpha and Yamirus were both amenable, and Yamirus became a citizen, Themis would sanction a marriage between the two. Yamirus thanked Themis sincerely, and said that he would try to live up to such an honor. Themis said that he knew Yamirus would (not specifying if he meant that he knew Yamirus would live up to the honor or just try to live up to the honor) and against cautioned Yamirus to keep himself alive for it.

The prospect of marriage to Adelpha got Yamirus to reflect on his relationships with Maria and Adelpha. He was pretty sure that Maria wouldn't feel hurt the way that Adelpha would if one were to learn about the other, and doubted that, having started something potentially serious with Adelpha, he would indulge with Maria again. (Dominic, if you'd like to write up something to share with us, that would be great, but there's no pressure if you don't have time. If you do write something too it needn't be definitive--it's fine if Yamirus feels torn about it. :-))

Yamirus then asked if he could discuss another matter, and Themis agreed. Yamirus suggested that because of her connection to him Adelpha might be in danger from Castorian reprisals. While Themis thought it unlikely that the Castorians would risk the ill will of Apopolis by attacking a member of one of the pryanties, he still thought it was a good idea. He joked though about Adelpha chafing at having a chaperone all the time. Yamirus laughed and offered to shake hands with Themis, who took the offer. Then Yamirus went to rejoin the others.

The prospect of marriage to Adelpha got Yamirus to reflect on his relationships with Maria and Adelpha. He was pretty sure that Maria wouldn't feel hurt the way that Adelpha would if one were to learn about the other, and doubted that, having started something potentially serious with Adelpha, he would indulge with Maria again. (Dominic, if you'd like to write up something to share with us, that would be great, but there's no pressure if you don't have time. If you do write something too it needn't be definitive--it's fine if Yamirus feels torn about it. :-))

Will Yamirus give up his intimate friendship with the charming Maria, a fellow Volencian, for the prospect of marriage and political alliance with the equally-charming daughter of the Graikoí merchant elite? I suspect that we won't find out next week, but tune in anyway. :-D



Experience
Group

(CR )

16th: Psari; Thalassa
21st: Kostas
24th: Caerwyn, Hrothgar, Lindir
25th: Elvira, Thórsljón
26th: Yamirus


Individual


Caerwyn
+500 being his usual quiet self
+0 group experience
Caerwyn total 500

Yamirus
+500 asking Celebrezrum about the benefits of and requirements for making cabinet of feasting
+500 would be abandoning his sacred honor if he abandoned his mother to imprisonment on the Isle of Minos
+500 increasing security around Adelpha
+500 shaking hands with Themis
+1000 internal revere about Maria and Adelpha
+0 group experience
Yamirus total 3000

Hrothgar
+500 being his usual overstated self
+500 "Ja, very pleasant!"
+500 "Who knew you vere such a prude? You'd think vith..."
+0 group experience
Hrothgar total 1500

Elvira
+500 being taciturn as usual

+0 group experience
Elvira total 500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 sweet and pleasant
+500 elbowing Hrothgar before he could spill the beans about Maria (Yamirus' lady of the evening back in Maralig) in front of Adelpha
+0 group experience
Thórsljón total 1500

Luthia

+0 (24/26 of Yamirus's group total. Note that Luthia now has 506 more than enough to level up to 25th, but can't until Yamirus gets his Leadership Score and level higher, I believe 2 for the Leadership score and 1 for the level.)
Luthia total 0

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari
+500 some quality intimate time
+0 group experience
Psari total 0

Thalassa
+500 some quality intimate time
+0 group experience
Thalassa total 0

CelestialBarbarian
12-11-2009, 04:39 PM
Update and Experience
12/5/09



In this week's session, Yamirus and Elvira teleported the party, including Celebrezrum, Captain Kostas, Psari and Thalassa back to the beach on the lagoon of the Isle of Aetna. Yamirus asked Thórsljón and Luthia to fly around the construction site and watch for more encroaching red dragons or other threats. Luthia didn't respond, while Thórsljón mentioned that Yamirus had wanted Thórsljón to operate the dancing saw the party had bought the previous day. Yamirus agreed but Thórsljón said that if he wasn't going to fly a patrol around the construction site he might as well pull out his own axe and chop trees while someone else operated the saw. (In fact he could also just set the saw going and then chop other trees, pausing only to direct the saw to a new tree each time it finished with a tree.) Yamirus agreed that it would go faster with both the saw and Thórsljón chopping down trees.

So Yamirus asked Caerwyn if Caerwyn would like a fly spell so that Caerwyn could fly a patrol with his bow instead, and Caerwyn agreed. As we finished the session, Yamirus cast the fly spell on Caerwyn.



Experience
Group


(CR )

16th: Psari; Thalassa
21st: Kostas
24th: Caerwyn, Hrothgar, Lindir
25th: Elvira, Thórsljón
26th: Yamirus


Individual


Caerwyn
+500 being his usual quiet self
+500 agreeing to fly a patrol around the construction site
+0 group experience
Caerwyn total 1000

Yamirus
+500 figuring out who would teleport whom
+500 asking Thórsljón and Luthia to fly a patrol
+500 asking Caerwyn to fly a patrol
+500 agreeing that Thórsljón should chop with his axe while the saw worked to as to speed the construction
+0 group experience
Yamirus total 2000

Hrothgar
+500 being his usual overstated self
+0 group experience
Hrothgar total 500 (Woo-Hoo! Hrothgar is only 991 from 25th!)

Elvira
+500 being taciturn as usual
+500 helping teleport the party back to Aetna
+0 group experience
Elvira total 1000

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 pointing out that Yamirus wanted him to operate the saw
+500 offering to chop with his axe while the saw worked so as to speed construction
+0 group experience
Thórsljón total 1500

Luthia
+500 letting Thórsljón distract Yamirus so that she didn't have to fly boring patrol duty
+0 (24/26 of Yamirus's group total. Note that Luthia now has 506 more than enough to level up to 25th, but can't until Yamirus gets his Leadership Score and level higher, I believe 2 for the Leadership score and 1 for the level.)
Luthia total 500

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

LucifeR
03-04-2010, 10:12 AM
dam 0.0.... thats crazy!

in a good way =P

CelestialBarbarian
03-04-2010, 10:35 AM
I'm glad you liked it, Lucifer! I gets even crazier after that when the four red dragons attack. We're still in the middle of that combat. :D

LucifeR
03-04-2010, 10:52 AM
so the +500 is the ep you just randomly give out for them doing things like returning to town and what not? o.0?

thats ALOT of xp!!

:ballchain: still havn;t had time to READ all of it Z_Z

cplmac
03-05-2010, 11:56 AM
LucifeR, at the level that these characters are at, getting 500 Experience Points is about the same as a first level character getting say maybe 10 points. There is a huge space inbetween the amount of XP that was needed to gain thier current level and what is need to move up to the next level. As a DM/GM, even in games with epic level characters, you need to have the players see that it is possible for these character to advance in levels.



CB, It is always interesting to read you session posts. Looking forward to reading about the battle with all 4 red dragons.

LucifeR
03-06-2010, 01:30 AM
LucifeR, at the level that these characters are at, getting 500 Experience Points is about the same as a first level character getting say maybe 10 points..

ahh thank you i should have seen that coming X_X

yeah i am gettign hooked. i want to see the fight!

CelestialBarbarian
03-06-2010, 11:21 AM
so the +500 is the ep you just randomly give out for them doing things like returning to town and what not? o.0?

thats ALOT of xp!!

:ballchain: still havn;t had time to READ all of it Z_Z


LucifeR, at the level that these characters are at, getting 500 Experience Points is about the same as a first level character getting say maybe 10 points. There is a huge space inbetween the amount of XP that was needed to gain thier current level and what is need to move up to the next level. As a DM/GM, even in games with epic level characters, you need to have the players see that it is possible for these character to advance in levels.



CB, It is always interesting to read you session posts. Looking forward to reading about the battle with all 4 red dragons.


ahh thank you i should have seen that coming X_X

yeah i am gettign hooked. i want to see the fight!

Thanks, guys! I wasn't sure anyone was reading my updates here anymore. Sorry it's taken me a couple of days to reply--I teach at two colleges and it's been a busy week with midterms, a cheating students, and not getting a full-time position. A bad busy week.

Anyway I was going to say that at 1st level, 500 gets you 50% of the way to the next level. At 5th level it gets you 10%. At 25th level it gets you 2%. The characters currently range from 24th to 26th.

Lately there's just the wizard's player who comes to play in person, and the ranger/elite scout's player calls from another state and plays by speaker phone. I didn't even know that he'd moved a third time and now calls from Connecticut instead of New York! Or if I did know, I forgot. :redface: Anyway, so I spent most of the session yapping about other stuff until I get down to DMing in earnest for anywhere from 15 to maybe 90 minutes. We really need to add some more players so that I spend most of the session actually DMing! :p

Anyway, so we've been moving very slowly through the combat. Two of the dragons are ancient and two are wyrms. They're all spelled up and they came in and nuked the party in retribution for the party killing their children (the two mature adults the party killed). It's very much touch and go, and at one point most of the party had died. I theory I could write weekly updates even in the middle of the combat, as I've done that before, but in practice I've been so busy with other things that I haven't even tried. I have been taking copious notes, however, so that I'll be able to write it all up after it's done. Maybe if I have time during my one college's spring break I'll try to do an update even if we haven't finished the fight. :)

CelestialBarbarian
02-20-2011, 01:15 PM
Update and Experience
12/12/09 - 2/5/11



It's been about 13 months since I last sent and Update and Experience. I've been busy with two jobs and for a while training for a third (which was supposed to start last month and might start in April now). We've also moved very slowly through the campaign because I tend to talk for most of the session. In about 57 weeks we've played 44 times, and we finally finished what we started after the last session I reported, so it seems like a good time to try to get out another Update and Experience.

In our last reported session, December 5, 2009, the party had teleported back to the Isle of Aetna to rebuild the Delfini, the fishing boat they'd chartered to take them from the Graikoí city of Zeusopolis to the Isle of Minos, where Yamirus's mother had been taken after the Castorians sold her into slavery some 15 years earlier, when Yamirus was a small boy. She apparently has been a prisoner all those years of Asterios, THE Minotaur, himself a prisoner of the Labyrinth for the sins he, a half-divine son of Zeus, committed a thousand years ago as emperor of the Minos.

Last time Caerwyn used a fly spell to start flying a patrol around the party as Thórsljón began chopping trees, some with the dancing saw the party purchased back in Apopolis and some with his own axe at the same time, so that Luthia's father, the famed (draconic) bard Celebrezrum, could use the party's lyre of building to rebuild the Delfini, which two mature adult red dragons had destroyed while breathing fire on the party members aboard. The red dragons were part of an extended family of red dragons tasked by Zeus to guard the volcano called Mount Aetna in case Typhon, whom Zeus trapped under the volcano, should ever break his bonds. Some red wyrmlings had, the previous day, come upon the beached Delfini in the lagoon of the Isle of Aetna and thought it great sport to burn up the sails and as much of the hulls (and as many of the crew) as possible. So Captain Kostas, his son Psari and daughter-in-law Thalassa had fought them off, killing one in the process, and the mature adults came seeking revenge.

While the party was standing around watching Thórsljón chop, four colossal red dragons popped up invisibly over the ridge separating the lagoon from the Graikoí Sea and attacked the party. The red dragons, parents of the mature adults the party had killed earlier, included two ancient red dragons and two wyrms. I actually have a turn-by-turn record of the 25 rounds of ensuing combat, but in the interest of getting the experience done before tonight's session, I'm going to try to write a brief summary (which, knowing me, means a long summary, but still a summary); perhaps later I can create a file with the round-by-round detail for anyone interested. (I believe in rounds it's actually the second-longest combat, after a 33-round combat with the drow, who were looking to take Elvira back to Melanonearon for punishment.)

One of the wyrms flew up and created a maximized animated breath (similar to a fire elemental but actually a construct) that proceeded to set Thalassa on fire. Thórsljón flew over to attack the animated breath, and the other wyrm and two ancient red dragons all breathed fire on the party, getting virtually everyone in all three breaths. Most of the party died. Caerwyn and Thórsljón, with improved evasion, managed to survive, but Luthia and Lindir, who also have improved evasion, both died anyway, as did everyone else except Celebrezrum, who regularly spells up each day with multiple energy immunity spells (including energy immunity (fire) of course, since as a silver dragon he's particularly vulnerable to it).

Celebrezrum, fortunately, managed to bring everyone back using a miracle (and 5,000 experience points). The red dragons, however, fell upon the party, snatching party members, holding them helpless, and chewing them up. Celebrezrum managed, with some help from Luthia and her staff, to keep almost everyone else alive for a while with mass heal spells. Elvira teleported to the Oracle back in the Wildwood where she spelled up and got some buff spells from the Oracle (whom you might recall the party raised from the dead) before returning to start blasting the dragons with split ray coherent light (9th-level) spells (from the Nador Spells file). Yamirus broke his small statue of Arandor (the gold dragon whom the party also raised from the dead), calling him immediately to the site of the battle.

Upon Arandor's arrival, he and Celebrezrum had the following exchange:

Arandor: Celebrezrum, why didn't you call me if you needed help?

Celebrezrum: Arandor, why didn't you accompany Yamirus to rescue his mother?

Arandor: You know I have other obligations.

Celebrezrum: Exactly.

Arandor (looking annoyed and changing the subject): I assume you tried talking to them?

Celebrezrum: Of course.

Arandor: Reds!

Celebrezrum: Well don't say it when they can hear you.

Arandor: Maybe they don't know you're a dragon.

Celebrezrum: Well there could be advantages in that, but they know now.

Arandor (to the red dragons): Know thou that I am Arandor, Keeper of the Sacred Light of the Mithril Dragon. Cease your attacks on my humanoid friends and you may leave in peace!

Infergronx (laughing): There are no mithril dragons. They're all dead.

At this point Arandor cast a spell and rose to attack Brunraxa, who ended up grabbing him in her mouth.

Hrothgar, himself trapped in the mouth of one of the ancient dragons and unable to cast any spell requiring movement, got his heart's desire by casting an exalted fury (9th-level) spell (from the Book of Exalted Deeds), exploding for 400 points of damage in the mouth of one dragon and right next to the head of a second dragon. Hrothgar's sacrifice turned the tide of the battle, forcing the two wyrms to spend a couple of rounds casting heal spells and giving the party the chance to switch from desperately casting mass heal spells to casting greater dispel magic spells to strip off at least some of the 24 spells the dragons had cast on themselves, in particular spell turning and energy immunity (cold). One of the wyrms, Brunraxa grabbed Arandor in his mouth, and with her righteous might spell making her colossal just had too much size and strength for him to break free. She killed him, but as the Keeper of the Sacred Light of the Mithril Dragon, he exploded in a burst of holy silver light that seriously wounded her again, making her flee underwater for several rounds to heal herself.

After Yamirus and Elvira carved up one of the ancient dragons, Calagraxa, with coherent light spells and Calagraxa started to flee with Captain Kostas in a claw, Thórsljón used Dire Charge to catch up to her. He scored three critical hits in a row, and used his lightning critical class ability to make two extra attacks, inflicting a couple of hundred points of damage in one round and killing her.

Luthia's mother Melia, had been keeping company with Arandor in Maralig, as the party had seen the previous day. She spelled up after Arandor disappeared, used a crystal ball to scry on him, and then teleported to the scene of the battle. Together with Yamirus, Elvira, Celebrezrum and even Thalassa she made use of multiple greater dispel magic spells (and some regular dispel magic spells) to take down as many of the dragons' spells as possible, while Yamirus used arcane sight to let the party know if they'd dispelled the a dragon's spell turning and energy immunity (cold) spells. Together they were able to take down Infergronx, one of the wyrms.

With Brunraxa off underwater healing herself and Calaxgrax's skull shattered across an acre by Thórsljón's lightning criticals, that briefly left only one of the ancient red dragons, Flamgarax. Flamgarax grabbed Luthia and fled underwater (the red dragons all had cast freedom of movement), but Yamirus saved the day by teleporting Thórsljón, who had both freedom of movement and water breathing spells) underwater to stop Flamgarax. Celebrezrum too teleported underwater, and Melia flew at the surface level and used a staff of mass heal to restore the trapped Luthia to full hit points. Thórsljón offered Flamgarax, who was badly hurt, the option of releasing Luthia or dying, so Flamgarax released Luthia and fled--only to take about 5 rounds to heal, spell up again, and return for one last vengeful attempt to kill at least Luthia.

Brunraxa returned after Flamgarax had fled, and hit most of the party with an empowered maximized admixed breath that killed Melia and Psari. Luthia escaped by the scales on her back, having been just 5 feet beyond the maximum range of Brunraxa's breath. Yamirus too escaped by just the skin of his teeth, his hastily reapplied false life and protection from energy (fire) giving him just enough extra protection to leave hi with about 1 hit point. (In fairness, the chant of fortitude that Celebrezrum did every round of the combat would have allowed Yamirus to remain conscious even at negative hit points, but it was still a near thing). With only one opponent to fight, however, the surviving party members focused all their fire on Brunraxa, and she didn't last the round.

When Flamgarax returned, he found the party strategically deployed to avoid grouping for his breath weapon and also to protect Luthia. Yamirus, Thalassa and Celebrezrum each dispelled one of Flamgarax's protective spells, and then Elvira hit Flamgarax with a split ray coherent light and actually got a critical hit with the second ray, pretty much sealing Flamgarax's fate. Thórsljón flew into Flamgarax's path, pretty much forcing Flamgarax to change his target from Luthia to Thórsljón. Flamagrax hit Thórsljón and grabbed him, starting to fly away with him, already fairly damaged from Elvira's ray and critical ray. Yamirus blasted Flamagrax with an empowered polar ray. (The older dragons all had the feats Iron Will, Suppress Weakness and Overcome Weakness from Draconomicon, but without energy immunity (cold), Flamagarax still felt the freezer burn!) Thórsljón used a feat of strength and broke free of Flamagarax's mouth, managing to hit him twice. Then Elvira hit Flamgarax with a maximized reciprocal gyre (from Spell Compendium), which does 1d12 per spell on the target, so it did 21d12 maximized to 252 points. Flamgarax would have died but for his fortunate fate spell, which healed 150 of the 252 points immediately, leaving him alive but grievously wounded. Using her celerity spell's extra action, she cast another maximized reciprocal gyre, killing him, and finally ending the combat that took 25 minutes in game time and 13 months in the real world!

Will the party find tons of treasure on the dragons? Will it ever get off the Isle of Aetna to resume it's three-day tour? Turn in to the next Update and Experience (which hopefully I'll get to do sooner than 13 months from now) and find out! :-D


Experience
Group


Note: I've given out a substantial amount of experience to party members over the past 13 months for various things we've done by email, like choosing new feats (I adopted the Pathfinder rule of characters getting a feat every 2 levels instead of every 3 levels), and let party members level up during the 13 months. I'm going to award experience for the dragons, however, based on a party member's' level at the start of the combat in order to maximize how much each party member gets. I'm also raising the CR of each dragon by +2 because in the early rounds of the combat I treated the dragons' greater invisibility as though it were superior invisibility so that Yamirus and Celebrezrum couldn't see the red dragons despite having active see invisibility spells.

I ended up giving only a third of a share of the experience to Psari, Thalassa, Kostas and Lindir. It was hard to evaluate their contributions. Thalassa probably contributed most between casting greater dispel magic spells and her serving as a primary target for the animated breath and one of the dragons one round. Kostas probably contributed the next most by being Calagraxa's target instead of Thórsljón, whom Calagraxa otherwise would have grappled, preventing him from getting the three critical hits that killed her. I think that neither Psari nor Lindir ever served as the target of a dragon's melee attacks, and each one did some minor healing on other party members. I decide though for the sake of maximizing core party experience and not letting Thalassa's level get too far out of line with Psari's to give each of the 4 of them only a third of a share of the experience.

I also ended up giving Arandor and Thalassa each half a share. Arandor did occupy Brunraxa for several rounds, preventing her from attacking other party members, allowing them to contribute instead of struggle helplessly in a grapple, die, or both. :-D Arandor also exploded in Brunraxa's mouth, adding to the damage that Elvira had done to her and forcing her to flee temporarily to heal back up. Melia did a great deal of healing with her staff. Arguably they both should have gotten a full share, but both arrived after the start and died before the end, plus I'm not really keeping close track of their experience as they're not with the party and do other things "off stage," so I can level them up without really worrying about giving them a full share.

I actually considered giving Celebrezrum two shares of experience because he raised everyone in the party from the dead except Thórsljón and Caerwyn, and his mass heal spells and epic bard buff abilities kept the party alive and effective. His greater dispel magic spells played a pivotal role in stripping the dragon's magical defenses repeatedly. He did not, on the other hand, engage in any combat or cast any offensive spells. I'm not keeping strict track of his experience either, moreover, as he's spent most of his time "offstage" (or on stage!), so I don't really need to worry about advancing him. I also added two of the four dragons after I realized that he would travel with the party to the Isle of Aetna, so the encounter got twice as dangerous when he joined. If I hadn't had him, with his superior invisibility spell, with the party, I doubt too that I would have made my initial error of thinking that the red dragons had superior invisibility, which made the early rounds substantially more lethal. So to get the core party experience as high as possible, I gave him only one share.

(CR )

16th: Psari; Thalassa 21,504
21st: Kostas 4,704
24th: Caerwyn, Hrothgar, Lindir 5,760
25th: Elvira, Thórsljón 4,200
26th: Yamirus 3,120


Individual



Caerwyn
+22,000 (+500 being his usual quiet self) x 44 sessions
+500 flying orbit around the party at 30' up
+5,760 group experience
Caerwyn total 28,260 (WOO-HOO! Caerwyn levels up to 27th level!)

Yamirus
+17,600 (+400 setting up at the beginning of the session) x 44 sessions
+17,600 (+400 marking party positions at the end of the session) x 44 sessions
+500 remembering that the Sisiutl was guarding a gate to the Nine Hells
+500 shouting "use dispel magic!"
+500 shouting "take care of the fire first!"
+3,120 group experience
Yamirus total 39,820 (Did Yamirus level up to 28th?)

Hrothgar
+22,000 (+500 being his usual overstated self) x 44 sessions
+500 guessing that the scrying sensor Yamirus spotted with see invisibility belonged to the Sisiutl
+2,000 blowing himself up with exalted fury and shifting the tide of battle into the party's favor
+500 remembering that the Sisiutl was the first of its kind
+5,760 group experience
Hrothgar total 30,760 (WOO-HOO! Hrothgar levels up to 27th!)

Elvira
+22,000 (+500 being taciturn as usual) x 44 sessions
+500 suggesting that she cast a greater invisibility on Caerwyn
+500 remembering that the Sisiutl is called the Sisiutl
+500 taking the risk of swooping down to cast celerity on Caerwyn, who had used up all 5 rounds of his Blinding Speed feat.
+500 taking the risk of swooping down to cast fly on Thalassa so she wouldn't be so much of a sitting duck for Flamgarax when he returned
+4,200 group experience
Elvira total 28,200 (WOO-HOO! Elvira levels up to 28th!)

Thórsljón
+22,000 (+500 being his usual fearless and selfless, um, self? ;-)) x 44 sessions
+500 operating the dancing saw
+500 chopping trees manually while operating the dancing saw
+500 choosing a bigger tree to chop with his axe than he had the dancing saw cutting
+500 saying that the Sisiutl was THE Sisiutl
+500 remember that the gate guarded by the Sisiutl goes to the frozen ocean layer of the Nine Hells called Stygia
+4,200 group experience
Thórsljón total 28,700 (WOO-HOO! Thórsljón levels up to 28th!)

Luthia

+2,880 (24/26 of Yamirus's group total. Note that Luthia now has 7,392 more than enough to level up to 25th; we will have to check Yamirus' leadership total, but I think Luthia can now level up to 25th.)
Luthia total 2,880

Lindir (hireling)
+500 risking coming right up to one of the dragons (albeit under the cover of superior invisibility) so as to heal Thórsljón
+5,760 group experience
Lindir total 6,260

Captain Kostas
+500 "I see you've got a head as well as wings on your shoulders," referring to Thórsljón choosing good trees for wood to rebuild the Delfini
+500 "Don't go getting all high and mighty!" to Thalassa when she used a polymorph spell to assume the form of a fire giant (with fire immunity!)
+4,704 group experience
Kostas total 5,704

Psari
+500 healing Thalassa despite being threatened by the animated breath
+1,000 making an impressive, Olympic style dive from the cliff into the lagoon to flee Infergronx, taking no damage while effectively removing himself from pending destruction
+21,504 group experience
Psari total 23,004 (WOO-HOO! Psari leveled up to 18th!)

Thalassa
+500 remembering that the party had told her that the Sisiutl was already watching the Spathi when the Spathi started chasing the Delfini
+500
+500 "Can I get a fly spell?"
+500 using polymorph to turn herself into a fire giant so she had immunity to fire but could still cast spells
+21,504 group experience
Thalassa total 23,504 (WOO-HOO! Thalassa leveled up to 18th!)

---------- Post added at 01:15 PM ---------- Previous post was at 01:02 PM ----------


Update and Experience
2/12/11 & 2/19/11



In our last reported session, February 5, 2011, the party had just defeat a four red dragons, two ancient and two wyrms, on the Isle of Aetna in the Graikoí Sea, at around noon on August 26th, 3035 of Nador's Second Age.

This week, just as the last evil dragon went down, a colossal-plus dragon of the purest polished silver color appeared in the spot where Arandor the gold dragon had exploded with a pure silver light in the mouth of Brunraxa, one of the red wyrms. The colossal dragon circled down to the body of Brunraxa in the lagoon and began to pull gems out of her scaled, muttering "no good" about many of them and tossing those gems over his shoulder onto the beach, while setting aside a few (eventually 5) that Yamirus, from a distance behind the dragon, could only speculate where diamonds (needed for a true resurrection spell).

Yamirus, who had been flying with a fly spell at the end of the battle with the red dragons, landed on the beach and remained quietly respectful of the colossal-plus dragon, speculating that the dragon was Bahamut himself. As he thought, "I'm not going to take those gems he's tossing on the beach because he might turn around and kill me anyway."

Finally Celebrezrum went around in front of the colossal-plus dragon and said, "Greetings, O Honored One. It's an honor to finally meet you. I've heard much about you and sung about you."

The colossal-plus dragon finally spoke, replying, "Yes, you are, and it's good that you do." Then he turned to Yamirus and said, "Next time you go calling my servant, don't get him killed. I don't want to keep waking up to raise him from the dead." Then he looked around briefly, in particular at Mt. Aetna (the volcano) some miles to the west, sniffed, and said, "What is this stinking place anyway?"

Celebrezrum replied, "It's the Isle of Aetna."

The colossal-plus dragon said, "What are you doing tangling with the reds of Aetna? They're guarding against an evil sherta."

Yamirus explained in a very brief and rapid way that the party had gotten shipwrecked in the island and that the reds had attacked before the party could leave. The colossal-plus dragon snorted with bitterness, "Lousy reds!" He poked the unmoving form of Brunraxa, exclaiming, "Why did you attack them?! I should kill you!" He poked her several more times before resuming his task of pulling gems from her scales. Yamirus felt surprised to realize that she still lived. He thought that he wouldn't mind putting her out of her misery, but since Arandor, Celebrezrum, Luthia and Melia (a gold dragon and three silvers) hadn't wanted to kill red dragons, Yamirus definitely decided to stay silent about it in front of the colossal-plus silver-colored dragon.

After a few more moments the colossal-plus dragon looked around and said, "What are you all standing around for?! Collect Arandor's treasure before the Great Wyrm of Aetna comes. I'm not killing him for you."

Thereupon the party erupted into chaos, with Yamirus directing first one and then another member to alternately pull Melia's body out of the lagoon, pull Flamgarax's body out of the lagoon, get Hrothgar's possessions (Hrothgar having blown himself up, turning the tide of battle to the party's favor), search for treasure on the red dragons, and collect Arandor's possessions. Yamirus, Luthia and Elvira all used detect magic to check for magic items on the red dragons, finding four magic gems embedded on each one. The party also found many valuable non-magical gems. Luthia ran around appraising the gems, and Yamirus' mouth watered as the party collected a total of nearly 665,000 gp worth of gems, not including the 25,000 gp that the colossal-plus dragon had taken to perform a true resurrection on Arandor. (If I've added right, including the value of the 16 magical gems the party found, the party got roughly 1.5 million gold pieces worth of treasure, more even than when they sold all the large, masterwork full plate armor suits from the maug army the party defeated near the Great Bridge.)

While the party fly around collecting and appraising treasure, Celebrezrum pulled Melia's body from the lagoon. (For those who don't recall or might have missed it Celebrezrum and Melia are the parents of Luthia, Yamirus' silver dragon familiar and cohort. Celebrezrum and Melia, however, haven't been together since before Luthia was born, and Melia seems to prefer the company of Arandor the gold dragon.) Celebrezrum began to sing a new song about how the party, with the aid of holy Bahamut's children Luthia, Melia, "and, oh yes, Arandor too," had defeated the evil red dragons of Aetna. Upon hearing the deliberate mention of Arandor last, the colossal-plus dragon, and because Celebrezrum credited Bahamut, the colossal-plus dragon said, "Ah, I see you're giving credit to the Big Guy," and nodded approvingly. Celebrezrum's song played up the heroics of the party and its draconic allies, glorified Bahamut for granting a miracle to restore most of the party to life after the second round, but didn't mention his own role at all.

The colossal-plus dragon, having found the diamonds he needed, turn to Celebrezrum and said, "You don't need me to tell you you're quite good, but make it the short version because I'm found enough diamonds to raise him" (Arandor). Then the colossal-plus dragon spent 10 minutes casting true resurrection on Arandor, and Arandor returned to life, the magic of the spell creating a new body to replace the one that had exploded with pure silver light the same color as the colossal-plus dragon.

Looking around at the chaos and carnage, Yamirus felt bad about calling friends and allies--and getting them slaughtered. He resolved to come to Arandor's aid someday to repay the favor. And as another Update draws to a close, I'll have Celebrezrum sing the magical questions, "Does that mean Yamirus plans to get slaughtered himself?" :-D



Experience
Group



Note: In the previous Update I forgot to indicate that the ancient red dragons have a CR of 23, while the red wyrms have a CR of 24. Because I ran the first few rounds as though the red dragons had superior invisibility instead of just greater invisibility, so that nobody in the party could see or hear the dragons, I added +2 to the dragons' CRs raising them to 25 for the ancients and 26 for the wyrms.

(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
27th: Caerwyn, Hrothgar
28th: Yamirus, Elvira, Thórsljón


Individual



Caerwyn
+1,000 (+500 being his usual quiet self) x 2 sessions
+500 helping gather treasure
+0 group experience
Caerwyn total 1,500

Yamirus
+800 (+400 setting up at the beginning of the session) x 2 sessions
+800 (+400 marking party positions at the end of the session) x 2 sessions
+500 being quiet and respectful of the colossal-plus dragon
+500 leaving the gems on the beach alone at first because the colossal-plus dragon might turn around and claim the treasure at any moment
+500 guessing that the colossal-plus dragon was keeping diamonds for a true resurrection spell for Arandor
+500 explaining quickly and briefly how the party came to fight the red dragons
+500 not advocating in front of the colossal-plus dragon that they kill the unconscious Brunraxa
+500 directing everyone to collect treasure from friend and foe alike
+500 feeling bad about calling friends and allies and getting them slaughtered
+0 group experience
Yamirus total 5,100

Hrothgar
+0 (+500 being his usual overstated self) x 0 sessions

+0 group experience
Hrothgar total 0

Elvira
+1,000 (+500 being taciturn as usual) x 2 sessions
+500 helping gather treasure
+500 casting detect magic to find magic items on the dragons
+0 group experience
Elvira total 2,000

Thórsljón
+1,000 (+500 being his usual fearless and selfless, um, self? ;-)) x 2 sessions
+500 gathering Hrothgar's treasure
+0 group experience
Thórsljón total 1,500

Luthia
+500 helping gather treasure
1,000 appraising all the dragons' gems
+500 casting detect magic to find magic items on the dragons
+ (25/28 of Yamirus's total. Note that Luthia now has more than enough to level up to 26th--in fact she has enough to reach 27th level and is only 7,664 short of 28th!--but until Yamirus gets his leadership score up Luthia is stuck at 25th.)
Luthia total 4,553

Lindir (hireling)
+1,000 finding dragons' gems embedded in scales
+0 group experience
Lindir total 1,000

Captain Kostas
+500 helping gather treasure
+0 group experience
Kostas total 500

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
03-02-2011, 08:03 PM
Update and Experience
2/26/11


In our previous session the party had begun to search four red dragons, two ancient and two wyrms, it had defeated on the Isle of Aetna in the Graikoí Sea, at around noon on August 26th, 3035 of Nador's Second Age. A colossal-plus (titanic) dragon of the purest polished silver color appeared and began to pull gems out of the scales of Brunraxa, one of the red wyrms, muttering "no good" about many of them and tossing those gems over his shoulder onto the beach, while setting aside a few (eventually 5) that Yamirus, from a distance behind the dragon, could only speculate where diamonds (needed for a true resurrection spell). Yamirus speculated that the dragon was Bahamut himself.

In the most recent session the party finished searching the red dragons, collecting some 1.5 million gold pieces worth of gems and magic items. The titanic silver-colored dragon spent 10 minutes casting a true resurrection spell on Arandor, bringing him back from the dead while the party was still searching the red dragons. When Arandor's new body finished forming, he said to the titanic silver-colored dragon, "Thank you, sir, for bringing me back to life."

The titanic dragon replied gruffly, "You wouldn't be much of a servant if you stayed dead, but don't make me keep having to do this." Then he turned to party members and said, "Hurry up, because every moment here is a moment I'm not guarding Maralig." That's when Yamirus realized that the titanic silver-colored dragon wasn't Bahamut after all, but instead the fabled mithril dragon of Maralig.

The party rushed to finish collecting treasure, and prepared to teleport back to Maralig. Yamirus reminded Luthia to return to human form, but instead of turning into a little Volencian girl like she used to, she turned into an Annonid teenager, her old Volencian clothes adjusting to her new greater height, but stretched in some places where they hadn't stretched earlier in her life. Looking at her Volencian clothes she exclaimed a bit petulantly, "I need a new wardrobe!" In trying to decide who he could teleport, Yamirus realized that Melia, weighing 10 tons, weighed too much for even Thórsljón to teleport carrying her unless he used rage or a feat of Strength. Only the mithril dragon, Celebrindor, had the strength required to teleport with her. Celebrindor arranged to meet the party at a rock outcropping about 5 miles east of Maralig near the dwarf road, and teleported himself, Arandor and Melia there. Yamirus followed with the rest of the party.

Yamirus asked Luthia to use her staff of true resurrection to raise Hrothgar from the dead. Luthia said, "Can't we raise my mother first?!" Yamirus though explained that if she used the staff to raise Hrothgar, Hrothgar could raise her mother himself and then they wouldn't have to expend any more of the staff's few charges, which they need any time Hrothgar dies. She said angrily, "FINE!" and used the staff to raise Hrothgar.

As soon as Hrothgar awoke in his new body, Thórsljón rushed over and clapped him mightily on the shoulder. "Thu var glorious!" Thórsljón exclaimed. "Thu turned the tide of battle!" (referring to Hrothgar using exalted fury to blow himself up in the mouth of one of the red dragons and right next to the head of another one of the red dragons, inflicting some 350 points of damage on each).

Hrothgar beamed and exclaimed, "It var the mestr bestr moment of minn leif!" ("It was the 'most best' moment of my life!") Yamirus thought to himself, "I don't understand the insanity of the Blóthfólk, but I'm grateful that it saved us."

Hrothgar informed everyone that he couldn't raise Melia today (August 26), because he didn't have any true resurrection spells memorized. (Better to memorize a mass heal and not NEED a true resurrection!) He would memorize 2 the next morning so that he could raise both Melia and Psari.

Yamirus thanked the mithril dragon for helping the party, the Delnonid and his people. Celebrindor replied, "I was watching the city long before you were born, when your people were ruled by the Graikoí, and I imagine I'll be watching it long after you're gone, but you're welcome." [Historical note: the Delnonid didn't actually create a city in the Mithrilwood until long after the Castorians conquered the Volencians, but Celebrindor lived in the Mithrilwood long before that, so by "the city" he really meant the Mithrilwood.] "Arandor, why don't you stay with them--and TRY not to get yourself killed."

Arandor replied, "I will, sir."

Celebrindor said, "I'm sure you will." He then muttered, "Stiff-necked golds" but with a silver twinkle in his eye. With another twinkle, Celebrindor vanished.

In order to raise Melia without trying to carry her dead carcass through the East Gate of Maralig, the party decided to spend the night near the rock outcropping where they teleported. Yamirus arranged the watches, asking Arandor if he would take one. "I wouldn't have it any other way," replied the draco paladin. Yamirus put himself on the same watch as Arandor so that he could ask Arandor questions. Yamirus put Hrothgar and Thórsljón together so that Hrothgar could listen to Thórsljón tell him Hrothgar how awesome Hrothgar is. Then Yamirus spent craft points and experience to add to Hrothgar's gauntlets of ogre power a +6 enhancement bonus to Dexterity. Hrothgar contributed half the craft points, but Yamirus contributed all the experience. (For contributing all the experience, given that Hrothgar is a level behind, Yamirus gets one special action point. The special action point works like a regular point, except that Yamirus doesn't lose it if he levels up before using it. Dominic, please make a note on your sheet or elsewhere or both so that you won't lose it. :-))


Experience
Group


(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
27th: Caerwyn, Hrothgar
28th: Yamirus, Elvira, Thórsljón


Individual

Caerwyn
+500 being his usual quiet self

+0 group experience
Caerwyn total 500

Yamirus
+400 setting up at the beginning of the session
+400 putting away at the end of the session
+500 realizing the titanic silver dragon was actually the fabled mithril dragon of Maralig
+500 realizing that only Celebrindor had the strength to teleport with Melia's 10-ton body (unless Thórsljón raged or used a feat of strength)
+500 explaining to Luthia why she should raise Hrothgar before her mother.
+500 "I don't understand the insanity of the Blóthfólk, but I'm grateful that it saved us."
+500 thanking Celebrindor (the mithril dragon)
+1,000 arranging the watches so that he could ask Arandor questions, and so that Hrothgar could listen to Thórsljón tell him Hrothgar how awesome Hrothgar is.
+0 group experience
Yamirus total 4,300
For contributing all the experience, given that Hrothgar is a level behind, Yamirus gets one special action point. The special action point works like a regular point, except that Yamirus doesn't lose it if he levels up before using it. Dominic, please make a note on your sheet or elsewhere or both so that you won't lose it. :-))

Hrothgar
+500 being his usual overstated self
+500 "It var the mestr bestr moment of minn leif!" ("It was the 'most best' moment of my life!") (referring to Hrothgar using exalted fury to blow himself up in the mouth of one of the red dragons and right next to the head of another one of the red dragons, inflicting some 350 points of damage on both).
+500 (Better to memorize a mass heal and not NEED a true resurrection!)
+0 group experience
Hrothgar total 1500

Elvira
+500 being taciturn as usual

+
+0 group experience
Elvira total 500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 realizing that only Celebrindor had the strength to teleport with Melia's 10-ton body (unless Thórsljón raged or used a feat of strength)
+500 "Thu var glorious! Thu turned the tide of battle!" (referring to Hrothgar using exalted fury to blow himself up in the mouth of one of the red dragons and right next to the head of another one of the red dragons, inflicting some 350 points of damage on both).
+0 group experience
Thórsljón total 1500

Luthia
+500 searching for treasure embedded in scales
+500 changing into an adolescent now that she's reached effective "young adult" dragon category
+500 exclaiming a bit petulantly, "I need a new wardrobe!"
+500 wanting to raise her mother before Hrothgar and getting angry when Yamirus explained why not
+500 using the staff of true resurrection to raise Hrothgar
+500 "Oh Mom I'm so glad you're OK and don't tell me not to call you 'Mom' either!" (I'd originally had Luthia say this before I remembered that Hrothgar didn't have a true resurrection spell memorized. Melia had replied, "That's okay dear, I'm so relieved you're alright!" I figured I'd give Luthia the experience in case I forget next time.)
+3,839 (25/28 of Yamirus's total. Note that Luthia now has more than enough to level up to 26th--in fact she has enough to reach 27th level and is only 2,825 short of 28th!--but until Yamirus gets his leadership score up Luthia is stuck at 25th.)
Luthia total 6,839

Lindir (hireling)
+500 searching for treasure embedded in scales
+0 group experience
Lindir total 500

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
03-12-2011, 05:12 AM
Update and Experience
3/5/11


At the end of our last session the party teleported, with help from Celebrindor, the mithril dragon of Maralig, from the Isle of Aetna in the Graikoí Sea. The party teleported to a relatively safe area on the Wemic Savanna about 5 miles east of the Delnonid (half-elven) capital city of Maralig. Luthia used the party's staff of true resurrection to raise Hrothgar. Since Hrothgar didn't have a true resurrection spell memorized, and the party didn't want to try to march through the East Gate of Maralig carrying the body of a large silver dragon (Melia), the party decided to camp at their teleport spot for the night.

In this week's session Elvira went to put the finishing touches on the two items she's been improving for Luthia: placing the wild ability on both Luthia's +6 belt of giant strength and her +5 cloak of protection, so that Luthia can gain the benefit of each when she transforms from a humanoid into her natural dragon form. Yamirus had originally wanted first to get the cloak functioning on Luthia in dragon form, since she has relatively low saving throws (her Reflex bonus is almost as low as Hrothgar's!). Luthia, having been rendered helpless in the jaws of the great red dragons, however, insisted that Elvira do the belt of giant strength first. Yamirus, having just had to explain why Luthia needed to use the staff to raise Hrothgar instead of her mother, decided to let Luthia have her way. So Elvira finished putting the wild enchantment on Luthia's belt so that it now remains functional when she shifts from humanoid to dragon form.

Later Luthia approached Yamirus and Celebrezrum. "Dad, Yamirus, can either of you teach me to teleport so I can save myself if I'm getting eaten by a colossal red again?" she asked, hopefully.

Yamirus carefully explained to her the experience, research and study needed to get powerful enough with magic to teleport.

"But I want to learn NOW!" she exclaimed.

So Yamirus asked Celebrezrum if dragons have a quicker route.

Celebrezrum said to Luthia, "It's like Yamirus said, Luthia, except that you don't need research and study--it will just come to you when you have enough experience."

"But what if I get eaten again by a red BEFORE that?! That's no good!!"

Yamirus said, "If flight won't work, perhaps fight will."

Celebrezrum said to Yamirus, "Perhaps you could retrain your familiar spell from ball lightning to greater teleport."

Yamirus sat down and did some calculations while Luthia silently fumed. Eventually said, "Sure, I can give you greater teleport as your familiar spell."

"You mean I could teleport as much as I want?" she asked tentatively.

"Only once a day," Yamirus replied, "so you'll have to use it wisely."

"Once per day?!" Luthia exclaimed angrily. "That's no good! I got eaten at least twice!!"

"I recommend," continued Yamirus, ignoring Luthia's outburst, "that you use it to teleport somewhere safe, like Maralig or the Oracle."

"That's SO lame! I'm NOT going to teleport and leave you behind!!"

"Don't save me; save yourself. If you want something quick, do this. Otherwise, gain experience," Yamirus concluded, a touch of irritation edging into his voice.

Luthia screamed in frustration and stomped away from the party's campsite.

Celebrezrum waited until Luthia had stomped out of earshot, and said, "Luthia's frustration notwithstanding, I would appreciate if you retrained your familiar spell to greater teleport." Yamirus assured Celebrezrum that he would retrain and sat down to begin his computations. (Yamirus, by the way, gets another Familiar Spell feat at 31st level, so he could give Luthia a second greater teleport or restore her ball lightning.)

Celebrezrum watched Yamirus calculate for a bit, humming softly. Finally Celebrezrum, smiling, observed, "That's an awful lot of work, isn't it?"

"Some beings aren't lucky enough to be born with innate magical abilities--or wings," Yamirus replied.

"Oh, you flatter me, Yamirus. I suppose you're too invested in the hard way, but have you ever tried the easy way?"

"While sorcery is common for noble metallic dragons, it's uncommon for humans, and culled out of my people by the Castorians' repression. As my uncle Marius taught me, sorcery is unreliable, wild and crude, while wizardry is a beautiful art, like the music you create--it just happens to melt faces."

Elvira, typically quiet unless spoke too, laughed a very unaccustomed laugh, albeit a rather genteel titter of the sort acceptable in polite drow society.

Yamirus, suddenly realizing that his comments could be interpreted as an insult to Elvira, tried to cover by saying, "I mean among humans."

"I'm sure you did," said Elvira archly. It apparently wasn't Yamirus' day with the females in the party.

Celebrezrum continued, "It's rare for a wizard to learn to cast some of his spells spontaneously, but I've heard that it's possible, especially with draconic heritage, to unfettered your mind and do some spontaneous spellcasting. I'll work with you to see if you can't learn to get in touch with your inner dragon. Luthia did mention that you're having Celebrindor's dreams.

Yamirus found it strange and upsetting, but Celebrezrum suggested he think of it as being touched by greatness. So Yamirus began to do the exercises he did to clear his mind for memorizing spells. Celebrezrum though suggested that he skip the exercises, stop thinking, and try feeling "the dragon within." Celebrezrum sang softly to inspire Yamirus.

So Yamirus struggled for a while, visualizing a wellspring within him, and then a volcano, then erupting--and managed to spontaneously cast a dancing lights spell.

Celebrezrum said brightly, "Congratulations! You've just taken your first step into a larger world."

Yamirus started to say, "Thank you..." and then felt a blinding pain behind his eyes.

"It's your intellect fighting your charisma. They'll learn to get along," Celebrezrum assured Yamirus.

"Miss Elvira," said Yamirus, "I humbly apologize for considering sorcery less demanding than wizardry. I haven't felt that kind of pain since my first cantrip."

"That's alright," replied Elvira. "If it's any consolation, the drow share your contempt of sorcery," she concluded with the barest hint of a smile, appearing to accept his apology while comparing him to one of the most evil races in Nador--in, ironically, a most drow-like fashion.

"I'm not sure if I'm more ashamed to find myself so bigoted or on the same level as your evil kindred," he replied.

"I should think the latter," she said.

Thórsljón didn't know how Luthia could learn to teleport either, although he knew that his mother, a ghaele eladrin, could do it at will. He hadn't, alas, inherited her ability to teleport. He thought it a shame because, combined with her clerical abilities, she could cast quickshift and then use greater teleport between melee attacks if she wanted to attack opponents separated by a distance. He could move 5 feet if he cleaved through one opponent and attack another, or make all his attacks if he charged, but he could see the benefits of actually being able to teleport between attacks. So far as he knew, however, as a half-celestial he would never inherit his mother's ability to teleport at will, so he didn't think about it often.

Thórsljón instead quietly walked off in the direction Luthia had gone. He knew that she was too lawful to stomp very far away, despite her difficult adjustment to sudden adolescence, and that she could most likely handle any pride of lions or even wemics, even in the unlikely event she were to meet one so close to Maralig. He'd watched with satisfaction as she'd grown in a very short time from a vulnerable hatchling into a competent melee combatant. It was actually more the competence than the fear she might stomp into trouble that led him to follow her. He found her staring distantly across the savanna.

"Do you mind if I join you?" he asked her with unaccustomed softness.

"Can you teach me to teleport?" she asked acidly.

"I'm afraid not. I can't do it myself."

"Then just leave me alone," she said curtly, still starring out across the savanna.

Thórsljón, however pressed on. "It hurt when they burned you and ate you, didn't it?"

"What do you think?"

"I think I know pretty much exactly how it feels."

"That's true," she admitted, her tone becoming softer.

"What if I could teach you how to use the pain, to make you stronger, so you didn't have to be a victim anymore?"

Luthia turned and faced him for the first time. Quietly she asked, "Can you do that?"

"I can. As Thór is my witness, I'll teach you how to make anyone pay for the pain they inflict on you, two-fold. You're strong, and bigger in your natural form than I am, so there's no reason you can't become the one inflicting the pain."

"You really think i can do it?"

"I wouldn't have come to you if I didn't. I wouldn't offer it to Yamirus, or Elvira, or Caerwyn. Even Hrothgar would have some trouble learning it, but you've got what it takes."

Luthia leaped joyfully onto Thórsljón, hugging him with both arms and legs.

"There's plenty of time for hugging later," he told her. "Let's get started now."

Some time later Luthia and Thórsljón returned to the party's campsite, with Luthia limping.

"What happened to you?" asked Yamirus.

"She jumped me," responded Thórsljón, grinning.

Luthia howled with laughter.

That night Yamirus and Arandor took the first watch. Yamirus had arranged to take the first watch with Arandor in order to ask him questions at least semi-privately. Sometime earlier, Celebrezrum recalled that he had another concert to play in Apopolis, and teleported away. With Luthia out like a light from her first round of Pain Mastery training with Thórsljón, and Melia still critically dead, Arandor remained the only conscious dragon with the party.

Yamirus turned to Arandor and said with a great deal of angst in his voice, "I'm sorry that you came to our aid and had to be raised."

"Thinking nothing of it, my boy. All's well that ends well, and good triumped over evil," Arandor replied heartily.

"I take comfort in that," said Yamirus, somewhat relieved. "May I ask about the magnificent dragon?"

"Certainly."

"Is he the Mithril Dragon?"

"I'm sorry," replied Arandor in surprise. "I thought you knew who he was. Remember I warned the red dragons that I'm the Keeper of the Sacred Light of Mithril Dragon?"

Yamirus remembered it, but he'd thought that the whole "Sacred Light of Mithril Dragon" was just flowery religious language. He'd thought at first that gods didn't exist, but especially after seeing Heracles defeat Thórsljón, Hrothgar, Onigato and Lindir all at the same time in a wrestling match, Yamirus had decided that the gods did exist--and obviously didn't care about the Volencians. Hrothgar, incidentally, had started out thinking that the Graikoí gods were wimpy, and the encounter with Heracles had likewise changed his mind--ironically, to a similar conclusion: that they were strong but just didn't care about the Volencians.

Yamirus, however, remained on the second topic he'd raised, saying, "I didn't know that mithril dragons were still around."

Arandor said, "Well there's Celebrindor. Whose dreams did you think you were having?"

"I thought they were my own. What does it mean? Have you shared his dream?"

"I think, as I said when you first told me, that you probably have some draconic ancestry."

"I'm not sure where I could have draconic ancestry. I'll have an interesting conversation with Uncle Marius..."


Experience
Group

(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
27th: Caerwyn, Hrothgar
28th: Yamirus, Elvira, Thórsljón


Individual

Caerwyn
+500 being his usual quiet self

+0 group experience
Caerwyn total 500

Yamirus
+500 letting Luthia have her way on the belt
+500 explaining to Luthia the experience, research and study needed to get powerful enough with magic to teleport
+500 calculating that he could retrain his familiar spell
+500 "Only once a day, so you'll have to use it wisely."
+500 "I recommend," continued Yamirus, ignoring Luthia's outburst, "that you use it to teleport somewhere safe, like Maralig or the Oracle."
+500 "Don't save me; save yourself. If you want something quick, do this. Otherwise gain experience,"
+500 doing research to retrain his familiar spell
+500 "Some beings aren't lucky enough to be born with innate magical abilities--or wings,"
+1,000 "While sorcery is common for noble metallic dragons, it's uncommon for humans, and culled out of my people by the Castorians' repression. As my uncle Marius taught me, sorcery is unreliable, wild and crude, while wizardry is a beautiful art, like the music you create--it just happens to melt faces."
+500 strange and upsetting
+500 trying to cast spontaneously by doing his wizard exercises
+500 Yamirus struggling for a while, visualizing a volcano inside him, then erupting--and managing to spontaneously cast a dancing lights spell.
+500 blinding pain behind his eyes
+500 "I'm not sure if I'm more ashamed to find myself so bigoted or on the same level as your evil kindred,"
+500 "I'm sorry that you came to our aid and had to be raised."
+500 the whole "Sacred Light of Mithril Dragon" was just flowery religious language.
+500 thinking at first that gods didn't exist
+500 deciding that the gods did exist--and obviously didn't care about the Volencians.
+500 discussing mithril dragons, dreams and draconic ancestry with Arandor
+500 "I'm not sure where I could have draconic ancestry. I'll have an interesting conversation with Uncle Marius..."
+0 group experience
Yamirus total 10,500

Hrothgar
+500 being his usual overstated self
+500 starting out thinking that the Graikoí gods were wimpy
+500 concluding that the Graikoí gods are strong after all, but just don't care about the Volencians
+0 group experience
Hrothgar total 1500

Elvira
+500 being taciturn as usual
+500 being an NPC who enchanted another NPC's magic item
+1,000 laughing at Yamirus' unflattering characterization and doing so in a very drow fashion
+500 "I'm sure you did,"
+1,000 "That's alright. If it's any consolation, the drow share your contempt of sorcery," she concluded with the barest hint of a smile. (essentially likening Yamirus to the drow)
+500 "I should think the latter,"
+0 group experience
Elvira total 4,000

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+500 knowing that she was too lawful to stomp very far away, despite her difficult adjustment to sudden adolescence, and that she could most likely handle any pride of lions or even wemics that she would be unlikely to meet so close to Maralig.
+1,000 on teleportation, quickshift and not worrying about abilities he can't get
+500 watching with satisfaction as she'd grown in a very short time from a vulnerable hatchling into a competent melee combatant.
+4000 the whole interaction with Luthia from "May I join you" to "There's plenty of time for hugging later; let's get started now."
+500 boiling their whole significant conversation (and training in Pain Mastery) down to "She [Luthia] jumped me."
+0 group experience
Thórsljón total 7,000

Luthia
+500 "I want the belt first!"
+500 "Dad, Yamirus, can either of you teach me to teleport so I can save myself if I'm getting eaten by a colossal red again?"
+500 "But I want to learn NOW!"
+500 "But what if I get eaten again by a red BEFORE that?! That's no good!!"
+500 "If flight won't work, perhaps fight will."
+500 "You mean I could teleport as much as I want?"
+500 "Once per day?!" Luthia exclaimed angrily. "That's no good! I got eaten at least twice!!"
+500 "That's SO lame! I'm NOT going to teleport and leave you behind!!"
+500 Screaming in frustration and stomping away from the campsite
+4000 the whole interaction with Thórsljón from "Can you teach me how to teleport?" to leaping on Thórsljón and hugging him
+500 howling with laughter when Thórsljón boiled their whole significant conversation (and training in Pain Mastery) down to "She jumped me."
+9,375 (25/28 of Yamirus's total. Note that Luthia now has more than enough to level up to 26th--in fact she has 15,105 more than enough to reach 28th so she's more than half way to 29th!--but until Yamirus raises his leadership score Luthia is stuck at 25th.)
Luthia total 18,375

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
04-09-2011, 02:37 AM
Thórsljón And the Fiendish Dire Shark

Thórsljón felt the Delfini shudder and heard the tortured groan of timbers as some unseen force tried to push the Delfini perpendicular to its course. His companions flew across the deck, struggling to maintain their balance. Preoccupied with keeping them from going over the side, Thórsljón barely had time to spot the maw of the huge, black shark, ringed with an army of teeth the size of longswords, as it lunged out of the water and completely enveloped Lindir before vanishing beneath the waves--taking Lindir with it. Thórsljón, who'd grown up in the mountains, didn't know much about sharks, but this one seemed to have an evil intelligence glinting in the one eye huge he'd seen.

Onigato, the Nintonese half-celestial monk the party had rescued from the Spathi, dove into the sea to save Lindir. The shark, rather than fleeing with his prey, swallowed Lindir and gracefully curved around, despite being as large as the Delfini, and bit Onigato too. The huge black shark bit down so hard on Onigato that its sword-like teeth actually sliced his body in two. A great dark cloud of Onigato's blood rose to the surface.

Thórsljón dove into the water after Onigato, only to have the fiendish dire shark get a death grip on him that even Thórsljón could not break. As the two pieces of what had been Onigato started to drift apart back toward the surface, Onigato's lifeless head turned downward toward the struggling Thórsljón and despite being submerged said distinctly, "Rescue the princess" before the huge fiendish dire shark dragged Thórsljón out of sight into the lightless depths.

The next morning (August 27, 3035 Second Age) at breakfast, Thórsljón said to his companions, "Gothmorning everyvon. Onigato kam to me in a dream last night. He told me to rescue the princess. Does anyvon know vhich princess he might haf meant?"

+1,000 xp Thórsljón





Update and Experience
3/12, 3/19, 4/2/11


In our last Update, the party had just teleported back to the savanna near Maralig and camped out for the night after a busy day getting killed by four red dragons on the Isle of Aetna. That evening, August 26, 3035 of Nador's Second Age, Thórsljón had begun to teach Luthia Pain Mastery so that she could use the damage inflicted on her to make herself stronger. Yamirus had taken the first watch with Arandor so that he could apologize for getting Arandor killed and ask questions about Celebrindor, the mithril dragon.

Yamirus had put Hrothgar and Thórsljón on the second watch. They spent the entire watch reliving the battle with the four red dragons in minute detail--first the part before Hrothgar blew himself up in the mouth of one of the dragons, and then the blow up from each of their perspectives, and finally the rest of the battle when Hrothgar was dead. Then they relived the whole thing over again. :-D

The next morning, Hrothgar memorized two true resurrection spells. As he cast the first true resurrection over the large silver corpse of Luthia's mother, Melia, he intoned, "O mighty Thór, please restore leif to this vorthy combatant who helped thinn varriors defeat the evil dragons." Melia's body turned whole, and life returned to it.

Next Hrothgar stood over the corpse of Psari, son of Captain Kostas of the Delfini, and husband of Thalassa of the Graikoi village of Chorio. "O mighty Thór, please restore leif to this, um, um, incredible diver," he finished gamely, not entirely sure that Thór would do it, but Psari's body too turned whole, and life returned to it as well.

At breakfast, Thórsljón reveled that Onigato had come to him in a dream and told him to rescue a princess (as detailed in the email titled, "Thórsljón and the Fiendish Dire Shark.")

The party marched the mile or so to the East Gate of Maralig. While passing through the gate, a mammoth hole grown in an even more mammoth mithrilwood tree, Yamirus asked Sergeant Sarkax (a dwarf nicknamed Sergeant Slow) if Colonel Katel (an Annonid) had any messages for him. Sarkax sent a soldier to check, but Katel had no message. The party marched up the many switchbacks leading from the East Gate district to the Merchant Quarter, where Yamirus stopped into the Royal Inn to ask if the proprietor, Gilvara (a Delnon), had any messages for him, but she didn't either.

As Dwarf Road finishes climbing up from East Gate to the Merchant Quarter it turns right (west) around the bole of a large Mithrilwood tree (the location of the Royal Inn) and heads west into the heart of Maralig. As the shops came into view, Luthia exclaimed, "I want some new clothes!" Yamirus replied, "Then new clothes you shall have!" Then he added with a touch of irony, "Seeing as how you're growing up, I think I've heard of some full-length garb from the Great South Desert you could try out."

"No WAY!" Luthia exclaimed. Yamirus laughed and winked.

"Ja," replied Hrothgar, "thaat's a goth point--assuming anyvone survives to raise anyvon else," he concluded with a grin.

The party proceeded to march along Dwarf Road to the western edge of the Merchant Quarter, where the Diamond District is located. Yamirus turned to Hrothgar and asked, "Hrothgar, do you need more diamonds? We might need more in case we're caught someplace where we have to raise people but can't get to a shop--someplace like the Labyrinth."

"Your quasi-suicidal worship of Thór aside, I plan to LEAVE the Labyrinth," responded Yamirus.

Hrothgar laughed. "I'm not the von who vants to fight a goth!" he exclaimed.

"Good point," conceded Yamirus. "Anyway..."

"I think it's a goth idea, so let's make it an even value of diamonds. Thar's no need to haf 143,000-odd gold pieces vorth."

"Do we need some odd-valued diamonds for revivify? Should we make the total 160,000 instead of 150,000?"

"Ja, 150,000 sounds goth."

(Linguistic note: In Old Norse the word goth, actually spelled with the letter eth rather than th [an eth looks like an italic d with a line through the handle] means both "good" and "god.")

The party went to a gem merchant in the Diamond District and sold the diamonds Hrothgar didn't keep along with all the rest of the gems the party recovered from the red dragons. Yamirus automatically gave an equal share to Arandor and Melia, and of course Celebrezrum. He also gave an equal share to Kostas, Psari and Thalassa. Everyone ended up getting 6,703 platinum tree coins and 5 gold sea coins, with the remainder--4 gold seas, 8 silver plains, and 7 copper forts going into the party treasure.

Now that she has a king's ransom, what sort of clothing will Luthia get? Will it be a tube top and short skirt, or the chador? Tune in next time and find out! :-D


Experience
Group

(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
27th: Caerwyn, Hrothgar
28th: Yamirus, Elvira, Thórsljón



Individual


Caerwyn
+500 being his usual quiet self
+1,000 automatically gaving an equal share to Arandor and Melia, and of course Celebrezrum
+1,000 also gaving an equal share to Kostas, Psari and Thalassa
+0 group experience
Caerwyn total 2,500

Yamirus
+500 asking Sergeant Sarkax (nicknamed Sergeant Slow) if Colonel Katel had any messages for him.
+500 stopping into the Royal Inn to ask if the proprietor, Gilvara, had any messages for him.
+500 "Then new clothes you shall have!"
+500 "Seeing as how you're growing up, I think I've heard of some full-length garb from the Great South Desert you could try out."
+500 laughing and winking.
+500 "Hrothgar, do you need more diamonds? We might need more in case we're caught someplace where we have to raise people but can't get to a shop--someplace like the Labyrinth."
+500 "Your quasi-suicidal worship of Thór aside, I plan to LEAVE the Labyrinth," responded Yamirus.
+500 "Good point," conceded Yamirus. "Anyway..."
+500 "Do we need some odd-valued diamonds for revivify? Should we make the total 160,000 instead of 150,000?"
+1,000 automatically gaving an equal share to Arandor and Melia, and of course Celebrezrum
+1,000 also gaving an equal share to Kostas, Psari and Thalassa
+0 group experience
Yamirus total 6,500

Hrothgar
+500 being his usual overstated self
+500 "O mighty Thór, please restore leif to this vorthy combatant who helped thinn varriors defeat the evil dragons."
+500 "O mighty Thór, please restore leif to this, um, um, incredible diver."
+500 "Ja," replied Hrothgar, "thaat's a goth point--assuming anyvone survives to raise anyvon else," he concluded with a grin.
+500 Hrothgar laughed. "I'm not the von who vants to fight a goth!" he exclaimed.
+500 "I think it's a goth idea, so let's make it an even value of diamonds. Thar's no need to haf 143,000-odd gold pieces vorth."
+500 "Ja, 150,000 sounds goth."
+500 for lingusitic note :-D
+1,000 automatically gaving an equal share to Arandor and Melia, and of course Celebrezrum
+1,000 also gaving an equal share to Kostas, Psari and Thalassa
+1,000 living and reliving the battle with 4 red dragons in minute detail with Thórsljón
+0 group experience
Hrothgar total 7,000

Elvira
+500 being taciturn as usual
+1,000 automatically gaving an equal share to Arandor and Melia, and of course Celebrezrum
+1,000 also gaving an equal share to Kostas, Psari and Thalassa
+0 group experience
Elvira total 2,500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+1,000 automatically gaving an equal share to Arandor and Melia, and of course Celebrezrum
+1,000 also gaving an equal share to Kostas, Psari and Thalassa
+1,000 living and reliving the battle with 4 red dragons in minute detail with Hrothgar
+0 group experience
Thórsljón total 2,500

Luthia
+500 "I want some new clothes!"
+500 "No WAY!"
+ (25/28 of Yamirus's total. Note that Luthia now has more than enough to level up to 26th--in fact she has 20,908 more than enough to reach 28th so she's only 7092 from 29th!--but until Yamirus raises his leadership score Luthia is stuck at 25th.)
Luthia total 5,803

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
04-16-2011, 05:32 AM
As the party departed from the Diamond District, Hrothgar said, "Remember that scrying sensor that vas vatching us on Aetna?"

"There were too, actually, Hrothgar," replied Elvira uncharacteristically talkative.

"Two? Vhen vere thar two?!"

"I believe the second scrying sensor didn't appear until you unleashed the Wrath of Thór in the dragon's mouth," she said smoothly with a smile.

Hrothgar turned to Thórsljón. "Vhy didn't thu tell me about the second scrying sensor?!"

"Vell it might haf been bekause I vas a lillil busy smashing drakr skulls to notice," Thórsljón said with a laugh. ("Well it might have been because I was a little busy smashing dragon skulls to notice.")

"Ja," agreed Hrothgar, "thaat makes sense. Vell anyvay, von of the two sensors followed us to the outskirts of Maralig, but I just realize it vanished some time betveen this morning and now."

"Lady and gentlemen," interjected Melia to respond to Elvira, Hrothgar and Thórsljón. "The second sensor surely was mine, as I used a crystal ball to locate Arandor so that I could teleport to his aid. Does anyone know the source of the other?"

+500 xp Elvira and Thórsljón
+1,000 Hrothgar

CelestialBarbarian
04-21-2011, 08:44 PM
Yamirus spoke up. "Perhaps it was the Sisuitl with an interest in us. However, we have enemies and it would be wise to be certain who is watching us, and hiding ourselves if there are indeed enemies watching. I have never been much for scrying magic, so we'd better ask my uncle what magical forces we can use to watch the watcher, so to speak."

CelestialBarbarian
10-16-2011, 03:01 AM
Update and Experience
4/9, 4/16, 4/23, 5/7, 5/14, 5/21, 5/28, 6/4, 6/11, 6/18, 7/2, 7/9, 8/6, 8/13, 8/20, 8/27, 9/10, 9/17, 9/24, 10/1, 10/8/2011



In our last Update, the party had just returned to Maralig after a busy day getting killed by four red dragons on the Isle of Aetna. Once in Maralig, on August 27, 3035, Yamirus took some time to identify the treasure the party acquired from the red dragons. Yamirus found that many gems Lindir had found embedded in the dragons' scales granted moderate fortification, improved flight maneuverability, enhancement bonuses to Charisma, and even luck bonuses on ability checks, saving throws and skill checks. Yamirus offered a set of magical gems each to Arandor, Celebrezrum, and Melia. Celebrezrum already had better equipment, so he thanks Yamirus and demurred, but Arandor and Melia each took a set, with Melia taking Infergronx's diamonds, Luthia taking Flamgarax's rubies, and Arandor taking Brunraxa's rubies. Thórsljón ended up with an emerald of maneuverability.

Yamirus also took some time to finish enchanting Hrothgar's gauntlets of ogre power, adding a +6 enhancement bonus to Dexterity and the titan's grip special ability that grants bonuses on grapple checks. Elvira added the wild special ability to Luthia's +6 belt of giant strength so that it will now function when she's in dragon form.

Yamirus decided to go to Benedictus' tree cafe. On the way Yamirus saw Marcus Aurelius, a blond-haired Volencian in the Maralig City Watch. Yamirus briefly discussed how to help all the unemployed young Volencian men in Maralig, and then invited Marcus to meet him later at Benedictus' for a drink. Marcus agreed. Yamirus asked the party if they'd all like to come too, and Hrothgar and Thórsljón said that they're always up for a drink.

When the party reached the base of the mithrilwood tree that holds Benedictus' tree cafe, Yamirus noticed a new door at ground level with the sign, "Marius' Bargain Basement Magic Items." Yamirus immediately went inside to talk to his uncle. Yamirus learned that Marius started his business with a loan from Benedictus and has been making a decent living selling low-end magic items like potions of cure light wounds, potions that grant a temporary +2 enhancement bonus to Charisma, and small disks that use prestidigitation to produce cleaning or chilling effects. Yamirus learned that the priests of the Volencian gods wouldn't cast the cure light wounds spells Marius needs to make his cure potions, because, according to High Priest Julius, selling cure potions below market is an insult to Jupiter. So instead, Marius went to the new temple of Thór, and a priest of Thór comes over and casts cure light wounds spells for him whenever he needs them.

As Yamirus went up from Marius' shop to Benedictus' shop, he met Benedictus' grandson, Robertus, who asked about Yamirus' search for his mother. Yamirus told Robertus about their troubles along the way, and Robertus remarked that he wasn't sure if disaster followed Yamirus and his party, or if they were charmed for having survived.

Up in the tree cafe Yamirus suggested that the party do some side jobs to earn money to improve their equipment before having to face Asterios in the Labyrinth to rescue Yamirus' mother. Kostas agreed that if the party got killed it wouldn't be able to rebuild the Delfini. Caerwyn suggested asking Luthia's father, Celebrezrum, to play the party's lyre of building to rebuilt the Delfini. Yamirus joked about being "delightfully red-dragon-free." Celebrezrum actually pulled out his own lyre, the legendary lyre of Archimedes, made by Archimedes Kaporis I, the great-great-great grandfather of Yamirus' love interest, Adelpha, and began to play softly. (Archimedes completed the lyre in the year 2,813 Second Age, or 222 years before the current year, 3035 SA.) When the crowd began to listen to his epic playing, he sang a song about Cato's noble but doomed fight against high priestess Castor, telling about Cato's magic ring, and how it helped stave off victory by the Castorian forces. Castor though finally got her own ring, with a yellow diamond to oppose Cato's green emerald, and slew Cato. Before she could seize his ring, however, an ally of Cato's teleported his body from the field, preventing the ring from falling into her evil grasp. "And they say that one day the Ring of Cato--and perhaps Cato himself--will rise again to overthrow the Castorians and bring freedom to the Volencians.

Benedictus came out of his workroom and Yamirus asked about Benedictus' charities, thanked him for helping Marius, told Benedictus about meeting Heracles, and said that he wanted to start a hostel of his own, similar to Bendictus' hostel. Then Benedictus excused himself to attend to some duties.

Marcus arrived promptly at 6 PM. Yamirus introduced Marcus to everyone. Marcus complimented Elvira on her great beauty and she replied, "You're too kind." When Yamirus called Kostas a captain of great renown, Kostas said, "I don't know about great renown, but I'm a decent fisherman." Yamirus told Marcus his story, debating internally whether to tell Marcus about his secret mission from the Volencian Merchant's Council (or the Government of Volencia as they style themselves now in secret documents). Yamirus ultimately decided to tell Marcus his secret mission to bring a message from the Council to King Elros. Yamirus also told Marcus about how Castorians have been secretly enslaving Volencian merchants, including his uncle Marius, on slave farms deep in the Wemic Savannah, how Castorian priests have been secretly performing human sacrifices, and about how Castorians have hired otherworldly golem-like creatures (maug) to control the Great Bridge. Yamirus asked Marcus if he would fight for a free Volencia, and Marcus said that he'd taken a vow to serve King Elros, become a subject rather than a refugee, and would do so if such a thing were possible and the king ordered it. Yamirus toasted to a free Volencia. Marcus argued that the young Volencian men whom the humans of Maralig find so embarrassing need jobs rather than more help from Benedictus, Arkus (Scowly Guy) and King Elros. Then he asked, "Who's that young Annonid woman flirting with everyone?"

It turns out that Luthia, now in the form of a young Annonid woman, was flirting shamelessly with some Volencian men on the cafe. Yamirus said, "By Jupiter, that's my ward, Luthia." He wisely decided not to intervene with Luthia's flirting. Just then Benedictus returned anyway and referring to Yamirus and Marcus exclaimed brightly, "I see that Volencia's two favored sons have gotten together!" Yamirus and Benedictus had a conversation about getting jobs for the Volencians and setting up a military unit of Volencians. Benedictus, it turns out, has been trying to get them jobs and getting some, but he didn't know if the king would like the idea of setting up a military unit of Volencians. Arkus smiled at the idea of a Volencian military--the first time the party has seen him smile. Yamirus proposed a crack team of Volencians fighting the pirates of Gonifus for Maradenne. Benedictus thought more likely the king would approve a few Volencians in different units. Yamirus thought that perhaps later they could pull them together into the same unit. Yamirus asked Marcus how he feels about fighting pirates from Gonifus, and he said he'd be thrilled.

Yamirus asked Marcus how the subjects of Maradenne had responded to a Volencian becoming a subject and joining the City Watch. Marcus talked about how he'd gotten an earful from the dwarven community about the Volencians, "although fortunately I'm a 'credit to my people.'" Yamirus told Marcus about accepting an award from the Castorian counsel to Apopolis (who called him "a credit to your people." Marcus told Yamirus that he'd never heard a contrary word from an Annonid, and found the Delnonid generally supportive, promoting him because he's willing to crack heads when the Volencian youths get out of order since the Delnonid prefer not to crack heads. According to Marcus, however, the humans of Maralig, however, tend not to be too fond of him, a bit embarrassed, as though they think Volencians will reflect badly on them.

Yamirus told Benedictus that he was having trouble tracking down his mother, and would like to use the powers of the Ring of Cato that Benedictus had given him. Benedictus couldn't read the inscription inside the ring, but knew that it was Old Volencian and that Arkus, a linguist and archeologist of great renown, would know what it said. So Yamirus ended up having a long conversation with Arkus. Arkus actually would like to see an entire independent army of Volencians, and rather than approving of Marcus' service to King Elros, saw it as the first step toward Volencians losing their identity and becoming subjects of King Elros. Yamirus suggested starting a school for Volencian students, to preserve Volencian culture and even teach magic, and Arkus said that if Yamirus wanted to stick around and run it, Arkus would fund it. Yamirus told Arkus that he believes his destiny is to take up the mantle of Cato, and asked Arkus about the inscription inside the ring and Arkus translated it as "Republic Forever." Arkus told Yamirus his theory that the so-called Volencian gods are really just the old Graikoí gods under Volencian names, and that Volencians has abandoned the real Volencian gods when conquered by the Graikoí. Yamirus asked many questions so Arkus told him about the whole old Volencian pantheon. Yamirus told Arkus about his experience with Heracles.

Later Hrothgar and Thórsljón went and converted some platinum into gold and silver and contributed it to their temple of Thór to allow give it money for operations, the gymnasium, and a new soup kitchen, including hiring a few unskilled Volencian youths to help cook and serve other poor Volencians. (Yamirus gave Hrothgar 1 platinum tree for the temple too.) Hrothgar converted 100 platinum trees and Thórsljón converted his 100 platinum Dru coins, saying, "about time this evil money brought about some goth." (I meant to include a scene at the Thor temple gym where the priestess was training Volencian youths hitting on a hawk-nosed stuffed figure with some hammers. To encourage them to really hit the figure, she says things like, "He's calling you a Grape-Head!" "He's gonna sleep with your sister! He's ALREADY slept with your mother!! That's better! That's the way to bash a Hawk-Nose!")

Yamirus suggested teleporting back to Chorio, the home village of Captain Kostas, his son Psari, and Psari's wife Thalassa, and rebuilding the Delfini. Kostas said, "That's the best idea you've had." Yamirus asked Celebrezrum to come with and play the lyre of building to rebuild the Delfini. Celebrezrum agreed. Kostas suggested waiting for the morning to teleport so as not to scare the villagers. Thalassa said, "That's very nice of you" (since Kostas doesn't usually seem to care much about the feelings of others). So Yamirus shook Marcus' hand and said, "Marcus it's good to get to know you," and the most of the party returned to the Royal Inn for the night. Hrothgar and Thórsljón, however, went to the temple of Thór to celebrate Hrothgar blowing himself up in the mouth of one of the red dragons.

At the Royal Inn Yamirus bought a high-end meal for himself, Thalassa, Psari and Kostas. Yamirus was careful to order such a good meal quietly so that Kostas wouldn't realize how much Yamirus was spending on him. Celebrezrum bought himself and Luthia superb meals. Yamirus also paid for rooms and breakfast for Thalassa, Psari and Kostas. Finally Yamirus finished adjusting the enchantments on Thórsljón's hammer, removing the original impact, mighty cleaving, and defending abilities, and the adding holy surge, evil outsider bane, and sacred special abilities, making it more potent against evil creature and especially evil outsiders (like Asterios, the Minotaur, who apparently has Yamirus' mother). Since Thórsljón didn't have enough money to cover the entire expense, Yamirus pitched in the rest.

In the morning of August 28, 3035, Celebrezrum bought breakfast for Luthia again, and Yamirus left a note with the owner of the Royal Inn for Lindir saying the party would return in a day or two, before going to the temple of Thór. When Yamirus entered the temple he saw a large group of young Volencian men learning wrestling from the priestess of Thór and her helpers. Yamirus wondered what the high priest of Jupiter would think of Volencians converting to the worship of Thór. Spotting Yamirus, Hrothgar said "Hey, Yamirus, check it out: not bad for a few days. A few days ago these guys were hanging out on the street corner." Yamirus mentioned that he had an idea for forming a unit of Volencia soldiers, but that Marcus thinks they're mostly bums. Hrothgar said, "Most of them aren't here." Then Hrothgar turned to the assembled Volencians in the temple and said, "We have to go do something important, but if you follow the ways of Thór you'll be able to do something important too."

Having collected Hrothgar and Thórsljón from the temple of Thór, the party left Maralig and walked to their usual teleportation site. Kostas suggested teleporting directly into his cottage so as not to scare the villagers. Yamirus and Elvira teleported the whole party, including Caerwyn, Hrothgar, Luthia, Psari, and Thalassa (but not Lindir) to Kostas' cottage in Chorio. Kostas, Psari and Thalassa had a happy reunion with the children of Psari and Thalassa; their daughter Ophira (age 19) and their twin sons, Tamas and Teodore (age 18). Yamirus asked Kostas where they could find wood to rebuilt the Delfini, and Kostas took them out to a wooded area near the village and even selected the most suitable trees.

Thórsljón activated the party's dancing saw, directing it to one suitable tree, and then pulled out his own ax and started chopping another tree, racing the saw. Celebrezrum pulled out the lyre of Archimedes, and began to play and then sing to help pass the time while Thórsljón brought down the trees they needed. Yamirus cast a message spell on everyone, and then cast fly, greater invisibility, and true seeing on Caerwyn, who then began to fly on patrol in a circle around the party with a radius of 50' at an altitude of 40'. Caerwyn used the message spell to alert the party that villagers were approaching. The party proceeded to slaughter the innocent villagers. [Just kidding.] The villagers represented no threat, but just came at first to see why people were chopping down trees, and then to listen spellbound to Celebrezrum's epic performance. Some of the villagers wanted to know why Luthia, who used to run around as a 4'6" Volencian child, had become a 6'1" Annonid teenager, and Kostas did his best to explain it. Yamirus cast a prestidigitation spell and tried to use it to entertain the villagers too.

Having encountered a strange lack of dragons attacking while chopping, Thórsljón finished and carried the two trees to the lagoon at the same time. At the lagoon Celebrezrum played the lyre of building, assembling the hull, masts and other wooden portions of a large fishing boat. When Celebrezrum had assembled the main wooden portions of the boat, Kostas announced that he would finish installing the non-wooden portions, attach the gold dragon head living figurehead that the party has purchased to give the boat immunity to fire, and christen it the Chryso si Drakontas (Golden Dragon). Celebrezrum smiled and said, "I'm not sure you want to tell Arandor about that." [I have a note here about Kostas and Yamirus teleporting back to the pier, but I'm not sure anymore what that meant. Does anyone know?] Yamirus told Kostas that the party would return in about 10 days, and then the party teleported back to their regular teleportation point outside of Maralig, around 5 PM on August 28, 3035.

The party went to the Royal Inn and Yamirus decided to order a large, early dinner in preparation for 7 days of fasting in the grove of Phoebus. Hrothgar and Thórsljón used it as an excuse for ordering large meals themselves. At dinner Luthia said to Yamirus, "Are you sure you don't want me to come with you?" Yamirus replied, "You'd be bored and wanting to interact." Luthia responded, "You know what, you're TOTALLY right!" Yamirus felt relieved that Luthia had acquiesced with no problem.

Celebrezrum excused himself so he could teleport back to Apopolis for his evening concert. Hrothgar invited Caerwyn to spend the night at the Temple of Thór. Caerwyn replied (with Dominic playing him), "I would enjoy staying the night in the temple of Thór. Perhaps I could engage in a wrestling match. (I would enjoy getting called a half-elf behind my back.) I would enjoy an interfaith exchange." And so the party prepared to split up for the first time in months. Yamirus suggested that Luthia purchase a scroll of sending to use in case the party needed the help of Yamirus and Thórsljón. Luthia hugged Yamirus good-bye, but she leaped upon Thórsljón to express her affection for him by hugging him with both arms and legs. Thórsljón grinned and hugged her back. Hrothgar and Caerwyn headed toward the temple of Thór, while Luthia and Elvira went upstairs to the comfort of their room in the Royal Inn. At Yamirus' urging, Yamirus and Thórsljón stopped in a wine shop to buy some good Volencian white wine as a gift for the Oracle, before heading out of Maralig to their teleportation point. So on the evening of August 28, 3035, Yamirus teleported himself and Thórsljón to the Oracle's grove in the Wildwood.

Once at the grove (or more accurately, at the clearing outside the cave where the Oracle and her handmaidens live), Yamirus greeted the Oracle and gave her the bottle of wine. He asked for permission to meditate upon Phoebus in hopes of activating the powers of the Ring of Cato, and the Oracle gave him permission. Yamirus tried to make small talk with her, but gave up. ("I've got nothing."). Yamirus and Thórsljón discussed the arrangements for the evening. Yamirus realized that the party had never bought the rod of alertness that Onigato has suggested earlier that week (although seemingly years earlier! :-D) to guard them, and then mentioned setting up the party's Daern's Instant Fortress. Thórsljón suggested, however, that setting up a Daern's Instant Fortress, which digs itself into the ground, might not go over too well with Phoebus in his sacred grove. Thórsljón suggested that he take the first watch so that Yamirus could sleep through the night and start his meditation at first light, and that Thórsljón could sleep during the day while Yamirus meditated. Yamirus agreed, and slept from about 9 PM until about 5 AM on August 29, 3035. Thórsljón decided not to fly a visible aerial patrol as it might just invite unwanted attention, and simply stood guard in the dark with his darkvision.

The dark hours went by without incident. The air was hot but dry, cooling down no more than to 85 degrees. Thórsljón awakened Yamirus at first light with a tap of his foot against the bottom of Yamirus' foot. Thórsljón cast endure elements on himself, but refrained from casting an endure elements on Yamirus as it would protect him from the effects of the sun, one of the portfolios of Phoebus, which might therefore eliminate the benefits of Yamirus' meditations in the sun. Thórsljón did, however, cast a bear's endurance on Yamirus, as well as on himself. Then Thórsljón tried to do a Survival check to give Yamirus a +4 bonus on Fortitude saves against the heat, but unfortunately the DM rolled a natural 1 and Thórsljón rolled too low on his subsequent roll and failed. Then Thórsljón went and lay down under the trees so that he would be shaded while sleeping during the day, but near Yamirus in case anything attacked Yamirus.

Yamirus began to meditate. First he tried to focus on Phoebus, and remember all he'd learned from various sources. He recalled that Phoebus is a god of music, the sun and truth. Yamirus wondered if Arkus Patronius was right in claiming that the Volencian gods don't care about the Volencians because they're not the real Volencian gods. But he wondered why they wouldn't still reward those who worship them. Maybe Volencians hadn't fought the Castorians hard enough, but it didn't seem right to Yamirus for the Volencian gods to abandon the Volencians, and he wanted to do something about it. Next he focused his meditation on the legacy of Cato. He imagined what it might have been like to stand under the rotunda of the old Volencian Senate choosing Cato as the champion. He found it inspiring but also thought that it hadn't worked out too well since the Castorians defeated Cato. He wondered about Cato's battles and the powers the ring gave. About that time Yamirus heard Thórsljón mutter in his sleep, "Sure, I can handle all three of you." Yamirus thought Thórsljón must be having a battle dream, but in fact Thórsljón was dreaming about some Blóthfólk triplets he had known in his home world many decades earlier.

As Yamirus sat in the sun meditating, the temperature skyrocketed from an already-hot 85 degrees to a scorching 115. Only the concurrent drought made the heat bearable without an endure elements. As it was Yamirus started missing saving throws against the heat, becoming fatigued and then exhausted, and taking 37 points of non-lethal damage. After the sun set, Thórsljón used his spell-like ability of cure serious wounds to cure most of the damage. Yamirus said, "Thanks, I needed that." Thórsljón tried to do a Heal check to double Yamirus' natural healing, but the DM once again rolled a natural 1 and too low on the subsequent roll to succeed. "Minn healing skills ert a lillil rusty," he said. ["My healing skills are a little rusty."] So Thórsljón dropped a faith healing to cast a cure light wounds and healed Yamirus back to full health. As Yamirus lay down to sleep in the 85-degree air, he wished that he'd found a ring of Bacchus instead. Thórsljón stood guard during the dark again, and the evening of August 29th and the dark morning hours of August 30, 3035 passed without incident.

Once again Thórsljón woke Yamirus with the dawn on August 30th. Again Thórsljón cast bear's endurance on Yamirus and himself, as well as endure elements on himself. This time, however, Thórsljón managed to make his Survival check, and granted Yamirus a +4 bonus on Fortitude saves against the heat before going to lie down and sleep in the shade. Although Yamirus made some great Fortitude saving throws, once even rolling two natural 20s in a row for a total of 76, despite the +4 bonus Yamirus ended the 115-degree day exhausted. This time, however, Yamirus took only 31 points of non-lethal damage and Thórsljón managed to heal all the damage with his cure serious wounds. Yamirus said, "Thanks, Thórsljón. That was a really exhausting day. It might not seem like it, but it's really exhausting in the sun." Yamirus went and lay down to sleep, while Thórsljón began to stand guard again.

Back on the evening of August 28, 3035, meanwhile, Caerwyn and Hrothgar walked from the Royal Inn in the Merchant Quarter of Maralig to the temple of Thór in the Temple Quarter. At the temple, a young Volencian man challenged Caerwyn to a wresting match, thinking the small half-elf easy prey, and Caerwyn accepted. Caerwyn won the initiative and grappled the Volencian, who tried unsuccessfully to break free. Then Caerwyn pinned him. The Volencians there were shocked, but the priestess of Thór who runs the temple for Hrothgar explained the benefits of experience and training. Then she insisted that Caerwyn drink with them, and he accepted. He also brought a drink over to the young Volencian man he beat. Hrothgar encouraged Caerwyn to drink more, and joined in. After a while, however, Caerwyn felt a bit tipsy, so Hrothgar helped him to a cot.

When they arose on the morning of August 29, Hrothgar said to Caerwyn, "Let's vait until ve meet Elvira and Luthia before I cast minn mass bear's endurance. Let's eat har vith the parishioners; Elvira and Luthia vill probably vant to eat expensive food at the Royal Inn." ["Let's eat here with the parishioners; Elvira and Luthia will probably w ant to eat expensive food at the Royal Inn."] Caerwyn and Hrothgar arrived at the Royal Inn around 10 PM. When Luthia saw them she exclaimed, "Where WERE you guys?! We've been waiting ALL morning! Don't you want to find your parents?!" Caerwyn said simply, "Yes." Elvira smiled briefly but Hrothgar laughed and said, "Vait, I haf to cast mass bear's endurance first," and then did so.

When Caerwyn didn't move toward the door, however, Elvira said, "Don't you want to go back to your home village?" "Yes, and talk to people there to see what happened," he replied. "Where would you like me to teleport us?" she asked. "To the village center? Your farm?" "About a quarter mile up the road from the village center," he replied. So the party left Maralig and went to the teleport site. Elvira teleported them about a quarter mile north of the Andris village center on the road. As soon as they appeared, Luthia said, "Oh rats, I forgot to get a scroll of sending. Oh well..."

The party walked into the village center. The center seemed deserted, with a couple of the shops, the cartwright and the tanner, shut and boarded up. Caerwyn led the party to the inn. Inside they found the lazy son of the old innkeepers, Maris, drinking behind the bar and a young dwarven man sitting at the bar drinking with him. The party had rescued Maris, hiding and half-starved in the cellar of the inn, from werecrocodiles when last the party was in Andris. Maris seemed happy to see Caerwyn, albeit in a slightly-tipsy fashion. Caerwyn asked him how he was doing, and Maris began to complain how terrible things had gotten, since the werecrocs had eaten virtually all the livestock in the village--not to mention many of the residents. Maris told Caerwyn that the village graveyard had become haunted. When Caerwyn inquired further, Maris said that ghosts had attacked villagers during the day when the villagers were trying to restore the damage the werecrocs had done. Caerwyn expressed surprise that ghosts would appear during the day, but Maris said the villagers had insisted that ghosts materialized in broad daylight. A mournful keening or wailing could be heard at night from the graveyard, and nobody would go there anymore. Caerwyn asked, "How long has this been going on?" Maris replied, "A week, maybe two. I forget."

Maris also told Caerwyn that the Castorians had hired strange rock creatures to block the Great Bridge. The rock creatures weren't allowing anyone but Castorian merchants to cross the Great Bridge. Caerwyn asked if any Castorian merchants had visited lately, and after a bit of thinking Maris said that one had stayed come through two days earlier.

Caerwyn finally got around to asking if Maris knew what had become of his parents. Maris said, "I don't know for sure, but I think they werecrocs ate 'em." Caerwyn did not react at all.

Caerwyn introduced himself to the young dwarf, who turned out to be Grór. Caerwyn knew that there had been no dwarves living in Andris during his lifetime, so he asked Grór how he'd come to Andris, and learned that Grór's father has been exiled to Andris to be the new village blacksmith after the werecrocs ate the old blacksmith. Caerwyn asked why he'd been exiled, and Grór replied drunkenly, "I think he ran afoul of Dvalin, the high mucky-muck on the King's Council."

Just then a squad of lightly-armored Delnonid wearing green cloaks came downstairs. Maris said, "I forgot. The king sent a company of rangers out here too." Caerwyn approached the rangers. "What brings you here?" he asked. The ranger sergeant replied, "The king assigned us to help guard against an attack across the Great Bridge. You're not Caerwyn, are you? It was your report that led to use being assigned here. I heard your party attacked a maug army on the Castorian side." Caerwyn asked about the maug army, and the ranger sergeant said, "We've scouted out the bridge and they have a force of 100 maug. The king also sent a regular army company and a construction battalion to fortify our side of the Bridge." Caerwyn also asked if the rangers knew about the haunted graveyard, but the ranger sergeant said it's not their assignment, and went to sit with his men who were harrying Maris to cook the wild boar they'd brought in.

About this the door to the inn flew open and a squad of regular army Delnonid entered noisily. The army fighters glanced stonily at the rangers, nodded, and promptly sat down at the far end of the inn's small common room. Caerwyn approached them and asked if they're the fighters guarding the Bridge. The fighter sergeant agreed that they were. The sergeant confirmed what Maris had told Caerwyn, that the maug on the bridge weren't allowing anyone but Castorian merchants to cross.

Caerwyn thanks the sergeant and led the party back out to the village center, and then to the open butcher shop. Much to Caerwyn's surprise they found that the new butcher was none other than his cousin Andwyn, whom the party had cured of lycanthropy after he'd tried to eat them. Upon spotting Caerwyn, Andwyn said snidely, "Ah, the prodigal son returns!"

Caerwyn ignored his cousin's hostility and asked how things had been going since the party was last in Andris. Andwyn said that since the old butcher had been eaten by werecrocs he'd decided to stop being a farm hand and try his hand as butcher. He didn't get too much business because the werecrocs had eaten most of the livestock, but some of the farms north of the Dwarf Road had escaped unscathed and he was starting to get the hang of butchering. Caerwyn asked Andwyn about the graveyard, and Andwyn confirmed Maris' story about it being haunted and about hearing the horribly wailing at night, sometimes all the way to the village center, a couple of miles away. "Nobody goes out at night around here anymore," he stated.

Caerwyn asked Andwyn about his parents. "I think they went on some mission for crazy old Mallor and never returned," Andwyn said. "Have you seen Mallor?" asked Caerwyn. "Yeah," replied Andwyn, "He's been up in the village center selling crocodile skins."

Next Caerwyn led the party to the blacksmith's. They knocked on the door but nobody answered, so they entered through the unlocked door. Caerwyn called out, "Hello?" and heard a noise from the back, so he went and opened the door to the forge. An older dwarf sat up in some blankets on the floor. Caerwyn said, "Hi, I'm Caerwyn. I was wondering what's going on?" The dwarf, Frerin, responded angrily, "You don't have any blacksmith business?! You woke me up to ask what's going on?! Does this LOOK like the inn?!" Caerwyn again ignored the hostility and asked Frerin why he'd come to Andris. "I got exiled to this Musid-forsaken place. Bunch of rubes and hicks, no decent dwarf company. Grór and Maris are both good for nothing," he finished bitterly. Luthia asked, "Why did you get exiled? What did you do?" "I got exiled because Dvalin didn't like me. I didn't DO anything. He's all high and mighty, meeting with the king and everything. I was made for better things than being a blacksmith. Dvalin is a member of the King's Council. I guess I didn't bow and scrape enough." Luthia quickly got bored with the angry blacksmith and said, "I could use a nap."

As the day had reached the noon hour, Caerwyn decided to return to the inn for lunch. There they found a very harried Maris desperately trying to placate the restive rangers and fighters demanding lunch. Luthia used her newfound adolescent charming powers and got Maris to cut her off a piece of not-overcooked boar in the kitchen, and as a result she got the best meal and fastest too. "I'm just starting to get the hang of this," he confided in her. Caerwyn too tried to get some food from Maris, but lacking Luthia's newfound charms, had to wait with the rest of the party. The rest of the party had to wait about 90 minutes for their "cold, burned boar," (ask Luthia put it) until after Maris had fed the rangers who brought in the board and the fighters.

After finishing the cold, dead boar, Caerwyn lead the party to down the main village road about two miles to his farm. There they saw a couple of field hands, Darvon and Nindle, whom the party had cured of lycanthropy after they tried to eat the party, working the fields industriously. The farm and hour looked extremely well maintained. The party went out into the field, where both Darvon and Nindle greeted them happily. Darvon said that they'd left Celepharn's farm and had been keeping up Caerwyn's farm for him. So Caerwyn asked them if they knew what had become of his parents. They both promptly got very uncomfortable, looking away from Caerwyn and each other, as though something very interesting had suddenly appeared on the ground on their opposite sides. Darvon finally started to reply haltingly, "After we ate Celepharn, we came over here, and, um, we couldn't control it..." Caerwyn wasn't quite sure if he knew what Darvon meant, and said that he was trying to figure out what the Oracle's prophecy about his parents meant: "Your parents have taken a path that you haven't taken but will someday follow." "Did my parents die or did they become werecrocs and possibly part of some werecroc community? Could they be werecrocs?" Nindle shook his head quickly but briefly and vigorously back and forth. "Are they dead-dead?" Nindle nodded the same way. Darvon, looking horrified, tried to stammer out an apology, "Um, we're ... there are no words, really ... but I'm afraid they're gone for good. There's food in the house; we should get back to work." Luthia exclaimed in horror, "You mean you ATE them?!" She turned around and stalked disgustedly toward Caerwyn's farmhouse. Caerwyn covered his face with his hand, although whether in response to learning that two of his neighbors had eaten his parents while in the grips of evil lycanthropy or in response to Luthia's saying the unsayable wasn't clear to Elvira or Hrothgar. Hrothgar said, "Yes, I could eat again." Elvira replied, "Thank you gentlemen, some GOOD found sounds nice." Caerwyn thought to himself, "I need a good, stiff drink." As Darvon and Nindle had already begun working again, Caerwyn, Elvira and Hrothgar followed Luthia to Caerwyn's house.

Once inside, Caerwyn started hunting around for food to feed the party. He discussed at length the various fruits, roots, dried and salted meats, cheeses and fermented drinks they had. They all partook of a healthy dose of ale. After their second lunch, about 4 PM on August 29, 3035, they headed down the road to Mallor's farm, some 3 miles southeast of Caerwyn's. They found the farm completely unkempt, even worse the last time they'd been there, and much worse than when Caerwyn had trained under Mallor. The place two was littered with huge crocodile skins curing in the sun. Caerwyn lead the party into Mallor's barn, and there they found several thousand arrows stockpiled. "Looks like someone's preparing for war," remarked Hrothgar. Caerwyn checked for footprints and found evidence of prints appropriate for Mallor, about 6 days old. Caerwyn went to the house, knocked on the door, called out to Mallor, and then entered. He noticed a half-empty quiver of silver-tipped arrows hanging on hook by the door, and about a thousand other arrows littering the ground floor of the house. Hrothgar and Luthia noticed two quivers of arrows full of silver-tipped arrows gathering dust. They also found equipment for melting metal and making arrows and arrowheads, including some bars of silver tossed carelessly under a pile of arrows in quiver. Luthia said, "It looks like he stopped hunting werecrocs." Caerwyn noticed more huge crocodile skins, and realized that since werecrocs return to their humanoid form when slain, that the skins came from actual huge crocodiles. Worried about the persistence of werecrocs, Luthia said, "We're detecting evil on everyone we meet." Looking around all the arrows and skins, she also said, "Maybe Mallor has issues." Luthia went upstairs and searched, finding Tibidania's room dusty but neat. (Tibidania was Mallor's daughter, a party member killed by Castorian deep-interdiction forces on the Dwarf Road way back in Volencia.) Luthia noticed too that Mallor's bed had been used but not made. Luthia next found the root cellar, but didn't find anything out of the ordinary there.

Will the party find Mallor? Will they found out what hisi "issues" might be? Tune in next week (tonight) and find out! :-D


Experience
Group


(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
27th: Hrothgar
28th: Caerwyn, Yamirus, Elvira, Thórsljón


Individual


Caerwyn
+9,000 (500 x 18 sessions) being his usual quiet self
+500 agreeing to allow Arandor, Celebrezrum and Melia each a full set of magical dragon gems
+500 suggesting asking Luthia's father, Celebrezrum, to play the party's lyre of building to rebuilt the Delfini.
+500 agreeing to fly patrol while Thórsljón brought down trees for the Delfini
+500 using the message spell to alert the party that villagers were approaching
+500 "I would enjoy staying the night in the temple of Thór. Perhaps I could engage in a wrestling match. (I would enjoy getting called a half-elf behind my back.)
+500 "I would enjoy an interfaith exchange."
+500 accepting a wrestling challenge at the temple of Thór
+500 handily defeating the young Volencian man who challenged him to wrestle, thinking he would be easy prey
+500 agreeing to drink and bringing a drink to the young Volencian man he beat
+500 drinking more and making 5 of 6 saving throws
+500 "Yes" (to Luthia about finding his parents)
+500 "Yes, and talk to people there to see what happened."
+500 "About a quarter mile up the road from the village center,"
+500 interacting with Maris
+1,000 asking Maris about his parents
+500 interacting with Grór
+500 any Castorian merchants lately?
+500 "Strange that they're active during the day."
+500 "How long has this been doing on?" (about the graveyard)
+500 "What brings you here?" (to the rangers)
+500 asking the rangers about the maug
+500 asking the rangers about the graveyard
+500 asking the fighters if they're guarding the bridge
+500 ignoring his cousin's hostility and asking how things had been going since the party was last in Andris
+500 asking Maris about the graveyard
+1,000 asking Maris about his parents
+500 "Have you seen Mallor?"
+500 again ignoring the hostility and asking Frerin why he'd come to Andris
+500 trying to get food from Maris
+1,000 asking Darvon and Nindle what became of his parents
+1,000 trying to figure out that meaning of the Oracle's prophecy and asking Darvon and Nindle
+2,000 finding out what happened to his parents
+500 covering his face with his hand (in response to "You mean you ATE them?!")
+500 "I need a good, stiff drink."
+1,000 discussing the wide variety of food and drink Caerwyn's parents might have at their farm even with all the livestock eaten by werecrocs and playing host to the rest of the party
+500 checking for footprints and finding evidence of prints appropriate for Mallor, about 6 days old.
+500 noticing half-empty quiver of silver arrows
+500 noticing the skins came from real crocodiles
+0 group experience
Caerwyn total 32,000 (WOO-HOO! Caerwyn levels up to 29th!)

Yamirus
+1,000 agreeing to allow Arandor, Celebrezrum and Melia each a full set of magical dragon gems
+500 talking to Marcus on the street about how to help the unemployed young Volencian men and inviting him to Benedictus' for a drink
+1,000 talking to Uncle Marius about how Marius selling bargain magic items to Volencians and how High Priest Julius won't allow him to sell cure light wounds potions at below market because it's an insult to Jupiter
+500 discussing the search for his mother with Robertus
+500 contributing a platinum tree to Hrothgar's temple of Thor
+500 being humble and not assuming everyone knows him
+500 proposing side jobs to earn money for equipment
+500 delightfully red dragon free
+500 discussion with Benedictus
+500 introducing Marcus to everyone
+500 telling his story to Marcus
+500 debating internally whether to tell Marcus about his secret mission
+500 deciding to tell his secret mission to Marcus
+500 telling Marcus about how Castorians have been secretly enslaving Volencian merchants
+500 telling Marcus about how Castorian priests have been secretly performing human sacrifices
+500 telling Marcus about how Castorians have hired otherworldly golem-like creatures (maug) to control the Great Bridge.
+500 asking Marcus if he would fight for a free Volencia.
+500 toasting to a free Volencia
+500 telling Marcus about accepting an award from the Castorian counsel to Apopolis (who called him "a credit to your people.")
+500 asking Marcus how the subjects of Maradenne have reacted to Marcus becoming a subject and joining the guard.
+500 "By Jupiter, that's my ward, Luthia."
+500 wisely not intervening with Luthia's flirting
+500 discussing with Benedictus and Marcus creating Volencian military units
+500 discussing mission to rescue his mother with Benedictus
+500 asking Benedictus about the inscription inside the Ring of Cato
+1,500 discussing the Ring of Cato, preserving Volencian culture, and the Volencian gods with Arkus
+500 telling Arkus about his experience with Heracles
+500 Yamirus seeing his destiny to take up the mantle of Cato
+500 asking Celebrezrum to come with the party to Chorio to play the lyre of building to rebuild the Delfini
+500 "Marcus it's good to get to know you,"
+500 buying a high-end meal for Thalassa, Psari and Kostas
+500 being careful to order such a good meal quietly so that Kostas wouldn't realize how much Yamirus was spending on him
+500 paying for rooms and breakfast for Thalassa, Psari and Kostas.
+500 leaving a note with the owner of the Royal Inn for Lindir saying the party would return in a day or two
+500 wondering what the high priest of Jupiter would think of Volencians converting to the worship of Thór.
+500 yelling Hrothgar about his idea for forming a Volencian military unit and Marcus' view that most of the young Volencian men are bums
+500 paying the rest of the cost of Thórsljón's hammer enchantments beyond what Thórsljón had available
+500 asking Kostas where they could find wood to rebuild the Delfini
+500 casting spells on the party and Caerwyn in advance of any trouble
+500 casting a prestidigitation spell and tried to use it to entertain the villagers
+500 Kostas and Yamirus teleporting back to the pier
+500 telling Kostas that the party would return in about 10 days
+500 ordering a large dinner before fasting
+500 "You'd be bored and wanting to interact."
+500 feeling relieved that Luthia had acquiesced with no problem
+500 suggesting that Luthia buy a scroll of sending in case the party needs the help of Yamirus and Thórsljón
+500 bringing a gift to the Oracle and asking permission to meditate in her grove
+1,000 Yamirus' meditations
+500 thinking Thórsljón was having a battle dream
+500 "Thanks, I needed that."
+500 Thanks, Thórsljón. That was a really exhausting day. It might not seem like it, but it's really exhausting in the sun."
+0 group experience
Yamirus total 28,000 (I'm pretty sure it's "WOO-HOO! Yamirus leveled up to 29th!!)

Hrothgar
+10,000 (500 x 20 sessions) being his usual overstated self
+500 agreeing to allow Arandor, Celebrezrum and Melia each a full set of magical dragon gems
+500 Suggesting giving the +4 emerald of Charisma went to Caerwyn
+500 for accepting a gem from Melia in a group email
+1,500 in group email on giving gems as gifts
+1,000 contribution 100 platinum trees in silver and copper to the temple of Thor in Maralig for operations, a gym and a soup kitchen for the poor, including hiring some poor Volencian youths to help cook, serve and clean
+500 always up for a drink
+500 going to the temple of Thór to celebrate Hrothgar blowing himself up in the mouth of one of the red dragons.
+500 "Hey, Yamirus, check it out: not bad for a few days. A few days ago these guys were hanging out on the street corner."
+500 "Most of them [young Volencian men] aren't here."
+500 "We have to go do something important, but if you follow the ways of Thór you'll be able to do something important too."
+500 using Yamirus ordering a large meal before fasting as an excuse to order a large meal himself
+500 inviting Caerwyn to spend the night at the temple of Thór
+500 encouraging Caerwyn to drink more
+500 drinking more himself and making all his saving throws
+500 helping Caerwyn to a cot
+500 "Let's vait until ve meet Elvira and Luthia before I cast minn mass bear's endurance."
+500 "Let's eat har vith the parishioners; Elvira and Luthia vill probably vant to eat expensive food at the Royal Inn."
+500 laughing at Luthia's hyperbole
+500 "Vait, I haf to cast mass bear's endurance first."
+500 "Yes, I could eat again."
+500 "Looks like someone's preparing for war."
+500 noticing two quivers of arrows full of silver-tipped arrows gathering dust at Mallor's
+0 group experience
Hrothgar total 22,500 (WOO-HOO! Hrothgar reached 28th!)

Elvira
+10,000 (500 x 20 sessions) being taciturn as usual
+500 agreeing to allow Arandor, Celebrezrum and Melia each a full set of magical dragon gems
+1,500 Luthia in group email on giving gems as gifts
+500 "You're too kind" to Marcus
+500 preferring the comfort of the Royal Inn
+500 smiling briefly at Luthia's hyperbole
+500 Don't you want to go back to your home village?"
+500 "Where would you like me to teleport us?" she asked. "To the village center? Your farm?"
+500 "Thank you gentlemen, some GOOD found sounds nice."
+0 group experience
Elvira total 15,000 (Woo-Hoo! Elvira is only 1,772 from 29th!)

Thórsljón
+10,000 (500 x 20 sessions) being his usual fearless and selfless, um, self? ;-)
+500 agreeing to allow Arandor, Celebrezrum and Melia each a full set of magical dragon gems
+500 saying that he would be find with the +4 emerald of Charisma went to Caerwyn or Hrothgar since Thórsljón has already gotten a gem
+1,500 in group email on giving gems as gifts
+500 always up for a drink
+1,000 contribution 100 platinum Dru coins worth of silver and copper to the temple of Thor in Maralig for operations, a gym and a soup kitchen for the poor, including hiring some poor Volencian youths to help cook, serve and clean
+500 about this evil money brought about some goth."
+500 going to the temple of Thór to celebrate Hrothgar blowing himself up in the mouth of one of the red dragons.
+500 activating the party's dancing saw, directing it to one suitable tree, and then pulling out his own ax and started chopping another tree, racing the saw.
+500 carrying the trees down to the lagoon
+500 using Yamirus ordering a large meal before fasting as an excuse to order a large meal himself
+500 grinning and hugging Luthia back
+500 suggesting that Phoebus might not care for Yamirus setting up a Daern's Instant Fortress in his sacred grove
+500 suggesting that he stand guard over Yamirus at night and sleep during the day while Yamirus meditated
+500 refraining from casting endure elements on Yamirus to avoid ruining the effects of meditating in the sun
+500 casting bear's endurance on Yamirus on August 29
+500 sleeping under the trees but close to Yamirus in case anything attacked Yamirus during the day
+500 having a dream about Blóthfólk triplets he knew in his own world decades earlier
+500 healing Yamirus after his first day of meditation
+500 not flying a visible aerial patrol as it might draw unwanted attention
+500 "Minn healing skills ert a lillil rusty."
+500 granting Yamirus a +4 on his Fortitude saves against heat
+500 casting bear's endurance on Yamirus on August 30
+500 healing Yamirus after his second day of meditation
+0 group experience
Thórsljón total 23,000 (WOO-HOO! Thórsljón reached 29th!)

Luthia
+500 suggesting giving gems to Arandor and Melia for helping the party with the red dragons
+500 in group email on giving gems as gifts
+500 "Are you sure you don't want me to come with you?"
+500 "You know what, you're TOTALLY right!"
+500 hugging Yamirus good-bye, but she leaping upon Thórsljón to show her affection for him
+500 preferring the comfort of the Royal Inn
+500 Where WERE you guys?! We've been waiting ALL morning! Don't you want to find your parents?!"
+500 "Oh rats, I forgot to get a scroll of sending. Oh well..."
+500 "Why did you get exiled? What did you do?"
+500 Quickly getting bored with the angry blacksmith
+500 "I could use a nap."
+500 Luthia getting the best (and fastest) good from Maris
+500 "cold, dead board"
+500 "You mean you ATE them?!"
+500 noticing two quivers of arrows full of silver-tipped arrows gathering dust at Mallor's
+500 (Worried about the persistence of werecrocs, Luthia said,) "We're detecting evil on everyone we meet."
+500 "Maybe Mallor has issues."
+500 searching upstairs and finding Tibidania's room dusty but neat
+500 noticing too that Mallor's bed had been used but not made.
+500 searching root cellar
+ (25/28 of Yamirus's total. Note that Luthia now has more than enough to level up to 26th--in fact she has 2,908 more than enough to reach 29th!--but until Yamirus raises his leadership score Luthia is stuck at 25th.)
Luthia total 10,000

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas
+500 "If you get killed you can't replace the Delfini."
+500 "I don't know about great renown, but I'm a decent fisherman."
+500 "That's the best idea you've had." (teleporting back to Chorio to rebuild the Delfini)
+500 suggesting waiting for the morning to teleport so as not to scare the villagers
+500 suggesting teleporting directly into his cottage so as not to scare the villagers
+500 showing Yamirus where to get wood to rebuild the Delfini and selecting the trees most suitable
+500 trying to explain to the villagers how Luthia, who used to run around as a 4'6" Volencian child, had become a 6'1" Annonid teenager
+500 christen his new boat the Chryso si Drakontas (Golden Dragon)
+500 Kostas and Yamirus teleporting back to the pier
+0 group experience
Kostas total 4,500

Psari

+0 group experience
Psari total 0

Thalassa
+500 "That's very nice of you" (since Kostas doesn't usually seem to care much about the feelings of others).
+0 group experience
Thalassa total 500

CelestialBarbarian
10-17-2011, 06:21 PM
Update and Experience
10/15/2011



In our last Update, the party had traveled from Caerwyn's farm in the village of Andris to Mallor's farm some 3 miles southeast, and discovered that Mallor had been stockpiling thousands of arrows. Apparently he'd been making silver arrows at one time but had stopped and started making normal arrows. He also had huge crocodile skins hug up all over the farm, curing in the sun. Luthia had observed that Mallor "appears to have issues."

Since they didn't find Mallor there--Caerwyn found evidence that Mallor hadn't been there for about six days--Caerwyn left a note for Mallor on Mallor's kitchen table which read, "I'm back in town at my parents' place, and checked in on you." Then Caerwyn led the rest of the party back to his farm.

The party arrived at Caerwyn's farm around 10 PM. Caerwyn knocked on the door and called out, "It's Caerwyn and friends" before entering. They found Darvon dressed for bed but still awake and downstairs. Darvon said, "Oh, Nindle and I can bunk together or stay in the barn if you're staying for the night." Caerwyn though decided that since he has three bedrooms, they could share them, with Luthia and Elvira in the first, Caerwyn and Hrothgar in the second, and Darvon and Nindle in the third. (Actually I just checked the map of Caerwyn's farmhouse that I made back when the party first visited Andris, and see that the upstairs has four rooms. The first is 25' x 20' and has a closet (his parents' room); the second is 25' x 15' and has closet (his room); the third is 25' x 10'; and the fourth is 15' x 10'. I've attached a copy. It's still possible that people bunked two to a room in the three largest rooms and left the smallest unused, especially since the party is used to sharing quarters to better watch each other's backs. I've attached a copy of the farmhouse map to this email.)

Darvon asked, "Can I make you some dinner?" "What's for dinner?" replied Caerwyn. (Dominic replied, "Mom and Dad!" having waited all night to use that line, referring to the fact that Darvon and Nindle, as werecrocs, ate Caerwyn's parents. :-D) Darvon said, "Basic food." Caerwyn replied, "We can take care of ourselves." "I insist," said Darvon graciously. "Okay," agreed Caerwyn. So Darvon served them dinner and then cleaned up after them.

After dinner Hrothgar said, "So Caervyn, vhat do thu vant to do about thinn parents?" Caerwyn replied, "That's a good question." Silence followed, with Hrothgar, Elvira and Luthia looking at Caerwyn expectantly for a couple of uncomfortable minutes. Finally Caerwyn said quietly, "We can do a small service for them."

"A small service for them?!" exclaimed Luthia incredulously. "Don't you want to bring them BACK?!"

"Yes," replied Caerwyn quietly."

"I can memorize a couple of true resurrection spells tomorrow. Ve don't haf their bodies, so it's true resurrection or neithing, if thu vant to spend the 50,000 gp vyrth of diamonds." [We don't have their bodies, so it's true resurrection or nothing, if you want to spend the 50,000 gp worth of diamonds.]

"Do we have 50,000 in diamonds?" asked Caerwyn.

"Ja, suure ve do. I haf 160,000 of diamonds, so ve haf the diamonds."

"We have a staff of true resurrection," chimed in Luthia, "but it's for emergencies, like when we need to bring back Hrothgar."

"I agree," replied Caerwyn.

"Ve had 3 true resurrections vyrth of diamonds before ve fought the drakr. Now ve haf 6, so ve'll still haf 4 after ve raise thinn parents. So tell me about thinn parents." (We had 3 true resurrections worth of diamonds before we fought the dragons. Now we have 6, so we'll still have 4 after we raise your parents. So tell me about your parents.]

[I actually created the following:] They met while training as rangers under Mallor, fell in love and married. When Caerwyn's mother got pregnant with Caerwyn, they retired as rangers and took up farming. After Caerwyn began his training with Mallor, his parents sometimes went on missions for Mallor outside of planting and harvest times. [They were not on such a mission but rather at home, however, when Darvon, Nindle and other werecrocodile field hands from Celepharn's farm attacked, killed and ate them. Marc, it looks like I never did select names for them, so if you want to select names now you can earn extra experience. You could use elven names or keep with the tradition of using Celtic names like you did with Caerwyn and I did with Andywn his cousin and with Benwyn the old cartwright (a play on words referring to Ben Cartwright of "Bonanza" fame.)]

After hearing about Caerwyn's parents so that he knew what to tell Thór the next day while casting true resurrection, Hrothgar asked, "Should ve post a vatch for the night?" Caerwyn turned to Darvon, who was just finishing cleaning up from the party's late supper. "Darvon, have their been any problems around here? Do we need to keep a watch?" Darvon replied, "Not since you guys cured us of lycanthropy." "We don't need a watch," Caerwyn concluded, and indeed the night passed without event.

August 30, 3035 Second Age dawned hot (85 degrees) and dry, and got hotter (up to 115 degrees). Only the drought made the high temperature somewhat tolerable. Hrothgar memorized his accustomed 3 endure elements spells, giving one to Elvira and one to himself. He normally would have cast the third one on Yamirus, but in the absence of Yamirus, Hrothgar decided to cast the third endure elements spell on Darvon, who had been active in helping the party. Caerwyn cast his own endure elements. Hrothgar cast a mass bear's endurance on everyone, including Darvon and Nindle.

Next Hrothgar got out 25,000 gp worth of diamonds. He took his holy symbol of Thór, a small representation of Thór's hammer, Mjřllnir, and began to cast true resurrection. "Oh mighty Thór, please restore life to [Caerwyn's mother's name], a good ranger who died in battle with evil lycanthropes." At the end of the spell, her body formed and she awoke on the bed. She sat up, startled. "Get me some clothes!" she shrieked. While she was dressing, Hrothgar cast another true resurrection, making similar remarks, this time restoring Caerwyn's father to life. "What happened? How did we get here? It's good to see you, Caerwyn!" said his mother.

"It's good to see you too," replied Caerwyn. "There was a werecroc attack about a month ago that overran the village. We defeated and cured them." "But how did we get here?" she asked. "Apparently you both died in the initial invasion and Hrothgar used his magic to bring you back." Turning to Hrothgar, Caerwyn's mother said, "Thank you very much, sir." Caerwyn's father said, "The blessings of your sherta on you, Hrothgar." Annoyed at having Thór called a sherta, Hrothgar replied, "The blessings of the god Thór on thu too!" To avoid an argument Caerwyn said quickly "Blessings all around!"

Elvira said, "So what do you want to do today, Caerwyn?" "I'd like to stay and visit with my parents, oh, and maybe go check out the graveyard" (which Maris and Andwyn reported in the previous session as haunted). Hrothgar replied, "Maris and thinn cousin said that neibody goes to the graveyard anymore, so I think thar is nei danger. It vill vait for a day vhile thu visit vith thinn parents." ["Maris and your cousin said that nobody goes to the graveyard anymore, so I think there is no danger. It will wait for a day while you visit with your parents."] So Caerwyn decided to spend the day catching up with his parents. Elvira listened politely, and oddly enough, Luthia showed real enthusiasm for learning about them. Hrothgar for his part went and helped Darvon and Nindle work the fields.

Eventually his parents asked Elvira where black elves come from, and she told them about the evil drow of the Underdark. They were amazed by what she told them, as like most surface-dwellers they'd never heard of the drow or indeed even the Underdark. They asked how she'd come to the surface, and she shared the tale of how she'd accidentally killed one of her older sisters, Numé, to prevent her from beating a deep gnome slave to death, and then had fled, guided by Sulmë, killing a drow guard and later a drider before finding her way to a kuo-tao city, where she pretended to be a visiting dignitary, past a yuan-ti city and finally to the surface--only to be killed by the same barbarian foresaker who'd killed the Oracle of Phoebus before the party arrived to raise them both and kill the foresaker, his frenzied berserk lieutenant, and their barbarian followers. Caerwyn's parents were impressed, amazed, and inspired by her personal experience with signs from Sulmë, whom they too revered most among the Musid.

So now Yamirus has found his missing person (his uncle Marius) and Caerwyn has found his missing persons (his parents). Will Hrothgar ever find his missing person, the Volencian wine merchant, Gregorius Volenerius? Tune in next even though you probably still won't find out! :-D



Experience
Group


(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
28th: Elvira, Hrothgar
29th: Caerwyn, Yamirus, Thórsljón


Individual


Caerwyn
+500 being his usual quiet self
+500 leaving note for Mallor
+500 knocking and calling out before entering
+500 divvying up bedrooms
+500 interaction with Darvon about dinner
+500 "That's a good question." (What to do about his parents.)
+500 "Yes," (in response to Luthia asking incredulously if he didn't want to bring back his parents.)
+500 "Do we have 50,000 in diamonds?"
+500 "I agree," (that the staff of true resurrection is for emergencies)
+500 telling Hrothgar about his parents
+500 "Darvon, have their been any problems around here? Do we need to keep a watch?"
+500 We don't need a watch."
+500 saying the names of his parents
+500 explaining what happened to his parents
+500 saying quickly "Blessings all around!"
+1,500 "I'd like to stay and visit with my parents, oh, and maybe go check out the graveyard"
+2,000 getting both of his parents raised
+2,000 working on his parents' background
+0 group experience
Caerwyn total 13,000

Yamirus
+500 being all Yamirusy :-D
+0 group experience
Yamirus total 500

Hrothgar
+500 being his usual overstated self
+500 "So Caervyn, vhat do thu vant to do about thinn parents?"
+500 "We can do a small service for them."
+ 1,000 "I can memorize a couple of true resurrection spells tomorrow. Ve don't haf their bodies, so it's true resurrection or neithing, if thu vant to spend the 50,000 gp vyrth of diamonds."
+500 "Ja, suure ve do. I haf 160,000 of diamonds, so ve haf the diamonds."
+500 "Ve had 3 true resurrections vyrth of diamonds before ve fought the drakr. Now ve haf 6, so ve'll still haf 4 after ve raise thinn parents."
+500 "So tell me about thinn parents."
+500 "Should ve post a vatch for the night?"
+500 casting extra endure elements spell on Darvon
+500 including Darvon and Nindle in the mass bear's endurance
+500 "Oh mighty Thór, please restore life to [Caerwyn's mother's name], a good ranger who died in battle with evil lycanthropes."
+500 making similar remarks to raise Caerwyn's father.
+500 "The blessings of your sherta on you, Hrothgar."
+500 "Maris and thinn cousin said that neibody goes to the graveyard anymore, so I think thar is nei danger. It vill vait for a day vhile thu visit vith thinn parents."
+500 helping Darvon and Nindle work the fields
+0 group experience
Hrothgar total 8,000 (WOO-HOO! Hrothgar leveled up to 29th!! I haven't even leveled him up to 28th yet so he's going to in effect shoot up two levels! At least I saved paper and ink by not printing out his 28th-level sheet. :-D)

Elvira
+500 being taciturn as usual
+500 "So what do you want to do today, Caerwyn?"
+500 listening politely to Caerwyn catch up with his parents
+1,000 telling Caerwyn's parents about the drow
+2,000 sharing her personal story with Caerwyn's parents
+0 group experience
Elvira total 4,500 (Woo-Hoo! Elvira leveled up to 29th!)

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)

+0 group experience
Thórsljón total 500

Luthia
+2,000 "A small service for them?!" exclaimed Luthia incredulously. "Don't you want to bring them BACK?!"
+500 "We have a staff of true resurrection, but it's for emergencies, like when we need to bring back Hrothgar."
+500 showing interest in learning about Caerwyn's parents
+ (25/29 of Yamirus's total. Note that Luthia now has more than enough to level up to 26th--in fact she has 5,908 more than enough to reach 29th!--but until Yamirus raises his leadership score Luthia is stuck at 25th.)
Luthia total 3000

CelestialBarbarian
02-17-2012, 06:28 AM
Update and Experience
10/22, 10/29, 11/12, 11/19, 12/10, 12/17, 12/31/2011, 1/7, 1/13, 1/14, 1/21, 1/28, 2/4/2012


In our last Update, the party, minus Yamirus and Thórsljón, had traveled to Caerwyn's home village of Andris ("Great Ravine") where party members learned that Caerwyn's parents had been eaten by fellow villagers turned into werecrocs, and at the suggestion of Luthia Hrothgar raised them both from the dead. So now Yamirus has found his missing person (his uncle Marius) and Caerwyn has found his missing persons (his parents). Hrothgar though has yet to find his missing person, the Volencian wine merchant, Gregorius Volenerius.

Since our last Update and Experience we've had three new events:

1. Dominic has had his second child, a son named Christopher, whom I jokingly call Captain Pike (as in Christopher Pike) the second captain of the USS Enterprise (after Robert T. April but before James T. Kirk). Congratulations, Dominic!

2. Marc has started playing a second character, Njord, who is a legendary werebear (a lycanthrope based off the legendary bear in Epic Level Handbook).

3. A new person, Sam, has joined the group. Welcome Sam! Sam is playing Rog, a multiclassed Annonid monk (monk3/sorcerer3/paladin8/enlightened fist9/kensai4) from the city of Brithomar in the Empire of the Eastlands.

On August 31, 3035 of Nador's Second Age, while staying at Caerwyn's parents' farm in Andris, party members discussed ways to enhance the party's spellcasting abilities. In order to better penetrate spell resistance--a popular idea after the fight with the heavily spell resistant red dragons--Elvira suggested getting a wand of a spell that Hrothgar memorizes daily, called assay spell resistance, that makes any spells cast during its duration more effective at penetrating spell resistance. Caerwyn asked though if the spell has a target of "personal" and Elvira agreed that it did. Caerwyn suggested that Elvira take a rank in Use Magic Device so she could use such a wand. Later though Elvira realized that the spell appears on the sorcerer/wizard list as well as the cleric list, so she could use a wand of assay spell resistance without using Use Magic Device. (Notice how many times I used variants of "use" in the last sentence and this one?! :-D) Still, Elvira thought, it might not be a bad idea with her Charisma to take a rank in Use Magic Device as it would enable her to use clerical wands and even staffs. Caerwyn also suggested that Hrothgar drop summon monster V, which Hrothgar had been taking to allow him to summon an archon to translate between Hrothgar and the elemental monolith Hrothgar can summon, and memorize tongues instead, which would allow Hrothgar to communicate directly without having to summon an annoyingly stiff (i.e., lawful) archon. Then Hrothgar provided the bear's endurance spell to allow Elvira to create an amulet of health for him so that he could cast a death pact spell on himself. Death pact brings the caster back from the dead immediately. (Dominic and Marc agreed that when taking the death pact spell, Hrothgar should keep greater spell immunity and drop greater planar ally instead.)

Meanwhile to the east in the Wildwood's Grove of Phoebus, Yamirus spent a second day meditating in the broiling sun to try to access the least powers of the Ring of Cato. As the heat wave continued, the sun drove the temperature up to 115 degrees for 4 hours, and Yamirus suffered without an endure elements spell, hoping thereby to gain greater contact with Phoebus, a deity of the sun. Thórsljón slept for 8 hours during the day and then stood guard for the rest of the day and at night while Yamirus slept.

Unlike on the first day of meditation, however, Yamirus actually experienced a vision. He saw a hawk circling the clearing in the Grove of Phoebus. Yamirus tried to interpret the vision as it happened. At first he thought that perhaps he was just seeing a bird circling because something had died. Then he thought a little deeper and considered a logical connection between a bird and the sky and Phoebus, a sun god. Yamirus said, "Hello Mr. Hawk. Blessings of Phoebus on you." Yamirus pondered the role of the hawk in the universe. He felt envious of the ease of flying compared to studying for years and acquiring spell components plus the near death experiences to get there. "Great flying weather," Yamirus continued. "I can fly too. Do you have a family? I have a family but we're separated. I want to open the powers of the ring to help get my mother back. Had any good meals lately? Because I haven't."

When the sun set on August 30 and Yamirus ended his meditation, Thórsljón said, "I heard thu muttering. Who vere thu talking to?" Yamirus thought that he'd seen a real hawk and talked to it, but Thórsljón assured him that no hawk had flown around the clearing in the Grove of Phoebus and that Yamirus had been having a vision. Thórsljón though agreed with Yamirus that having a vision of the hawk was a good sign from Phoebus.

The morning of August 31, 3035 dawned hot and bright over the Grove of Phoebus. Thórsljón used Survival to give Yamirus a +4 bonus on his Fortitude saves against the heat. Yamirus rolled a natural 20, getting a 43 on his Survival check. Thórsljón cast a bear's endurance on Yamirus to give him more hit points and make him stronger against the heat (while not negating the heat) and one on himself. The temperature rose only to 110, so Yamirus didn't have to make as many Fortitude saves. He succeeded on 5 out of 8, taking only 6 points of non-lethal damage, but still ending up exhausted. After the meditation, Thórsljón cast a cure light wounds to heal Yamirus. During the meditation, Yamirus had a vision of himself shooting an arrow into the sky over the Grove of Phoebus. He remembered that Phoebus is associated with archery, and speculated that Phoebus was showing key aspects of himself.

On the morning of September 1, Thórsljón once again used Survival to grant Yamirus a +4 bonus on his Fortitude saving throws against the heat, and once again cast a bear's endurance on each of them. The temperature rose to 115 as it has two days earlier, and Yamirus had to make about a dozen Fortitude saves, of which he succeeded on about half. Yamirus had a vision of shooting an arrow into the sky over the Grove of Phoebus, where the arrow became the hawk. Yamirus found the vision encouraging and believed that his dedication to meditating was really paying off. He wondered about the symbolism behind the hawk and the arrow. When he'd finished for the day, Yamirus told his vision to Thórsljón, who agreed that Yamirus was making progress.

On the morning of September 2, Thórsljón yet again used Survival to grant Yamirus a +4 bonus on his Fortitude saving throws against the heat, and once again cast a bear's endurance on each of them. The temperature rose to 115 for the second day in a row, and Yamirus had to make about a dozen Fortitude saves, of which he again succeeded on about half. Yamirus had the following vision:

Yamirus sees a vision of small Volencian man, wearing the Ring of Cato, leading an army of Volencians against an army of Castorians. The small man fights unarmed, more than a match for any Castorian soldier.

Yamirus sees the small man floating motionless in a vast void filled with the brightest radiance. Next to the small man floats a younger Volencian man. The men keep passing a small glass bottle between them. They appear to inhale rather than drink from the bottle. The longer they float there, the brighter the green gem on the ring glows.

Now the scene shifts back to the small man leading a Volencian army. Priests of Druaga arrive but the man defeats them as well, the ring deflecting some of their magic that he otherwise couldn't dodge.

Yamirus sees the men hanging motionless in a black void. He can see them only by the green light from the gem of the ring. Again they pass a bottle between them, inhaling. The longer they float there, the more they appear to wilt, but again the brighter the gem on the ring glows.

The scene shifts to the small man leading the army. Devils arrive but the man defeats them as well, using a combination of unarmed combat and magic from the ring. The ring creates force effects that deflect some attacks, strike or grab devils, and even blast them with powerful green light.

During the long vision, Yamirus cheered, "Cato! Cato! Free Volencia!" and marveled at the power and martial ability of the Volencian army. When he'd finished for the day, Yamirus excitedly told his vision to Thórsljón, who exclaimed, "Thaat's utstaanding!" ("That's outstanding," or, as Dominic said, "That's what we Thor worshippers call 'Thursday.'"). Yamirus speculated that the small man was Cato. He wasn't sure who the other man was or what the bottle was. He used Knowledge (arcana) to identify the item as a bottle of air. He used Knowledge (the planes) to identify the bright void and the black void as the Positive Energy Plane and the Negative Energy Plane. He theorized that Cato went to each plane to charge the ring. Thórsljón agreed that Yamirus had seen the positive and negative planes. Yamirus discarded the idea that the younger man might be Phoebus, since Phoebus usually appears as a powerful man, which the younger man wasn't. Thórsljón agreed that the younger man probably wasn't Phoebus. Yamirus wondered whether Cato had to keep powering up the ring or if it had been just a one-time deal.

On the morning of September 3, Thórsljón used Survival to grant Yamirus a +4 bonus on his Fortitude saving throws against the heat, and cast a bear's endurance on each of them. The temperature rose only to 105, so Yamirus had to make only 9 saving throws, and succeeded on 8 of them. As he meditated he has the following vision:

(Somehow I messed up gave two visions on the same day or something. Anyway, the next vision was : )

Yamirus sees a vision of the younger Volencian man forging the Ring of Cato. The scene shifts back to the battlefield, where the small Volencian man from the previous day's vision leads an army of Volencians. A beautiful Castorian woman in ornate bronze armor appears at the head of the Castorian army, wielding a mace and wearing a ring with a yellow diamond. Force effects from her ring blast the small Volencian man, slicing through his own force effects and killing him. The Volencian man who forged the ring appears and bends over the small man's body, and they both disappear.

(And the final vision was: )

Yamirus sees a misty vision of the small Volencian man. Suddenly the image wavers and ripples, like a painting on a loose canvas. With a great tearing sound a talon rips through the image and it parts to admit an owl. As the owl flies out the edges of the image fall away, revealing the image of a beautiful young Graikoí woman sleeping in an ornate four-poster bed.

A tiny dart suddenly strikes the young woman's neck, and she stirs briefly before falling into what appears to be a deeper slumber. Cloaked and hooded figures approach the bed and spirit her still-unconscious form away.

The scene shifts and you see the beautiful young Graikoí woman lying on a bunk in a wooden cabin you remember all too well. The cabin rolls irregularly from side to side. You hear a familiar, muffled voice yelling at slaves to row harder, and the crack of a whip.

Again the scene shifts and you see the owl flying through a maze of tunnels. Just as the owl turns a corner and you see a large, black stone statue of a minotaur, the image wavers and ripples again. Again too you hear a tearing sound as a talon rips the image in two. This time, however, the talon belongs to a hawk. As the edges of the image fall away, the owl flies out of the image with a shriek, and the hawk, screeching, gives chase. As both the owl and the hawk fly out of your field of vision, you see the small Volencian man again.

The man hands the ring to the younger Volencian man who forged it. The younger man in turn hands the ring to yet another man and the ring passes down a long, long, misty line of faceless men for what seems like forever, until one finally passes the ring to Benedictus. An arrow flies over the heads of the men in the line from the small man who bore it all the way to Benedictus, but when the arrow arrives over Benedictus it has become a hawk. The hawk flies one person further and Benedictus hands the ring … to Yamirus.

Then Yamirus hears the voice of Cato reciting his version of the motto:

In brightest day
In blackest night
No evil shall escape my sight
Let those who worship Kashstar's might
Beware my power: Green Phoebus' light!

Not until Yamirus wiped the tears off his face at the end of his meditation did he realize he'd been crying, seeing Cato fall and the end of Volencia as an independent country. Yamirus figured that the younger man had teleported away with the ring. He wondered though how the ring had come to Benedictus. He wondered too how old Benedictus really is, and whether he might be much older like a dragon. He wondered too if Benedictus might really be Phoebus himself. He tried to remember if he'd ever seen a hawk symbol around Benedictus' shop. When Yamirus shared his vision and speculations with Thórsljón, Thórsljón suggested having Hrothgar look at Benedictus with true seeing or celestial perception when they returned to Maralig.

Yamirus didn't recognize the young woman in the vision; it was neither Adelpha (his Graikoí girlfriend) nor his mother. He did recognize the ship, however, as the Spathi. He told the whole vision to Thórsljón. He asked Thórsljón which god has the owl as a symbol, and Thórsljón made his Knowledge (religion) check and knew that its was Minerva, or Athena as the Graikoí call her. Yamirus asked if Thórsljón had heard of the two gods fighting, but Thórsljón said no other than perhaps some sibling rivalry. He asked what Yamirus thought it meant. Yamirus wondered if she had taken Cato away or had just changed the vision. He thought perhaps Minerva had interrupted the vision and that maybe the woman in the vision was someone Minerva wanted them to rescue. He suspected that he'd seen the past since he's recognized the slave ship which the party had taken away from the slavers, but at the time of the vision it was still apparently being used as a slave ship.

Yamirus then put on the Ring of Cato and recited the motto from the vision, and the ring activated, granting him its least powers! The least powers included various minor light abilities at will, various minor telekinetic abilities as will, comprehend languages continuously, and searing light at will.

Meanwhile back at the Hall of Justice, er, I mean, back west of the River Wemic at the village of Andris on Caerwyn's farm, the rest of the party had breakfast On August 31st with Caerwyn's parents and headed north to the graveyard. Hrothgar cast mass bear's endurance on the party although, with the +6 amulet of health Elvira had finished for him the day before, he no longer needed it himself. Hrothgar, with his keen hearing, heard something and said, "We're being followed." Mallor, Caerwyn's mentor, stepped out from behind a shrubbery :-D and said, "It's okay, you can put down your weapons, it's just Mallor." Luthia, remembering the first time they'd met Mallor and trusted him when he turned out be have become a werecrocodile though turned to Hrothgar and said, "Would you mind terribly detecting evil? Hrothgar replied, "Ja, suure, if it vill make thu feel better." ("Yes, sure, if it will make you feel better.") Luthia turned to Mallor and said, "Please don't feel offended, Mallor, but it's been a while and I know you were hunting down the werecrocs." Hrothgar cast detect evil and concentrated, but didn't detect any. Mallor asked Luthia how she knew he was hunting werecrocs. Luthia mentioned that they'd seen the silver arrows at his house. Caerwyn asked Mallor what he'd been up to, but Mallor said that it seems like they already knew. Caerwyn asked if he'd found any more werecrocs, and Mallor said he had found a few human werecrocs but mostly fire giant werecrocs. Caerwyn asked if Mallor thought the fire giants came from the Hellfire Mountains in the south, and Mallor said that they definitely did. He wasn't sure, however, if the werecrocs were outcasts or if the whole mountain range had become infected with werecrockery. (What dishes do you use when werecrocs come to dinner? Werecrockery of course! :-D)

Luthia asked if the fire giant werecrocs had gotten all the way north to the village. Elvira recalled that "one of the shamed gentlemen from the field" (Darvon) had said that he was down by the river (the Wemic River somewhat south where the level of the ground has dropped to the level of the river) when he was attacked by werecrocs. Mallor said, "I think I've killed all the human werecrocs, but I think there are still some fire giant werecrocs left." Luthia said, "We have to take care of the rest of the werecrocs."

Caerwyn changed the subject and told Mallor about the large humanoid constructs, called maug, occupying the Great Bridge. Caerwyn also told Mallor about the haunted graveyard. Mallor said, "Those are bad tidings indeed." Caerwyn invited Mallor to come with the party to the graveyard and he agreed. Luthia turned from Annonid form back into a silver dragon.

Once in the graveyard, the party was attacked by 8 Delnonid (half-elven) ghost rangers dressed in the style of clothing the Delnonid rangers wore a thousand years earlier when King Elros led the Delnonid to freedom from the State of Castor. The ghosts were weak relative to the party, and the party members fought them with little difficulty; Hrothgar even managed to turn a couple of them. Then, however, a banshee materialized. Since the party has wisely chosen to come to the haunted graveyard during the day, however, she couldn't use her most powerful attack, the banshee's wail, so nobody dropped dead instantly. Her horrific appearance, however, drained Strength, Dexterity and Charisma from almost everyone in the party.

When Mallor saw the banshee he said, “It's Ivorwen Antal, the founder of Andris and my ancestor.” Then he turned to the banshee and said, “Ivorwen Antal, you lousy harridan! Nobody liked you a thousand years ago, and nobody likes you now!” and then fired arrows into her, gaining his +2 undead favored enemy damage bonus as well as Bane of Enemies bonuses of +2 on attack and +2d6+2 on damage (total damage bonus +2d6+4). Ivorwen Antal screeched, “You will pay for your blasphemy, you ingrate!” because she thinks that the villagers, and especially her offspring, should worship her.

Ivorwen Antal focused her attacks on Mallor both because he'd insulted her and because with his Bane of Enemies and his lucky rolls against an incorporeal target he was doing by far the most damage to her. While she did drain more points of his Charisma, the party was able to dispatch her (and the rest of the ghosts) without much more than a bad scare. After the fight Hrothgar managed to restore most of the drained ability damage on most of the party members with spells he had memorized. He warned that party that usually ghosts couldn't be permanently destroyed, but could only be laid to rest if the reason for their returning was removed. Luthia said, "So we just delayed them and they'll return? That stinks." Hrothgar said, "Ja, thaat's about the size of it." Luthia asked Mallor, with a new regard for his martial prowess, whether there was any reason the dead rangers would rise other than the fact that the werecrocs had raided the cemetery. Mallor said, "She's a harridan, she doesn't need an excuse." Hrothgar said, "It's probably because the verecrocs desecrated the cemetery." Mallor nodded and said, "She was the founder of the village." Luthia said, "I guess that means we have to go back to the village and ask all the villagers to give the loot back--I can't fathom that! Is there any other reason to explore the graveyard? Let's go back to the village." Hrothgar sighed, "Vel, thar doesn't seem to be anything else to kill har."

Luthia turned back to Annonid form and the party returned to the inn in the village center. There Maris and Grór were still drinking. Caerwyn asked Maris if he knew where to find the treasure that the werecrocs had taken from the graveyard. Maris explained that they'd collected all the treasure and given it to the gravedigger, who was restoring it when the ghosts and banshee came and scared everyone away. The gravedigger was holed up in his cottage in the graveyard, hiding from the angry undead. So the party went back to the graveyard and found the cottage. The party knocked on the door, but there was no answer. Mallor though heard the gravedigger moving around inside, and announced it. The gravedigger opened the door and said, "Oh good, it's people. I thought you might be the vengeful dead." Luthia exclaimed with some exasperation, "Incorporeal creatures don't knock on your door!" Elvira smiled. Caerwyn explained that they'd come to replace the items to the graves, and the gravedigger exclaimed, "Thank Evrä you've come!" Caerwyn asked where the treasure was and the gravedigger said they'd had to abandon it in the graveyard when they fled from the undead. So the party went back out into the graveyard with the gravedigger, after they assured him they'd banished the undead for the time being, and the party worked hard to restore all the lost treasure in the desecrated graves as directed by the gravedigger, who seemed to have an uncanny knowledge of what belonged to whom. Hrothgar offered to re-hallow the graveyard, but Caerwyn thought it best to return to Maralig and get a priest or priestess of Evrä so that the graveyard would once again be hallowed to her instead of to Thor. The party returned to Caerwyn's farm for the evening, planning to teleport to Maralig the next day to find a priest of priestess of Evrä. Elvira finished a +6 amulet of health for Caerwyn.

Some days even earlier, Njord Bjornsson walked west on the dwarf road that leads from Volencia all the way to Maralig. Njord, a Northern Blóthfólk (Northlenska) human had started out as a pirate early in life, but his long boat had attacked the wrong village and most of the crew had been killed by a legendary werebear. The bear had savaged Njord, but he managed to survive. The werebear had infected him with lycanthropy, and he had fled into a mighty northern forest called the Thórsskógr. There a large Northlenska man named Thórsbjřrnn, who could turn into a huge bear himself, taught Njord how to control his shape changes. Njord followed Thórsbjřrnn on the path of goodness and later went south, where he joined the Imperial Rangers of the Empire of the Eastlands. The Rangers assigned him to work in Volencia, and there a reptilian creature named S'slith, working with the Rangers, sent him on a mission to Maralig.

Njord was passing through the third and final arm of the Wildwood when a group of kobold elite scouts ambushed him. They turned him into a virtual pincushion before he fled down the road, cut into the forest and turned into his bear form and fled further through the forest. He returned to the road, where believed he'd lost them, and turned back into his human form. He made his way, badly injured, to the Great Ravine. At the Great Ravine he found an impromptu refugee camp of Volencians. The Volencians had all tried to flee from the State of Castor, only to find the maug army on the bridge allowing nobody but Castorians to cross. At the camp Njord met a Volencian priest of Phoebus named Nikolas Ablucis (James Allison's character who had previously traveled with the party). Nikolas cast many healing spells on Njord, and then tended Njord for 8 hours to accelerate Njord's natural healing.

Late that night Njord was awakened by the sound of screams. Rushing out of Nikolas' tent Njord discovered arrows raining into the camp from beyond the range of the firelight. Nikolas cast a curtain of light spell between the camp and the hidden archers, and Njord turned into his hybrid form and went through the curtain of light to start attacking what turned out to be the kobold elite scouts. After a fierce battle in which Njord's think bear hide in hybrid form literally saved his hide, and Nikolas moved behind him to keep healing, Njord managed to kill 5 of the 6 kobolds, while the 6th fled back up the slope toward the Wildwood. Nikolas once again cast many healing spells on Njord (as well as a few one himself), and began to tend Njord to accelerate his natural healing.

The next day an Annonid man named Rog wandered into camp. Rog, a monk from a monastery Way of Fist and Wind and a paladin of the Order of the Sun, which venerates the Musa named Kaltorel, had also joined the Imperial Rangers. The Rangers, having heard of trouble at the Great Bridge, had sent him to scout the bridge and learn whether he might reopen it. Rog met Nikolas and Njord and learned about the maug on the Great Bridge. Rog cast fly and flew over the bridge to find that half way across the bridge the maug had erected two stone walls all the way across the 500-foot width of the bridge, with a blockhouse in between. He also saw that the Delnonid had erected a wall at the western end of the bridge. He saw about 200 maug and half as many Delnonid. Rog returned to the refugee camp and agreed to join Njord on his mission to Maralig, hoping to find help in clearing the maug from the bridge. Nikolas, seeing the Rog could cast fly, asked him and Njord to fly all the refugees over the ravine, which they did, with Njord and Rog each carrying three refugees per trip. They went about half a mile south of the bridge in order to fly across unseen, landing in the village of Andris. In Andris Delnonid arrived to see what was going on, and Rog explained that they were rescuing Volencian refugees. Nikolas asked Njord and Rog to escort the refugees to Maralig, and upon hearing of another possible destination, a settlement of Volencians founded down the River Wemic, the refugees still decided to go on to Maralig where King Elros has set aside a quarter just for Volencians. The Delnonid were kindly and brought a meal for the hungry Volencian refugees, many of who had been living on nothing but the tasteless gruel created by Nikolas with create food and water spells.

Will Njord and Rog manage to get the ragtag fleet safely to Earth or will the Cylons wipe them out? Tune in next time and find out! :-D



Experience
Group


8 Delnonid ghost rangers (CR 7)
1 advanced banshee (CR 26)

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
29th: Elvira, Hrothgar, Njord, Rog, Yamirus, Thórsljón 733 (Elvira and Hrothgar only)
30th: Caerwyn 567


Individual


Caerwyn
+6500 (500 x 13) being his usual quiet self
+500 idea to have Elvira take 1 rank in Use Magic Device
+500 asking Elvira if assay spell resistance is a personal-only spell (which it is).
+500 suggesting that Hrothgar drop summon monster V, which Hrothgar had been taking to allow him to summon an archon to translate between Hrothgar and the elemental monolith he can summon, and memorize tongues instead, which would allow Hrothgar to communicate directly without having to summon an annoyingly stiff (lawful) archon
+500 when taking the death pact spell, Hrothgar should keep greater spell immunity and drop greater planar ally instead
+500 Caerwyn asked Mallor what he's been up to
+500 Caerwyn asked if he'd found any more werecrocs
+500 Caerwyn asked if Mallor thought the fire giants came from the Hellfire Mountains in the south
+500 told Mallor about the large humanoid constructs, called maug, occupying the Great Bridge
+500 told Mallor about the haunted graveyard
+2,000 restoring the treasure to the graves, etc.
+567 group experience
Caerwyn total 13,567

Yamirus
+4000 (500 x 8) being all Yamirusy :-D
+500 a bird circling because something had died
+500 logical connection between a bird and the sky and Phoebus, a sun god
+500 "Hello Mr. Hawk. Blessings of Phoebus on you."
+500 envious of the ease of flying compared to studying for years and acquiring spell components plus the near death experiences to get there
+500 Great flying weather," Yamirus continued. "I can fly too. Do you have a family? I have a family but we're separated. I want to open the powers of the ring to help get my mother back. Had any good meals lately? Because I haven't."
+500 discussing the hawk vision with Thórsljón
+500 when taking the death pact spell, Hrothgar should keep greater spell immunity and drop greater planar ally instead
+500 remembered that Phoebus is associated with archery
+500 speculated that Phoebus was showing key aspects of himself
+500 Yamirus found the vision encouraging
+500 believed that his dedication to meditating was really paying off. He wondered about the symbolism behind the hawk and the arrow.
+500 Yamirus told his September 1st vision to Thórsljón
+500 During the long vision on September 2, Yamirus cheered, "Cato! Cato! Free Volencia!" and marveled at the power and martial ability of the Volencian army.
+500 When he'd finished for the day, Yamirus excitedly told his vision to Thórsljón
+500 "That's what we Thor worshippers call 'Thursday.'"
+500 Yamirus speculated that the small man was Cato. He wasn't sure who the other man was or what the bottle was.
+500 He used Knowledge (arcana) to identify the item as a bottle of air.
+500 He used Knowledge (the planes) to identify the black void and the bright void as the Positive Energy Plane and the Negative Energy Plane.
+500 He theorized that Cato went into each plan to charge the ring.
+500 Yamirus discarded the idea that the younger man might be Phoebus, since Phoebus usually appears as a powerful man, which the younger man wasn't.
+500 Yamirus wondered whether Cato had to keep powering up the ring or if it were just a one-time deal.
+1,000 Not until Yamirus wiped the tears off his face at the end of his meditation did he realize he'd been crying, seeing Cato fall and the end of Volencia as an independent country.
+500 Yamirus figured that the younger man had teleported away with the ring.
+500 He wondered though how the ring had come to Benedictus.
+500 He wondered too how old Benedictus really is, and whether he might be much older like a dragon.
+500 He wondered too if Benedictus might really be Phoebus himself.
+500 He tried to remember if he'd ever seen a hawk symbol around Benedictus' shop.
+500 Yamirus shared his September 3 vision and speculations with Thórsljón
+4,000 stuff after the final vision
+1,500 set up and put away x3 sessions
+0 group experience
Yamirus total 24,000 (WOO-HOO! Yamirus leveled up to 30th!)

Rog
+2,000 interacting with Njord
+3,000 interacting with Nikolas
+500 scouting the Great Bridge
+1,000 interacting with the Delnonid
+2,000 getting all the Volencian refugees across the Great Ravine
+0 group experience
Rog total 8,500

Njord
+1,086 for 6 kobold elite scout lieutenants (CR 17: CR 23 = 1,088/6 = 181 x 6 = 1,086)
+5,000 interacting with Nikolas
+2,000 interacting with Rog
+2,000 getting all the Volencian refugees across the Great Ravine
+0 group experience
Njord total 10,086

Hrothgar
+6500 (500 x 13) being his usual overstated self
+500 when taking the death pact spell, Hrothgar should keep greater spell immunity and drop greater planar ally instead
+500 "Ja, suure, if it vill make thu feel better." ("Yes, sure, if it will make you feel better.")
+500 Determining that Mallor wasn't evil.
+500 restore most of the drained ability damage on most of the party members with spells he had memorized
+500 usually ghosts couldn't be permanently destroyed, but could only be laid to rest if the reason for their returning was removed
+500 "Ja, thaat's about the size of it."
+500 "It's probably because the verecrocs desecrated the cemetery."
+500 "Vel, thar doesn't seem to be anything else to kill har."
+500 Hrothgar and Luthia on how best to restore the party's ability score drain
+0 group experience
Hrothgar total 11,733

Elvira
+6500 (500 x 13) being taciturn as usual
+500 suggesting the party get a wand of assay spell resistance
+500 thinking that taking a rank in Use Magic Device would allow her to use clerical wands and staffs.
+500 Elvira recalled that "one of the shamed gentlemen from the field" (Darvon) had said that he was down by the river (the Wemic River somewhat south where the level of the ground had dropped to the level of the river) when he was attacked by werecrocs.
+2,000 restoring the treasure to the graves, etc.
+0 group experience
Elvira total 9,733

Thórsljón
+6500 (500 x 13) being his usual fearless and selfless, um, self? ;-)
+500 "I heard thu muttering. Who vere thu talking to?"
+500 discussing the hawk vision with Yamirus
+500 August 31, 3035, Thórsljón used Survival to give Yamirus a +4 bonus on his Fortitude
+500 casting a bear's endurance on Yamirus on August 31
+500 healing Yamirus on August 31
+500 September 1, 3035, Thórsljón used Survival to give Yamirus a +4 bonus on his Fortitude
+500 casting a bear's endurance on Yamirus on September 1
+500 September 2, 3035, Thórsljón used Survival to give Yamirus a +4 bonus on his Fortitude
+500 casting a bear's endurance on Yamirus on September 2
+500 "Thaat's utstaanding!"
+500 Thórsljón agreed that Yamirus had seen the positive and negative planes.
Thórsljón agreed that the younger man probably wasn't Phoebus.
+500 September 3, Thórsljón used Survival to give Yamirus a +4 bonus on his Fortitude
+500 casting a bear's endurance on Yamirus on September 2
+500 Thórsljón suggested having Hrothgar look at Benedictus with true seeing or celestial perception when they returned to Maralig
+2,000 stuff after the final vision
+0 group experience
Thórsljón total 15,500 (WOO-HOO! Thórsljón leveled up to 30th!!)

Luthia
+500 remembering the first time they'd met Mallor and trusted him when he turned out be have become a werecrocodile though said to Hrothgar and said, "Would you mind terribly detecting evil?
+500 Luthia turned to Mallor and said, "Please don't feel offended, Mallor, but it's been a while and I know you were hunting down the werecrocs."
+500 Luthia mentioned that they'd seen the silver arrows at his house.
+500 Luthia asked if the fire giant werecrocs had gotten all the way north to the village.
+500 Luthia said, "We have to take care of the rest of the werecrocs."
+500 "So we just delayed them and they'll return? That stinks."
+500 "I guess that means we have to go back to the village and ask all the villagers to give the loot back--I can't fathom that! Is there any other reason to explore the graveyard? Let's go back to the village."
+500 Luthia asked Mallor, with a new regard for his martial prowess, whether there was any reason the dead rangers would rise other than the fact that the werecrocs had raided the cemetery.
+500 Hrothgar and Luthia on how best to restore the party's ability score drain
+2,000 restoring the treasure to the graves, etc.
+ (25/29 of Yamirus's total. WOO-HOO!! Now that Yamirus has reached 30th level, his leadership score is high enough for Luthia to level up to 26th!! Note that Luthia now has 12,408 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 26th.)
Luthia total 6500

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
02-18-2012, 02:00 PM
Update and Experience
2/11/2012


In our last Update the new characters Njord and Rog had met at a Volencian refugee camp located on the Castorian side of the Great Bridge. (Njord, a legendary werebear [a lycanthrope based off the legendary bear in Epic Level Handbook] and Northern Blothfolk human barbarian 7, is Marc's second character, while Rog, an Annonid monk3/sorcerer3/paladin8/enlightened fist9/kensai4 is the character of our new player, Sam.) There Njord and Rog also found a Volencian priest of Phoebus named Nikolas Ablucis (James Allison's character who had previously traveled with the party). Njord had arrived about a day earlier, on the evening of August 22nd, 3035 Second Age, after fleeing an ambush laid by kobold elite scouts in the third arm of the Wildwood. Nikolas healed Njord both during the evening and then early the next morning when the kobolds showed up to finish off Njord. Njord killed 5 of the 6 kobolds and before the 6th fled back toward the Wildwood. Rog arrived early on the morning of August 23rd, met Njord and Nikolas, and then cast a fly spell and conducted aerial reconnaissance over the Great Bridge. Rog saw about 200 maug stationed on stone walls stretching the entire width of the Great Bridge, with a blockhouse in between, right in the middle of the bridge's length. Rog had also seen a wooden wall closing off the west end of the bridge, manned by about 100 Delnonid. At the urging of Nikolas, Rog cast used two fly spells on himself and another one on Njord to allow the two of them to carry all 100 Volencian refugees, three at a time, across the Great Ravine to the Delnonid village of Andris. Nikolas asked Njord and Rog to escort the refugees to Maralig, the capital city of the Delnonid kingdom of Maradenne.

In last week's session, mindful of the heat wave bearing down upon the Great Ravine and the surrounding savanna, Rog told the villagers that they should travel at night. To that end he started gathering branches and making torches, while many of the Volencians ate the meal that the Delnonid of Andris generously brought them. For many of the refugees, who had been surviving on Nikolas' create food and water spells, the meal was a welcome relief. The refugees then bedded down in a shady area for the day.

Meanwhile Njord went into the village center to the butcher shop, where he met Caerwyn's cousin Andwyn. Njord purchased 3500 trail rations for the refugees' trip to Maralig. Then Njord went to the cartwright's shop, which had been closed since the werecrocs ate Benwyn, the cartwright. In the shop Njord laid down enough money for one wagon, and then took one of the smaller wagons. Njord, with his great strength even in human form, then pulled the wagon back to the butcher shop where Andwyn helped him load all 3500 rations into the wagon. Then Njord pulled the wagon all the way back to field where the refugees had bedded down. Njord didn't seem phased at all by the 105-degree heat (he easily made his Fortitude saves). When Rog saw Njord pulling the wagon he said, "That's one way to do it," because they could have just had all the refugees come and get their own rations from the butcher shop, "at least they won't go hungry.". :-D Rog had each adult refugee take a torch, and suggested that each one keep an eye on the refugee next to him or her. Rog especially worried about children getting lost in the dark, and extended his nimbus of light to its fullest when they set out for the dwarf road.

The group headed west along the dwarf road as the temperatures began to cool on the evening of August 24th. The evening of the 24th through the daytime of the 29th passed without incident. Rog, whose Vow of Poverty allows him to go without sleep, stood guard during the day as the refugees rested in what little shade they could find on the savanna near the road (or sat guard for the 8 hours while resting to recover his sorcerer spells). High temperatures during the day varied from 105 to 115, and low temperatures never dropped below 80 degrees. Each night as they resumed the march to Maralig, Rog lead the refugees while Njord literally pulled up the rear with the wagon behind him.

During the night of August 29th, however, as the refugees trudged wearily toward Maralig, a pair of brachyuruses (or brachyuri) attacked! The brachyurus is a large, wolf-like creature from ancient times, much more powerful then even the strongest dire wolf. The first brachyurus charged Rog in the lead, knocking him to the ground and using its patented savage attack to tear nasty wounds in his flesh. Njord released his hold on the wagon rope, quick-changed into his large hybrid werebear from, enlarged his hammer, and moved toward the front of the line. The refugees fled back east along the road past Njord, thankfully getting out of his way so that he could charge the brachyurus for substantial damage. Rog managed to kip up without getting savaged again, and then tumbled away from the brachyurus to use his lay on hands ability to heal himself. The other brachyurus charged Njord from the other side of the road. Rog charged it in turn, using his smite evil and charging smite abilities, although with all the damage he inflicted he barely managed to make a dent, while it clawed and bit him for a fair amount of damage itself, all the while fast-healing. Njord managed to wound the first brachyurus enough that it fled back into the darkness, surviving an attack of opportunity as it fled. As the session ended, the second brachyurus had reduced Rog to half his hit points, while he'd barely injured it and Njord hadn't started attacking it at all. (Note: I realized after the session that except for the first round, I was forgetting to double the Strength bonus on the brachyuruses' Improved Trip attacks, and that's why they could not longer get close to tripping Rog.)

Will Njord and Rog manage to defeat the remaining brachyurus before the first one fast heals enough to reenter the fray? Will Njord decide to rage in an effort to finish off the second brachyurus before it does? Tune in tonight at the same Brachtime on the same Brachchannel to find out! :-D


Experience
Group

(CR )
(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
29th: Elvira, Hrothgar, Njord, Rog
30th: Caerwyn, Yamirus, Thórsljón


Individual

Caerwyn
+500 being his usual quiet self
+500
+0 group experience
Caerwyn total 500

Yamirus
+500 being all Yamirusy :-D
+
+0 group experience
Yamirus total 500

Rog
+500 telling the refugees they should travel by night to avoid the heat
+500 gathering material for torches
+500 When Rog saw Njord pulling the wagon he said, "That's one way to do it," because they could have just had all the refugees come and get their own rations from the butcher shop, "at least they won't go hungry." :-D
+500 every adult take a torch
+500 keep an eye on the person next to you
+500 worrying about the refugees, especially the children, getting lost in the dark
+500 standing (or sitting) guard during the day since he doesn't need to sleep
+0 group experience
Rog total 3500

Njord
+500 interacting with Caerwyn's cousin, Andwyn, the new butcher, to buy 3500 trail rations for the refugees' trip to Maralig
+500 Njord went to the cartwright's shop, which had been closed since the werecrocs ate Benwyn, the cartwright, laid down enough money for one wagon, and then took one of the smaller wagons.
+500 pulling the wagon all by himself
+0 group experience
Njord total 1500

Hrothgar
+500 being his usual overstated self
+0 group experience
Hrothgar total 500

Elvira
+500 being taciturn as usual
+0 group experience
Elvira total 500

Thórsljón
+500 being his usual fearless and selfless, um, self? ;-)
+0 group experience
Thórsljón total 500

Luthia
+
+ (26/30 of Yamirus's total. WOO-HOO!! Now that Yamirus has reached 30th level, his leadership score is high enough for Luthia to level up to 26th!! Note that Luthia now has 12,408 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 26th.)
Luthia total 0

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

Animator83
02-29-2012, 02:05 PM
After reading the full story, I've got to say this is one of the most developed stories I've ever seen and I'm thoroughly impressed.

I've played campaigns before but never quite made it to epic level. However, I'm willing to put in the time to learn if you're understanding if I start off a little slow.

CelestialBarbarian
03-01-2012, 03:26 AM
After reading the full story, I've got to say this is one of the most developed stories I've ever seen and I'm thoroughly impressed.

I've played campaigns before but never quite made it to epic level. However, I'm willing to put in the time to learn if you're understanding if I start off a little slow.

Hi! I sent you an email through Pen and Paper Games here. If you email me back I'll starting sending you files you need to help with creating a character. :)

CelestialBarbarian
03-17-2012, 07:22 AM
Update and Experience
2/18/2012, 2/25/2012, 3/3/2012 & 3/10/2012



First I would like to welcome our newest member, Andrew, who is playing Finwë, a half-Annonid half-Volencian monk/wind of justice who follows the Musid Kaltorel. Welcome Andrew! We're very pleased to have Andrew in the group. :-)

I would also like to welcome back our one and future member, (although now he's our once and current member), Keith, who has returned his half-celestial monk, Onigato, to the party. Welcome back, King Arthur! We've very pleased to have you back in the group. :-)

In our last Update the new characters Njord and Rog were escorting a hundred Volencian refugees they'd flown across the Great Bridge to the Delnonid (half-elven) capital of Maralig when a pair of brachyuruses (or brachyuri) attacked! The brachyurus is a large, wolf-like creature from ancient times, much more powerful then even the strongest dire wolf. Here's a recap of the fight from the previous Update:

"The first brachyurus charged Rog in the lead, knocking him to the ground and using its patented savage attack to tear nasty wounds in his flesh. Njord released his hold on the wagon rope, quick-changed into his large hybrid werebear from, enlarged his hammer, and moved toward the front of the line. The refugees fled back east along the road past Njord, thankfully getting out of his way so that he could charge the brachyurus for substantial damage. Rog managed to kip up without getting savaged again, and then tumbled away from the brachyurus to use his lay on hands ability to heal himself. The other brachyurus charged Njord from the other side of the road. Rog charged it in turn, using his smite evil and charging smite abilities, although with all the damage he inflicted he barely managed to make a dent, while it clawed and bit him for a fair amount of damage itself, all the while fast-healing. Njord managed to wound the first brachyurus enough that it fled back into the darkness, surviving an attack of opportunity as it fled. As the session ended, the second brachyurus had reduced Rog to half his hit points, while he'd barely injured it and Njord hadn't started attacking it at all. (Note: I realized after the session that except for the first round, I was forgetting to double the Strength bonus on the brachyuruses' Improved Trip attacks, and that's why they could not longer get close to tripping Rog.)"

The remaining brachyurus managed to trip and savage Rog again, bringing him within a few claws or bites of death (or at least unconsciousness). Rog crawled 5 feet away (a move action) taking an attack of opportunity. Since Rog had wisely remained down, the brachyurus couldn't savage him, and he took only normal damage and remained both alive and conscious. Safely out of range of another attack of opportunity range, Rog easily kipped up to his feet as a free action (Tumble check DC 30). Then as a swift action he cast a bloodwind spell, which allows you for a round to make melee attacks as ranged attacks with a range increment of 20 feet. Rog used his extra action from Blinding Speed epic feat to cast wraithstrike, which allows you for a round to resolve a melee attack as a touch attack. (I think now that he doesn't have that feat, but at the time I thought perhaps he did, and since things were dire, I didn't take the time to verify whether he had Blinding Speed on the last version of him Sam had sent me.) Then Rog used his regular standard action to make a successful unarmed strike against the remaining brachyurus.

It turns out that, despite what I'd written in the previous Update, the remaining brachyurus actually had more damage on it than I recalled--much more. Njord had already hit it 9 times, and Rog had hit it once using Power Attack, doing 82 points of damage. Now with Rog nearly dead, Njord, fighting in his hybrid werebear form and enlarged by Rog, flew into a rage and hit the brachyurus 5 more times, including a critical for 139 points of damage. Badly wounded, the brachyurus decided to flee, but Njord hit it with an attack of opportunity, knocking it unconscious. Rogue's last attack, as it turned out, made the difference between the brachyurus fleeing successfully and getting knocked unconscious. Then Njord hit the brachyurus one more time to make sure it was dead.

Just before Njord unleashed the 5 attacks that included the critical hit, a man flew up out of the darkness, hovering about 30 feet away from the brachyurus, and shouted, "I'm peaceful!" so that Rog and Njord wouldn't attack him or think him in cahoots with the brachyuri. After Njord dispatched the second brachyurus, he warned the newcomer, who turned out to be Finwë, about the first brachyurus lurching, wounded, somewhere out in the darkness. Finwë apologized for not arriving soon enough to participate in the fight. Just then a short Volencian man bearing two gladii rushed up. Although Njord and Rog didn't know him, the party knows him as Pallas, the Volencian merchant who hired the original party members to escort him back from Brithomar to Volencia after his father told the employees on their last caravan to Brithomar to say there for their safety against the Castorian authorities. Pallas asked what had happened, and Njord, still in huge hybrid form, explained that they'd been attacked by two monsters. Pallas looked back and forth between the dead brachyurus and the huge werebear, and said, "Are you sure those are the ONLY two monsters?"

Then Finwë flew back east along the road, landing in front of the fleeing Volencian refugees, and managed to round them up, calm them down and return them to Njord, Rog, and their supply wagon. Finwë put to good use his leadership skills as a wind of justice, and suggested a new marching order with Njord in front, so he could see anything coming at him while pulling the wagon, and himself in back, since he's generally fast enough to get anywhere on a small scale battlefield quickly. He suggested Rog, badly injured, ride in the wagon, but Rog declined, and instead took up a position to the right (north) of the refugees, opposite Pallas.

Two days earlier, Pallas, traveling at night to avoid the heat of the day against which he has no protection, had arrived at the Great Ravine, which serves as the boundary between the State of Castor and the Kingdom of Maradenne. He had really left the Volencian areas of Castor only on the short trips to Brithomar in the Empire of the Eastlands to the north. Otherwise he'd mostly stayed in the Volencian areas. His father had supposedly had business dealings in the City of Castor itself back before the creation of the Empire, before the Castorians had started to crack down again and become more oppressive as they had during the so-called Bandit Period, when the legendary bandit Ile Latro had supposedly given the Castorians so much trouble. While Pallas had a bit of a sneaking admiration for Ile Latro, he didn't believe any of the rube peasant stories of Ile Latro nearly defeating the Castorians nor hiding out for centuries to return and liberate them before the prophesied return of the Dru. Pallas, just thinking of the name of the evil abomination god of the Castorians, spat on the ground. Now THAT return, alas, he could believe. Most likely though Ile Latro had just been, as the name suggested, a bandit who stole for himself rather than for the Volencian people. In any case, Pallas was impressed by the Empire of the Eastlands and its paladin king, and especially the ancient, glowing city of Brithomar, and appreciated the covert help he was sending the Volencians. Pallas unconsciously shook his head thinking of how some Volencians actually blamed the Empire for the greater oppression the Volencians now faced at the hands of the Castorians. These Volencians were either idiots or traitors, he thought viciously, like the one who'd been watching his house in Volencian and had alerted the Castorians to his return so they could arrest him like they had his father. Too stupid to do anything of value themselves, they lived off crumbs dropped by the Castorians and sold out their own. In some ways these idiot traitor Volencians were even worse than the Castorians. ("The only ones I hate more than the Castorians are the People's Front of Volencian. And the Popular Front of Volencia. And the Volencian People's Front." :-D) But maybe it wasn't there fault entirely--it was a hard life under Castorian oppression, especially for those not smart enough or skilled enough to run their own businesses. Things would be better when the Volencians rose up and threw off the Castorian yoke, Pallas mused hopefully as he walked.

As Pallas approached the Great Ravine he could see that a stone wall stretched across the 500-foot width of the Great Bridge. As he walked the 1350 feet to the gates in the wall, nearly half the length of the Great Bridge, he observed large, blue humanoid-shaped stone creature standing motionless up on the wall, almost as though they were carved there. He asked the maug, as the stone creatures call themselves, how much he had to pay to cross the bridge, but one of the maug informed him that they were allowed to let only Castorian merchants pass. He asked if they'd let him pass if he said he was a Castorian merchant, and the maug impassively indicated it would not. So, being a merchant himself, he asked the maug if he could hire them maugs, and it replied, "When out contract here is done." Pallas asked when the contract would be done, but the maug told him that he wasn't at liberty to divulge that information. Frustrated and pretty certain he couldn't fit his way past an army of maug himself, he turned and headed back toward the Castorian side of the bridge.

As Pallas walked back, he spotted a strange looking man walking toward him. The man, Finwë, looked tall, slender and fair-skinned like an Annonid, but with Volencian facial features. The two discussed the frustrating situation with the maug as they walked back to the Castorian side together. At some point Finwë exclaimed, "Praise Kaltorel!" After they left the bridge, they discussed how to cross the ravine, as it turned out both were headed toward Maralig. Although Pallas has a magic item that will allow him to fly a few times a day, when Finwë offered to fly them both over the Great Ravine, he considered it. Seeing that Pallas had at least a little caution, Finwë admitted that he works for the Imperial Rangers, the same group that had helped out Pallas and the other party members after they'd arrived in Volencia, fled into the sewers, resurfaced and slain two Castorian street patrol mages, and fled to the Sign of the Green Gorn. So Pallas told Finwë about the Castorian mage's resumption of slavery and the Castorian priests' resumption of human sacrifice. Pallas also told him about the Castorian priests' efforts to create their own humanoid army, against Castorian law, at the Wildwood base, and about the strange alliance between the Nintonese and Cathonese in the Volencian part of the State of Castor between two arms of the Wildwood, known as the Hidden Valley (and renown for its ranch dressing, even though the Volencians there don't actually have any ranches :-D).

So trusting Finwë, Pallas agreed to let Finwë fly him across the Great Ravine, and indeed about half way to Maralig. (As Andrew had Finwë take off, he emulated Superman taking off, and I said, "Up, up and away!" :-D) Although Finwë has boots of the winterland that give him an endure elements effect that protects him from the heat as well as from cold, he decided to travel by night to remain with Pallas. The following night as they were making good time along the dwarf road toward Maralig, they both heard some screams coming from up head (west). Finwë actually hurt the sounds of many feet running, and in the distance saw a flickering light. Pallas, with his goggles of the night allowing him to see 60 feet in the darkness, double-moved in the direction of the sounds, and was able to thread himself through the Volencian refugees running in his direction. Finwë couldn't see in the dark, so he flew up and toward the light, where he saw an enlarged fellow member of the Imperial Rangers (Rog) and an enlarged (and thus hug) legendary werebear fighting a savage but intelligent wolf-like beast. To avoid making the werebear think Finwë might be attacking, he exclaimed "I'm peaceful!"....

Meanwhile on the morning of September 1, 3035 of Nador's Second Age, Caerwyn's party arose from slumber in his home village of Andris. Luthia had slept soundly, as befitting a silver dragon. If she'd had the opportunity to sleep away the day...or indeed the week...she would still have slept soundly, and welcomed it. Mallor, who has helped the party fight his undead ancestor in the village graveyard, bid them good-bye as he planned to return to his hunting of mostly fire giant werecrocodiles to the south of the village. He invited the party, should they care to return to the village at some point, to come join him as his hunt took him nearer to the fire giants' home country in the Hellfire Mountains. Then he strode off.

Caerwyn, Luthia and Hrothgar gathered 'round Elvira for a well deserved group hug. :-D Just before Elvira teleported them, however, someone teleported right in front of them! It was their old comrade Onigato, the Nintonese half-celestial whom they'd rescued from slavery aboard the dread pirate ship, the Spathi, and whom a dire shark had bitten in two on their way to the Isle of Minos on their quest to free Yamirus' mother. (Onigato has his own reasons for going there.) As Onigato appeared suddenly, an old Graikoí man with a hand upon him, the party attacked and killed these two obvious enemies. (Just kidding.) In fact Onigato thanked the old man for teleporting him, and the old man disappeared again.

Caerwyn said pleasantly (after withdrawing 5 arrows from Onigato's liver), "I'm surprised to see you Onigato!" Caerwyn and Onigato exchanged pleasantries. Onigato told the party that he was tasked with rescuing a princess from Asterios, the Minotaur, and asked to accompany the party on its quest to rescue Yamirus' mother from Asterios too. Onigato mentioned that in addition to his vow of poverty, he had taken a vow of chastity and that he didn't need to eat. Hrothgar exclaimed, "Gif up food and vymen?! Ert thu daft?!" ("Give up food and women?! Are you daft?!) "Next thu'll be telling me thu gaf up alcohol!" ("Next you'll be telling me you gave up alcohol!") "Vel, if thu'rt going to gif up vymen, I recommend MORE food and alcohol," Hrothgar finished with a grin. ("Well, if you're going to give up women, I recommend MORE food and alcohol.")

So Onigato asked what the party had been doing since he left them, and Caerwyn told him about the fight with the two ancient and two wyrm red dragons. "Did you talk to the red dragons?" asked Oni. In disgust Luthia replied, "Have you ever TALKED to a red dragon?! They're impossible!!" "I'm sure," replied Onigato to Luthia. Upon learning that Caerwyn was seeking a cleric to hallow the graveyard in Andris, Onigato offered to do it. Caerwyn asked whom Onigato served and he said Athena, so Caerwyn declined but thanked him.

Onigato said to Luthia, "My you've grown since I last saw you." Luthia, at 6'4" in Annonid form, exclaimed, "I forgot you haven't seen me! Wait until you see me in dragon form!!" Onigato, who has true seeing from his Vow of Poverty, replied, "That's what my comment was referring to." Luthia knew he was being ironic, and replied sarcastically, "I'm so SURE!" while shaking her head. Turning to Elvira she said, "Let's teleport already!" Elvira said with a hint of a smile, "I'm ready when you're ready." Caerwyn agree it was time to teleport.

So Elvira teleported everyone, including Onigato, to their usual teleportation spot a mile outside of Maralig, at the suggestion of Caerwyn. They went into Maralig and headed toward the Temple Quarter, looking for a temple of Evrä. Onigato tried to gather information about the whereabouts of the main temple of Sulmë, but Luthia just flirted with a young man and he guided them there. At the temple Caerwyn took the lead and was able to get an assistant high priestess to agree to bring some other priests with her the next day and spend several days casting hallow spells to cover the whole graveyard. Onigato agreed to do a free resurrection of the priests of Evrä needed it. She thanked him and said that at some point she might take him up on the offer.

Since the priests of Evrä would be ready until the following day, the party split up for the day. Hrothgar went to his temple of Thor. Caerwyn invited Elvira to go to the temple of Sulmë with her, and she agreed. Onigato asked if there was a temple of Athena around, and Luthia explained that there was a Volencian temple in the Volencian Quarter. When Onigato protested that Athena was Graikoí rather than Volencian, Hrothgar explained that they're the same pantheon. Since Luthia was leaving the Temple Quarter in search of her mother, she led Onigato to the Volencian Temple. On the way to the Volencian Quarter, Onigato and Luthia passed through a large crowd of young Volencian men milling about the corner of Dwarf Road and Jupiter way, and many of them called out to her suggestively or whistled. Onigato pretended to calls and whistles were meant for him, and thanked them, which led a frustrated Luthia to exclaim, "They don't mean YOU!!"

At the Volencian temple, Onigato was admitted by two startled acolytes at the door, who had never seen a Nintonese worshipper of Volencian gods before. There he found the shrine of Athena where he meditated for most of the day, although he did find time to offer his services to the clergy there. Luthia found her mother, Melia, in the company of Arandor, the gold dragon, and spent the day with them.

That night Caerwyn and Elvira returned to the Royal Inn, where they had dinner with Luthia, Melia and Arandor. After dinner Melia and Arandor left, while Caerwyn rented one room and Elvira and Luthia took a second. The night passed uneventfully, with no assassination attempts or dirty diapers to change, and the fictional characters got a full night's sleep. Hrothgar and Onigato stayed at their respective temples.

On the morning of September 2, 3035, Caerwyn, Luthia, and Elvira had breakfast at the Royal Inn. When they were done, Caerwyn asked Luthia where Onigato was, and she explained that she'd told him they would come get him when they were ready, so they went to the Volencian temple. On the way they ran into Hrothgar, who was heading to the Royal Inn to find them. (Normally Thórsljón flies them back from the Temple of Thor to the Royal Inn, and hoofing it takes Hrothgar a LOT longer.) Then they picked up Onigato at the Temple of Jupiter (as the Volencian temple is known) and returned to the Royal Inn, where they met the assistant high priestess of Evrä and her own assistants. Elvira teleported the whole group back to Andris, and the party learned that the priests would need three days to cover the whole graveyard with hallow spells.

Will Njord, Rog, Finwë and Pallas manage to keep the Volencian refugees save from the remaining brachyurus long enough to reach Maralig? Will Caerwyn, Onigato and the rest of their party die of boredom as the priests spend 24 hours casting each hallow spell? Will Yamirus and Thórsljón ever return to the party? Tune in tonight at the same Delnon time on the same Delnon channel to find out! :-D




Experience
Group

(CR 23) 2 brachyuruses (or brachyuri)
(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
29th: Elvira, Hrothgar, Njord, Rog 1,088 (Njord and Rog only)
30th: Caerwyn, Yamirus, Thórsljón


Individual


Caerwyn
+1500 being his usual quiet self x3
+500 "I'm surprised to see you Onigato!"
+500 Onigato and Caerwyn
+500 suggesting their usual teleport place
+500 telling Oni about the fight with the two ancient and two wyrm red dragons.
+500 Caerwyn asked whom Onigato served and he said Athena, so Caerwyn declined but thanked him.
+500 Caerwyn agree it was time to teleport.
+1,000 temple of Evrä
+500 Caerwyn invited Elvira to go to the temple of Sulmë with her, and she agreed.
+500 going to the temple of Sulmë
+0 group experience
Caerwyn total 6500

Yamirus
+1500 being all Yamirusy x3 :-D
+0 group experience
Yamirus total 1,500

Onigato
+500 thanking the old man for teleporting him
+500 Onigato and Caerwyn
+1,000 telling the party that he was tasked to rescue a princess from Asterios, the Minotaur, and asking to accompany the party on its quest to rescue Yamirus' mother from Asterios too
+500 asking what the party had been doing since he left them
+500 "Did you talk to the red dragons?"
+500 "I'm sure," replied Onigato to Luthia.
+500 Upon learning that Caerwyn was seeking a cleric to hallow the graveyard in Andris, Onigato offered to do it.
+500 Onigato said to Luthia, "My you've grown since I last saw you."
+500 Onigato, who has true seeing from his Vow of Poverty, replied, "That's what my comment was referring to."
+500 Onigato tried to gather information about the whereabouts of the main temple of Evrä
+500 Onigato agreed to do a free resurrection of the priests of Evrä needed it.
+500 Onigato asked if there was a temple of Athena
+500 Onigato protested that Athena was Graikoí rather than Volencian
+500 On the way to the Volencian Quarter, Onigato and Luthia passed through a large crowd of young Volencian men milling about the corner of Dwarf Road and Jupiter way, and many of them called out to her suggestively or whistled. Onigato pretended to calls and whistles were meant for him, and thanked them, which led a frustrated Luthia to exclaim, "They don't mean YOU!!"
+500 At the Volencian temple, Onigato was admitted by two startled acolytes at the door, who had never seen a Nintonese worshipper of Volencian gods before.
+500 There he found the shrine of Athena where he meditated for most of the day,
+500 although he did find time to offer his services to the clergy there.
+0 group experience
Onigato total 9,000

Finwë
+500 rushing to try to help against the brachyurus
+500 "I'm peaceful!"
+500 apologizing for not arriving soon enough to participate in the fight
+500 rounding up the fleeing Volencian refugees
+500 new marching order
+500 concern for Rog's safety
+500 interacting with Pallas on the Great Bridge
+500 "Praise Kaltorel!"
+500 Offering to fly Pallas across the Great Ravine and a good way toward Maralig
+500 telling Pallas he's a member of the Imperial Rangers
+500 As Andrew had Finwë take off, he emulated Superman taking off.
+0 group experience
Finwë total 5,500

Rog
+500 excellent tactics that make the difference between the second brachyurus surviving to fast heal so it could return to attack the refugees, and Njord taking it down instead
+500 volunteering to help guard the refugees instead of riding in the wagon despite his grievous wounds.
+1,088 group experience
Rog total 2,088

Njord
+1500 being completely unBEARable x3 :-D
+500 interacting taking the last hit on the brachyurus to make sure it was dead (because it wasn't and it would have fast healed)
+500 warning Finwë about the first brachyurus lurching, wounded, somewhere out in the darkness
+1,088 group experience
Njord total 3,588

Pallas
+500 rushing to try to help against the brachyurus
+500 looking back and forth between the dead brachyurus and the huge werebear, and saying, "Are you sure those are the ONLY two monsters?!"
+1,000 Pallas internal musings as he approached the Great Bridge
+2,000 interaction with the maug
+500 interacting with Finwë on the Great Bridge
+1,000 telling Finwë about the resumption of slavery and human sacrifice
+500 telling Finwë about the Wildwood base and Hidden Valley
+500 accepting Finwë's offer to fly him across the Great Ravine and a good way toward Maralig
Pallas total 6,500

Hrothgar
+2000 being his usual overstated self x4
+500 "Gif up food and vymen?! Ert thu daft?!" ("Give up food and women?! Are you daft?!) "
+500 Next thu'll be telling me thu gaf up alcohol!" ("Next you'll be telling me you gave up alcohol!")
+500 "Vel, if thu'rt going to gif up vymen, I recommend MORE food and alcohol," Hrothgar finished with a grin. ("Well, if you're going to give up women, I recommend MORE food and alcohol.")
+500 Hrothgar went to his temple of Thor.
+500 When Onigato protested that Athena was Graikoí rather than Volencian, Hrothgar explained that they're the same pantheon.
+0 group experience
Hrothgar total 4,500 (Woo-hoo! Hrothgar is only 2,015 from 30th!)

Elvira
+2,000 being taciturn as usual x 4
+1,000 teleporting the party back to Maralig
+500 Elvira said with a hint of a smile, "I'm ready when you're ready."
+500 Caerwyn invited Elvira to go to the temple of Sulmë with her, and she agreed.
+1,000 teleporting the party plus clerics back to Andris
+0 group experience
Elvira total 5,000 (Alas Elvira is still far from 30th.)

Thórsljón
+2,000 being his usual fearless and selfless, um, self? x 4 ;-)
+0 group experience
Thórsljón total 2,000

Luthia
+500 Luthia had slept soundly, as befitting a silver dragon
+500 In disgust Luthia replied, "Have you ever TALKED to a red dragon?! They're impossible!!"
+500 Luthia, at 6'4" in Annonid form, exclaimed, "I forgot you haven't seen me! Wait until you see me in dragon form!!"
+500 Luthia knew he was being ironic, and replied sarcastically, "I'm so SURE!" while shaking her head.
+500 Turning to Elvira she said, "Let's teleport already!"
+500 Onigato tried to gather information about the whereabouts of the main temple of Evrä, but Luthia just flirted with a young man and he guided them there.
+500 Onigato asked if there was a temple of Athena around, and Luthia explained that there was a Volencian temple in the Volencian Quarter.
+500 Since Luthia was leaving the Temple Quarter in search of her mother, she led Onigato to the Volencian Temple.
+500 On the way to the Volencian Quarter, Onigato and Luthia passed through a large crowd of young Volencian men milling about the corner of Dwarf Road and Jupiter way, and many of them called out to her suggestively or whistled. Onigato pretended to calls and whistles were meant for him, and thanked them, which led a frustrated Luthia to exclaim, "They don't mean YOU!!"
+500 Luthia found her mother, Melia, in the company of Arandor, the gold dragon, and spent the day with them.
+ (26/30 of Yamirus's total. WOO-HOO!! Now that Yamirus has reached 30th level, his leadership score is high enough for Luthia to level up to 26th!! Note that Luthia now has 13,073 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 26th.)
Luthia total 5,000

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
03-24-2012, 11:52 AM
Update and Experience
3/17/2012

In our last Update the party containing Caerwyn and Onigato brought some clerics of Evrä from Maralig to Caerwyn's home village of Andris to hallow the village graveyard. Meanwhile Finwë and Pallas showed up on the dwarf road about a day out from Maralig just in time to see Rog and Njord dispatch a brachyurus, although a second brachyurus had escaped into the darkness.

In this week's session, Njord and Rog, now joined by Pallas and Finwë, continued to escort about a hundred Volencian refugees toward Maralig. They continued traveling by night so as to avoid the horrible 115-degree daytime temperatures. Since Rog can shed light with his Nimbus of light feat, and Pallas has goggles of the night that give him darkvision to a range of 60 feet, Finwë suggested that he and Njord each carry a sunrod, of which he had 10, and that four of the Volencian refugees carry one sunrod each too. Finwë even worked out a way to sling a sunrod across Njord's chest to leave both his hands free for pulling the children, and the remaining rations, in the wagon. Thus illuminated, the party and Volencians continued westward. (Westward, ho the wagon! :-D)

About 80 minutes after the first brachyurus fled into the darkness, it returned--fully healed and out for revenge against Njord and Rog for killing her mate. Whereas the brachyurus had healed 800 hit points, Rog had healed only 27 with his Vow of Poverty regeneration ability (plus he used his monk self-healing for another 6), and Njord had healed none. Rog though had had only 44 at the end of the first fight, and so alarmingly started the second with only 71, whereas Njord started with more than 350.

The brachyurus crept silently toward the party, and with her great Dexterity score managed to get within charging distance without even the most keen-eared PC hearing her. She started by targeting one of the Volencian refugees carrying a sunrod. She took him down, savaged him to death, and then used her Blinding Speed epic feat to retreat into the darkness before anyone could react to her. Pallas drew his two gladii, the adamantine one and the silver one, and single-moved forward to the wagon, where he readied an action to attack any foe that came within reach. He called out "Come get me you mangy fleabag!" trying to goad the brachyurus into reach. The brachyurus, out in the darkness, crept eastward toward the back of the group, where Finwë was bringing up the rear. Finwë managed to hear her this time, however, and called out "it's coming around the back!" (I probably shouldn't have allowed Finwë to call out because he was still flat-footed at the time and thus couldn't react to hearing the brachyurus yet, but it wasn't my only mistake of the night! :-D)

Rog reacted next and moved toward the wagon, where he cast enlarge person on Njord. (Technically this was a mistake too, as an enlarged humanoid Njord would still turn into only a large hybrid legendary bear form, and I should have had Rog wait until Njord was already in large hybrid form before casting enlarge person on him to get him to huge size, but I didn't realize it until after I'd done it. Rather than redo a round I just ignored the mistake). Finwë called out to the party to "pack against the wagon" and to the Volencian villagers to "back against the wagon." Then he called out in the direction of the heard but unseen brachyurus, "Beast, both your kin and ours have lost blood tonight. We will leave you food and this doesn't have to end in more blood."

Njord reacted by turning into his hybrid form, moving east along the road from the wagon a short distance in Finwë's direction, pulling out his greathammer, and readying an action to attack any opponent who came within the 15 foot reach he gets when he's in his hybrid form and enlarged to huge. The Volencian refugees though reacted by fleeing north (with three sunrods) away from the where the brachyurus had killed one of their number, but thanks to Finwë's cry about the movement of the brachyurus, also away from where the brachyurus was heading. Although Finwë expressed frustration that they'd run away instead of backing against the wagon, it ultimately turned out better as their running put the party between the brachyurus and them.

Pallas, who can parry attacks aimed not just at himself but at an adjacent target, moved next to Rog to protect him in case the brachyurus tried to return and finish him off. Since Finwë seemed to be the only one keen-earned enough to hear her, instead of looping around the back of the group to pursue the fleeing refugees, she charged Finwë instead, knocking him down and savaging him for 72 points, then again using Blinding Speed to move off into the darkness. Rog, at the front of the party, cast enlarge person on himself and then moved, with his fast monk speed, more than half the way back toward Finwë. Finwë kipped up to his feet as a free action. With Annonid low-light vision he could just see the brachyurus beyond the normal range of the sunrod, so he used his gale force class ability (from the wind of justice prestige class) to charge the brachyurus quickly for 1.5x damage, making the first counter-strike against the brachyurus in the current combat. ((I was going to say "drawing the first blood," but I'm not sure if his unarmed attack drew blood.). He tried to stun her, but she easily shook it off. Njord decided to run from the front to the back since he wasn't fast enough to double move even half way there, and Finwë called out for him to move to Finwë's left and cut off the brachyurus from pursing the fleeing Volencians north, which Njord did. The Volencians continued to flee northward, drawing ever farther from the brachyurus.

Pallas didn't like leaving the Volencian children alone in the wagon, but decided to take the fight to the brachyurus as the best way to defend them. Pallas too ran back to Finwë, but on Finwë's right to help box in the brachyurus to its south. Boxed in, the brachyurus moved south around Pallas, taking attacks of opportunity from Njord for 49 points of damage and Finwë for 23, then moving close to Rog, upon whom she wanted to wreak vengeance. As a swift action Rog cast wraithstrike, which allows him to resolve melee attacks as touch attacks, and charged the brachyurus, using his Charging Smite feat to triple his paladin's smite evil damage, for a total of 74. Finwë charged into a flanking position with Rog, inflicting 65 points of damage. Njord made a dire charge against her, doing 43, 45, 50, 41, and 39 points of damage (missing with one iterative attack with the hammer but biting her). The Volencian refugees continued to flee north.

Blocked by Finwë and the huge form of Njord, Pallas couldn't do a dire charge, but he was able to single move just into range and take one attack on the brachyurus for 29 points. The brachyurus had planned to use her two claws and bite to trip and savage Rog, Finwë and then Pallas, and then use her Blinding Speed to move out of the new box the four PCs had formed around her, but sometimes the best laid plans of wolves go astray, and thanks to low DM rolling and high rolling by Keith (who was rolling for Rog, which is sort of like dialing for dollars, but not :-D), she was unable to trip Rog, and in frustration, used her Blinding Speed action for a fourth unsuccessful trip attack. Rog cast wraithstrike and took a full flurry of blows against her, doing 47 and 70 points of damage (on a critical hit). Finwë also used a flurry of blows, hitting her for 59 (on a critical hit), 22, 15, and 26 points of damage, for a total of 102. Njord hit her for 48, 48, 44, 45, and 46 for a total of 231. The Volencians continued to flee.

Pallas finally got to take a full attack action against her, meaning 10 attacks with his two gladii of speed, doing 61 (on a critical hit), 26, 29, 26, 24, 25, 20, and 21 points of damage, for a total of 232. The brachyurus tripped and savaged Rog for 66 points of damage, leaving him barely conscious but not yet bleeding to death. Rather than killing him, however, and still hoping to flee if she tripped enough opponents, she tripped and savaged Finwë for 65 points of damage. She tried tripping Pallas too, but I rolled a natural 1, and didn't roll high enough on my second roll for her to hit Pallas even with a touch attack (thanks to his high Dexterity score). With only her Blinding Speed action left, and knowing she would die if she fled and took attacks of opportunity from Pallas and Njord (and possibly from the prone but conscious Rog and Finwë), she bit Rog, trying to finish him off before the others finished her off. She hit him for 21 points of damage, making him unconscious and bleeding to death, but not quite dead yet. ("You're not fooling anyone, you know. You'll be stone cold dead in a moment." :-D) Finwë hit her for 27 and 20 points of damage, rendering her unconscious. He then hit her for another 24, 27 and 14. Although the party couldn't tell, she still wasn't dead yet. Njord, however, hit her for another 42, 45, 48, 44, and 42, rendering her into a thick paste on the dwarf road. Unaware that the party had emerged victorious, the Volencians continued to flee.

Pallas, unwilling to drop his Volencian gladii in the dirt ("yes, my Precious!"), put one away while moving over to Rog. Rog, who was at -10 hit points, bled to -11. (We use the expanded death's door variant rule from the Epic Level Handbook, under which you don't die until the absolute value of your negative hit points equals the number of your hit dice.) Without even standing up, Finwë pulled out a healing kit from his Heward's handy haversack, and made a successful Heal check to stop Rog's bleeding. Then Finwë flew out ahead of the fleeing Volencians, and assured them that the party had eliminated the threat of the brachyurus (Diplomacy check 34). They stopped and asked, "Are you sure? He promised on the word of Kaltorel that it was dead (Diplomacy check 36), so they agreed to return. Then Finwë gave them a preachy, un-Kaltorel-like speech about how they should follow orders. :-D

Njord meanwhile dragged the carcass of the brachyurus off the road, and then cut off a trophy paw. When Finwë returned he cut out a section of the brachyurus' hide and put salt on it. After an hour Rog's regeneration ability restored him to consciousness, albeit with only 16 hit points. Finwë suggested again that Rog ride in the wagon to protect the children, and this time Rog agreed. Finwë carried the body of the dead Volencian off the road, and he and Pallas dug a grave and buried him. Finwë said a prayer to Kaltorel over the grave.

Will Njord, Finwë, Pallas and Rog manage to reach Maralig without losing any more Volencians? Will Caerwyn and Onigato die of boredom back in Andris? Will Yamirus ever finish meditating over the ring of Cato and return to unite the two parties into one? Find out tonight! :-D


Experience
Group

(CR 23) 1 brachyurus
(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
29th: Elvira, Finwë, Hrothgar, Njord, Rog 272 (Finwë, Njord and Rog only)
30th: Caerwyn, Pallas, Thórsljón, Yamirus 187 (Pallas only)


Individual

Caerwyn
+500 being his usual quiet self
+0 group experience
Caerwyn total 500

Yamirus
+500 being all Yamirusy :-D
+0 group experience
Yamirus total 500

Onigato
+500 Domo Onigato, Mr. Roboto! :-D
+500 rolling for Rog (that's like dialing for dollars)
+0 group experience
Onigato total 1,000

Finwë
+500 sunrod ideas
+500 "it's coming around the back!"
+500 trying to negotiate with the brachyurus
+500 suggesting Njord run to his left to stop the brachyurus from pursuing the fleeing Volencians north
+500 suggesting Pallas run to his right to stop the brachyurus moving south
+500 stopping Rog's bleeding
+500 rounded up fleeing Volencian refugees
+500 "promised on the word of Kaltorel"
-500 giving the Volencian refugees a preachy, un-Kaltorel-like speech about how they should follow orders
+500 taking a section of the brachyurus' hide and salting it
-200 losing a Volencian refugee
+500 suggesting that Rog ride in the wagon to protect the Volencian children
+500 digging a grave for the dead Volencian refugee
+500 saying a prayer to Kaltorel
+272 group experience
Finwë total 5,572

Rog
+500 enlarging Njord
+500 going after the brachyurus despite having almost no hit points left
+500 agreeing to ride in the wagon to protect the children
-200 losing a Volencian refugee
+272 group experience
Rog total 1,572

Njord
+500 being completely unBEARable :-D
+500 cutting off the brachyurus from pursuing the fleeing Volencians north
+500 dragging brachyurus off the road
+500 taking a trophy paw from the brachyurus
+500 inflicting unBEARable amounts of damage
-200 losing a Volencian refugee
+272 group experience
Njord total 2,572

Pallas
+500 having the foresight to get goggles of the night since as a human he can't see in the dark or even farther in low light
+500 "Come get me you mangy fleabag!" trying to goad the brachyurus into reach.
+500 moved next to Rog to protect him in case the brachyurus tried to return and finish him off
+500 not liking leaving the Volencian children alone
+500 deciding that bringing the fight to the brachyurus was the best way to defend them
+500 boxing in the brachyurus from the south
+500 unwilling to drop his Volencian gladii in the dirt ("yes, my Precious!")
-500 risking letting Rog bleed out for mere inanimate objects
-200 losing a Volencian refugee
+500 digging a grave for the dead Volencian refugee
+187 group experience
Pallas total 3,487

Hrothgar
+500 being his usual overstated self
+0 group experience
Hrothgar total 500 (Woo-hoo! Hrothgar is only 1,515 from 30th!)

Elvira
+500 being taciturn as usual
+0 group experience
Elvira total 500 (Alas Elvira is still far from 30th.)

Thórsljón
+500 being his usual fearless and selfless, um, self?
+0 group experience
Thórsljón total 500

Luthia

+ (26/30 of Yamirus's total. WOO-HOO!! Now that Yamirus has reached 30th level, his leadership score is high enough for Luthia to level up to 26th!! Note that Luthia now has 13,073 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 26th.)
Luthia total 0

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
03-30-2012, 07:59 AM
Update and Experience
3/24/2012


In our last Update the heroes Njord, Finwë, Pallas and Rog fought off two vicious, intelligent, prehistoric wolf-like creatures called brachyuruses (or brachyuri) while escorting a group of Volencian refugees along the dwarf road from the evil State of Castor to Maralig, capital of the Delnonid (half-elven) realm of Maradenne. Rog nearly died and one Volencian man did die, but the quartet of heroes managed to kill both brachyuruses.

In last week's session Njord, Finwë, Pallas and Rog continued escorting the Volencian refugees. They continued that night to take advantage of the relative coolness--80 degrees versus the daytime highest of 105 to 115--and then rested the next day in such shade as they could find on the savanna. The rest of the night and the following day, August 30, 3035, Second Age, passed uneventfully. Rog slept for 8 hours to let his Vow of Poverty regeneration ability restore him to full hit points. Finwë and Pallas discussed how to set up watches during the day. Pallas volunteered to take the first watch to allow time for Njord to start healing. Pallas also suggested the Finwë do long-term care on Njord so that he would heal faster, and Finwë did so. Njord volunteered to take the second watch, but Rog took the second watch instead to allow Finwë to continue long-term care on Njord. Having rested, Rog used his entire lay on hands for the day to heal Njord. By the time they were ready to continue traveling that evening, Njord had recovered nearly all of his 500+ hit points.


They traveled again on the night of August 30, and fortunately it too passed without event. The party arrived at Maralig early on the morning of August 31. Finwë apologized for waiting to long to tell Rog that Rog had a family emergency back in Brithomar. Pallas warned the party that the half-elves of Maradenne have a militant attitude against being called "half-elves," and insist on being called Delnonid, which in the Annonid language means "whole person." Finwë, who is half Annonid and half Volencian, discussed the half-elven militancy with great interest. (I have a note here about "Njord and Finwë with Kaltorel" but don't recall what that means. Does anyone have any idea?) As the party tried to enter Maralig, they saw officials watching the incoming traffic through gems. One said something to Sergeant Sardax, a dwarf, who came and told Njord to follow him. When Finwë offered to vouch for Njord, Sardax told Finwë he would come with too. Sardax and a squad of dwarven fighters escorted Njord and Finwë into the labyrinth passages of the great, 150-foot tall mithrilwood tree through which the east gate into Maralig runs, eventually ushering them into a conference room.

Meanwhile a group of refugee intake workers began to take down names and other information from the Volencian refugees the party had escorted. One of the intake workers, and elven woman, came up Pallas, and remarked that he didn't look like a refugee. She and Pallas had a long discussion about the difficulties of the refugees, and the sudden stop of the flow of refugees that had happened a week to 10 days sooner, which Pallas reckoned coincided with the Castorians hiring another maug army to block the Great Bridge. He seemed happy to learn that she was sympathetic to the Volencians' plight, and she gave him a visitor's visa just in case any officials in the city mistook him for a refugee. Then he suggested to Rog that they go wait inside the city for Njord and Finwë, but thought better of it since they might miss each other in a large city.

Njord and Finwë cooled their heels in the conference room for about 10 minutes before Colonel Katel, an Annonid man, came in to question them. He asked Njord why a werebear had come to Maralig, and Njord told him that he had a mission to deliver a message. When Katel asked to whom, Njord told him that he had a message for Yamirus. Katel told him that Yamirus had indeed been to Maralig repeatedly, but didn't reveal his current whereabouts (or werebearabouts :-D). Katel did mention that Yamirus often stayed at the Royal Inn, and then wished Njord and Finwë a pleasant stay in the city. Sardax and the other dwarves escorted them back to the gate, where they met Pallas and Rog. As the refugee intake workers were continuing to get information from the Volencian refugees and issues refugee visas, Finwë and Pallas discussed their plight. Finwë mentioned to Pallas that he was looking for another Volencian named Yamirus, and Pallas mentioned that he had adventured with Pallas a couple of months previously. Finwë asked what Yamirus looks like, and Pallas joked that Yamirus looks like Pallas, only shorter and uglier. Njord, Finwë, Pallas and Rog proceeded into the city, where Rog made arrangements to return to Brithomar and left the party. Njord, Finwë, and Pallas stayed at the Royal Inn for several days, and did some shopping and sight-seeing while waiting in hopes that Yamirus would return.

At this point we fast-forwarded to Yamirus and Thórsljón on the evening of March 3 at the Oracle in the Wildwood, just after Yamirus had finished meditating and accessed the lesser powers of the Ring of Cato. Thórsljón cast two cure minor wounds spells on Yamirus to heal most of his nonlethal damage. Yamirus said good-bye to the Oracle, and officially switched his deity from Jupiter to Phoebus. Yamirus debated where to go next, and Thórsljón reminded him that Yamirus had told the party Yamirus and Thórsljón would meet them back in Maralig in a week, so Yamirus teleported them to their usual spot about a mile outside of Maralig.

Arriving after sunset they found the gates closed, and nobody responded to their hails. ("I'm trying on all frequencies and in all languages, Captain." :-D) Yamirus called out that it had been a long day, but nobody answered and Thórsljón laughed. Seeing a few other scattered travelers camping before the gates, Yamirus decided that it would be fine to camp there for the night. Thórsljón pulled out the long-held but never-used Daern's instant fortress, opened it, and then scanned the other campers with his detect evil spell-like ability. Finding no evil among the other campers, he invited them to spend the night in its safety, and they happily agreed.

On the morning of September 4, 3035, Yamirus and Thórsljón approached the gate of Maralig. The gate had formed a wormhole and as they stepped through they found themselves on the desert world of Abydos. :-D Actually at the gate they found Sergeant Sardax who greeted them and informed them that people named Njord, Finwë and Pallas were looking for him. Yamirus was excited to hear that his old comrade Pallas was there looking for him. Thórsljón said, "I remember Pallas. He's the von vith the lillil, bitty veapon." ("I remember Pallas. He's the one with the little, bitty weapon.")

Yamirus replied, "I wouldn't mention that to him."

Thórsljón said, "I don't need to; Hrothgar vil." ("I don't need to; Hrothgar will.")

In exasperation Yamirus exclaimed, "Thor worshippers!"

Thórsljón replied with a smile, "Ja. Insult thu, thinn veapons and thinn goths, and then blow ourselves up to safe thu." ("Yes. Insult you, your weapons and your gods, and then blow ourselves up to save you.")

Yamirus and Thórsljón walked up Dwarf Road as it switched back and forth up the mountain from East Gate to the Merchant Quarter. There they went into the Royal Inn, where the innkeeper, an older Delnonid woman named Gilvara, greeted them. Yamirus asked if he had any messages, and Gilvara gave him a sealed paper. He read the message, which turned out to be from Pallas, telling Yamirus that Pallas was staying at the Royal Inn. Yamirus asked Gilvara in what room Pallas was staying, but she told him that Pallas was already having breakfast in the dinning room with his companions. Yamirus thanked her (but didn't leave a tip! :-D) and went to find Pallas. On the way in Thórsljón mentioned that he too was hungry because he'd fasted while Yamirus fasted so as not to tempt Yamirus to break his fast and ruin his meditation. So Yamirus offered to buy two superb meals for Thórsljón who accepted gladly. Then they spotted Pallas and Yamirus greeted him warmly. He said, "you remember Thórsljón?" and Pallas said, "How could I forget Thórsljón?!" looking up at the Thórsljón with his great wings and half again as tall as Pallas. Pallas introduced Njord and Finwë. Yamirus was surprised to see that although Finwë has Volencian facial features, he's tall, slender and light-skinned like an Annonid. Yamirus and Finwë exchanged greetings. Then Yamirus and Pallas talked more. Njord though didn't even wrinkle a bear-like eyebrow at Yamirus' refusal but just replied, "I'm happy to help."

Finwë told Yamirus of his mission to dissuade Yamirus from trying to rescue his mother from a demigod.

Yamirus replied somewhat hotly, "So you're telling me I need to abandon my mother to being raped every day by a demigod?! I'd welcome your aid but nothing can persuade me to give her up."

Finwë confessed, "I really wouldn't want you to give up."

Yamirus asked, "What skills do you have?"

Finwë replied, "Before I was a monk I'm sorry to say I was a rogue for a while."

"How good are you?" asked Thórsljón.

"We always have another key," cracked Yamirus pointing at Thórsljón.

Yamirus turned to Njord, who had been ignoring the conversation and eating instead. Yamirus asked Njord what he had to tell him.

"Are you still searching for your mother?" asked Njord in response. "You should give up trying to rescue her. The Volencian people need you too much to get yourself killed."

Yamirus though just asked Njord to join him too.

Njord though didn't even wrinkle a bear-like eyebrow at Yamirus' refusal but just replied, "I'm happy to help."

Yamirus turned to Pallas and said, "Et tu Pallas?"

Pallas laughed. "It seems we all had the same message. I didn't tell them you wouldn't listen."

Pallas did tell Yamirus about the maug blocking the Great Bridge, preventing Volencian refugees from fleeing to Maradenne and providing a military obstacle to any force King Elros might send to help the Volencians. Yamirus in turn told Pallas about how the Castorians had originally hired kobolds to control the Great Bridge and then an earlier army of maugs which the party had foolishly defeated while still on Castorian soil. Yamirus asked, "How did you get across the Great Bridge?"

Finwë replied, "I can fly."

"He carried me," Pallas added.

Njord said, "Rog cast a fly spell and we flew the hundred refugees across." Njord then told Pallas about the Volencian refugee camp of tents and crude huts around the Great Bridge, and how a Volencian cleric of Phoebus named Nikolas had been there to aid them, and had remained there to help others who might come with the maug keep the bridge closed.

Yamirus exclaimed, "Praise Phoebus!" and thanked them (meaning Njord and Rog, because during the session I think I had Rog at breakfast with them, although he surely would have left for Brithomar days earlier as I wrote above instead) for seeing the Volencians safely across Maradenne. Then he asked Pallas about his father, saying he was anxious to hear news of him.

"Me too," said Pallas sadly. "I spent some time with Taltos," he continued, referring to the younger of two centaur brothers who had once adventured with the party, an odd combination of barbarian, fighter and psion.

"How is he?" asked Yamirus.

"He's taken a dark turn. He helped me rescue my mother from our estate in the country, and we got her safely to Brithomar, but then he started killing innocent Castorian civilians. When I objected he just snarled at me and galloped off." Pallas and Yamirus agreed that they don't like Castorians but don't support killing innocent ones.

Pallas continued, "I met up with Cecil and Wilgamet," referring to Taltos' older brother, a centaur paladin, and the former right-hand of Druaga who repented of his evil, was throw in the Pit by Druaga, and then redeemed and returned to the Material Plane by Narpä. "They were tracking Taltos, trying to stop his killing spree. I went with them, but Cecil, a barbarian, was too woodcrafty and always stayed ahead of us."

Pallas and Yamirus sadly discussed how Taltos' killing spree had made things worse in The State of Castor, leading the Castorians to start expelling foreigners and crack down even harder on the Volencians.

Will Finwë, Njord, Pallas, Thórsljón and Yamirus return to the village of Andris in search of Caerwyn, Onigato and Company? Will they find that Caerwyn and Onigato have died of boredom? Will they hop next door from the village to the Great Bridge to liberate it from the maug? Tune in tomorrow and find out!


Experience
Group


(CR )
(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
29th: Elvira, Finwë, Hrothgar, Njord, Rog
30th: Caerwyn, Pallas, Thórsljón, Yamirus


Individual


Caerwyn
+500 being his usual quiet self
+0 group experience
Caerwyn total 500

Yamirus
+500 Yamirus said good-bye to the Oracle
+500 officially switched his deity from Jupiter to Phoebus
+500 called out to the closed gate that it had been a long day
+500 Yamirus was excited to hear that his old comrade Pallas was there looking for him
+500 "I wouldn't mention that to him."
+500 "Thor worshippers!"
+500 with Gilvara
+500 paying for two superb meals for Thórsljón
+500 spotted Pallas and Yamirus greeted him warmly
+500 Yamirus and Finwë exchanged greetings
+500 Yamirus and Pallas talked more
+500 Finwë told Yamirus of his mission to dissuade Yamirus from trying to rescue his mother from a demigod
+500 "So you're telling me I need to abandon my mother to being raped every day by a demigod?! I'd welcome your aid but nothing can persuade me to give her up."
+500 "What skills do you have?"
+500 Yamirus asked Njord what he had to tell him.
+500 Yamirus though just asked Njord to join him too.
+500 Yamirus turned to Pallas and said, "Et tu Pallas?"
+500 Yamirus in turn told Pallas about how the Castorians had originally hired kobolds to control the Great Bridge and
+500 then an earlier army of maugs which the party had foolishly defeated while still on Castorian soil.
+500 "How did you get across the Great Bridge?"
+500 "Praise Phoebus!"
+500 thanked them (meaning Njord and Rog, because during the session I think I had Rog at breakfast with them, although he surely would have left for Brithomar days earlier as I wrote above instead) for seeing the Volencians safely across Maradenne.
+500 asked Pallas about his father, saying he was anxious to hear news of him
+500 "How is he?"
+500 Pallas and Yamirus agreed that they don't like Castorians but don't support killing innocent ones.
+500 Pallas and Yamirus sadly discussed how Taltos' killing spree had made things worse in The State of Castor, leading the Castorians to start expelling foreigners and crack down even harder on the Volencians.
+0 group experience
Yamirus total 13,000

Onigato
+500 Domo Onigato, Mr. Roboto! :-D
+2,000 for being willing to put off playing Onigato for another session so that we could unite the party sooner
+0 group experience
Onigato total 2,500

Finwë
+500 for being the Finwëest :-D
+500 Finwë and Pallas discussed how to set up watches during the day.
+500 Finwë apologized for waiting to long to tell Rog that Rog had a family emergency back in Brithomar
+500 Finwë, who is half Annonid and half Volencian, discussed the half-elven militancy with great interest.
+500 "Njord and Finwë with Kaltorel"
+500 Finwë and Pallas discussed the plight of the Volencian refugees
+500 revealing that he's looking for Yamirus
+2,000 fast-forwarding 4 days
+500 Yamirus and Finwë exchanged greetings
+500 Finwë confessed, "I really wouldn't want you to give up."
+500 "Before I was a monk I'm sorry to say I was a rogue for a while."
+500 "I can fly."
+0 group experience
Finwë total 8,000

Rog
+500 Rog took the second watch instead to allow Finwë to continue long-term care on Njord
+500 using his entire lay on hands for the day to heal Njord
+1,000 returning home to deal with a family emergency
+0 group experience
Rog total 2,000

Njord
+500 being completely unBEARable :-D
+500 Njord volunteering to take the second watch
+500 "Njord and Finwë with Kaltorel"
+500 discussion with Colonel Katel
+2,000 fast-forwarding 4 days
+500 "Are you still searching for your mother?"
+1,000 "You should give up trying to rescue her. The Volencian people need you too much to get yourself killed."
+500 Njord though didn't even wrinkle a bear-like eyebrow at Yamirus' refusal but just replied, "I'm happy to help."
+500 "Rog cast a fly spell and we flew the hundred refugees across."
+500 Njord then told Pallas about the Volencian refugee camp of tents and crude huts around the Great Bridge, and how a Volencian cleric of Phoebus named Nikolas had been there to aid them, and had remained there to help others who might come with the maug keep the bridge closed.
+0 group experience
Njord total 7,000

Pallas
+500 Pallas volunteered to take the first watch to allow time for Njord to start healing.
+500 Pallas also suggested the Finwë do long-term care on Njord so that he would heal faster.
+500 Finwë and Pallas discussed how to set up watches during the day.
+500 doing long-term care on Njord
+500 warning to call the half-elves Delnonid
+500 Pallas with elven refugee intake worker
+500 waiting for Njord and Finwë
+500 Finwë and Pallas discussed the plight of the Volencian refugees
+500 revealing that he adventured with Yamirus
+500 "Yamirus looks a lot like me, only shorter and uglier."
+500 leaving a note at the desk of the Royal Inn for Yamirus
+500 "How could I forget Thórsljón?!"
+500 introduced Njord and Finwë
+500 Yamirus and Pallas talked more
+500 Pallas laughed. "It seems we all had the same message."
+500 "I didn't tell them you wouldn't listen."
+500 Pallas did tell Yamirus about the maug blocking the Great Bridge, preventing Volencian refugees from fleeing to Maradenne and providing a military obstacle to any force King Elros might send to help the Volencians.
+500 "He carried me."
+500 "Me too." (anxious for news about his father)
+500 "I spent some time with Taltos."
+500 "He's taken a dark turn. He helped me rescue my mother from our estate in the country, and we got her safely to Brithomar, but then he started killing innocent Castorian civilians. When I objected he just snarled at me and galloped off."
+500 Pallas continued, "I met up with Cecil and Wilgamet," referring to Taltos' older brother, a centaur paladin, and the former right-hand of Druaga who repented of his evil, was throw in the Pit by Druaga, and then redeemed and returned to the Material Plane by Narpä. "They were tracking Taltos, trying to stop his killing spree. I went with them, but Cecil, a barbarian, was too woodcrafty and always stayed ahead of us."
+500 Pallas and Yamirus agreed that they don't like Castorians but don't support killing innocent ones.
+500 Pallas and Yamirus sadly discussed how Taltos' killing spree had made things worse in The State of Castor, leading the Castorians to start expelling foreigners and crack down even harder on the Volencians.
+0 group experience
Pallas total 12,000

Hrothgar
+500 being his usual overstated self
+0 group experience
Hrothgar total 500 (WOO-HOO! Hrothgar has [barely] reached 30th!!)

Elvira
+500 being taciturn as usual
+0 group experience
Elvira total 500 (Alas Elvira is still about 10,000 30th.)

Thórsljón
+500 being his usual fearless and selfless, um, self?
+500 cast two cure minor wounds spells on Yamirus to heal most of his nonlethal damage
+500 remembering the Daern's instant fortress
+500 scanning the other campers with detect evil
+500 inviting the campers to stay in the safety of the Daern's instant fortress
+500 Thórsljón laughed when Yamirus called out to the closed gate that it had been a long day
+500 I remember Pallas. He's the von vith the lillil, bitty veapon." ("I remember Pallas. He's the one with the little, bitty weapon.")
+500 "I don't need to; Hrothgar vil." ("I don't need to; Hrothgar will.")
+500 Thórsljón replied with a smile, "Ja. Insult thu, thinn veapons and thinn goths, and then blow ourselves up to safe thu." ("Yes. Insult you, your weapons and your gods, and then blow ourselves up to save you.")
+500 fasting while Yamirus was fasting so as to not tempt Yamirus to break his fast and ruin his meditation
+500 "How good are you?"
+500 "We always have another key," cracked Yamirus pointing at Thórsljón.
+0 group experience
Thórsljón total 6,000

Luthia

+ (26/30 of Yamirus's total. WOO-HOO!! Now that Yamirus has reached 30th level, his leadership score is high enough for Luthia to level up to 26th!! Note that Luthia now has 13,073 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 26th.)
Luthia total 0

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
05-17-2012, 02:14 PM
Update and Experience
3/31, 4/7, 4/14, 4/21, 4/28, 5/5, 5/12/2012



In our last Update the heroes Njord, Finwë, and Pallas arrived at Maralig with about a hundred Volencian refugees, having managed to defend them against two powerful brachyuruses with the loss of only one man. Caerwyn, Onigato, Elvira and Hrothgar, meanwhile had transported some clerics of Evrä from Maralig back to Andris to hallow the graveyard there. Back east in the Wildwood, around the same time, Yamirus finished meditating on the ring of Cato, activated its least powers, and thanked the Oracle before he and Thórsljón teleported back to Maralig. The two groups joined forces, as the S'slindor ranger S'slith had sent Njord, Finwë, and Pallas to try to persuade Yamirus to give up rescuing his mother or to help him survive the attempt.

On the morning of September 3rd, 3035 Second Age, Thórsljón folded up the Daern's instant fortress in which he, Yamirus and some others waiting to enter Maralig had spent the night, and put it in his Heward's handy haversack. Daern and Heward got into a fight, however, when Heward offered to show Daern his mystical organ, and Thórsljón had to kill them both. (Just kidding; Heward's mystical organ was an artifact that first appeared in Eldritch Wizardry, the fourth supplement for original D&D. Heward's mystical organ was a vast pipe organ in a cave somewhere. In the real world, Heward was Gary Gygax's neighbor, who played...a big pipe organ. :-) Heward's mystical organ appeared in 1st Ed and 2nd Ed, but didn't get into 3rd Ed, alas. It appears not to have made it into 4e either.)

As Yamirus and Thórsljón entered the city of Maralig, capital of the Delnonid (half-elven) realm of Maradenne, Yamirus said, "I have to talk to Benedictus after all that" (referring to all his visions). So they went through East Gate, through the bole in a great mithrilwood tree, and followed Dwarf Road up the switchbacks to the Merchant Quarter. They followed Dwarf Road until they reached Jupiter Way, where they saw the unfortunately common sight of a crowd of unemployed Volencian teenage boys standing around with nothing to do but resent the Delnonid for their hospitality. Yamirus and Thórsljón took Jupiter Way down about 4 blocks until they came to the mithrilwood tree that houses Benedictus' Tree House Café, with the new shop of Yamirus' uncle, Marius' Bargain Basement Magic Items, in the bole. They rode up the elevator to the café. Benedictus' grandson Robertus, about the same age as Yamirus, greeted them as usual at the door.

"How was your meditation?" asked Robertus.

"It was tough but I survived."

"I never had any doubt."

Inside Yamirus saw Benedictus at the bar. Yamirus went to Benedictus and asked if they could talk in private, and they went into a back room. (Thórsljón sat down for a mug of what Hrothgar termed, "that watery Volencian swill that passes for beer.") Yamirus told Benedictus that the meditation had been the most amazing experience, and gave him all the details. Benedictus told Yamirus that the smaller man in the visions, the one who'd forged the ring in the vision, appeared to be Marcus Julius Brutus, the maker of the ring of Cato.

"Are you descended from him?" asked Yamirus.

"Yes," replied Benedictus. "He married the daughter of Marcus Porcies Cato, Portia Catanis. When Kashtar defeated Cato, it was Brutus who teleported Cato's body away, keeping the ring out of the clutches of Kashtar."

"That makes more sense than that you're a dragon."

"If I were a dragon I'd use a better body," cracked Benedictus.

Yamirus explained about the owl versus the hawk in his vision, and asked if Benedictus thought Minerva (the name by which Volencians call Athena) wanted him to save the young woman in his vision. Benedictus told him that there's an archivist at the Royal Library, an Annonid named Salvaran, who knows a great deal about the Graikoí. (Yamirus has previously talked to Salvaran--the Royal Library's resident expert on all things Volencian.)

Yamirus put on the ring of Cato and said the motto to show Benedictus the costume and mask. Yamirus told Benedictus that he thought the ring offered the opportunity to rally the Volencians and reestablish the legend of Cato, and that maybe he should use it to make deep interdictions into Castor to help Volencians. Benedictus said, "It would be a big help to our people to reopen the Great Bridge."

"But wouldn't we hurt our credibility by attacking the maug on the bridge like when we attacked them marching to the bridge?"

"That's different than attacking them on Castorian soil. The Castorians now claim the bridge too, but the original treaty between Castor and Maradenne is unclear, and the Castorians never claimed it before. Nobody here would object if the maug disappeared from the bridge and nobody claimed credit."

"Might it start a war?" asked Yamirus?

"Would that be so bad?" replied Benedictus, smiling. "Go make our ancestor proud."

"We're related?!" exclaimed Yamirus.

"Oh, you didn't know? I thought Marius would have told you. My grandfather's sister, my great aunt, a Volencian woman named Livia Clementius, is the great-grandmother of your uncle Marius and father Curio, making Livia your great-great-grandmother--and making you too a descendant of Cato. Livia married Acrisius Antonitus, your great-great-grandfather. So my father and your great-grandfather were first cousins, making me and your grandfather second cousins, and making me and both your uncle Marius and your father Curio second cousins once removed, and thus me and you second cousins twice removed. That makes my grandson Robertus and your fourth cousin."

"Cousins?!" exclaimed Yamirus right before giving Benedictus a big hug. (Note: Yamirus might have done more in Maralig on September 3rd, but with all the jumping around among four groups of party members, we haven't had a chance to roleplay it.)

Back at Caerwyn's home village of Andris, also on September 3rd, Elvira made Luthia a +6 amulet of natural health to improve her ability to withstand injuries. The clerics of Evrä started the long process of hallowing the graveyard of Andris, which the werecrocs had defiled. Onigato asked Caerwyn if he could hallow part of the graveyard. Since Onigato worships the Sherta Athena and Caerwyn follows the Musa Sulmë, however, Caerwyn politely declined. Hrothgar consoled Onigato, noting that Caerwyn had turned down a similar offer from Hrothgar. Caerwyn made sure that the clerics had food and water, and set up watches among the party members to guard the clerics day and night from any return of Ivorwen Antal, the elven ranger who founded the village and had returned undead out to avenge the defiling of the graveyard. Onigato, from a minor noble family on his mother's side, wandered the graveyard looking for any sign of nobility (but didn't find any). He also cast daylight spells all over the graveyard so that the human party members could see during the night. The night passed, however, without event. Caerwyn paid for all the priests of Evrä to stay at the inn in Andris between casting hallow spells (each of which has a casting time of 24 hours). Onigato reminded the priests that they can attach a spell to the hallow, and they chose death ward.

On September 4 Yamirus, still in Maralig, used a sending spell to contact Caerwyn back in Andris, who explained briefly (in 25 words or less! :-)) that he was having the graveyard rehallowed after the werecrocs had defiled it. Finwë asked about the situation in the village, and Yamirus explained the history of the werecroc invasion. Finwë needed arrows but didn't know his way around Maralig, so Yamirus took him shopping. Hrothgar suggested going to Arrows 'R Us, but Yamirus insisted that the best arrows are at Best Arrows. (Just kidding.) Yamirus teleported his group to Andris, and they found Caerwyn in the graveyard. Yamirus joked to Caerwyn, "I picked up some new people." Thórsljón replied with a joke of his own, "Yamirus hasn't picked up any people yet. I'm not sure he can." Yamirus said, "You all remember, Pallas, don't you?" Hrothgar joked, "Oh ja, of the vimp veapons," ("Oh yes, of the wimp weapons" referring to his previous conversation with Pallas about dumping his little gladdii and getting himself a greathammer). Yamirus handed some sliver to Thórsljón for correctly predicting what Hrothgar would say upon seeing Pallas again.

In introducing himself to the newcomers (Pallas and Finwë), Onigato revealed for the first time to anyone in the party, either old or new, that he's on a mission to rescue Princess Adara of the Isle of Betos from the Minotaur on the Isle of Minos--the same creature, also known as Asterios, who has Yamirus' mother. Yamirus asked Onigato for a description of the princess to see if she might have been the one revealed in his final vision while meditating on the ring of Cato. Onigato's description fit the young woman Yamirus had seen. Yamirus asked Onigato whether the owl is Athena's symbol, since Yamirus had seen one in his is final vision, and Onigato confirmed that it is. Onigato explained the slavers had taken Princess Adara to Minos--just as had happened some 15 years earlier to Yamirus' mother.

Yamirus and Finwë asked Caerwyn about the graveyard, and Caerwyn gave them a more detailed (more than 25 words :-D) explanation of how they'd been trying to restore the items stolen by the werecrocs to their rightful graves, when Ivorwen Antal had returned as a banshee with 4 of her rangers as ghosts and attacked the party. Hrothgar explained the importance of hallowing a graveyard. Thórsljón explained that a banshee can decide which ability score to drain with each touch. Caerwyn said that the banshee had been destroyed, but Hrothgar said that he wouldn't be so sure about that, noting that ghosts can return like they did at the Isle of Aetna if the reason for their appearance in the first place remains. Yamirus asked, "Is the reason for the banshee gone?" Caerwyn said that they hadn't restored the graveyard fully yet. Caerwyn, Yamirus and Finwë discussed how to get rid of the banshee for good. Luthia exclaimed impatiently, "We already put everything back!"

Inexplicably in the middle of talking about undead, Onigato asked if Yamirus had gotten married yet, remembering that he "had a gal on both arms." Yamirus explained that he was just having fun (although I think he had serious thoughts about one of the two).

Finwë returned to the subject of undead and asked if the banshee always came at night. Luthia said that she came during the day and didn't wail. Finwë said, "They can't leave the graveyard, can they?" Luthia replied, "They haven't left the graveyard yet." Finwë asked Caerwyn to take him to the grave digger, which he did, and there Finwë had an argument with Luthia about the gravedigger, with Finwë being suspicious while Luthia defended the gravedigger.

Yamirus spent 8 hours that day reading his +5 tome of leadership and influence. Caerwyn circled the graveyard, flying at and altitude of 30' using a fly spell. The head priestess of Evrä was hallowing the section of the graveyard containing Ivorwen's grave. That's when Ivorwen the banshee attacked again!

Most of the party members failed their saving throws against her horrific appearance, suffering 1d4 points of drain to Strength, Dexterity and Constitution. The banshee wailed, but fortunately, everyone made their saving throws, whether they had to use up items like moment of prescience or visions of the future or actions points (or a combination), so nobody dropped dead instantly. The banshee and ghosts, remembering that Elvira had devastated Ivorwen the first time with a maximized, empowered black blade of disaster, concentrated on attacking her. Although the party had situated Elvira right in the center, the banshee and ghosts simply rose straight out of the ground around Elvira. This time, moreover, Ivorwen's rage roused the ghost of her son, Amlaith, a powerful ranger, and the party had to save repeatedly against the horrific appearance of both Ivorwen and Amlaith, while the two of them and the four ghost rangers sucked almost all of Elvira's Strength.

Pallas was the first to strike one of the undead. Finwë followed suit. Elvira was able to strike back at the undead with another empowered, maximized black blade of disaster. Yamirus cast a mass celerity on most of the party, and then fired at one of the undead with a maximized split ray disintegrate, but hit Pallas with one of the rays! (I didn't write down whether Yamirus got a fumble or missed the undead target because Pallas was providing cover, but I think it was the latter.) Thorsljon used his celerity action to cast ghost touch weapon on his greathammer, used a quickened enlarge monster on himself, and then finished off both Ivorwen and Amlaith. Then Onigato, Njord and Caerwyn finished off the four lesser ghost rangers.

Pallas screamed at Yamirus, "You're way too reckless!"

Yamirus replied, "I'm sorry, we're used to fighting big things, plus I thought you were faster."

Onigato asked, "Does this mean she'll be back tomorrow?"

Finwë replied that since the priestess of Evrä was hallowing the graveyard, hopefully the banshee would not return.

Hrothgar cast a greater restoration on Elvira and a restoration on Luthia's Constitution, burning 600 experience points. Onigato suggested using his spell-like ability of summon monster IX to summon a coatl to cast something (restoration?). Both he and Thórsljón summoned coatls. Pallas asked in Volencian for Hrothgar to heal him of the damage Yamirus inflicted with a maximized disintegrate. Hrothgar cast a mass heal on both Pallas and Elvira.

After defeating the undead, the party settled down to watch or sleep. Caerwyn went to sleep...

...and dreamed that the new ghost from the graveyard encounter came to see him.

"Have we met before?" he asked.

"In the graveyard last night."

"What's going on? I thought you were a ghost?"

"I am. I'm Amlaith, son of Ivorwen."

"Why are you still haunting the graveyard?"

"I'm not anymore. I didn't want to return but my mother forced me to. Now that you've destroyed my form, I'm free to return to the afterlife."

"Why did she bring you back?"

"Out of rage. Out of hatred."

"Because of graves being disturbed?"

"She was pretty much unhappy."

"Why unhappy?"

"She was just an unhappy person. The desecration gave her an excuse. I wasn't able to resist her after you defeated her once, but now that you've had the graveyard hallowed she can't return, and will rest peacefully. So I offer you my possessions as a reward for freeing me from my mother's rage. Please go to my grave and take my possessions, either to use or to sell."

"Thank you for your kindness. I wish you peace in the after life."

(And the DM pretended Amlaith said, "See you soon." Muhaha! :-D)

After he awoke on the morning of September 5, Caerwyn told the rest of the party about his dream. He lead them back to Amlaith's grave...

...where a hail of arrows rained down upon the unsuspecting party. Members of the elite unit of kobolds thought they had two-to-one superiority over the party, but just as the kobolds opened fire on the party (on Caerwyn), Yamirus, Pallas and Luthia suddenly appeared, and the kobolds outnumbered the party only 10 to 8. (Kobolds, cowardly little buggers, don't count their advanced fiendish dire bear guards when calculating numerical superiority over foes.) The kobolds had come seeking revenge for Njord killing a group of their subordinates on the other side of the Great Ravine a few days earlier. They'd laid in wait 30 feet up in trees bordering the cemetery, invisible and hiding. While some might think that you needn't bother hiding while invisible, kobolds take no such chances. As it was, the keen-eyed Caerwyn noticed something amiss in the trees despite the invisibility and their hiding, and acted first, casting see invisibility in the surprise round, which is why the kobolds took him out on the surprise round.

So far the battle has raged for 4 rounds, taking several sessions, since almost everyone has multiple attacks or other actions. Much of the fighting has consisted of Thórsljón using Epic Rage, celerity, earth hammer, quickened enlarge monster, and Feats of Strength to smash kobolds to pulp, while the kobolds keep taking down Caerwyn and Thórsljón, and Hrothgar and Luthia struggle to keep them alive. Thórsljón has been unconscious twice, and dead once already, while Caerwyn has been unconscious at least twice and probably three times. Thórsljón has absorbed about 3,000 hit points for the party so far. Hrothgar has managed to spare most of the rest of the party from the kobolds' rain of death by spontaneously casting the sanctified spell curtain of light--the same one he used to save the party from the drow archers who came after Elvira the first time around. Luthia cast a nerveskitter spell on Hrothgar during the first round so that he could act sooner. Yamirus got a mass celerity on almost everyone. The efforts of Yamirus and Elvira to use delayed blast fireballs (or acidballs, in Elvira's case) and even coherent light spells, have largely been defeated by the kobolds' high Dexterity scores, and, in the case of delayed blast fireballs, by their improved evasion. Onigato has tried to stun and paralyze a kobold, to no avail, and then to summon a coatl to cast a wind wall, but a kobold hit him with an arrow and broke his concentration. Njord has spent most of the combat behind the curtain fighting the kobolds' advanced fiendish dire bears, as has Pallas, although on the 4th round Pallas was able to charge one of the kobolds who had flown up high and, using Dire Charge, slice him up well. Finwë arrived late and charged one kobold super fast, hitting him hard enough to make him flee, but Caerwyn shot the kobold out of the air. Finwë also joined the ranks of Caerwyn and Thórsljón by being shot into unconsciousness by the kobolds, although his two Fast Healing feats have allowed him to stabilize and start healing toward consciousness again. Elvira did manage to make good use of a maximized, empowered reciprocal grye spell, which automatically hits and does 1d12 points of damage to the target per spell active on the target. Reciprocal grye does allow a save for half, but it's a Fortitude save, so the kobolds' evasion doesn't apply. Yamirus cast a Bigby's crushing hand spell (the 9th-level one), but Daern used his instant fortress to keep Yamirus' hand away from Heward's mystical organ. Seriously though, Yamirus used the hand first to grapple a dire bear that was threatening Elvira, Hrothgar, Luthia and himself, and then to grapple one of the kobolds, who has been completely unable to escape. At one point when Thórsljón went down, Onigato suggested that Luthia pick him up and fly him back behind the curtain before healing him. When the party realized that doing so had left Thórsljón's hammer behind, Onigato suggested that Thórsljón get a strap attached to his hammer (like Thór has).

The surprise round and first two rounds looked bleak, with the party just scrambling to stay alive. In the third round, however, the tide seemed to shift in the party's direction, so that by the end of the 4th round only two of 10 advanced fiendish dire bears and half the kobolds remain alive and conscious (and one of the conscious kobolds is pretty much incapacitated by the Bigby's crushing hand spell). Will the kobolds manage to kill any of the party members before the party defeats them? Will any of the kobolds get away to report to King Kobold (and take their treasure with them? Tune in this Saturday night and find out! :-)


Experience
Group


(CR 7) 4 5th-level ghost rangers
(CR 26) Ivorwen Antál, fully-advanced banshee
(CR32) Amlaith Antál, 30th-level ghost ranger

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
29th: Elvira, Finwë, Njord, Onigato 2900
30th: Caerwyn, Hrothgar, Pallas, Thórsljón, Yamirus 2251


Individual


Caerwyn
+3,500 being his usual quiet self (x 7 sessions)
+500 politely declining Onigato's offer to hallow part of the graveyard
+500 making sure that the clerics had food and water.
+500 set up watches among the party members
+500 communicating with Yamirus about re-hallowing the graveyard
+500 paying for all the priest of Evrä to stay at the inn in Andris
+500 giving Yamirus a more detailed account of events in the graveyard
+500 undead have arisen
+500 we've seen ghosts and a banshee
+500 hadn't restored the graveyard fully yet
+500 discussing how to get rid of the banshee for good
+500 taking Finwë to the gravedigger
+2,000 restoring the graveyard of Andris
+500 "Have we met before?"
+500 "What's going on? I thought you were a ghost?"
+500 "Why are you still haunting the graveyard?"
+500 "Why did she bring you back?"
+500 "Because of graves being disturbed?"
+500 "Why unhappy?"
+500 "Thank you for your kindness."
+500 "I wish you peace in the after life."
+500 telling the rest of the party about his dream
+2251 group experience
Caerwyn total 17,751

Yamirus
+3500 boring attendance reward (x 7 sessions)
+500 communicating with Caerwyn about re-hallowing the graveyard
+500 discussing with Finwë the werecrocs that had invaded Andris
+500 taking Finwë shopping for arrows
+500 joking, "I picked up some new people."
+500 handing some sliver to Thórsljón for correctly predicting what Hrothgar would say (about Pallas)
+500 asking Onigato for a description of the princess to see if she might have been the one revealed in his final vision
+500 asking Onigato if the owl is the symbol of Athena
+500 asking Caerwyn what happened in the graveyard
+500 asking about the banshee
+500 "Is the reason for the banshee gone?"
+500 discussing how to get rid of the banshee for good
+500 he was just having fun
+1,500 marking positions on the map and putting away the figures (x 3 sessions)
+500 "I'm sorry, we're used to fighting big things, plus I thought you were faster."
+1,000 restoring the graveyard of Andris
+500 "I have to talk to Benedictus after all that" (referring to all his visions).
+500 "It was tough but I survived."
+500 talk in private
+500 telling Benedictus that the meditation had been the most amazing experience, and giving him all the details.
+500 "Are you descended from him?"
+500 "Are you descended from him?"
+500 "That makes more sense than that you're a dragon."
+500 Yamirus explained about the owl versus the hawk in his vision, and asked if Benedictus thought Minerva (what the Volencians call Athena) wanted him to save the young woman in his vision.
+500 putting on the ring and saying the motto to show Benedictus the costume and mask
+500 Yamirus told Benedictus that he thought the ring offered the opportunity to rally the Volencians and reestablish the legend of Cato, and that maybe he should use it to make deep interdictions into Castor to help Volencians.
+500 "But wouldn't we hurt our credibility by attacking the maug on the bridge like when we attacked them marching to the bridge?"
+500 "Might it start a war?"
+500 "We're related?!"
+500 "Cousins?!" and giving Benedictus a big hug
+2251 group experience
Yamirus total 15,251

Onigato
+3000 Domo Onigato, Mr. Roboto! :-D (x 6 sessions)
+500 asking Caerwyn if he could hallow part of graveyard of Andris
+500 looking for nobility in the graveyard
+500 casting daylight throughout the graveyard
+500 reminding the priests that they can attach a spell to the hallow
+1,000 revealing to the party his mission to rescue Princess Adara, of the Isle of Betos, from Asterios the Minotaur on the Isle of Minos
+500 describing Princess Adara
+500 confirming to Yamirus that the owl is the symbol of Athena
+500 explaining that slavers took Princess Adara to Minos
+500 "I've trained hard and now properly trained to survive at least two dire sharks
+500 asked if Yamirus had gotten married yet
+500 "Does this mean she'll be back tomorrow?"
+500 suggested using his spell-like ability of summon monster IX to summon a coatl to cast something (restoration?)
+500 summoning a coatl to cast something on the party
+1,000 restoring the graveyard of Andris
+500 suggesting that Luthia pick up Thórsljón and fly him back behind the curtain before healing him.
+500 suggesting that Thórsljón get a strap attached to his hammer (like Thór has).
+2900 group experience
Onigato total 14,900

Finwë
+2500 for being the Finwëest :-D (x 5 sessions)
+500 discussing with Yamirus the werecrocs that had invaded Andris
+500 have you seen any undead yet?
+500 discussing how to get rid of the banshee for good
+500 asked if the banshee always came at night
+500 "They can't leave the graveyard, can they?"
+500 "Does anyone know where the gravedigger is?"
+500 talking to the gravedigger
+500 suspicious of the gravedigger
+500 replying that since the priestess of Evrä was hallowing the graveyard, hopefully the banshee would not return
+1,000 restoring the graveyard of Andris
+2900 group experience
Finwë total 10,900

Njord
+3500 being completely unBEARable :-D (x 7 sessions)
+1,000 restoring the graveyard of Andris
+2900 group experience
Njord total 7,400

Pallas
+3500 boring attendance award (x 7 sessions)
+500 "You're way too reckless!"
+500 asking in Volencian for Hrothgar to heal him
+1,000 restoring the graveyard of Andris
+2251 group experience
Pallas total 7,751

Hrothgar
+3,500 being his usual overstated self (x 7 sessions)
+500 consoling Onigato, noting that Caerwyn had turned some a similar offer from Hrothgar
+500 "Oh ja, of the vimp veapons,"
+500 you have to fix up cemetery
+500 you wouldn't want to be buried in unhallowed land
+500 banshee could return
-500 greater restoration
-100 restoration
+500 casting mass heal on Pallas and Elvira
+1,000 restoring the graveyard of Andris
+500 "that watery Volencian swill that passes for beer."
+2251 group experience
Hrothgar total 9,651

Elvira
+3500 being taciturn as usual (x 7 sessions)
+1,000 restoring the graveyard of Andris
+1,500 marking positions on the battle mat and putting away the figures (x3 sessions)
+2900 group experience
Elvira total 8,900 (WOO-HOO! Elvira has reached 30th! Since she's had to fight most of the kobold fight at 29th level, however, I'm going to give her experience for it as though she were still 29th level.)

Thórsljón
+3500 being his usual fearless and selfless, um, self? (x 7 sessions)
+500 joking "Yamirus hasn't picked up any people yet. I'm not sure he can."
+500 a banshee can decide which ability score to drain with each touch
+500 summoning a coatl to cast something on the party
+1,000 restoring the graveyard of Andris
+500 Thórsljón had to kill them both
+500 Thórsljón sat down for a mug of what Hrothgar termed, "that watery Volencian swill that passes for beer."
+2251 group experience
Thórsljón total 9,251 (Woo-hoo! Thórsljón is only 3,082 from 31st!)

Luthia
+500 "We already put everything back!"
+500 she came during the day and didn't wail
+500 "They haven't left the graveyard yet."
+500 defending the gravedigger
+500 "You clearly haven't been adventuring with us long" to Finwë
+500 casting nerveskitter on Hrothgar in the first round so that he could go sooner
+3,684 (26/30 of Yamirus's total of 4251 [encounter award plus story award]. Note that Luthia now has 17,173 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 26th.)
Luthia total 6,684

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
06-09-2012, 01:21 PM
Update and Experience
5/26/2012


In our last Update the party defeated a squad of 10 elite kobold scout colonels, each 30th level with 10 levels of ranger and 20 of elite scout, in a knockdown, drag-out fight. Although Caerwyn went down three times, Thórsljón went down three times and even died once, and Finwë died once as well, thanks to the application of amplified mass heal spells by Hrothgar and Luthia's staff of revivify and mass heal (worth more than its weight in adamantine), everyone survived the fight.

In the most recent session, the party divvied up treasure. First two points about the treasure and one about the fight:

1. Dominic, please remember to add Thórsljón's masterwork longsword to list of items the party will sell.

2. Andrew, we included Finwë on the list of party members to get boots of striding, springing and expeditious retreat. Since monks already get an enhancement bonus on their speed, however, Finwë can't benefit from the expeditious retreat part of the boots of striding, springing and expeditious retreat. He could benefit from the +5 competence bonus on Jump checks, but he can get the bonus from basic boots of striding and springing. So the party has one more pair of boots of striding, springing and expeditious retreat to sell. It could give Finwë one of the basic boots of striding and springing that party members are replacing, but I think he might already have boots of the winterlands. I know somebody had boots of the winterlands, but I'm not 100% sure if it's Finwë or not. Andrew, please let me know.

3. I forgot that Thorsljon does 2d6 points of electricity damage on a successful melee attack when using storm rage.

Okay, here are the initial dispositions of treasure:

1. Coins: Everyone gets 10,000 platinum Castorian Dru coins, 10,000 platinum Maradenne tree coins, and 8,000 platinum Nintonese dragon coins.

2. Boots of striding, springing, and expeditious retreat: Hrothgar, Luthia, Njord, Pallas, Thórsljón, Yamirus

3. Boots of striding and springing: Finwë?

4. Boots of elvenkind and expeditious retreat: Caerwyn

5. Cloak of elvenkind and resistance +5: Caerwyn

6. Cloak of resistance +5 and Charisma +6: Hrothgar, Thórsljón

7. Hrothgar's +6 ruby of Charisma: Luthia

8. Hrothgar's +5 cloak of resistance: Njord

9. +5 ring of protection: Caerwyn, Finwë?

10. +2 ring of force shield: Caerwyn, Elvira, Finwë?, Hrothgar, Luthia, Njord, Pallas, Thórsljón

11. Scales of sorcery IV: Caerwyn 5, Elvira 5

12. Amulet of health +6 and natural armor +5: Elvira, Yamirus

13. Amulet of health +6, natural armor +5, and periapt of Wisdom +6: Thórsljón

14. Heward's handy haversack: Finwë?

15. Bracers of armor +10 and greater archery: Finwë?, Luthia, Njord, Pallas, Thórsljón

16. Pallas' bracers of armor +10: Hrothgar

17. Goggles of the night: Njord

18. Type IV bag of holding: Pallas

19. +1 holy longsword: Njord

20. +1 silver giantbane longsword: Thórsljón

21. +5 mighty holy composite longbow (+5 Strength): Caerwyn

22. +1 giantbane composite longbow (+5 Strength): Caerwyn

23. All greater arrows of slaying: Caerwyn (Note: That's 400 greater arrows of slaying. Does Caerwyn actually have room for 400 greater arrows of slaying? If not, then Marc, tell us how many he's keeping so we can decide what to do with the rest.)

Njord originally was going to take the +1 silver giantbane longsword, but Yamirus suggested that a werebear might prefer not to have a silver longsword. (Thórsljón thought that it's better from a werebear's perspective for the werebear to have the silver longsword than for someone else to have the silver longsword.) Njord suggested that they might find a good-aligned giant community to sell the bear's suits of magical chain shirts.

Here's the original list of treasure from the last update:

1. Fiendish dire bears (x 10): amulet of health +6 and natural armor +5, huge chain shirt +5;

2. Kobold colonels (x 10): amulet of health +6 and natural armor +5, belt of giant strength +6, bracers of armor +10 and greater archery, gloves of Dexterity +6, small mighty composite longbow +5 (+6 Strength), small spear+1; 180 small arrows, 10 greater slaying arrows (elf), 20 greater slaying arrows (gnome), 10 greater slaying arrow (human), 5 potions of cure serious wounds, small boots of striding, springing, and expeditious retreat, small cloak of resistance +5 and Charisma +6, small ring of protection +5, Heward's handy haversack, small +2 ring of force shield, 10,000 Drus (Castorian platinum coins), 10,000 Maradenne trees (platinum coins) 8,000 Nintonese platinum dragon (Ito) coins, two small quivers of Ehlonna, scale of sorcery IV;

3. Amlaith Antál: +5 mighty holy composite longbow, (+5 Strength), +1 holy longsword, +5 nimbleness celestial armor (this was on Amlaith's sheet for when he was alive, so even though he didn't use it as a ghost, it's still part of the treasure he gave to Caerwyn), bracers of armor +10 and greater archery, gloves of Dexterity +6, cloak of elvenkind and resistance +5, boots of elvenkind and expeditious retreat, wand of cure serious wounds (15 charges), 2 quivers of Ehlonna, 120 arrows, 36 arrows, 12 silver arrows, Heward's handy haversack, masterwork manacles, goggles of the night, brooch of shielding (101 charges), +6 belt of giant strength, decanter of endless water, type IV bag of holding, 15 quivers of normal arrows (300), 1 quiver of silver arrows (20), +1 composite longbow (+5 Strength), +1 silver giant bane longsword, +1giant bane composite longbow (+5 Strength).

Tune in Saturday and find out of the party finds a way of cashing in on all the treasure party members don't want, and if they end up getting into any fights along the way. :-)


Experience
Group

(CR )
(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
30th: Elvira, Finwë, Hrothgar, Njord, Onigato
31st: Caerwyn, Pallas, Thórsljón, Yamirus


Individual


Caerwyn
+500 being his usual quiet self
+ group experience
Caerwyn total

Yamirus
+500 being all Yamirusy
+1,000 dealing with inventory
+ group experience
Yamirus total 2,000

Onigato
+500 Domo Onigato, Mr. Roboto! :-D
+500 remembering Finwë's amulet
+ group experience
Onigato total 1,000

Finwë
+ for being the Finwëest :-D

+ group experience
Finwë total 0

Njord
+500 being completely unBEARable :-D
+500 suggested that they might find a good-aligned giant community to sell the bear's suits of magical chain shirts
+ group experience
Njord total 1,000

Pallas
+500 for keeping his crown jewels safe in his palace
+500 suggested that a werebear might prefer not to have a silver longsword
+1,000 dealing with inventory
+ group experience
Pallas total 2,000

Hrothgar
+500 being his usual overstated self
+ group experience
Hrothgar total 500

Elvira
+500 being taciturn as usual
+500 remembering Finwë's boots
+ group experience
Elvira total 1,000

Thórsljón
+500 being his usual fearless and selfless, um, self?
+500 thought that it's better from a werebear's perspective for the werebear to have the silver longsword than for someone else to have the silver longsword
+ group experience
Thórsljón total 1,000

Luthia
+
+ (27/31 of Yamirus's total of 0 [encounter award plus story award]. Note that Luthia now has 26,356 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 0

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
07-14-2012, 04:24 PM
Update and Experience
6/9, 6/23, 6/30 & 7/7/2012


Please welcome our newest player, Brady! Brady is playing a half-dragon wizard named Malthengil in Annonid, or Alister in Südlisch (Southern Blóthfólk).

In our last Update the party continued to deal with divvying up millions of gold pieces worth of treasure taken from a squad of 10 elite kobold scout colonels, each 30th level with 10 levels of ranger and 20 of elite scout, in a knockdown, drag-out fight, and their little advanced fiendish dire bears, Toto, too. :-D We also dealt a bit with leveling up characters. The party discussed why they keep having trouble with the kobolds.

After the party finished collecting all the treasure from the kobolds, Yamirus suggested that they teleport back to Maralig to sell all the medium-sized treasure. Thórsljón and Njord switched swords because Njord can do more damage with a +1 silver giantbane longsword against fire giant werecrocs than with the sword he'd originally taken, and probably more than with his greathammer, while Thórsljón can do more damage with his greathammer than with either sword. Caerwyn got more silver arrows in case the party decided to help Mallor against the werecrocs, and more adamantine arrows in case the party decides to try to liberate the Great Bridge from the maug.

Yamirus said that he would like to first go after the maug on the bridge in order to allow Volencian refugees to resume crossing the bridge. He asked if the party should give the Delnonid rangers in Andris (Caerwyn's home village) a heads up before attacking the maug on the Great Bridge. Caerwyn thought the party should.

Luthia said, "I'm not so sure. I don't know if the king would like that."

Thórsljón replied, "I vould definitely tell them."

Pallas disagreed. "I wouldn't mention it. Plausible deniability," he said.

Hrothgar said, "For vonce I haf to disagree vith Thórsljón. I vouldn't tell them ahead of time."

Yamirus asked, "What do you think, Elvira?"

"It might be best to have plausible deniability," Elvira said with a small smile, thinking of how her people generally operated.

Yamirus speculated that it might be one thing if a third party took out the maug on the Bridge, but another if the king sends someone to do it. Yamirus wondered if perhaps he should contact S'slith, the reptilian ranger who'd sent the party on their mission to Maralig in the first place. Yamirus expressed frustration that he's been cooling his heels for a couple of weeks waiting to get an audience with King Elros of Maradenne. Caerwyn said, so far as which goal to follow next, that he would go along with what the party wants. In reference to whether to tell the Delnonid in advance before attacking the maug, Njord said, "It's better to ask forgiveness than permission."

Having sold all the medium-sized treasure for about 2.2 million gold pieces (book value), members of the party wondered whether Maralig gets many small-sized visitors. Nobody in the party really knew, so Hrothgar cast divine insight to get a +20 on a Gather Information check, and learned that Maralig currently has little trade with gnomes (who have their city on the other side of the Great Ravine) or other small humanoids, and few in residence. So Yamirus decided that the party should go visit the gnomes, who said they would reward the party for rescuing gnomes enslaved by kobolds on the Great Bridge (where the kobolds chained the gnomes on the top of the blockhouse to prevent attackers from using wide-area-of-effect spells), and try to sell the small-sized treasure to the gnomes.

As the party headed along Dwarf Road from the western edge of the Merchant Quarter of Maralig back toward the East Gate District to leave the city, they passed Arandor, in gold dragon form, lying under a mithrilwood tree off the road as he sometimes does. They saw a humanoid figure sitting with his back against Arandor, smoking a pipe. The humanoid figure had golden skin, which they would see up close consisted of tiny, fine scales. When the figure rose, they saw that he had golden wings as well. As Arandor greeted them, the figure stood up, and the party learned that he was the half-dragon Malthengil, called Alister in Südlisch (Southern Blóthfólk), Arandor's eldest child.

Arandor had, after dying while helping the party with the red dragons of the Isle of Aetna, sent a message to Malthengil requesting that he come south to Maralig and help out the party, since Arandor has other responsibilities and cannot go adventuring with them all the time. Arandor also thought it would be good for Malthengil to get out of a musty old tower and start helping people directly again. Arandor had warned him that he cannot teleport directly into Maralig, and so Arandor had left the city and let Malthengil scry on him so that Malthengil could teleport right to him. Then he'd taken Malthengil to Maralig, where people using true seeing outside East Gate had identified Malthengil's true nature (Arandor had requested that Malthengil use magic to take on a more humanoid appearance at first). Sergeant Sarkax (whom the party knows as Sergeant Slow) had taken Malthengil to see Colonel Katel, whose offices are located inside the bole of the great mithrilwood tree through which the dwarf road runs into Maralig. Arandor had tagged along. Katel had asked Malthengil's purpose, had taken some notes, and then had wished him a pleasant stay. Arandor had then taken Malthengil to his favorite place along Dwarf Road to watch humanoids, turned into a dragon and lay down in the grass.

Malthengil and Yamirus introduced themselves. Malthengil explained that he used to teach at the Imperial University of Magic in the Empire of the Eastlands, but Arandor said Malthengil was being too modest about his accomplishments and explained that Malthengil was one of the first to work out wizard specialization (which is what the University does). (I'm adding this next bit as something I thought Arandor would have said but that I didn't think to have him say at the time.) Arandor also said that Yamirus was being too modest about his own accomplishments, and told Malthengil how Yamirus had almost single-handedly turned the Prytanies of Apopolis from siding with the Castorians to siding with the Volencians. Hrothgar asked approvingly if Malthengil had known that Arandor had blown up in the mouth of a red dragon. Yamirus asked Malthengil if he knew anything about Asterios, and as it turned out, as Malthengil had spent his recent years as a loremaster (in that musty tower), he did. Yamirus and Malthengil discussed rescuing Yamirus' mother, aiding Volencia, and reopening the Great Bridge to Volencian refugees. With reference to fighting Asterios, Hrothgar said, "It vil be a glorious death!" Thórsljón smiled and nodded his head.

The party once again discussed which goal to pursue first. Hrothgar suggested they could go help Mallor track down and defeat the fire giant werecrocs. (Hrothgar, as a cleric of Thor, has a particular dislike of evil giants.) Caerwyn said that Mallor (his mentor) had tracked the fire giants to the Hellfire Mountains south of Maradenne. Caerwyn argued that between the party's efforts in his village and Mallor's south of the village, the werecrocs represent less of a threat, and that the party should therefore go after the maug first. Malthengil suggested that he could reconnoiter the Great Bridge to see if things had changed since Rog had flown over right before Rog and Njord had flown the last 100 Volencian refugees over the Great Ravine. Thórsljón pointed out that the gnomes' "landing pad" is located only perhaps 15 miles of the Great Bridge, so that Malthengil need not leave the party to reconnoiter the bridge. Thórsljón reminded the party that the first rule of adventuring is "Don't split up the party."

So the whole party left Maralig together. As they prepared to leave, Malthengil asked Arandor if he would come with, but Arandor pleaded other responsibilities. Arandor did, however, give Yamirus another refuge statute Yamirus can use to summon Arandor if they really need help. The party teleported to a spot on the eastern side of the Great Ravine, out of sight of the bridge, and prepared to try to follow the directions the gnomes, weeks earlier, had given them to the "landing pad."

Will the party split up to reconnoiter the bridge, or follow the first rule of adventuring? Will the party find the gnome landing pad? Will Malthengil's help prove enough, or will the party have to summon Arandor (and get him killed again)? Tune in tonight and find out! :-D

Experience
Group

(CR )
(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
30th: Elvira, Finwë, Hrothgar, Njord, Onigato
31st: Caerwyn, Pallas, Thórsljón, Yamirus
Individual


Caerwyn
+2,000 being his usual quiet self (4 sessions)
+500 Caerwyn got more silver arrows, etc.
+500 the party should give the Delnonid rangers in Andris (Caerwyn's home village) a heads up before attacking the maug
+500 aid, so far as which goal to follow next, that he would go along with what the party wants
+500 Mallor (his mentor) had tracked the fire giants to the Hellfire Mountains
+500 the werecrocs represent less of a threat
+ group experience
Caerwyn total 4,500

Yamirus
+2,000 being all Yamirusy (4 sessions)
+500 suggested that they teleport back to Maralig to sell all the medium-sized treasure
+500 he would like to first go after the maug on the bridge in order to allow Volencian refugees to get over the bridge
+500 asked if the party should give the Delnonid rangers in Andris (Caerwyn's home village) a heads up before attacking the maug
+500 "What do you think, Elvira?"
+500 it might be one thing if a third party took out the maug on the Bridge, but another if the king sends someone to do it.
+500 wondered if perhaps he should contact S'slith
+500 expressed frustration that he's been cooling his heels for a couple of weeks waiting to get an audience with King Elros of Maradenne
+500 let's sell small-sized treasure to the gnomes who said they would reward us anyway.
+500 interacting with Malthengil
+500 asking Malthengil if he knew anything about Asterios
+500 discussing rescuing Yamirus' mother with Malthengil
+ group experience
Yamirus total 7,500

Onigato
+1,000 Domo Onigato, Mr. Roboto! :-D (2 sessions)

+ group experience
Onigato total 1,000

Finwë
+ for being the Finwëest :-D

+ group experience
Finwë total 0

Alister/Malthengil
+500 being all shiny :-D (1 session)
+500 interacting with his father Arandor
+500 sitting with his back against Arandor like when Malthengil was young
+500 interacting with Katel
+500 interacting with Yamirus
+500 knowing about Asterios
+500 discussing rescuing Yamirus' mother
+500 suggested that he could reconnoiter the Great Bridge
+ group experience
Alister/Malthengil total 4,000

Njord
+2,000 being completely unBEARable :-D (4 sessions)
+500 Thórsljón and Njord switched swords
+500 "It's better to ask forgiveness than permission."
+ group experience
Njord total 3,000

Pallas
+2,000 for keeping his crown jewels safe in his palace (4 sessions)
+500 "I wouldn't mention it. Plausible deniability."
+ group experience
Pallas total 2,500

Hrothgar
+2,000 being his usual overstated self (4 sessions)
+500 "For vonce I haf to disagree vith Thórsljón. I vouldn't tell them ahead of time."
+500 cast divine insight
+500 learned that Maralig currently has little trade with gnomes
+500 asked approvingly if Malthengil had known that Arandor had blown up in the mouth of a red dragon
+500 "It vil be a glorious death!" smiled and nodded his head.
+500 they could go help Mallor track down and defeat the fire giant werecrocs
+ group experience
Hrothgar total 5,500 (WOO-HOO! Hrothgar leveled up to 31st level!!)

Elvira
+2,000 being taciturn as usual (4 sessions)
+500 "It might be best to have plausible deniability,"
+500 she said with a small smile, thinking of how her people generally operated.
+ group experience
Elvira total 3,000 (WOO-HOO! Elvira leveled up to 31st level!!)

Thórsljón
+2,000 being his usual fearless and selfless, um, self? (4 sessions)
+500 Thórsljón and Njord switched swords
+500 "Definitely tell them."
+500 smiled and nodded his head at "It vil be a glorious death!"
+500 Thórsljón pointed out that the gnomes' "landing pad" is located only perhaps 15 miles of the Great Bridge
+ group experience
Thórsljón total 4,500

Luthia
+500 "I'm not so sure. I don't know if the king would like that."
+ (27/31 of Yamirus's total of 0 [encounter award plus story award]. Note that Luthia now has 26,856 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 500

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
07-23-2012, 12:22 AM
Update and Experience
7/14 & 7/21/2012



We bid a fond farewell to Andrew, who is planning to join his wife in Korea. Thanks for being a part of our group, Andrew, and please let us know how things are going over there. You're welcome to return to the group when you return to America. Good luck! :-)

In our last Update the party teleported to a spot on the eastern side of the Great Ravine, out of sight of the bridge, and prepared to try to follow the directions the gnomes, weeks earlier, had given them to the "landing pad." When the party had previously liberated the Great Bridge from kobolds in cahoots with the Castorian mages, the party has rescued gnomes whom the kobolds had chained to the top of the blockhouse to make it difficult for enemies to use area of effect spells without killing the gnomes. The gnomes had promised if the party visited their hidden city, the gnomish king would reward the party. The party has been so busy, however, that it hasn't gotten around to visiting the gnomes until now.

Yamirus did the final calculations of the party's treasure, and did a new division based on the departure of Finwë: each of the remaining party members who'd faced the kobold elite scouts got the following Maradenne coins: 30,935 platinum trees, 6 gold seas, 9 silver plains and 4 copper forts.

With the treasure from kobolds divided (or at least the treasure that could be sold profitably in a city with mostly medium-sized humanoids), the party teleported to where it had, many weeks earlier, left two of its three old wagons and buried some treasure. The party then tried to find the gnome landing pad in the Wildwood. Yamirus remembered the directions and gave them to Caerwyn, who used his own tracking skills to find their way through the thick forest to the clearing of the landing pad.

As the party started to follow Caerwyn, Luthia said, "Onigato, quit picking your nose!" Later, as the party discussed whether they should walk or fly, Luthia exclaimed, "I might carry someone but no way am I letting anyone ride me!" Luthia and Malthengil flew above treetop level to keep an eye out for trouble, but with the dense foliage Malthengil had trouble even spotting the party right beneath him, and had to rely on Luthia's superior spotting capabilities. Once the party arrived at the clearing of the landing pad, after some six hours, Malthengil and Luthia landed and took up positions in the party's marching order...

...just in time for two large, heavily scaled catlike creatures to charge out from hiding in the underbrush and dire charge both Malthengil and Luthia. The first sirrush dealt Luthia about a quarter of her hit points (119), while the second sirrush dealt Malthengil about half (118) of his. The sirrushes had hidden so skillfully that even Hrothgar's +51 Spot and Listen bonuses had failed to allow him to detect them before their charge.

On the first round, sirrush 1 reacted first, using Blinding Speed to maul Luthia for another 117 points of damage. Luthia used nerveskitter to speed up Thórsljón, who reacted by using his quickened enlarge monster on himself and then dire charging sirrush 2, to inflict 209 points of damage on it. Sirrush 2 used Blinding speed and came at Malthengil again. Malthengil had a vision if his unconscious, bleeding form being teleported back to the office of the Archmage of the Imperial University by his contingency spell, but Thórsljón activated his intercession spell, tumbling past sirrush 2 and ending up in Malthengil's space in time to take 130 more points of damage for him. Malthengil speculated that the sirrushes hate dragons, and used his conjurer alternate ability of abrupt jaunt to teleport 10 feet into the air. He flew 30 feet higher before casting a time stop. While in the time stop Malthengil cast a celerity, a superior invisibility and a greater blink on himself, and two delayed blast electrical balls targeted on sirrush 2. Caerwyn fired a volley of arrows at sirrush 2, inflicting 226 points of damage. (I must say that having the epic Penetrate Damage Reduction feat really paid of for Caerwyn, Njord and Onigato in this fight, because the sirrushes' damage reduction absorbed something like 40 points of damage per round from Thórsljón and 110 per round from Pallas. I'd already added Penetrate Damage Reduction to Pallas' list of potential feats for 32nd level, and I just now changed the font to bold since this fight suggests he take it as his next feat.)

Njord, blocked from charging either sirrush, delayed. Elvira cast celerity, time stop, and fly, flew up 45 feet to cast stoneskin and haste, put a forcecage around sirrush 1, and cast a twinned delayed blast acidball targeted on sirrush 1. Luthia, frustrated by her inability to get at sirrush 1 through the forcecage, and pumped up with her maximum +8 bonus to Strength from Pain Mastery for the first time, planned to charge sirrush 2, but Onigato and Malthengil talked her into using her breath weapon on sirrush 1 instead. She breathed a maximized cone of frost for 80 points of damage, but the sirrush made its saving throw and took only 40 (which I think I forgot to reduce to 20 because of its energy resistance).

Pallas quick-drew both gladii and dire charged sirrush 2, using Blinding speed to help him slice and dice 11 times for 203 points of damage. (I think though that we might have forgotten the sirrush's damage reduction and that it might have taken only 93 points of damage. I just remembered too that we forgot to use Pallas' Two-Weapon Rend feat.) Onigato stepped forward 5 feet and attacked sirrush 2, hitting 3 times for 82 points of damage. He used his Epic Outsider spell-like ability, a quickened maximized holy smite, on both sirrushes. As the sirrushes weren't evil but merely chaotic hungry, however, they took only 20 points of damage each. With Onigato stepping right up to the sirrush, Njord could finally charge up behind him and with his reach in hybrid werebear form smack sirrush 2 right over Onigato's head. Njord hit with 4 of 5 attacks, inflicting 175 more points of damage.

With sirrush 2 looking pretty beat up, Yamirus cast a polar ray through the bars of the forcecage at sirrush 1, doing 62 points of damage. Hrothgar, not wanting to heal Luthia or Thórsljón and remove their Pain Mastery bonuses to Strength, delayed.

(I realize now that I reversed the order of the sirrush on round 2, having sirrush 2 to first and try to flee, so I'll keep that order now.) At the top of round 2, sirrush 2 healed a bit and tried a withdrawal action, which prevented Njord, Onigato and Pallas from taking an attack of opportunity. Thórsljón, however, was standing right next to sirrush 2 while having reach from being enlarged, and so got an attack of opportunity as the sirrush moved out of its second square. Thórsljón smacked it for 75 points of damage, and it went down (which wouldn't have happened if I'd remembered its damage reduction against Pallas). Unable to get at sirrush 1 in the forcecage, but expecting Elvira to dismiss it, Thórsljón delayed.

Sirrush 1 healed a bit too and, unable to get out of the forcecage, used its stunning roar ability instead. Against a Fortitude DC of 47, Thórsljón easily resisted with a 60. Njord had a tougher time, but still managed to bear the roar with a 51. Hrothgar just barely managed to shrug off the roar with a 48. Everyone else in the party failed, with Elvira getting an epic fail with a natural 1 and a total roll of 7. Only the Thór worshippers managed to resist the stun. All the stunned party members dropped what they were holding, while Malthengil fell 30 feet, whereupon his contingent featherfall slowed the last 10 feet of his descent so that he took no damage.

Seeing Elvira stunned and unable to dismiss her forcecage, Thórsljón decided to ensure that sirrush 2 was dead, and made a full attack against it, pounding it into a paste with another 442 points of damage (including one critical hit for 238). Malthengil's delayed blast electric balls went off on the corpse of sirrush 2. Elvira's twinned delayed blast acidball went off on sirrush 1 in the forcecage. The sirrush made both of its saving throws and, with its energy resistance, took only 40 points per acidball for a total of 80. Njord moved over to the forcecage and readied an action to attack the sirrush when the forcecage came down.

Hrothgar cast a mass heal, removing the stun from everyone but Caerwyn, who was more then 30 feet from the other stunned party members. Elvira immediately dismissed the forcecage, and then cast a twinned black blade of disaster against sirrush 1. The sirrush made its saving throws and took only 29 points of damage. Malthengil flew up over Njord and cast a prismatic spray and two quickened fireballs at sirrush 1, but it managed to avoid taking any damage from the three spells. Luthia took a full attack action, but managed to inflict only 36 points of damage. Pallas used two move actions to pick up his two gladii, then Blinding Speed to move around east of sirrush 1 to cut off its possible retreat. Njord took his readied attack and inflicted 49 points of damage against sirrush 1. Onigato moved to sirrush 1 and inflicted 35 points of damage. Yamirus cast a fortified split ray coherent light at sirrush 1, scoring two hits, one a critical, and inflicting 251 points of damage. To try to keep sirrush 1 from fleeing, Malthengil, in draconic, questioned its courage and its mother, but it laughed and said, "That's easy for you to say, cowering behind your werebear."

At the top of round 3 sirrush 1 healed some more and then did flee--by jumping right over Onigato! Luthia took an attack of opportunity and hit, but did only 10 points of damage. Onigato also hit with an attack of opportunity, but tried to grapple it, and failed by a good 15 points even though it rolled poorly. The sirrush jumped 40 feet laterally while rising 10 feet in the air. Using Blinding Speed, it triple moved away from the party, back into the dense foliage whence it came.

With the sirrushes defeated. Hrothgar used a regular heal spell to restore Thórsljón to full health. When Caerwyn finally shook off the stun, Yamirus asked him, "Can we track the sirrush if we wait overnight?"

Caerwyn replied, "Probably, but it's better to track sooner."

Yamirus said, "We should go after it because it's probably killed others and will probably continue killing unless we get it."

Caerwyn said, "It's better to go after it before it heals."

Yamirus asked, "Miss Elvira, how fare your sorcerer abilities?"

"I do have some powerful slots left," she replied, "but believe resting would be more prudent. I have no more ruby dust" [for a forcecage].

"We should stay overnight in our Daern's instant fortress and rest," Yamirus concluded.

As the party prepared to set up its Daern's instant fortress and rest, Yamirus speculated that perhaps the gnomes didn't come to the landing pad anymore since the sirrushes showed up. Will the party be able to track the sirrush back to its lair? Will the party find any gnomes around the landing pad? Tune in next week and find out! :-D


Experience
Group


(CR 24) 2 sirrushes
(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
30th: Elvira, Hrothgar, Malthengil, Njord, Onigato 250
31st: Caerwyn, Pallas, Thórsljón, Yamirus 172


Individual


Caerwyn
+1,000 being his usual quiet self (2 sessions)
+500 "Probably, but it's better to track sooner."
+172 group experience
Caerwyn total 1,672

Yamirus
+1,000 being all Yamirusy (2 sessions)
+500 put away and clean up (1 session)
+500 "Onigato's School for Celestials Who Don't Fly So Good"
+1,000 finishing the party inventory
+500 "Can we track the sirrush if we wait overnight?"
+500 "We should go after it because it's probably killed others and will probably continue killing unless we get it."
+500 "Miss Elvira, how fare your sorcerer abilities?"
+500 "We should stay overnight in our Daern's instant fortress and rest"
+500 speculated that perhaps the gnomes didn't come to the landing pad anymore since the sirrush showed up
+172 group experience
Yamirus total 5,672

Onigato
+1,000 Domo Onigato, Mr. Roboto! :-D (2 sessions)
+250 group experience
Onigato total 1,250

Alister/Malthengil
+1,000 being all shiny :-D (1 session)
+500 set up (1 session)
+500 the sirrush hate dragons
+500 To try to keep sirrush 1 from fleeing, Malthengil, in draconic, questioned its courage and its mother
+250 group experience
Alister/Malthengil total 2,750

Njord
+1,000 being completely unBEARable :-D (2 sessions)
+250 group experience
Njord total 1,250

Pallas
+1,000 for keeping his crown jewels safe in his palace (2 sessions)
+172 group experience
Pallas total 1,172

Hrothgar
+1,000 being his usual overstated self (2 sessions)
+500 realizing that a mass heal would remove the stun
+250 group experience
Hrothgar total 1,750 (WOO-HOO! Hrothgar leveled up to 31st level!! [Technically he had enough to level up last time, but I haven't leveled him up yet.])

Elvira
+1,000 being taciturn as usual (2 sessions)
+500 "I do have some powerful slots left, but believe resting would be more prudent. I have no more ruby dust" [for a forcecage].
+250 group experience
Elvira total 1,750 (WOO-HOO! Elvira leveled up to 31st level!! [Technically she had enough to level up last time, but I haven't leveled her up yet.])

Thórsljón
+1,000 being his usual fearless and selfless, um, self? (2 sessions)
+172 group experience
Thórsljón total 1,172

Luthia
+500 "Oni, quit picking your nose!"
+500 "I might carry someone but no way am I letting anyone ride me!"
+150 (27/31 of Yamirus's total of 0 [encounter award]. Note that Luthia now has 26,856 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 1,150

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
09-02-2012, 02:44 PM
Update and Experience
7/28, 8/4, 8/11, 8/18 & 8/25/2012



In our last Update the party teleported to the Castorian side of the Great Ravine to a point in the Wildwood where the party had along ago buried treasure too bulky to teleport across the Ravine. The party then made its way northwest through the Wildwood to the gnomes' "landing pad" hoping to visit the gnomish kingdom, sell small-sized magic items recovered from the kobold elite scouts, and perhaps get the reward some gnomes promised for rescuing them from the kobolds on the Great Bridge many weeks ago (in game time). The party though ran afoul of two large catlike predators called sirrushes, which ambushed the party and gave them a good scare before the party killed one and the other escaped.

After resting the night in their Daern's instant fortress, the party tracked the fleeing sirrush back to its lair. The sirrush actually headed due south for miles before turning east and then back north again, so that the sirrush lair ended up being actually northeast of the gnome landing pad, in a limestone cave in the Wildwood. The sirrush, which had responded in Draconic to a taunt that Malthengil had made in the same language, tried to cover its tracks, but was no match for the tracking skills of Caerwyn.

The limestone lair resembled one inhabited far to the west by brachyuri that the party had once fought, so that Yamirus suspected a large column was actually a roper in disguise. He asked Thorsljon if Thórsljón remember it, and Thorsljon said, "Ja, it died." Thorsljon have it a mighty whack with his greathammer, smashing halfway through the column and demonstrating that it was indeed just a column. Onigato asked Caerwyn if Caerwyn could find any footprints on the limestone floor of the cave, but as soon as they rounded the next bend they could see the sirrush itself--and a nasty fight ensued!

It turned out that the sirrush had two sirrush friends waiting, and the three of them, using their stunning roar, managed twice to stun everyone in the party except for Hrothgar, Njord and Thorsljon. Each time, however, Hrothgar used a mass heal (and once an extra heal on Onigato, using his celerity action after Yamirus cast a mass celerity on the party) to unstun everyone. Mal cast a wall of stone and then a wall of iron over the opening in the north wall of the cavern, possibly preventing more sirrushes from entering but also preventing the three sirrushes from escaping that way. Thorsljon managed a new record of 3 critical hits on one turn, using his lightning critical twice for two extra attacks, and gaining a cleave attack on a second sirrush after he pounded the first one into paste on the limestone, doing a total of over a thousand points of damage in one round (about 1200 points before damage reduction). Elvira for the first time scored two criticals in one round too, with a maximized split-ray coherent light, carving a second sirrush, which had already taken 572 points of damage, in two. Just then two three-headed sirrushes rushed up from behind the party, took down Caerwyn and damaged Malthengil. Hrothgar managed to heal both of them while unstunning everyone, and both Caerwyn and Mal managed to get behind Njord before Mal put a wall of force between the two three-headed sirrushes and the party, stopping the three-headed sirrushes from attacking but also trapping the party in the cavern. The three-headed sirrushes too started digging in the soft limestone, with their Blinding Speed getting halfway through under the wall of force in other two rounds. They also managed to use their own stunning roar, this time stunning even Njord. Hrothgar had to use his visions of the future spell to save against one of the two (and just barely saved against the other) while Thorsljon managed to shake off both. Since Hrothgar managed to save against both, he was able to unstun everyone, although it took him two rounds since the second roar came after he unstunned the party from the first roar. Pallas and Thorsljon managed to take out the third sirrush while the two three-headed sirrushes were blocked by the wall of force.

With Mal and Yamirus creating tactics, the party set itself up for the rush of the two three-headed when Mal dropped his wall of force. Mal said "Bring it, sirrushes! My dad and I will eat you alive" after using shapechange to turn into a gold dragon and then an illusion spell (major image?) to create an illusionary image of his father, Arandor. Onigato summoned a couatl, while Hrothgar cast sonorous hum and then summoned an elemental earth monolith. The party realized that the sirrushes had stopped digging, but Luthia was able to make out sounds of movement from one of them. "I think they stopped digging but I hear movement." The three-headed sirrushes, it turns out, decided to drop back into the solid fog that Mal had cast, so Mal dismissed that as well. Yamirus and Elvira cast readied spells against the first of the two three-headed sirrushes, but Yamirus missed and Elvira missed once with her split ray and hit only once, doing damage but not enough to seriously harm the sirrush. On their turn, one of the three-headed sirrushes howled again, stunning everyone but Thórsljón, and then retreated out of the cave. Thorsljon debated chasing them by himself, but decided not to leave the party stunned and unprotected. When the stun wore off in a few rounds, Yamirus cautioned everyone against rushing after the sirrushes. Yamirus held his head, which was still ringing from all the stunning roars.

Wanting to search the cavern for treasure, but still wary of the retreated but not defeated three-headed sirrushes, Mal cast an illusionary prismatic wall across the tunnel into the cavern, while Yamirus cast a real prismatic wall. The three-headed sirrushes didn't try to penetrate the real prismatic wall while the party thoroughly searched the cavern. The party found the following treasure:

3000 pp (2000 gnomish centidenarii & 1000 Castorian Drus) (2000 x . 9 = 1800; 1000 x .7 = 700; total coin = 25,000 gp); platinum tiara (10,000 gp); +4 sacred burst greatsword (72,350 gp); +2 manual of gainful exercise (82,500 gp); +4 thundering kama (50,302 gp); greater horn of blasting (70,000 gp); staff of abjuration (37 charges; 48,100 gp); +4 amulet of mighty fists (96,000 gp). Total value: 454,252.

16,000 gp (10,000 gnomish aurei & 6,000 Castorian virgins) (10,000 x . 9 = 9,000; 5,000 x .7 = 3500; total coin = 12,500 gp); platinum locket winged with garnets (12,000 gp); jeweled platinum ring (4,000 gp); +4 composite shortbow (32,375 gp); wings of flying (54,000 gp); ring of protection +5 and feather falling (53,300); periapt of wisdom +6 and amulet of health +6 (72,000); +4 composite longbow (32,400 gp); staff of abjuration (41 charges, 53,300 gp). Total value: 326,075 gp.

2000 pp (1500 gnomish centidenarii, 500 Castorian Drus (1500 x . 9 = 1350; 500 x .7 = 350; total coin = 17,000 gp); solid gold scepter with sapphires (9,000 gp); immovable rod (5,000 gp); +2 adamantine battle axe (43,010 gp); +3 heavy steel shield (medium-sized, 9,170 gp); ring of improved (+10) jumping (10,000 gp); ring of minor (10) sonic resistance (12,000 gp); +1 full plate armor (2,650 gp). Total value: 107,830 gp.

With the kama, periapt of Wisdom and amulet of mighty fists, it sure is a shame there's not a monk in the party who can use magical treasure! :-D

Yamirus asked, "Do any of these bones look like gnomes?" Yamirus, Malthengil and Caerwyn all examined the bones. They were able to identify some as gnomish, some as draconic, and some as coming from deer and elk. Yamirus and Malthengil were able to identify the draconic bones as coming from green dragons: a wyrmling, a young dragon, and a young adult. Caerwyn was able to determine that the dragon bones came from the oldest kills, and the prey animals from the newest, meaning that the sirrushes had started out hunting dragons, then turned to gnomes and finally to prey animals. Yamirus also noticed that the gnomish coins had Volencian writing on them. Mal identified the figure with winged boots on the reverse side as the Volencian deity Mercury (the Graikoí deity Hermes), and mentioned that he knew of a gnomish kingdom located somewhere in the Great Ravine.

Thorsljon, Hrothgar and Njord bashed their way through the wall of iron and wall of stone that Mal had placed on the tunnel leading north from the cavern. As the party prepared to explore further, Mal took some treasure that party wanted to cash out and teleported back to Maradenne with Onigato as his bodyguard. With Yamirus' prismatic wall still blocking the two three-headed sirrushes from coming into the cavern from the south, the party moved into the tunnel leading out of the cavern to the north.

Will the party meet the two three-headed sirrushes again and if so, will it be able to handle both of them with two party members missing? Tune in tonight, with the same Cat Time on the same Cat Channel to find out! :-D


Experience
Group




(CR 24) 3 sirrushes
(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
30th: Elvira, Hrothgar, Malthengil, Njord 375
31st: Caerwyn, Onigato, Pallas, Thórsljón, Yamirus 258



Individual


Caerwyn
+2,500 being his usual quiet self (5 sessions)
+1,000 tracking the sirrush back to its lair
+500 identifying prey bones
+500 identifying the order in which the sirrushes killed their prey
+258 group experience
Caerwyn total 4758

Yamirus
+2,500 being all Yamirusy (5 sessions)
+2,500 put away and clean up (5 sessions)
+500 setting up marching order with Mal
+500 setting up watches with Mal
+500 Yamirus suspected a large column was actually a roper in disguise
+500 why don't you just hit it?
+500 for remembering that Elvira was stunned when I forgot
+500 for remembering that the sirrush got a save against something
+500 Yamirus cautioned everyone against rushing after the sirrushes
+500 Yamirus held his head, which was still ringing from all the stunning roars
+500 "Do any of these bones look like gnomes?"
+500 identifying dragon bones
+500 identifying gnome bones
+500 noticing that the gnomish coins had Volencian writing on them
+500 noticing that the gnomish coins were relatively new
+258 group experience
Yamirus total 11,758

Onigato
+1,500 Domo Onigato, Mr. Roboto! :-D (3 sessions)
+500 asked Caerwyn if Caerwyn could find any footprints on the limestone floor of the cave
+258 group experience
Onigato total 2,258

Alister/Malthengil
+1,500 being all shiny :-D (3 sessions)
+1,000 set up and put away (2 sessions)
+500 setting up marching order with Yamirus
+500 setting up watches with Yamirus
+500 "Bring it sirrushes, my dad and I will eat you alive" after using shapechange to turn into a gold dragon and then an illusion spell to create an illusionary image of his father, Arandor
+500 identifying dragon bones
+500 identifying gnome bones
+500 knowing that the gnomes have a kingdom somewhere in the Great Ravine
+500 identifying the figure with winged boots on the reverse of the gnomish coins as the Volencian deity Mercury (the Graikoí deity Hermes).
+375 group experience
Alister/Malthengil total 6,375

Njord
+2,500 being completely unBEARable :-D (5 sessions)
+375 group experience
Njord total 2,875

Pallas
+2,500 for keeping his crown jewels safe in his palace (5 sessions)
+258 group experience
Pallas total 2,758

Hrothgar
+2,500 being his usual overstated self (5 sessions)
+500 realizing that a mass heal would remove the stun
+375 group experience
Hrothgar total 3,375 (WOO-HOO! Hrothgar leveled up to 31st level!! [Technically he had enough to level up two Updates ago, but I haven't leveled him up yet.])

Elvira
+2,500 being taciturn as usual (5 sessions)
+500
+375 group experience
Elvira total 3,375 (WOO-HOO! Elvira leveled up to 31st level!! [Technically she had enough to level up two Updates ago, but I hadn't leveled her up yet and I still haven't subtracted all the experience for making her sark of sorcery supreme, so I think she might not actually have enough now for 31st level.])

Thórsljón
+2,500 being his usual fearless and selfless, um, self? (5 sessions)
+500 "Ja, it died."
+500 hitting the column for half its hit points to show that it wasn't a roper
+500 Thorsljon debated chasing them by himself, but decided not to leave the party stunned and unprotected
+258 group experience
Thórsljón total 4,258

Luthia
+500 "I think they stopped digging but I hear movement."
+225 (27/31 of Yamirus's total of 0 [encounter award]. Note that Luthia now has 26,856 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 725

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
09-27-2012, 08:25 AM
Update and Experience
9/1, 9/8, 9/15 & 9/22/2012



Hi Everyone! Keith has emailed me to say that because of the confluence of several personal disasters, he is taking a leave of absence. I hope everyone will extend their sympathies to Keith.

In our last Update the party had just fought three sirrushes in an old limestone cave system in the Wildwood. Two three-headed sirrushes had shown up, but Malthengil, the party's new gold half-dragon Annonid conjurer, cast a wall of force between them and the party, effectively sealing them off until the party had eliminated the three one-headed sirrushes and arrayed themselves for battle with the three-headed sirrushes. The three-headed sirrushes had, however, retreated when Mal brought down the wall, preferring not to fight the party on the party's terms. Mal then cast an illusion of a prismatic wall across the tunnel, and Yamirus cast a real prismatic wall behind it, to deter the sirrushes from attacking the party while party members searched the sirrush cavern for treasure. The party searched unmolested, and indeed found quite a bit of nice treasure, both monetary and magical. Yamirus noticed batches of coins stamped in Volencian with the name "Cato III" (which in Volencian is probably "Kato III"), showing the profile of a gnome on the obverse (front), and a depiction of the Volencian god Mercury on the reverse. Yamirus wondered why gnomes would mint coins stamped in Volencian and bearing the likeness of a Volencian deity. The party finished searching before the wall of force expired, and Njord, Hrothgar and Thórsljón used their greathammers to smash through the wall of iron and wall of stone that Mal had, early in fight, placed over the northern opening in the sirrush cavern. Mal took some of the treasure to sell for the party and teleported with Onigato back to Maralig.

Yamirus determined a march order for the party, and the party then went north through the reopened tunnel, which twisted and wound its way slightly upwards for several hundred feet before debouching through a low opening into another cavern, which appeared to be empty of creatures. The ceiling, at 7 feet, was too low for Thórsljón (to say nothing of Njord in hybrid werebear form) to stand erect under. Yamirus nearly had the physically more-vulnerable party members go into the new cavern first, but at the last second decided to have Pallas and Thórsljón, who had been leading the way, go first.

It was fortunate indeed that Pallas and Thórsljón went first, because as they tried to step into the cavern, the two three-headed sirrushes (or two more three-headed sirrushes) leaped down from a ledge above the 7-foot ceiling onto Pallas and Thórsljón, using their Dire Charge feat to take a full round of attacks, hurting both Pallas and Thórsljón. Then the sirrushes won the initiative, and Sirrush 1 used Blinding Speed to do its stunning roar, stunning everyone in the party except for Thórsljón and Elvira, who used a special action point along with her high roll to just barely shrug off the stun. Sirrush 1 then clawed and bit Thórsljón 7 times. Sirrush 2 used Blinding Speed too, clawing and biting Pallas 8 times, leaving him with only 7 hit points. Thórsljón hit Sirrush 1 four times using a small amount of Power Attack. Hrothgar flew into a rage and tried to save against the stunning roar but failed again. Njord too flew into a rage but he succeeded in throwing off the stun. Njord picked up his greathammer and moved forward toward the sirrushes, although at 10 feet tall he had to crouch under the low ceiling. Elvira hit Sirrush 1 with an empowered, split ray, sudden maximized coherent light.

At the top of the next round everyone became unstunned, but Sirrush 1 couldn't roar yet again, so it hit Thórsljón another 8 times using Power Attack. Sirrush 2 used Blinding Speed to roar, stunning everyone but Thórsljón and Njord. Sirrush 2, using Power Attack too, hit Pallas once and killed him, then hit Thórsljón 4 times, taking him down but not quite killing him, and then hit Njord three times. Njord took a 5-foot step back and counterattacked, but suffering a -4 penalty for crouching under the low ceiling and a -1 penalty for fighting from lower ground, missed all 5 times.

On the third round the two sirrushes hit Njord something like 16 times. He took a 5-foot step back, far enough to stand upright, counterattacked and hit Sirrush 1 three out of five times.

At the top of the fourth round everyone alive and conscious become unstunned. Fortunately for the party, neither sirrush had recovered its roar yet, but Sirrush 1 did attack and kill Njord. Sirrush 2 moved forward with Blinding Speed and took a full attack action on Hrothgar, who took a 5-foot step back and cast mass heal on Thórsljón. Caerwyn used Blinding Speed to pick up his bow and used an action point to help himself hit Sirrush 1 three times, taking it down but not quite killing it. Thórsljón tried to free stand but rolled a natural 1 and failed, so he had to use a move action to stand. He then picked up his greathammer and used his Epic Outsider spell-like ability of quickened enlarge monster to enlarge himself. Luthia moved forward and tried to bite Sirrush 2, but missed. Elvira cast an empowered maximized split ray coherent light, hitting Sirrush 2 once for 197 points of damage. Yamirus took a 5-foot step back away from Sirrush 2, cast celerity on himself and then cast a fortified split ray coherent light (fortified with 9 vitamins and iron! :-D) on Sirrush 2, using an action point to ensure that the ray with the lower attack roll still hit.

At the top of the fifth round Thórsljón called out, "The first von's still aleif!" ("The first one's still alive!") as Sirrush 1 started healing back toward consciousness. Sirrush 2 used Blinding Speed to roar again, stunning Elvira, Luthia and Yamirus. Hrothgar and Thórsljón saved, while Caerwyn used an action point and saved too. Sirrush 2 took a 5-foot step forward and hit Hrothgar 7 times. Hrothgar took a 5-foot step back too, putting him right up against the wall, but with Elvira and Luthia blocking spaces Sirrush 2 would need to reach him without squeezing into a 5-foot square, and cast a mass heal on everyone except Thórsljón, healing himself and unstunning everyone else. Caerwyn used Blinding Speed, then Rapid Shot and a third action point to hit Sirrush 2 four times. Thórsljón cast celerity on himself and then hit Sirrush 1 with maximum Power Attack (19, although now that I think of it, I forgot that he can use epic attack bonus for Power Attack too), flattening its remains on the limestone floor. Luthia exclaimed in Draconic "Come try to take a bite out of me!" hoping to distract Sirrush 2 from attacking Hrothgar. Then she took a full attack action on it and managed to hit it 3 times, albeit for minimal damage. Elvira cast another empowered maximized split ray coherent light and took down Sirrush 2, although not quite killing it. Then she hit it insultingly with a maximized magic missile, which made us laugh quite a bit, but perhaps in punishment for our laughter, she failed to overcome its SR. Yamirus laughed, took a 5-foot step, pulled out the light crossbow he hasn't used in nearly 30 levels, and hit Sirrush 2, but failed to penetrate its damage reduction.

At the top of round 6, Sirrush 2 started healing back toward consciousness. Hrothgar pulled out his spare +1 greathammer and hit Sirrush 2 once, keeping it unconscious but still not killing it. Finally Caerwyn used Rapid Shot, inflicting 153 points of damage on Sirrush 2 and killing it. Caerwyn suggested pulling out a canine tooth from each sirrush to prove to the gnomes that the party had killed the sirrushes.

The party healed up the living members (mostly Thórsljón) and had Thórsljón and Caerwyn stand guard while party members searched for treasure. The party found the following treasure (with magic items not yet identified):

Treasure: 2400 pp (1500 gnomish centidenarii, 900 Castorian Drus [1500 x . 9 = 1350; 900 x .7 = 630; total coin = 19,800 pp = 198,000 gp]); 1. greataxe ; 2. wand; 3. potion; 4. ring; 5. ring; 6. staff; 7. scarab; 8. gloves; 9. helm; 10. scroll; 11. light mace; 12. wand; 13. ring; 14. staff; 15. heavy steel shield; 16. crystal ball. Total value: 791,620 gp. [Note: This is an increase of 198,000 - 19,800 =178,200 gp because while I wrote gp for the coins, and calculated them as gp, they were actually pp, as the names indicate.]



Experience
Group


(CR 28) 2 3-headed sirrushes

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
30th: Elvira, Hrothgar, Malthengil, Njord 1285
31st: Caerwyn, Pallas, Thórsljón, Yamirus 885



Individual


Caerwyn
+1,500 being his usual quiet self (3 sessions)
+500 suggested pulling out a canine tooth from each sirrush to prove to the gnomes that the party had killed them.
+885 group experience
Caerwyn total 2,885

Yamirus
+1,500 being all Yamirusy (3 sessions)
+1,500 put away and clean up (3 sessions)
+500 Yamirus determined a march order for the party
+885 group experience
Yamirus total 4,385

Alister/Malthengil
+500 shiny! :-D (1 session)
+500 Brady playing Caerwyn
+500 suggested pulling out a canine tooth from each sirrush to prove to the gnomes that the party had killed them.
+0 group experience
Alister/Malthengil total 1,500

Njord
+1,500 being completely unBEARable :-D (3 sessions)
+1285 group experience
Njord total 2,785

Pallas
+1,500 for keeping his crown jewels safe in his palace (3 sessions)
+885 group experience
Pallas total 2,385

Hrothgar
+2,000 being his usual overstated self (4 sessions)
+
+1285 group experience
Hrothgar total 3,285

Elvira
+2,000 being taciturn as usual (4 sessions)
+
+1285 group experience
Elvira total 3,285 (WOO-HOO! Elvira leveled up to 31st level!! [Technically she had enough to level up three Updates ago, but I hadn't leveled her up and after I subtracted all the experience for making her sark of sorcery supreme, she no longer had enough for 31st level until now.] She gets metamagic mastery 5, meaning she doesn't get an improvement in her caster level, but she can now cast in a normal slot a spell with up to 5 levels worth of metamagic on it, such as an empowered maximized spell or a maximized split ray spell. In a 12th-level slot she will be able to cast an empowered, split ray twinned coherent light, meaning 100d6 x 1.5 for an average of 525 [assuming all 4 rays hit]. Once per day she could even use a 12th-level slot do to an empowered split ray sudden maximized twinned coherent light, for an average of 775. That's enough to kill anyone in the party, including Thórsljón, even when he's both enlarged and raging.)

Thórsljón
+2,000 being his usual fearless and selfless, um, self? (5 sessions)
+500 "The first von's still aleif!" ("The first one's still alive!")
+885 group experience
Thórsljón total 3,385

Luthia
+500 "Come try to take a bite out of me!"
+770 (27/31 of Yamirus's total of 0 [encounter award]. Note that Luthia now has 1,990 more than enough to reach 30th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 1270

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
12-01-2012, 05:52 PM
Update and Experience
9/29, 10/6, 10/13, 10/20, 10/27, 11/3/12, 11/10 & 11/17/2012



Hi Everyone! In our last Update the party had just defeated 2 two-headed sirrushes in a knockdown, drag-out fight that cost Pallas and Njord their lives. The party also garnered nearly an additional 800,000 gp worth of treasure.

On 10/6/2012 we had a special guest star: Spencer! Spencer is Dominic's brother and was visiting for the weekend. Spencer played Pallas, and played him very flavorfully. Pallas leaped up on a boulder, and then down on a sirrush. Then for the first time Pallas pulled out his ebony fly (a figurine of wondrous power), activated it, leaped on its back, and flew after a green dragon great wyrm. It was great having Spencer in the group, and I hope he'll rejoin us the next he visits!

The fight with the two-headed sirrushes left Thórsljón pretty banged up, so Hrothgar cast mass heal on him after the fight. The party followed the cave as it wound around and narrowed to the northwest, and came out a large opening with a boulder in front of it that the sirrushes obviously used to seal off the north entrance. Yamirus and Caerwyn discussed where to set up the Daern's instant fortress for the night. Mal, back in Maralig, sent Yamirus a message spell and Yamirus replied, discussing where to meet. Elvira, upon hearing Yamirus and Caerwyn discussing remaining for the night, said, "Perhaps discretion is the better part of valor, gentlemen," and teleported the party back to it's regular landing pad near Maralig. The party met Mal at Arandor's, and most of the party stayed the night in the Royal Inn. (We didn't say it at the time but I suspect that Hrothgar and Thórsljón would have returned to the new temple of Thór in Maralig's Temple Quarter). Before Hrothgar and Thórsljón left for the Temple Quarter, Yamirus and Elvira finished putting the monk's belt enchantment on their +6 belts of giant strength.

On the next day, Tuesday, September 7, 3035 Second Age, Hrothgar memorized two true resurrection spells and raised Njord and Pallas. Thórsljón has transported their bodies in the party's large bag of holding, and when Pallas woke up he said, "Am I going to smell like werebear tomorrow?" Then he said, "Oh, I died, didn't I?" (That was Spencer playing Pallas. :-D)

The party, complete and healed, went outside of Maralig to its regular launch pad and teleported back to the cave. Hrothgar heard the sound of roaring and said, "They're baaaaaaaaaaaack!" The party rushed out the north entrance to find four sirrushes scattered about a rocky area with limited vegetation (part of the same limestone outcropping through which the cave runs), facing off against a hovering green dragon great wyrm. The party, you may recall, has had previous dealing with green dragons in the Wildwood. Between Volencia to the Hidden Valley the party encountered Baby, a wyrmling who pronounced himself "Lord of the Forest." The party had given him "cattle" (a horse) to chase and eat rather than fight him and risk bringing his older relatives. Two of his older relatives, Brother (a young dragon) and Sister (a young adult), did, however, show up when Luthia's mother, Melia, revealed herself as a mature adult silver dragon to save party members from the whirlwind of the high priest of Lei Kung in the Hidden Valley. Shortly after the party arrived in Maralig, Sister arrived too--accompanied by Mother (an adult) and father (a mature adult), looking for Melia. That's when the party met Arandor, who came out to treat with the green dragons, but although he tried to be diplomatic, he couldn't quite hide his condescension, and they attacked him. Arandor managed to kill one of them and the party rushed to his defense, but not before the remaining two killed him. The party killed another one and chased away the third, and later raised Arandor from the dead. And now back to last week's episode... :-D

The party decided to attack both the sirrushes and the great wyrm, Granddad. A nasty fight ensued in which Mal twice put Granddad in a solid fog or acid-substituted cold fog. He also put two of the sirrushes in solid forcecages. The forcecages didn't prevent the sirrushes' stunning roar from stunning party members, but it did prevent the sirrushes from following up with 6 attacks per round. The party mowed down the other two sirrushes, and Thórsljón badly wounded Granddad (about halfway) who decided he wasn't going to risk another millennium of life on stinging flies that would die in the blink of an eye anyway, maybe a few decades more at most, and flew away. Elvira tried to blast him with a metamagicked coherent light, but it mostly reflected off his spell turning and killed her instead. Thórsljón, thanks to the emerald of maneuverability he got off one of the dragons on the Isle of Aetna, was able to fly straight up to Elvira, who was floating dead with her fly spell at 300 feet, then do a flyby attack to grab her before plummeting at double speed to lay her in the air in front of Luthia. Thórsljón had to use both a double-move and his celerity action to get her down to Luthia in one round. Luthia then was able to pull out her staff of revivify and mass heal and restore Elvira to life since less than a round has passed since Elvira had accidentally killed herself.

Elvira, Yamirus and Mal all teleported in the direction in which Granddad had flown off. Mal went into a time stop and targeted his acid-substituted cold fog with three delayed blast fireballs, but Granddad had dropped out of the fog and tried to flee on the ground under cover of the trees. Thórsljón zoomed out in Granddad's direction and heard the gargantuan dragon moving, and pointed out the direction to Elvira--who set the Wildwood on fire (especially since the summer of 3035 has seen a horrible drought) with a metamagicked meteor swarm. Unbeknownst to the party, however, Granddad's fire immunity spell has survived Yamirus' dispel magic, so unlike the Wildwood, Granddad suffered no fire damage. Thórsljón though dropped under the tree line and Granddad. Thórsljón dire-charged Granddad, scoring 481 points of damage and killing Granddad.

With the fire spreading, Mal leaped into action. He cast six wall spells to contain the fire on three sides, and pulled out his decanter of endless water and started blasting the first with water. That reminded Caerwyn that Yamirus had a decanter of endless water too. Yamirus whipped his out too and began to douse the fire as well. Mal suggested that Luthia use her cold breath on the fire, and that helped too. The fire, however, continue to spread in the one open direction, so Hrothgar ran over and cast holy storm, which caused rain to fall for rounds and allowed him to keep the fire from spreading. Among the decanters, the cold breath and the holy storm, the party managed to put out the fire with relatively minimal damage.

The party searched Granddad, Mal using his permanent arcane sight spell to spot 4 magic items, which Yamirus later identified with analyze dweomer as +10 bracers of armor, +5 ring of protection, jaws of the dragon, +6 amulet of health, scale of sorcery VII. Jaws of the dragon treat a dragon's bite as one size larger. I have tentatively given them to Luthia to increase her bite damage from 3d6+17 to 4d6+17. I've tentatively given the scale of sorcery VII to Elvira since she's the only one who can use it. If you'd rather sell the jaws and scale, please let me know.

Mal suggested setting up the Daern's instant fortress right there in the clearing within sight of the two remaining sirrushes, trapped in their solid forcecages, to make sure that nobody, such as druids angry at the party for setting the forest on fire, set the sirrushes free during the night. :-D Mal set up three watches, which went by uneventfully. As September 7, 3035 closed, Yamirus and Caerwyn each spent 6 hours reading their magic tomes, and Mal finished making a ring of freedom of movement for Thórsljón.

The next day, Wednesday, September 8, 3035 dawned hot and dry. Mal cast prismatic walls to set up a kill zone from which the sirrushes would have to escape. He backed up the prismatic walls with walls of force in case the sirrushes tried to run through the prismatic walls. At the opening of the kill zone stood all the party's melee combatants, Caerwyn and Hrothgar, while Mal, Yamirus and Elvira floated in the air above the kill zone--all conveniently out of the range of the sirrushes' roar. Mal released one of the sirrushes from its forcecage. Mal, Yamirus, Elvira nuked it with offensive spells from above. Caerwyn finished it off. The next round Mal released the second sirrush from its forcecage and nuked the second sirrush with spells from above. Impatiently, Thórsljón dire-charged the second sirrush, which used a readied action to roar at him, but he resisted, and hit it five times, scoring two criticals and inflicting 936 points of damage, felling it. Njord couldn't tell if Thórsljón had killed it or if it lay unconscious, so he moved up and hit it once, making sure it was dead.

At some point Mal remembered that Yamirus should read his book on September 8, and now I'm having Elvira remember to remind Caerwyn to read his book on September 8 too. Each read his tome for 6 more hours, bringing the totals, I believe, to 20 for Yamirus and 12 for Caerwyn. (Brady made a joke about multiple Yamiruses being Yamirii. :-D) Thórsljón suggested getting the hides off the dragon and the sirrushes, and while Caerwyn was off skinning the dragon hide, Thórsljón took 20 on each sirrush and skinned all 10 sirrushes. Mal collected 8 vials worth of green dragon bile, while Pallas guarded him and Caerwyn. Yamirus meanwhile added greater fire resistance and greater electricity resistance to Hrothgar's +10 bracers of armor. With Hrothgar providing the righteous might spell, Elvira added the monk's belt ability to Njord's +6 belt of giant strength. With Hrothgar providing the cure critical wounds spell, Mal added to Caerwyn's bow the following abilities: prismatic burst, slow burst, and evil outsider bane. Then Yamirus and Luthia teleported back to the landing pad outside Maralig so that he could go to the Royal Library and research the ring of Cato.

The party once against set up the Daern's instant fortress. Mal set watches. On the first watch, Mal and Hrothgar discussed theology. On the third watch, Thórsljón heard a distinct "pop!" as of air being displaced, and cast tree seeing on himself, whereupon he saw a dozen invisible gnomes covering the party with missile weapons. The "pop!" also awakened Hrothgar, who has the sharpest hearing in the party, while Thórsljón casting awakened Mal and Caerwyn. Mal, who has a permanent see invisibility, greeted the gnomes. The leader said, "You may call me Bill." Elvira, who'd been on watch with Thórsljón, and Caerwyn cast see invisibility spells on themselves. The party chatted with the gnomes, who said they knew the party had killed the sirrushes and Granddad, and were willing to teleport the party to Domicilium Gnomus to get the reward the gnomes had promised weeks ago when the party saved some of them from the kobolds on the Great Bridge. Bill said though that the party would have to be blindfolded so they wouldn't be able to teleport to the point of arrival themselves. Thórsljón looked dubious, but the party agreed. When Mal asked if there was anything they should know before they went, Bill confided him in that King Kato III is "bat-guano crazy," and that it's best to go along with whatever he says.

After the gnomes teleported them to Domicilium Gnomus, Hrothgar asked about selling small magic items, and Bill said that Domicilium Gnomus has many shops where the party could do that. First though Bill led the party to a wing of the Royal Palace where he gave them quarters. Mal asked about selling gnome-bane arrows, and Bill said that the crown might give the party something for finding and destroying them. The party saw that Domicilium Gnomus is full of colored lights and rainbow fountains, and Thórsljón, before his true seeing expired, told them that many of the effects were illusions. The night sky above with its brilliant, twinkling stars was actually just the ceiling of a cavern with extensive illusions cast upon it. The cavern though had a relatively low ceiling, giving the city a more comfortable, homey look than the grand caverns of dwarven cities. As Bill led the party to its guest quarters, Bill asked Mal what sort of creature he was. When Bill heard that Mal is a half-dragon Annonid, Bill make ribald jokes about how his parents were able to make that happen. Mal laughed and played along. Mal noticed, to his surprise, that the architecture of the gnomish city followed distinctly Volencian lines, but kept the information to himself.

Bill had led them to a nice suite of rooms in a wing of the palace. Mal and Thórsljón had to duck to get through the doors. After Bill left them at their quarters for the rest of the night, Mal and Thórsljón agreed that Thórsljón and Elvira would finish out the third watch even here in the guest quarters of the Royal Palace.

Will the party be able to sell all its kobold treasure? How large a reward will the king give them? Will the king go anything crazy? Tune in tonight and find out--same gnome time, same gnome domicilium! :-D


Experience
Group


(CR 24) 1 green dragon great wyrm, and 4 1-headed sirrushes

18th: Psari; Thalassa
21st: Kostas
24th: Lindir
30th: Malthengil, Njord 703.125 x 1.5 for low party treasure = 1054.6875 rounded up = 1,055 (since the party has low treasure for its level I decided to round up instead of the standard rounding down 3rd Ed rule)
31st: Caerwyn, Elvira, Hrothgar, Pallas, Thórsljón, Yamirus 484.375 x 1.5 for low party treasure = 726.5625 rounded up = 727 (since the party has low treasure for its level I decided to round up instead of the standard rounding down 3rd Ed rule)


Individual


Caerwyn
+4,000 being his usual quiet self (8 sessions)
+500 Yamirus and Caerwyn on where to set up
+500 remembering that Yamirus has a decanter of endless water
+500 putting out fire
+1,000 successfully skinning the gargantuan green dragon
+727 group experience
Caerwyn total 7,227

Yamirus
+3,000 being all Yamirusy (6 sessions)
+1,500 put away and clean up (3 sessions)
+500 Yamirus and Caerwyn on where to set up
+500 Mal, back in Maralig, sent Yamirus a message spell and Yamirus replied, discussing where to meet.
+500 using a decanter of endless water to help douse the fire
+500 putting out fire
+727 group experience
Yamirus total 7,227

Alister/Malthengil
+3,000 shiny! :-D (6 sessions)
+500 set up (2 sessions)
+500 Brady playing Caerwyn
+500 Mal, back in Maralig, sent Yamirus a message spell and Yamirus replied, discussing where to meet.
+1500 using six wall spells to contain the fire
+500 using a decanter of endless water to help douse the fire
+500 suggesting Luthia use her cold breath on the fire
+1,000 playing Yamirus
+500 finding a decanter of endless water in Yamirus' Excel file
+500 putting out fire
+500 setting up fortress to watch the sirrushes
+1,000 setting up watches on Sept 7 and 8
+500 trying to improvise earplugs against the sirrushes' roar
+500 setting up the board for the sirrush fight
+1,000 playing Caerwyn and Njord after Marc feel asleep
+500 remembering to remind Yamirus to read his book on September 8, 3035
+500 Brady made a joke about multiple Yamiruses being Yamirii. :-D
+500 getting 8 vials worth of green dragon bile
+500 discussing theology with Hrothgar
+500 greeting gnomes
+500 asking if there was anything they should know before they teleport to Domicilium Gnomus
+500 Mal asked about selling gnome-bane arrows
+500 Mal laughed and played along with Bill the gnome's ribald jokes about how Mal's parents conceived him.
+500 Mal noticed, to his surprise, that the architecture of the city followed distinctly Volencian lines
+500 Mal and Thórsljón agreed that Thórsljón and Elvira would finish out the third watch even here in the guest quarters of the Royal Palace.
+1,055 group experience
Alister/Malthengil total 18,555 [Did Mal level up? Mal earns 1 free rank in Craft (goldsmithing) for making the ring for Thórsljón, and a free rank in Craft (bowmaking) for adding multiple enchantments to Caerwyn's bow.]

Njord
+4,000 being completely unBEARable :-D (8 sessions)
+500 putting out fire
+1,055 group experience
Njord total 5,555 (Did Njord level up to 31st?)

Pallas
+4,000 for keeping his crown jewels safe in his palace (8 sessions)
+500 "Am I going to smell like werebear tomorrow?"
+500 "Oh, I died, didn't I?"
+500 finally using that ebony fly!
+500 putting out fire
+500 Pallas guarding Mal and Caerwyn at the green dragon
+727 group experience
Pallas total 7,227 [Pallas is less then 6,000 from 32nd level. We need to get Spencer back to level up Pallas faster! :-)]

Hrothgar
+4,000 being his usual overstated self (7 sessions)
+500 cast mass heal on Thórsljón after the fight
+500 returned to the new temple of Thór in Maralig's Temple Quarter
+1,000 raising Njord and Pallas
+500 using holy storm to fight the fire
+500 putting out fire
+500 discussing theology with Mal
+500 Hrothgar asked about selling small magic items
+727 group experience
Hrothgar total 8,727 [Woo-hoo! Hrothgar is exactly 500 short of 32nd level!]

Elvira
+4,000 being taciturn as usual (8 sessions)
+1,000 "Perhaps discretion is the better part of valor, gentlemen," and teleported the party back to Maralig.
+500 putting out fire
+500 remembering to remind Caerwyn to read his book on September 8, 3035
+727 group experience
Elvira total 6,727

Thórsljón
+4,000 being his usual fearless and selfless, um, self? (8 sessions)
+500 returned to the new temple of Thór in Maralig's Temple Quarter
+1,000 dramatic rescue of Elvira
+500 putting out fire
+1,000 suggesting skinning dragon and sirrushes
+4,000 successful skinning 10 sirrushes
+500 hearing the gnomes teleport in and casting true seeing
+500 Thórsljón looked dubious
+500 Thórsljón, before his true seeing expired, told them that many of the effects were illusions
+500 Mal and Thórsljón agreed that Thórsljón and Elvira would finish out the third watch even here in the guest quarters of the Royal Palace.
+727 group experience
Thórsljón total 13,727 [WOO-HOO! Thórsljón leveled up to 32nd!!]

Luthia
+500 using the staff of revivify and mass heal to restore Elvira to life
+500 using her cold breath on the fire
+500 putting out fire
+633 (27/31 of Yamirus's total of 0 [encounter award]. Note that Luthia now has 4,123 more than enough to reach 30th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 2133

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

nijineko
12-03-2012, 12:58 PM
this is such enjoyable reading! and so many fun and interesting encounters. too bad this is a local game and not an online game! i seem to be one of the few gamers in my area willing to run epic level stuff, so i have yet to get to play it purely as a player. i even have a character that i think would fit in rather interestingly. maybe i could provide the build out for one of your players to choose from.

thank you for the fun stories. please keep posting them. =D

CelestialBarbarian
12-03-2012, 03:47 PM
Update and Experience
12/1/2012

Hi Everyone! In our last Update the party, on September 7 and 8 of the year 3035 of the Second Age of Nador, defeated 4 more one-headed sirrushes. The party also defeated Granddad, the green dragon great wyrm of the Wildwood. Yamirus and Luthia returned to Maralig to research the ring of Cato at the Royal Library. During the third watch of the night of September 8 (and thus really on the morning of September 9), a dozen invisible gnomes showed up around the gnome "landing pad" where the remaining members of the party had set up its Daern's instant fortress. The gnomes were led by one who told the party to call him Bill. Party members agreed to let the gnomes teleport them--blindfolded--to the city of Domicilium Gnomus to get rewarded by King Cato III for earlier rescuing several gnomes from the clutches of the kobolds on the Great Bridge, where the kobolds had chained the gnomes to make it difficult for attackers to use area-of-effect spells against the kobolds.


The party saw that Domicilium Gnomus was a beautiful, homey city full of beautiful illusions, such as a brilliant, clear starry night sky on the relatively low ceiling of the cavern, nightingales singing, and rainbow fountains tinkling as though in a nice, comfortable outside locale. Bill the gnome led the party to a nice suite of rooms in a wing of the Royal Palace, where Mal and Thórsljón agreed that Thórsljón and Elvira should finish the third watch.


The third watch passed uneventfully. No assassins of Druaga appeared pretending to be young woman wanting Yamirus to find their lost loves. No troop of TOW-wielding kobold elite scouts burst through the door to kill Thórsljón repeatedly. Around 8 AM, instead, Bill knocked on the door to their suite. Pallas let him in and greeted him, and was delighted to find that Bill brought a half-dozen comely gnomish serving wenches bearing platters full of food for breakfast. Pallas started trying to sample food before the others got up, but in as much as Thórsljón had stayed awake for the remainder of the third watch, Pallas didn't have much of a chance, so instead exclaimed, "Look everyone! Room service!"


While the party ate, Bill said that the king was having a reward ceremony for the party that evening. Pallas said, "I love a party!" between mouthfuls. He asked about the ceremony itself, but before Bill could answer, Thórsljón said through a mouth full of food, "This is really excellent gopher. Can I get more?" Hrothgar replied, also through a full mouth, "I prefer the roast badger." Pallas asked if there were places that the party could sell items, and Bill said he would lead the party to merchants after breakfast. Bill said that first an evaluator for the crown would come and check out their greater arrows of gnome-slaying. Pallas asked Bill about the city, and Bill said that things weren't as good since the Great Bridge had been closed to traffic as closing it prevented most trade with Maradenne. Bill departed, but the serving wenches remained, bringing Thórsljón and Hrothgar more food. Pallas asked how the king was handling the closing of the bridge, and one of the wenches said, "His is wroth."


As the party was finishing breakfast an old, bespectacled gnome arrived with some lackeys to assess the greater arrows of gnome-slaying. His name was Ebenezer, although he didn't introduce himself and treated the party curtly. Thórsljón brought the arrows out of one of the party's bags of holding that he carries. Ebenezer scanned all 200 arrows through his spectacles and nodded to confirm that they really were all greater arrows of gnome-slaying. Ebenezer motioned to one of his lackeys, who produced a bag full of coins. Pallas said, "We got these off the kobolds." "You robbed kobolds?" asked Ebenezer. "We slaughtered the kobolds," responded Pallas. "Oh, well!" said Ebenezer, smiling for the first time, and motioning to his lackeys, who produced a second bag full of coins. "Here are 40,000 platinum centidenarii and two Type II bags of holding for destroying these arrows instead of selling them" [worth 360,000 gp in coins and 10,000 gp per bag, for a total of 380,000]. Pallas asked, "So, um, how do we destroy these? Just throw them into the fire?" He looked around, but noticed that the room didn't have a fire, and realized that a cavern might not be the best place to produce smoke. Thórsljón said, "I vill destroy them," pulled out his greathammer, and proceeded to smash them into kindling. Ebenezer nodded in approval, handed over the bags, and left.


[Sidebar: Ebenezer wasn't too happy with the party in the first place for trying to sell the arrows at all instead of just destroying them, and initially planned to pay only about 23-24% of market, but after he heard the party slaughtered kobolds to get the arrows, he doubled the amount, paying about 46.8% since the kobolds are the gnomes' primary enemy. Actually since the gnomes regard their own money as good, but it's worth only 90% of Accylig or Imperial money, he was in his mind going to pay almost 25% and then doubled it to almost 50%. The gnomish money, which uses Volencian units, actually does have better value that most of the money that the party has gotten so far: better than Castorian, Maradenne and Graikoí money. Gnomish money is equal to Nintonese and cloud giant money.]


So by waiting until after slaughtering the kobolds to go visit the gnomes, the party gained a large surprise payoff by selling the greater arrows of gnome-slaying for nearly what they could have gotten in a market where anyone would have actually been willing to buy them. (Gonifus, anyone?) Will the party ever sell the 100 greater arrows of human-slaying and 100 greater arrows of elf-slaying it took off the kobolds, or will it just destroy them? What other surprises await the party in Domicilium Gnomus? Tune in this coming Saturday and find out!



ExperienceGroup
(CR )


18th: Psari; Thalassa
21st: Kostas
24th: Lindir
30th: Malthengil, Njord
31st: Caerwyn, Elvira, Hrothgar, Pallas, Yamirus
32nd: Thórsljón



Individual

Caerwyn
+500 being his usual quiet self (1 session)
+0 group experience
Caerwyn total 500


Yamirus
+500 being all Yamirusy (1 session)
+0 group experience
Yamirus total 500


Alister/Malthengil
+0 shiny! :-D
+0 group experience
Alister/Malthengil total 0


Njord
+500 being completely unBEARable :-D (1 session)
+0 group experience
Njord total 500


Pallas
+500 for keeping his crown jewels safe in his palace (1 session)
+500 greeting Bill the gnome
+500 "I love a party!"
+500 Asking Bill about the reward ceremony
+500 trying to sample the food before anyone else got to it
+500 "Where can we sell items?"
+500 "Look everyone! Room service!"
+500 trying to sample food before the others got up
+500 asking Bill about the city
+500 asked how the king was handling the closing of the bridge
+500 We got these off the kobolds."
+1,000 "We slaughtered the kobolds."
+500 "So, um, how do we destroy these? Just throw them into the fire?" asked Pallas. He looked around, but noticed that the room didn't have a fire, and realized that a cavern might not be the best place to produce smoke.
+0 group experience
Pallas total 7,000 [WOO-HOO! Pallas leveled up to 32nd level!!--or at least he has enough experience to level up. Dominic, do you want me to level him up, or do you want him to wait so that he has enough experience to contribute to adding +15 in bonuses to his cloak?]


Hrothgar
+500 being his usual overstated self (1 session)
+500 talking with a full mouth (because, you know, he's a barbarian)
+500 "I prefer the roast badger."
+0 group experience
Hrothgar total 1500 [WOO-HOO! Hrothgar leveled up to 32nd level! I'm not sure if I'll actually level him up or wait so that he has enough experience to contribute to adding +15 in bonuses to his cloak. What do you guys think? ]


Elvira
+500 being taciturn as usual (1 session)
+500
+0 group experience
Elvira total 500


Thórsljón
+500 being his usual fearless and selfless, um, self? (1 session)
+500 talking with a full mouth (because, you know, he's a barbarian)
+500 "This is really excellent gopher. Can I get more?"
+500 "I vill destroy them,"
+500 pulled out his greathammer, and proceeded to smash all 200 greater arrows of gnome-slaying into kindling
+0 group experience
Thórsljón total 2500


Luthia


+0 (27/31 of Yamirus's total of 0 [encounter award]. Note that Luthia now has 4,123 more than enough to reach 30th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 0


Lindir (hireling)


+0 group experience
Lindir total 0


Captain Kostas


+0 group experience
Kostas total 0


Psari


+0 group experience
Psari total 0


Thalassa


+0 group experience
Thalassa total 0

CelestialBarbarian
12-03-2012, 03:49 PM
Hi nijineko! I'm glad you're still enjoying them! Where do you live anyway? :-)

CelestialBarbarian
12-10-2012, 02:14 AM
Update and Experience
12/8/2012



Hi Everyone! In our last Update the party, on September 9 of the year 3035 of the Second Age of Nador, visited the city of Domicilium Gnomus to get rewarded by King Cato III for earlier rescuing several gnomes from the clutches of the kobolds on the Great Bridge, where the kobolds had chained the gnomes to make it difficult for attackers to use area-of-effect spells against the kobolds. In Domicilium Gnomus the party destroyed 200 greater arrows of gnome-slaying in return for 40,000 platinum centidenarii and two Type II bags of holding.

In last night's session, the party members who had been around for the fight with the kobold elite scout colonels, who had had the 200 greater arrows of gnome-slaying, decided to cut Mal in for a full share of the gnomes' reward for destroying the arrows. Everyone in the party got 4,444 platinum centidenarii.

Bill the gnome led the party to a market district of Domicilium Gnomus to both sell and buy magic items. Pallas noticed that some of the gnome patrols had huge celestial dire bears, and asked Bill if merchants in town would buy the huge chain shirts the party had gotten off of the kobolds' advanced fiendish dire bears. Bill replied that pretty much only the king's guard uses huge chain shirts, so the party would have to sell the shirts back at the Royal Palace. Pallas replied, "Excellent! We can unload our huge chain shirts. I didn't think we'd ever get rid of those."

Pallas and Mal discussed the greater arrows of human-slaying and the greater arrows of gnome-slaying. Mal said, "We shouldn't sell the slaying arrows." Pallas said, "We're destroying the elf-slaying arrows." After talking it over more with Mal, Pallas added, "Let's just destroy them (the slaying arrows) all." [Note that the party has just agreed to destroy the arrows, but hasn't actually destroyed them yet.]

Pallas, Mal and Caerwyn noticed signs offering a reward of 1 million gold denarii for the return of the ring of Cato, and showing a drawing of the ring. Pallas, knowing that Yamirus has the ring, didn't say anything, but wondered if giving up the ring might not be worth getting 1 million gold denarii to help power up the party. Mal reviewed internally what he knew about the ring, about how the last Volencian Senate had chosen Cato, a master of unarmed combat, to be its champion, and how it gave him the ring to fight the Castorians, or the renegade Kunonian worshipers of Druaga, under the leadership of Druaga's high priestess Kashtar, from Tal, the Great South Continent, and how the ring of Cato, with its brilliant emerald, had produced force effects, but ultimately fallen prey to Kashstar's ring, with its canary diamond.

While Pallas and Thórsljón were negotiating with an arms merchant, Mal and Bill remained outside, so Mal asked Bill about the crazy King Cato. Bill responded to Mal that, according to King Cato, the gnomes were the real Volencians and that the humans known as Volencians were just their happy, well-fed slaves whom the gnomes were unable to save from the evil human Castorians. When Mal heard Bill's response, Mal was happy that he'd asked out of earshot of Pallas. Mal asked Bill who had built Domicilium Gnomus (with its Volencian architecture), and Bill said that while he hadn't been around, he believed that the gnomes had built it.

In the arms shop, meanwhile, Pallas pretended not to know anything about the ring of Cato and asked the shopkeeper about it, succeeding on a bluff check. "Hell if I know," replied the shopkeeper. "It's supposed to be some powerful ring that King Cato's grandfather, Cato I, made." Pallas had additional success as he sold all sorts of small weapons the party had taken during its various fights with kobolds over the past few months. Caerwyn, Elvira, Hrothgar, Luthia, Thórsljón and Yamirus each ended up with another 7,035 platinum centidenarii and 5 gold denarii.

Will the party ever sell the huge chain shirt and get rewarded by King Cato III? Tune in this coming Saturday and find out!

[Notes:
1. I decided to have Thórsljón take sheltered vitality (immunity to ability score damage and drain) instead of panacea because Thórsljón has the staff of life he can use to heal Hrothgar to remove stun, etc.
2. Since Yamirus leveled up to 32nd level, Luthia's SR rises to 37.
3. Since Yamirus leveled up to 32nd, Luthia's maximum level rose from 27 to 27.5. When Yamirus gets one more level, or one more point of Charisma, Luthia will be able to reach 28th. When Yamirus finishes reading his tome of leadership and influence, Luthia's maximum level will rise to 29, for which she already has more than enough experience, so she will pop up two levels.
4. I've been saying that Luthia has more than enough experience to reach 30th, but actually I was looking at the bottom of 29th, so Luthia is actually about 23,000 short of 30th.
5. Yamirus might want to take Epic Dragon Cohort for his next feat after he finishes reading the tome of leadership and influence, which will increase Luthia's maximum level by another 2 levels.
6. Luthia's last dragon level is 28th. Starting at 29th-level she will need to pick classes.]



Experience
Group

(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir

31st: Elvira, Malthengil, Njord
32nd: Caerwyn, Hrothgar, Pallas, Thórsljón, Yamirus [Note that since Yamirus leveled up to 32nd, Luthia's SR rises to 37]

Individual


Caerwyn
+500 being his usual quiet self (1 session)
+500 for agreeing to cut Mal in for a share of the kobold colonel treasure
+0 group experience
Caerwyn total 1,000

Yamirus
+500 being all Yamirusy (1 session)
+500 for agreeing to cut Mal in for a share of the kobold colonel treasure
+0 group experience
Yamirus total 1,000 [Note that since Yamirus leveled up to 32nd, Luthia's SR rises to 37]

Alister/Malthengil
+500 shiny! :-D (1 session)
+500 "We shouldn't sell the slaying arrows."
+500 helping to persuade Pallas to destroy the arrows of human-slaying too.
+1,000 Mal reviewed what he knew about the ring of Cato
+1,000 so Mal asked Bill about the crazy King Cato
+500 Mal was happy that he'd asked out of earshot of Pallas.
+500 Mal asked Bill who had built Domicilium Gnomus
+0 group experience
Alister/Malthengil total 4,500

Njord
+500 being completely unBEARable :-D (1 session)
+500 for agreeing to cut Mal in for a share of the kobold colonel treasure
+0 group experience
Njord total 1,000

Pallas
+500 for keeping his crown jewels safe in his palace (1 session)
+500 for agreeing to cut Mal in for a share of the kobold colonel treasure
+500 Pallas noticed that some of the gnome patrols had huge celestial dire bears, and asked Bill if merchants in town would buy the huge chain shirts the party had gotten off of the kobolds
+500 "Excellent! We can unload our huge chain shirts. I didn't think we'd ever get rid of those."
+500 "We're destroying the elf-slaying arrows."
+500 "Let's just destroy them (the slaying arrows) all."
+2,000 doing the party inventory
+500 knowing the Yamirus has the ring, didn't say anything, but wondered if giving up the ring might not be worth getting 1 million gold denarii to help power up the party
+500 Pallas pretended not to know anything about the ring of Cato and asked the shopkeeper about it, succeeding on a bluff check
+0 group experience
Pallas total 6,000

Hrothgar
+500 being his usual overstated self (1 session)
+500 for agreeing to cut Mal in for a share of the kobold colonel treasure
+0 group experience
Hrothgar total 1,000

Elvira
+500 being taciturn as usual (1 session)
+500 for agreeing to cut Mal in for a share of the kobold colonel treasure
+0 group experience
Elvira total 1,000 [Woo-hoo! Elvira has enough to reach 32nd level, although in order to have enough experience to add the +15 saving throw bonuses she's not going to level up.]

Thórsljón
+500 being his usual fearless and selfless, um, self? (1 session)
+500 for agreeing to cut Mal in for a share of the kobold colonel treasure
+0 group experience
Thórsljón total 1,000

Luthia
+500 for agreeing to cut Mal in for a share of the kobold colonel treasure

+0 (27/32 of Yamirus's total of 0 [encounter award]. Note that Luthia now has 6,183 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 500

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
01-04-2013, 02:19 PM
Update and Experience
12/15/2012


Hi Everyone! In our last Update, on September 9 of the year 3035 of the Second Age of Nador, the party continued to visit the city of Domicilium Gnomus to get rewarded by King Cato III for earlier rescuing several gnomes from the clutches of the kobolds on the Great Bridge, where the kobolds had chained the gnomes to make it difficult for attackers to use area-of-effect spells against the kobolds. The party learned that King Cato is offering a reward of 1 million gold aureii for the return of the ring of Cato. The party also learned that the gnomish elite scouts use celestial dire bears to counter the kobold elite scouts’ fiendish dire bears (when you’re small it’s good to have something large—or huge—between you and trouble), and discovered that the royal armorer might buy the huge magical chain shirts the party got off the kobolds.

The party returned to its quarters in the royal palace. Thórsljón pulled the huge chain shirts out of the party’s bags of holding, while Pallas gave everyone his or her cut of the treasure they’d already sold (setting aside the shares for Yamirus and Luthia, who remain in Maralig). Then Pallas said, “What about that party tonight? Do you think we’ll have to give speeches?” So Mal asked Bill, who said that the king doesn’t like anyone else to give speeches. :-D

Pallas asked Bill, “What about the ring of Cato?” Bill, in an ironic tone, said that the ring is supposed to be a powerful magic item made by King Cato’s grandfather, King Cato I—made by the real Volencians, according to King Cato III and not their former human slaves. Pallas pretended to understand Bill’s reply.

Mal recalled the story about the creation of the gnomes (but I believe didn’t share it with the party):

“Evrä is the wife of Tünorë and sister of Lundwä. When she picked up two of the five dwarves Tünorë had created, her touch caused the two to cool more quickly than the others; the dwarf in her strong right hand cooled more quickly and became the first Ellmic, while the dwarf in her weaker left hand cooled a bit less quickly, changing less, and became the first gnome. For cooling them into their current forms, Ellmics and gnomes tend to hold Evrä in esteem equal to that with which they regard Tünorë, since without her they would have suffered the (to them) terrible fate of remaining dwarves.”

Mal and Pallas discussed the current King Cato’s crazy beliefs. “Is someone going to buy me?” asked Pallas incredulously. Hrothgar grinned, grabbed the handle of his hammer of thunderbolts and replied, “If anyvon kalls thu a slave, I vill take care of them.” (“If anyone calls you a slave, I will take care of them.”) Pallas heartily clapped Hrothgar on the shoulder in gratitude. Mal said, “There’s something called ‘discretion,’” to which Hrothgar replied, “Discretion? Vhat is thaat?” (“What is that?”)

Pallas and Mal discussed Pallas’ fear that the king might want him to confirm King Cato as the rightful ruler of the Volencians. Mal said, “Approach it as an opportunity to get an ally against Castor.” Hrothgar interjected, “I can settle it,” patting his hammer of thunderbolts.

Elvira spoke, and since she rarely speaks other than to respond to something spoken directly to her, everyone else grew quiet. “Discretion is the better part of valor,” she agreed with Mal, “so just smile, nod, and say ‘yes’—that’s how you survive. He’s not your enemy.” Pallas didn’t like the advice, but he considered that if Elvira had spoken to give it, it was probably worth listening to. “I need a drink,” he concluded in frustration. “Isn’t it early for a drink?” the ever-lawful Mal asked. “The sun’s up, isn’t it?” replied the ever-chaotic Pallas.

The royal armorer, an old, solid gnome, showed up and looked over the huge magical chain shirts Thórsljón had pulled from the party’s bags of holding, using what Mal noticed were magical spectacles. The armorer gave the party a total of 14,500 platinum centidenarii, and each party member got 1,611 platinum centidenarii, 1 gold aureus, 1 silver denarius, and 1 copper as. [Dominic, can you confirm those totals?] “It’s always a pleasure doing business with kobold-slayers,” he said. “Don’t tell any kobold I said this,” he continued,” but they do good work.” “They do?!” exclaimed Pallas incredulously. (September 9 seemed to be Pallas’ day for incredulity. :-D) The old gnome replied, “Oh, they’re sneaky, cowardly, sadistic bastards, to be sure, but they do indeed do good work. They’re very disciplined.”

Mal thanked Bill the gnome for showing the party around the city. Mal asked Bill about the maug on the Great Bridge, and in particular about any maug with wings. Bill said that the maug had about 200 troops on the bridge, and at least one winged maug. Bill said with a sly smile, “Well, if you’re successful in reopening the Great Bridge, there could be some remuneration for that as well.” Mal asked if there were any Volencian human refugees waiting at the bridge, but Bill said that they’d all disappeared a few days earlier. Pallas smiled, having participated in getting the refugees across the Great Ravine without using the Great Bridge.

Elvira warned the party that the maug have both damage reduction and spell resistance. Thórsljón noted that adamantine will overcome their damage reduction, making them vulnerable to his new earth hammer spell. Thórsljón also noted that Pallas’ adamantine gladius would overcome their damage reduction. Thórsljón said, “Caerwyn, don’t you have adamantine arrows?” but Caerwyn apparently had drifted off to sleep. Thórsljón noted that Njord doesn’t have an adamantine weapon so far as he knows. Elvira mentioned that there’s a spell called touch of adamantine that could allow Njord’s greathammer to overcome damage reduction as though made of adamantine. Pallas turned to Mal and said, “You should memorize touch of adamantine.”

Bill the gnome took the party on a longer tour of the city, showing them the main temple to Tünorë and Evrä. Mal enjoyed the beautiful city, noting the quality of the decorative illusions, and enjoyed some religious discussion. Pallas got lazy eye at the discussion of religion, but perked right back up when Mal and Bill started discussing trade with the Castorians. Mal and Pallas learned that the gnomes don’t trade directly with the Castorians, but import Volencian wine indirectly from Castor by buying it from the Delnonid of Maradenne.

After the tour—which did not, on the advice of Bill, include the gnomes’ extensive farms—the party returned to its quarters in the royal palace to prepare for the award ceremony. Party members got into their nicer outfits, and Mal cast prestidigitation on himself, Caerwyn, Njord and Pallas. [I have to interject here that although I had Luthia go with Yamirus to Maralig, I forgot during last session in the middle of events and had her at the award ceremony. I’m going to go ahead and note in brackets what I had her do, because doubtless in some alternate fringe universe, she decided to go with to Domicilium Gnomus. Indeed perhaps the gnomes dosed the party with cortexiphan and party members were seeing through to the alternative universe.] :-D Elvira cast prestidigitation on herself, Hrothgar and Thórsljón. [Luthia cast prestidigitation on herself.] Alas Njord and Pallas didn’t have nicer outfits and had to wear their battle-stained gear. [Luthia put on her nice new outfit, the provocative one that Elvira helped her pick out—that was tamer than the one that Luthia originally wanted. :-D]

Bill escorted the party to the grand throne room, where a herald announced each of the party members by full name, ladies first, and then in ascending order of height. When Pallas and Njord entered the room, they noticed that they’d magically become clothed in nice outfits, including furs for Njord. Elvira curtsied, and Pallas bowed. [Luthia struck a provocative pose in the alternate Nador. Would that be AlterNade? :-D] Hrothgar bowed with a flourish and waved to the crowd. Caerwyn bowed to the king, and Njord just bowed. Mal bowed with grave respect, and made his tiny golden scales glow. Thórsljón nodded to the king, waved to the assembled gnomes, and fluttered his wings.

King Cato has a marvelous throne room with a 20-foot-high vaulted ceiling. The throne room contains singing birds, magical fountains, and 20 beautiful statutes in Volencian style depicting Volencian gods as gnomes: Ceres, Diana, Dionysus, Faunus, Fortuna, Hercules, Juno, Jupiter, Mars, two of Mercury flanking the throne, Minerva, Neptune, Pan, Phoebus, Proserpina, Vesta, Venus, Victoria, Vulcan. Cato holds Mercury in high esteem because of Mercury’s speed and trickiness. The throne is an elaborate stone chair embedded with precious gems of all sorts. There is a mithril statue of Tünorë, and Cato believes that the Volencian gods are all Tünorë’s children.

The king and everyone else sat down for a grand meal, replete with good food, music and even acrobatics, including a dire bear that juggled gnomes! After the meal, King Cato said (and here I’m embellishing with something I wrote right after the session:)

“I, King Cato III of Volencia, am honored to have you mighty warriors here, and we thank you for rescuing our subjects from the despicable, sneaky, cowardly, scum-sucking kobolds.” He put his thumb down to signify hatred of the kobolds, and all the gnomes followed suit—as did Mal and Pallas. “I’m particularly proud of Pallas Achieses Bellius and Yamirus Antonitus, who could not be with us today, for living through centuries of Castorian oppression, but standing fast by what we taught our beloved human slaves before the Castorians forced us to abandon the Volencian humans. I would too like to offer apologies for my grandfather, King Cato I, who was unable to protect you from the scourge of Castor and had to abandon you when he retreated to Domicilium Gnomus with a small remnant of our folk.” Here he got misty eyed and paused for a moment before continuing. Pallas started bleeding from biting his lip. Elvira looked at Pallas, smiled sweetly and nodded ever so slightly.

King Cato called up each member of the party in turn. “For this occasion, I will follow what I believe to be human custom, and put ladies first.” He then called up Elvira, who curtsied with a practiced flourish that she seemed to enjoy and which impressed the gnomes. She said, “Thank you, Your Majesty, you’re too kind.” [In AlterNade, King Cato stood up on his throne and called up Luthia, who rather awkwardly accepted the award, trying unsuccessfully to emulate Elvira.] The king gave Elvira a medal for Luthia.

King Cato then called up the male members of the party, from shortest to tallest. Pallas went up and bowed so that King Cato could put the medal around his neck. “I’m particularly proud of you, young man.” Pallas, also emulating Elvira, said, “Thank you, Your Majesty, you’re too kind.” King Cato gave Pallas a medal for Yamirus. When it was Hrothgar’s turn, the Hrothgar inclined his head a bit in thanks, and waved the medal to the crowd of assemble gnomes. Njord had to bend over to let Cato put the medal around his neck. Mal bowed and scrunched down. Thórsljón, the tallest in the group, actually squatted to receive the medal, and then leaped into the air and flew over the assembled gnomes to show off the medal.

After King Cato had given each party member a medal and they’d sat down, he said, “You will find that your medal has a catch. There’s always a catch, isn’t there?” he laughed, “A catch that opens into an extra-dimensional space, where each of you will find 1,000 platinum centidenarii. You will find too, that each one has your bust and name on the reverse. The centidenarii are a reward to you, so do not fear to spend them—I will not be insulted if they return to me through commerce, which Tünorë our creator blesses.”

Each medal is made of mithril and has a nice silk ribbon, with a bust of King Cato III and his name in Volencian on the observe (front). The medal’s reverse has a bust of the character, with the words “Gnome-Friend” above and the party member’s name, spelled phonetically in Volencian letters for non-Volencian names, underneath. Each centidenarii is a platinum reproduction of the medal itself. The extra-dimensional space contains just enough room for the 1,000 platinum centidenarii.

Meanwhile, back in Maralig, Yamirus went to the Royal Library to research the ring of Cato. Will his head explode when Pallas returns with the tale of Volencians being gnomish slaves? Tune in this Saturday and find out! :-D

Experience
Group


(CR )

18th: Psari; Thalassa
21st: Kostas
24th: Lindir

31st: Elvira, Malthengil, Njord
32nd: Caerwyn, Hrothgar, Pallas, Thórsljón, Yamirus [Dominic said that cloak was going to wait on leveling up to 32nd so he could make his item with +15 worth of saving throw bonuses, but he might now have enough experience to level up and still make the cloak. If he does level up to 32nd, Luthia's SR rises to 37.]


Individual


Caerwyn
+500 being his usual quiet self (1 session)
+500 putting on nice clothing for the award ceremony
+500 Caerwyn bowed to the king.
+0 group experience
Caerwyn total 1,000

Yamirus
+500 being all Yamirusy (1 session)
+500 researching the ring of Cato
+0 group experience
Yamirus total 1,000 [Dominic said that cloak was going to wait on leveling up to 32nd so he could make his item with +15 worth of saving throw bonuses, but he might now have enough experience to level up and still make the cloak. If he does level up to 32nd, Luthia's SR rises to 37.]

Alister/Malthengil
+500 shiny! :-D (1 session)
+500 So Mal asked Bill, who said that the king doesn’t like anyone else to give speeches.
+500 knowing that the Musa named Tünorë created the gnomes.
+500 Mal and Pallas discussed the current King Cato’s crazy beliefs.
+500 Mal recalled the story about the creation of the gnomes
+500 Mal said, “There’s something called ‘discretion,’”
+500 Pallas and Mal discussed Pallas’ fear that the king might want him to confirm King Cato as the rightful ruler of the Volencians.
+500 Mal said, “Approach it as an opportunity to get an ally against Castor.”
+500 “Isn’t it early for a drink?” the ever-lawful Mal asked.
+500 Mal thanked the Bill the gnome for showing the party around the city
+500 Mal asked Bill about the maug on the Great Bridge,
+500 and in particular about any maug with wings.
+500 Mal asked if there were any Volencian human refugees waiting at the bridge.
+500 Mal enjoyed the beautiful city, noting the quality of the decorative illusions, and enjoyed some religious discussion.
+500 Mal and Bill started discussing trade with the Castorians.
+500 Mal and Pallas learned that the gnomes don’t trade directly with the Castorians, but import Volencian wine indirectly from Castor by buying it from the Delnonid of Maradenne.
+500 Mal and Pallas discussing many tactics? (I think that’s what my notes say but if so I don’t recall what it meant.)
+500 cleaning up for the ceremony
+500 putting on nice clothing for the award ceremony
+500 Mal cast prestidigitation on himself, Caerwyn, Njord and Pallas
+500 Mal bowed with grave respect, and made his tiny golden scales glow
+500 putting his thumb down to signify hatred of the kobolds.
+500 Mal bowed and scrunched down.
+0 group experience
Alister/Malthengil total 11,500

Njord
+500 being completely unBEARable :-D (1 session)
+500 Njord just bowed
+500 Njord had to bend over to let Cato put the medal around his neck
+0 group experience
Njord total 1,500

Pallas
+500 giving everyone (except Luthia and Yamirus) their cut of the treasure he and Thórsljón had sold.
+500 “What about that party tonight? Do you think we’ll have to give speeches?”
+500 What about the ring of Cato?”
+500 Pallas pretended to understand Bill’s reply.
+500 Mal and Pallas discussed the current King Cato’s crazy beliefs.
+500 “Is someone going to buy me?” asked Pallas incredulously.
+500 Pallas heartily clapped Hrothgar on the shoulder in gratitude.
+500 Pallas and Mal discussed Pallas’ fear that the king might want him to confirm King Cato as the rightful ruler of the Volencians.
+500 Pallas didn’t like the advice, but he considered that if Elvira had spoken to give it, it was worth listening to.
+500 “I need a drink,” he concluded in frustration.
+500 The sun’s up, isn’t it?” replied the ever-chaotic Pallas.
+500 “They do?!” exclaimed Pallas incredulously.
+500 Pallas smiled, having participated in getting the refugees across the Great Ravine without using the Great Bridge.
+500 Pallas turned to Mal and said, “You should memorize touch of adamantine.”
+500 Pallas got lazy eye at the discussion of religion,
+500 but perked right back up when Mal and Bill started discussing trade with the Castorians.
+500 Mal and Pallas learned that the gnomes don’t trade directly with the Castorians, but import Volencian wine indirectly from Castor by buying it from the Delnonid of Maradenne.
+500 Mal and Pallas discussing many tactics? (I think that’s what my notes say but if so I don’t recall what it meant.)
+500 cleaning up for the ceremony
+500 Pallas started bleeding from biting his lip.
+500 putting his thumb down to signify hatred of the kobolds.
+500 Pallas went up and bowed so that King Cato could put the medal around his neck.
+500 “Thank you, Your Majesty, you’re too kind.”
+0 group experience
Pallas total 11,500

Hrothgar
+500 being his usual overstated self (1 session)
+500 Hrothgar grinned, grabbed the handle of his hammer of thunderbolts and replied, “If anyvon kalls thu a slave, I vill take care of them.” (“If anyone calls you a slave, I’ll take care of them.”)
+500 to which Hrothgar replied, “Discretion? Vhat is thaat?” (“What is that?”)
+500 putting on furs for the award ceremony
+500 Hrothgar bowed with a flourish and waved to the crowd.
+500 When it was Hrothgar’s turn, he inclined his head a bit in thanks, and waved the medal to the crowd of assemble gnomes.
+0 group experience
Hrothgar total 3,000

Elvira
+500 being taciturn as usual (1 session)
+500 “Discretion is the better part of valor,” she agreed with Mal,
+500 “so just smile, nod, and say ‘yes’—that’s how you survive.
+500 “He’s not your enemy.”
+500 Elvira warned the party that the maug have both damage reduction and spell resistance.
+500 Elvira mentioned that there’s a spell called touch of adamantine that could allow Njord’s greathammer to overcome damage reduction as though made of adamantine.
+500 putting on nice clothing for the award ceremony.
+500 Elvira cast prestidigitation on herself, Hrothgar and Thórsljón.
+500 Elvira looked at Pallas, smiled sweetly and nodded ever so slightly.
+500 “Thank you, Your Majesty, you’re too kind.”
+0 group experience
Elvira total 5,000 [WOO-HOO! Elvira has enough to reach 32nd level, and still to have enough experience to add the +15 saving throw bonuses !]

Thórsljón
+500 being his usual fearless and selfless, um, self? (1 session)
+500 pulling the huge magical chain shirts out of the party’s bags of holding
+500 Thórsljón noted that adamantine will overcome their damage reduction, making them vulnerable to his new earth hammer spell.
+500 Thórsljón also noted that Pallas’ adamantine gladius will overcome their damage reduction.
+500 Thórsljón said, “Caerwyn, don’t you have adamantine arrows?”
+500 Thórsljón noted that Njord doesn’t have an adamantine weapon so far as he knows.
+500 putting on furs for the award ceremony
+500 Thórsljón nodded to the king, waved to the assembled gnomes, and fluttered his wings.
+500 Thórsljón, the tallest in the group, actually squatted to receive the medal, and then leaped into the air and flew over the assembled gnomes to show off the medal.
+0 group experience
Thórsljón total 4,500

Luthia
+500 [Luthia cast prestidigitation on herself in the alternate Nador.]
+500 [Luthia put on her nice new outfit, the provocative one that Elvira helped her pick out—that was tamer than the one that Luthia originally wanted. :-D]
+500 [Luthia struck a provocative pose in the alternate Nador. Would that be AlterNade? :-D]
+500 [In AlterNade, he stood up on his throne and called up Luthia, who rather awkwardly accepted the award, trying unsuccessfully to emulate Elvira.]
+0 (27/32 of Yamirus's total of 0 [encounter award]. Note that Luthia now has 8,183 more than enough to reach 29th!--but until Yamirus raises his leadership score more Luthia is stuck at 27th.)
Luthia total 2,000

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
07-31-2013, 12:57 AM
Update and Experience
1/5/2013 to 6/15/2013
(18 Sessions)
“Bow to the Spider Queen!”


Hey Guys! I’m sending this with nary a proofread because both Mal and Yamirus (and Pallas) have enough experience to level up to 33rd so I wanted to give both Brady and Yamirus enough time to consider leveling up their characters before tomorrow’s big fight. So I apologize in advance for all the errors the following doubtless contains!

Hi Everyone! It’s hard to believe, but I haven’t done and Update and Experience in half a year—not since I found out in the first week of January Marc died back in December. I still miss him on Saturday nights. Although the pace of the campaign has been slow in this difficult year, I thought it was about time to give out some experience.

In our last Update, on September 9 of the year 3035 of the Second Age of Nador, the party continued yet again to visit the city of Domicilium Gnomus to get rewarded by King Cato III for earlier rescuing several gnomes from the clutches of the kobolds on the Great Bridge, where the kobolds had chained the gnomes to make it difficult for attackers to use area-of-effect spells against the kobolds. In previous session the party finally received praise, medals and some nice treasure from King Cato himself. Yamirus, fortunately, had remained behind in Maralig to do some research on the ring of Cato, so that King Cato didn’t see what he regards as belonging to him and for what he’s willing to pay 1 million gold aureii.

In the 1/5/13 session, after Mal and Yamirus shared their different educational backgrounds on wizard magic, Mal dropped his Sculpt Spell feat for Amplify Spell, and Yamirus dropped his Uncanny Forethought feat for Amplify Spell. Amplify Spell allowed Yamirus, who leveled up, to take the Improved Spell feat so he could start memorizing improved greater dispel magic spells to get up to +30 on his dispel checks.

Yamirus went to the Royal Library in Maralig to research the ring of Cato, removing the ring before going in and dealing with the Salvaran, the Annonid librarian who specializes in humans. From the ever-friendly Salvaran, Yamirus learned that while Cato unlocked the lesser powers of the ring using a ritual called “The Devil is in the Details,” which involved killing a high-ranking Castorian priest or priestess of Druaga with single, unarmed combat fought on ground unhallowed to Druaga. Yamirus also learned that Marcus Julius Brutus (the crafter of the ring), used another method, called “Blessings of Apollo,” after the death of Cato to activate the lesser powers for himself; Salvaran, the human expert at the Royal Library in Maralig, has found sources that say that Brutus found the high priest of Apollo, who blessed the ring in the sunlight of a hallowed atrium, and that Brutus mediated and fasted for a week. Yamirus speculated that the main temple of Apollo refers to a temple in the Graikoí Islands. According to, the sources don’t say where Brutus went to find the high priest, but other sources do mention that Brutus fled for a time to the Graikoí Islands. Salvaran mentioned that the sources refer to the ritual that Cato used to unlock the greater powers of the ring as “Dance With the Devil in the Pale Moonlight,” and Yamirus speculated that Cato bested a devil servant of Druaga at the height of Druaga’s power during the lunar cycle to gain the greater powers of the ring. (Then I have something scribbled about Yamirus on interest in the ring showing a powerful motivation?)

After answering all of Yamirus’s questions about the ring to the best of his ability, Salvaran asked about the party’s exploits, writing them down in detail as Yamirus told Salvaran everything—except for their plan to fight the maug on the Great Bridge. Yamirus also told Salvaran about how the party had rescued Yamirus’s uncle Marius from a Castorian slave labor camp in the Wemic Savanna. As Salvaran wrote he shook his head and muttered, “violating the treaty,” referring to the treaty between Maralig and the State of Castor that granted the half-elves of Maradenne independence and promised that Castor would no longer engage in slavery. Yamirus even told Salvaran about his travels in the Graikoí Islands, defeating the slavers of the Spathi, getting rewarded in Apopolis, giving his speech in Apopolis and shaking hands with the Castorian counsel there. Then at Salvaran’s prompting, Yamirus, with his supra-genius memory, recited his Apopolis speech verbatim, while Salvaran took down every word. Yamirus finished up with the party’s fight against the dragons of the Isle of Aetna, meeting the bard Celebrezrum in Apopolis, rescuing refugees cut off from the Great Bridge (although that involved party members other than Yamirus) after the Castorians had started used the maug to stop anyone but Castorians from using the Great Bridge, and their fight with the kobold elite scouts in Caerwyn’s home village. Yamirus thanked Salvaran for all the help, although Salvaran seemed quite happy getting down every detail of Yamirus’s amazing and fantastical adventures!

That night in Domicilium Gnomus, Elvira and Mal each put the finishing touches on a magical cloak for herself or himself, adding three different +5 bonuses to bring their saving throw magic bonuses up to a total of +20.

Back in Domicilium Gnomus on the morning of the next day, September 10, 3035, Mal thanked their gnomish host, Bill the Gnome :-D, and asked him to teleport the party back to the gnomish “landing pad.” Bill did so. After Bill returned to Domicilium Gnomus, Mal cast superior invisibility and mass soar on himself and Caerwyn, and arcane sight and true seeing on himself, and then teleported the two of them near the Great Bridge so they could reconnoiter the maug. Mal teleported himself and Caerwyn back to the landing pad, and Elvira teleported the party (minus Yamirus and Luthia who’d stayed in Maralig) back to its usual landing place near Maralig. Mal used a spell-like ability (from his archmage prestige class) to shapechange into Annonid form (like his father Arandor) and the party walked the mile to Maralig.

Inside Maralig the party caught up with Yamirus and Luthia, and Yamirus and Mal discussed strategy for fighting the maug. Then party members told Yamirus and Luthia what they’d missed in Domicilium Gnomus. Mal raved about the skill of the illusionists in Domicilium Gnomus and their outstanding, inspiring decorative illusions all around the city. Luthia though, seemed more interested in seeing Thórsljón, and made a big deal of saying “hi:” to him. Thórsljón grinned and winked at her. Mal turned to Luthia and said, “You missed a great party.” Luthia pouted and said, “That sucks.”

Pallas, meanwhile filled in Yamirus on the unpleasant details, of King Cato thinking that the Volencians were his (well-treated) human slaves, whom his grandfather had had to abandon to the tender mercies of the evil Castorians when he retreated with the smaller gnomish population into hiding in Domicilium Gnomus. Yamirus felt at once so offended and so flabbergasted that he could manage to say only, “Oh REALLY?!” Mal chimed in that Cato had put out a million-gold-piece reward for the recovery of the ring of Cato. Yamirus asked if Cato knew were the ring was, and Mal replied, “No.” Pallas gave Yamirus and Luthia the awards that Cato had given Pallas to give them. Yamirus and Mal discussed the powers the ring, and Mal suggested that Apopolis might be the right venue for unlocking the lesser powers as Yamirus had speculated.

Their conversation then drifted back to discussing how best to fight the maug on the Great Bridge. Caerwyn asked if anyone in the party could disguise his appearance so that nobody would see a Delnon helping attack the maug on the Great Bridge. Mal and Yamirus looked through their spell books and each discovered that he had polymorph. Yamirus wondered if one of them could put polymorph on a scroll (although I can’t recall why—perhaps so neither Yamirus or Mal had to use up a spell slot for it on the day the party attacks the maug). Thórsljón suggested buying a scroll of polymorph for Caerwyn. Taking note of the number of adversaries who use the spell turning spell, the fact that Mal and Yamirus had been talking about using spell turning too, and the fact that casting a spell at someone with spell turning when you have spell turning can result in both casters being cast onto another plane (pun intended), Elvira suggested that she and Luthia, who unlike Mal and Yamirus don’t know the gate spell, get scrolls of gate.

Now back in Maralig, party members went shopping to replenish magical supplies. Mal went to his father, Arandor, to get his money changed. Elvira bought herself a lavender and green ioun stone (which absorbs spells of 8th level or lower with her as the “Target” per the spell description for a total of up to 40 levels). Thórsljón and Hrothgar each bought 6 doses of true seeing ointment (and probably some other ointment, given the way they like to spread the “love of Thór,” although we won’t say anything further about that). Elvira bought 3,000 gold pieces worth of ruby dust for a couple of forcecage spells, and she and Luthia each bought a scroll of gate. Elvira also bought a scroll of discern location. Mal bought a scroll of polymorph for Caerwyn, and hawked his father’s money-changing services to the merchant. Mal and Yamirus each bought a scroll of combat readiness. Mal and Yamirus, meanwhile, continued their discussion of maug tactics. Luthia bought herself a +5 amulet of mighty fists, and later Elvira added a +6 enhancement bonus to Constitution to it. Yamirus increased the enhancement bonus on Hrothgar’s +3 amulet of natural armor to +5.

Hrothgar gathered information in Maralig, and discovered that sort of going to King Elros, the party wouldn’t be able to find any +20 cloaks (4 different +5 bonuses) for the party members who couldn’t make their own. Mal suggested going to the huge city of Traimic, the capital of The Empire of the Eastlands, to look for +20 cloaks. Elvira suggested that Mal teleport with her to Traimic so that she could teleport back for the additional party members that Mal couldn’t teleport with one spell, and they eventually did as she suggested, but not before Yamirus went to Arandor to change some money. Other party members followed suit.

So Mal teleported Elvira and most of the party into the Welcome Atrium at the Imperial University of Magic in Traimic (at which Mal is a professor emeritus). The receptionist waved to Mal. Elvira teleported back and picked up Njord and Caerwyn, teleporting back with them to the atrium. Yamirus stood agape at seeing a whole university (actually just one atrium of a whole university) dedicated to the study of magic—a far cry from studying in secret in his uncle Marius’ hidden cellar. Pallas had to pull Yamirus along. Mal though suggested that everyone but Yamirus and Elvira remain at the atrium, while the three of them went in search of Beregund, the dean of the College of Abjuration within the university. (Beregund: “Abjuration, the discipline of long-lived wizards.” Mal: “That’s because everyone’s trying to set you on fire.”) Mal and Yamirus both warned the other party members not to touch anything, and Mal said, “I’m putting you in charge” (although I didn’t write down to whom he was speaking.

The party met Beregund, an Annonid man and old friend of Mal’s. Beregund and Mal greeted each other, but then Beregund caught sight of a drow (Elvira) and started at seeing a member of an evil race at the university said, “Oh goodness,” but then figured that Mal wouldn’t bring anyone evil and cut himself off before saying something insulting. (“What’s that dirty drow doing here?” or perhaps “I’m sure she’s a credit to her people.” :-D) “So what brings you from the city of Melinonearon to the surface?” Beregund asked Elvira. (In Yamirus’s mind flashed an image of Elvira commanding, “Bow to the Spider Queen!”) Elvira curtsied. “If you know my people,” she replied, “you know why I left.” “Fair enough,” said Beregund. Beregund asked Elvira if being a sorcerer was common among the drow, and she replied, “I’m the only one, so far as I know—at least the only one alive.”

Mal asked Beregund about +20 cloaks, and Beregund said that he had three he was willing to sell Mal. Mal bought the cloaks. Mal asked Beregund if he could buy the spells anticipate teleport and greater anticipate teleport, but Beregund said, “Your money’s no good here” and offered both spells for free. Mal offered invoke magic in return.

Elvira curtsied on her way out. Yamirus bowed goodbye to Beregund. Returning to the party Yamirus said, “The first cloak goes to Hrothgar” since, in Yamirus’ mind (and indeed in the minds of most of the party), the party’s healer is the last one you want to miss a saving throw. Mal said, “Pallas gets the second cloak for sure.” Then Mal said, “Caerwyn should get the third cloak because he has worse saving throws than Njord.” Hrothgar, who had been reading a copy of Wizard Daily, said, “This is a really hard way to do magic.” Hrothgar, Thórsljón and even Yamirus stuffed their mouths full of cake, and Yamirus talked with his mouth full like they did (apparently spending too much time with Thór worshippers).

The receptionist told Mal that the chancellor of the university wanted to see him, and Yamirus noticed guards now escorting the party. Mal and the party went to see Chancellor Aragost, an Annonid man and evoker. Mal and Yamirus went into his office while the rest of the party waited in an antechamber. The chancellor asked Mal why he’s brought a drow into the university. Mal explained why he’s with a drow. Yamirus explained how the party had happened upon Elvira, and also let him that that there’s an entrance to the Underdark near the Wildwood.

With the issue of Elvira apparently resolved to the chancellor’s satisfaction, he asked Mal if Mal would do him a favor. The mayor of the free Northlenska (Northern Blóthfólk) city of Austrgarthr in the Icelands had contacted Emperor Matthew about some missing miners in the mountains forming the border between The Empire of the Eastlands and the Icelands. Since the miners technically disappeared on the Icelandic side of the border, the emperor asked the Imperial University of Magic to investigate unofficially. Since Mal was on leave, the chancellor suggested, he would be the perfect unofficial investigator. Mal and Yamirus discussed how the party might react. Yamirus joked, “If you tell Hrothgar and Thórsljón that the Northern Blóthfólk are threatened, we’ll have to chase them there.” They both agreed that Luthia was fickle since reaching teenage.

So Mal and Yamirus went to discuss the investigation with the rest of the party. Someone asked about a king ruling the area, and Hrothgar said, “Austrgarthr doesn’t have a stinking king!” followed, after a little conversation, by “Let’s go help them then!” Thórsljón said, “Killing monsters is its own reward.” Mal pointed out that doing the mission would earn favor with the Chancellor of the Imperial University of Magic. Luthia perked up and said, “ICElands?! Let’s go!” Elvira gave the faintest hint of a smile, as was her wont, and said, “That’s what we do, isn’t it?” (As I’m writing this, it’s reminding me of the scene in “Return of the Jedi” where everyone volunteers to go get killed with Han. :-D)

“Before ve go,” interjected Thórsljón, “Vhy don’t ve teleport to Accylig and see if ve can find another +20 cloak for Njord.” So Hrothgar and Thórsljón went to a bar in Traimic recommended by Mal for Northern Blóthfólk, while Mal teleported the rest of the party to his original home city of Accylig. After they found a +20 cloak for Njord, Elvira teleported the party back to Traimic, where they stayed at a good inn that Mal recommended. That night Mal finished adding another +15 total of saving throw bonuses to Luthia’s cloak, Elvira put the monk’s belt enchantment on Luthia’s +6 wild belt of giant strength (earning 1 special action point), and Caerwyn and Yamirus each read their books (+5 Charisma for Yamirus and +4 Strength for Caerwyn) for another 8 hours (bringing Yamirus’ total to 42).

On September 11, 3035, Caerwyn and Yamirus read their books again, allowing Yamirus to gain the benefits of his book and get a +5 inherent bonus to his Charisma. Mal went to the university to copy greater anticipate teleport. When Mal returned he increased Pallas’ +3 amulet of natural armor to +5. Yamirus put the deepdweller, easy travel and greater healing enchantments on Thórsljón’s bracers.

On the morning of September 12, 3035, as the party prepared to travel north, Mal set up a flying order. Hrothgar cast wind walk so they could fly swiftly to Austrgarthr with a minimum of fuss. The party spotted a troll, however, and debated what to do. Mal and Yamirus didn’t want to kill the troll, which didn’t appear to be doing anything evil. Hrothgar though said, “It’s a troll! Kill it!” Thórsljón said, “We can kill it on the way back.”

As they few on, Yamirus joked, “Why does that cloud have a hammer?” Thórsljón insisted on flying over the highest peak in the Mountains of Lad. The party noticed when they flew so high that a blanket of snow covered the north side of the mountains from the ocean to about 60 miles inland, and several party members realized that such a heavy snow so early in the year was unusual.

When the party arrived in Austrgarthr they transformed into their normal selves. The guards at the gate exclaimed variously, “What are you?!” (to Thórsljón), “It’s a black elf! And a scaled thing!” (referring to Mal). Luthia got a 59 on her Diplomacy check. (I have something scribbled about “the Republic of Luthia” which might have been a joke, or perhaps the world “Republic” is actually something else.) Luthia, in Annonid form, said, “These are my trusty companions” and put her arm through the arm of one of the guards, a young Blóthfólk man named Thorir and known as ‘the Tall,” who then became her escort. A second guard said, “I bet they’re here about the miners,” to which Mal responded with a toothy grin, and said, “The Chancellor asked us to look into your problem.” Luthia introduced everyone.

Thorir led the party to see Mayor Sveinn Haraldsson. Sveinn explained that Kaldrnáma (Cold Mine) is the name of an old gold mine up in the Mountains of Lad in the Icelands near the coast on the border with The Empire of the Eastlands (in particular with the Archduchy of Vindal). People thought the gold mine had played out, but Thórgrimm the Bold, great-grandson of the original mine owner, Thorbóld the Grim, found his great-grandfather’s notes and believed that the vein of gold continued through a wall of granite his great-grandfather had never been able to penetrate. Thórgrimm got adamantine pickaxes and a crew and went to reopen the mine. After a few months, he started shipping a little gold back to Austrgarthr, but people said the few trickles weren’t worth the cost. One week though he sent back a large amount of gold, but that was the last gold shipment. Rumors came back to Austrgarthr of monsters in the area and whole villages eaten or deserted. Sveinn offered a reward of 10,000 gullskips to anyone who successfully discovers the fate of the miners. He can also offer an additional 1,000 gullskips per head of a monster the party killed.

The party agreed to search for the missing miners and went to get some cold-weather supplies, noticing that Thorir was still hanging around with Luthia. Mal said, “Don’t you have duties, young man?” but Luthia responded with either (depending on what I ACTUALLY scribbled) “You’re so clueless” to Mal or “You’re so cute” to Thorir. Either way, that’s a burn to Mal! Or coming from a cold dragon to a fire dragon, a frost burn on Mal! :-D

So the party got some cold-weather gear and then resumed cloud form (from Hrothgar’s wind walk spell, still in effect) and flew south along the coast toward a fishing village, named Fiskveiđarkofi, about which Mayor Sveinn had told them. On the flight down they spotted a gargantuan white dragon soaring on thermals produced by the blanket of snow on the Mountains of Lad. Yamirus wanted to investigate the white dragon, but Mal just wanted to attack it, and Yamirus didn’t want to attack it just because it’s white. Luthia turned to Mal and scoffed, “You golds, you’re always so quick to attack evil dragons! You never want to talk!” Someone suggested just flying closer to investigate, but Luthia scoffed again, ‘If we fly into its territory it probably will attack.” They kept on flying south down the coast, however, and not west by southwest back to the mountains, so they didn’t encounter the dragon (which briefly noticed the odd clouds moving down the coast but quickly lost interest).

Hrothgar spotted some smoke up ahead, which the party presumed came from Fiskveiđarkofi. They landed and resumed their normal forms. Thórsljón set up the party’s Daern’s instant fortress. Elvira found herself up to her chest in 3 feet of snow! The party set up three watches, but the night passed uneventfully. That night Elvira put the brooch of shielding enchantment on Luthia’s amulet.

On the next morning, September 13, 3035, the party once again resumed cloud form from Hrothgar’s wind walk spell, and traveled briefly the rest of the way to Fiskveiđarkofi. They saw half a dozen fishing boats and one flat barge, the latter of which appeared frozen in the ice at one edge of the cove, to which a pair of iron rails ran. A collection of about a dozen buildings, mostly wooden but one stone, lay about the cove in a rough semi-circle. The stone building had a sign hanging on the front, with what looks like a bare mountain depicted on it. A fresh blanket of snow shrouded everything, but smoke rose from stone chimneys attached to most of the buildings—two on the stone building—and someone had obviously made an effort to clear the snow in paths running from one building to the next. Warm light poured from the cracks between the shutters of most of the buildings as well, and the sound of music came from the stone building. A road led from the cove through the village toward the mountains, a pair of iron rails, about 5 feet apart, running alongside. Someone had taken the time to clear the road and rails through the village and about 100 yards beyond into the dense pine forest. On the short of the cove they saw a 50th-year-old woman, using a spell that Mal and Yamirus identified as crack ice to, well, crack the ice. The woman sized up Thórsljón. The air felt warmer around her too. “I am Ingrid, the village witch!” she exclaimed happily in Northlenska. “Who are you, big man?!” “I’m Thórsljón” he replied, “and we’ve come about the missing miners.” “Oh them,” she said with disappointment. “Canute can tell you in the inn,” she said pointing to the one stone building and returning to cracking the ice so the waiting fisher folk could take out their boats.

The party went into the Inn of the Parched Mountain. A large, graying, Northlenska man, Canute Ólafsson, greeted them, while in the corner a scruffy little Northlenska skjald (Sturla Snorrisson) played a small harp and sang some bawdy lyrics about Óthinn, Freya, and a couple of frost giants. Seeing Mal’s scales, Canute asked in Northlenska, “are you some sort of fish man?” When Yamirus translated, but tried to keep it nicer, and Canute, hearing Draconic, said, “Is that some sort of fish talk?” Mal, unhappy with the cold, said, “Hurry up.” Yamirus said, “We have to observe the niceties of commerce.” Yamirus whispered to Thórsljón, “It’s best to detect evil on people we meet lest we fall into a trap like the werecrocs.” So Thórsljón used his spell-like ability of detect magic and scanned the whole inn before stepping outside to scan the fisher folk and Ingrid. Before he stepped outside he shook his head slightly to indicate to Yamirus that he hadn’t detected any evil anywhere in the inn. Mal stepped outside too.

Seeing Thórsljón walk back toward her, Ingrid exclaimed, “So, big man, you have come back for Ingrid!” He detected no evil from her or the fisher folk. Mal said in Draconic to Thórsljón, “I don’t speak the language” referring to Northlenska. Thórsljón responded in Draconic, “I detect no evil here either. She wants the blessings of Thór. I’ll have her show me the rest of the village and I check for evil there too.” Mal looked worried, but Thórsljón said, “I’m pretty sure I can handle her.” Ingrid said, “What’s that from?” Thórsljón replied, “I was just telling the fish man here I’m going to give you the blessing of Thór.”

Back in the inn, Yamirus tipped Canute and asked about the other rescue party. Canute told him that they’d come to Fiskveiđarkofi, then headed up the road into the mountains in the direction of Hálfvegrbjarg (Halfway Rock) about 14 miles up the road, and thence on to the mine some 30 miles up the road. Canute told the party about someone from Hálfvegrbjarg, now deserted, who came ranting about death in ice. Canute warned the party that winter came months early this year, and that even with the warm current from the south and the help of Ingrid, they’ve barely been able to keep the cove ice-free so that the fisher folk can put out to sea and return with their daily catch. Canute thinks the raving man’s village was buried under feet of snow, and the man was half frozen when he managed to crawl into the fishing village. They tried to save him, but he died that night. Canute advises against them trying to go up to the mine until the freakishly early winter thaws.

Hearing Canute talk of how the village was barely surviving, Hrothgar cast a control weather and raised the temperate in a much wider area (and substantially more degrees) than Ingrid could, mentioning the blessings of Thór with a grin. Yamirus muttered, “Eh, Thór worshippers.” Although other party members were anxious to leave, Elvira suggested they wait until Thórsljón returned, so they had second breakfast.

Luthia pointedly turned her back on Thórsljón after he returned from being with Ingrid. Ingrid returned with him, and Yamirus asked her about the mine. Ingrid disagreed with Canute about the cause of the deaths in Hálfvegrbjarg, saying that she thought either evil fey, or perhaps Cyroreeze, the white great wyrm who calls himself Prince of the North, might have gotten the miners and the rescue parties, for daring to try to take the feys’ or the dragon’s gold from the mountain. Mal said to himself that he really hated the white dragon. Ingrid did agree with Canute, however, that it would be dangerous for the party to go up to the mine. When they told her they were going anyway, she said to Thórsljón with a sad smile, “Well thank you for what you brought.”

So the party headed out following the short portion of the road into the pine forest that the villagers had cleared. Even Caerwyn couldn’t find the road after that. It was Luthia who found the road buried under 3-4 feet of snow. “I bet Ingrid couldn’t find the road,” she said pointedly to nobody in particular.

The party flew up the mountainside following the road until they got to the large boulder that gave the village of Hálfvegrbjarg its name. A blanket of snow covered everything, except the iron tracks that had followed the road up here, which lay ripped out of the ground at crazy angles. The party checked a few of the village’s cabins, but they were all deserted, and Mal noticed that small, portable goods had been removed. The party decided to move on, but once again even Caerwyn couldn’t find the road under so much snow. “It’s right here!” exploded Luthia, who alone in the party had no trouble finding the road. “Come ON!” Thórsljón said, “Would you care to lead the party?” and without responding she turned and flew up the road toward the mine.

About two miles up the road, the party found two charred humanoid skeletons hanging at crazy angles in the pine trees. Mal identified both skeletons as having about the right height for Northlenska men, and brought them down from the trees.

The party continued flying up the road until it got to the mine. They saw the splintered remains of several wooden shacks, and the rails torn up again.

And then 5 winterwights, skeletons wrapped in ice with blightfire for hair, attacked the party. One of the winterwights scored a critical hit on Pallas, covering him with blightfire that tried to sap his endurance, although he successfully saved against what otherwise would have drained his Constitution a considerable amount. While stuck in cloud form from Hrothgar’s wind walk, party members were particular susceptible and unable to retaliate, but once Hrothgar got a chance to dismiss the wind walk, the party quickly destroyed the evil undead. The blightfire that the winterwights managed to inflict on the party actually lasted several rounds longer than the two rounds it took the party to destroy them, but fortunately everyone afflicted made all of his saving throws and nobody suffered any Constitution drain.

The party regrouped, Mal set up a new marching order, and they moved into the mine.
Yamirus lit up the ring of Cato. Thórsljón used his supernatural ability of daylight to light up his greathammer. The party cast a plethora of other spells, including Mal casting a stoneskin on Hrothgar.

The party found the mine tunnel low and narrow, with two iron rails running through it. Njord couldn’t walk in hybrid form at all with a ceiling only about 7 feet high, and changed into bear form, squeezing on four paws through the narrow main tunnel. Thórsljón practically had to squat, while even Mal had to keep his head ducked most of the time. The party followed the main tunnel, which the miners had shored up with wood, and ignored the many unsupported side tunnels that contained no rails. They moved down a very steep incline, and then found themselves struck from behind by a wall of water!

Everyone took damage from the water, but the winterwight that had been in one of the side tunnels and triggered the trap there crashed into Hrothgar, doing more damage and inflicting him with blightfire. Although Hrothgar managed to save against it, things go worse as the water completely submerged the party while 5 incorporeal shadows of the void hiding in the walls attacked the party with intensified Otiluke’s freezing sphere spells, doing 120 points of damage with each one. The shadows unleashed a total of 15 intensified Otiluke’s freezing sphere spells over the course of three rounds, inflicting damage and freezing some of the party members in place. By casting from just inside the walls, the shadows of the void left little exposed to attack, plus party members frozen in ice had to spend their turns breaking free. The shadows of the void used Blinding Speed to make an incorporeal touch attach each round took afflicted several party members with blightfire. While Pallas managed to slice and dice the one winterwight and destroy it in one round, and Mal disintegrated a section of the wall allowing Pallas to get in a shot on one shadow of the void, the first three rounds were touch and go. Thórsljón, Njord and Caerwyn proved completely useless for rounds. Yamirus nearly died before Elvira got a energy immunity spell on him and he teleported to the home of Captain Kostas in the village of Chorio to get some assistance from Thalassa, who had some potions of cure serious wounds, and where he used his vest of the archmagi to heal himself more. She also cast a water breathing spell on him. Mal actually did die. Hrothgar managed to use a miracle to replicate a chained water breathing spell, getting some but not all of the party, but with several party members already suffering from blightfire and having to make a saving throw every round, Hrothgar had to choose between using revivify to bring Mal back to life immediately on the one hand, or using undeath’s eternal foe to make the whole party immune to the blightfire and to the miss chance from the shadows’ incorporeality. Hrothgar chose undeath’s eternal foe, and Mal died. Hrothgar also managed to get a mass freedom of movement on most of the party, before using a revenance spell to temporarily restore Mal to life.

Mal returned to disintegrating sections of the wall containing shadows of the void—until the ceiling started to cave in, ultimately burying Mal and Luthia, cutting off Yamirus from the rest of the party after he teleported back to the tunnel, and trapping Pallas in a pocket. Mal died again but once Hrothgar managed to cast on himself, Caerwyn, Njord and the etherealness spell he’d been carrying around for weeks in game time (or years in real time) without ever using, the battle flipped around completely. Elvira managed to blast a couple of shadows of the void once the undeath’s eternal foe negated the miss chance from the shadows’ incorporeality, and Njord and Thórsljón finished off the remaining shadows of the void in two rounds. Then things became touch and go again, as the efforts of Pallas and Luthia to dig, and of Yamirus and Elvira to disintegrate, the rubble nearly buried everyone still corporeal. Thórsljón, in the meantime, briefly zoomed through the rock ethereally and found a huge chamber ahead full of gold ore.

The party decided, however, that with Mal dead and so many of the other spellcasters’ spells depleted, they’d better depart and rest elsewhere. So Elvira teleported the party back to the grove of Phoebus, where the Oracle of Phoebus resides, startling one of her handmaidens. Yamirus, who’d met them all before, calmed her. She went and got the Oracle, who warned Yamirus not to let anyone deflower any more of her handmaidens (as Hrothgar had with one some time back), since the supply of clerically inclined Volencian virgins is strictly limited. Yamirus warned the rest of the party, in particular Hrothgar, that they’ll be most unwelcome in the grove of Phoebus.

Yamirus set up the watches for the night of September 13, 3035. Yamirus added the rending gauntlets enchantment to Pallas’ +6 gloves of Dexterity, but otherwise the night passed uneventfully.

The morning of September 14, 3035 dawned bright and early—and down in the Volencian part of the Wildwood, warmly—and Hrothgar memorized a true resurrection. Hrothgar asked Thór to raise Mal, and Thór did so. Mal thanked Hrothgar and “the Big Guy” (Thór). Mal set up a new watch order and then the party spelled up to the gills—almost literally, as everyone who didn’t already have Hrothgar’s long-lasting water breathing spell got another one.

Yamirus then teleported the party back to the mine entrance. The party worked its way back through the mine, walking through the flooded section, but coming through okay even without a mass freedom of movement. The party eventually passed through the granite archway the miners had dug, and found the cavern Thórsljón had spotted the day before, full of about 1.9 million Imperial gold pieces worth of gold ore, five adamantine miner’s picks, three overturned coal cars, some ripped up track, and a dead, frozen body clutching a greatsword and wearing the symbol of the Monsterslayer Society: a sword across a hill giant’s head.

The party then argued about whether it should take the gold or not. Setting aside issues of actually mining the gold—which several party members proceeded to do while other party members debated—there was the issue of whether the heirs of Thórgrimm actually own the ore. Luthia said, “There must be some way to take it.” Mal responded, “We shouldn’t take the gold; it doesn’t belong to us.” Yamirus said, “We should take a little gold, to show in town; we should take the picks.” Yamirus picked up a piece of gold ore and put it into his Heward’s handy haversack…

… and a huge, ghostly horse suddenly materialized in the middle of the cavern. Astride the horse sat a ghostly humanoid, neither quite human nor quite elven, bearing a longsword with a diamond on the hilt. The party caught only a glimpse of both ghostly figures, because as soon as the horse exhaled, the cavern filled with an obscuring mist. From what seemed like a great distance, the party heard a sonorous voice say, ‘So, foolish mortals, you too have come for our gold. I sent the fimbulwinter, yet you come for our gold. I sent the spirits of the dead thieves, and yet you come for our gold. Now I come for your souls.’

Will the party survive one last onslaught, or will they too become shadows in the void…?

Experience
Group
Winterwights CR 23 x 6
Shadows of the Void CR 26 x 5

31st: Njord
32nd: Caerwyn, Elvira, Hrothgar, Malthengil, Pallas, Yamirus 1,050
33rd: Thórsljón 748

Individual

[I went ahead and removed Caerwyn and Njord. Dominic and Brady are still running Njord and Caerwyn, and if other party members level up and Dominic and Brady want to, we can level up Caerwyn and especially Njord, who I think might be only 31st level, but I think both Caerwyn and Njord are going to leave after the end of the Cold Mine adventure instead of after the maug fight which I’ve delayed.]

Yamirus
+9,000 being all Yamirusy (18 sessions)
+1,000 set up and put away x 2
+500 set up, marking, put away
+500 removing ring of Cato before going into the Royal Library
+500 dealing with Salvaran in the Royal Library
+500 speculated that the main temple of Apollo refers to a temple in the Graikoí Islands.
+500 speculating that Cato bested a devil servant of Druaga at the height of Druaga’s power during the lunar cycle to gain the greater powers of the ring.
+500 something scribbled about Yamirus on interest in the ring showing a powerful motivation?
+500 filling in Salvaran on the party’s exploits
+500 deliberately excluding the party’s plan to attack the maug on the Great Bridge
+500 telling Salvaran about rescuing his uncle
+500 telling Salvaran about his adventures in the Graikoí Islands
+500 giving Salvaran his Apopolis speech
+500 thanking Salvaran
+500 discussing strategy for fighting the maug
+500 “Oh REALLY?!” in response to Pallas telling him about Cato thinking Volencians were slaves
+500 Mal chimed in that Cato had put out a million-gold-piece reward for the recovery of the ring of Cato. Yamirus asked if Cato knew were the ring was, and Mal replied, “No.”
+1,000 Yamirus and Mal discussed the powers the ring, and their conversation then drifted back to discussing how best to fight the maug on the Great Bridge.
+500 Mal and Yamirus looked through their spell books and each discovered that he had polymorph.
+500 Yamirus wondered if one of them could put polymorph on a scroll
+1,000 Mal and Yamirus, meanwhile, continued their discussion of maug tactics
+500 Yamirus went to Arandor to change some money
+500 agape at whole university devoted to magic
+500 Mal and Yamirus both warned the other party members not to touch anything
+500 In Yamirus’s mind flashed an image of Elvira commanding, “Bow to the Spider Queen!”
+500 Yamirus bowed goodbye to Beregund
+500 The first cloak goes to Hrothgar
+1,500 Back at the atrium, meanwhile Hrothgar, Thórsljón and even Yamirus stuffed their mouths full of cake, and Yamirus talked with his mouth full like they did (apparently spending too much time with Thór worshippers).
+500 Yamirus explained how the party had happened upon Elvira,
+500 and also let him that that there’s an entrance to the Underdark near the Wildwood.
+500 Mal and Yam discussing Elvira
+500 Yamirus joked, “If you tell Hrothgar and Thórsljón that the Northern Blóthfólk are threatened, we’ll have to chase them there.”
+500 They both agreed that Luthia was fickle since reaching teenage.
+500 playing Njord
+500 Mal and Yamirus didn’t want to kill the troll, which didn’t appear to be doing anything evil.
+500 As they few on, Yamirus joked, “Why does that cloud have a hammer?”
+1,000 Yamirus wanted to investigate the white dragon, but didn’t want to attack it just because it’s white
+500 Yamirus translated, but tried to keep it nicer
+500 We have to observe the niceties of commerce
+500 Yamirus whispered to Thórsljón, “It’s best to detect evil on people we meet lest we fall into a trap like the werecrocs.”
+1,000 Yamirus tipped Canute and asked about the other rescue party
+500 Yamirus muttered, “Eh, Thór worshippers.”
+500 asked Ingrid about the mine
+500 Yamirus lit up the ring of Cato.
+500 calming one of the Oracle’s handmaidens
+500 Yamirus said, “We should take a little gold, to show in town; we should take the picks.”
+500 marking positions
+1,050 group experience
Yamirus total 37,050 [WOO-HOO! Yamirus leveled up to 33rd! Since Luthia didn’t level up, I won’t do a new sheet for her, but her SR and AC increase from being Yamirus’ familiar, so Dominic, please increase Luthia’s SR to 38, natural armor to 27, and AC to 67.]

Alister/Malthengil
+8,500 shiny! :-D (17 sessions)
+500 set up mat (1 session)
+500 set up and put away
+500 Mal thanked their gnomish host, Bill the Gnome
+500 reconnoiter the maug
+500 discussing strategy for fighting the maug
+500 raved about the skill of the illusionists in Domicilium Gnomus
+500 Mal turned to Luthia and said, “You missed a great party.”
+500 Mal chimed in that Cato had put out a million-gold-piece reward for the recovery of the ring of Cato. Yamirus asked if Cato knew were the ring was, and Mal replied, “No.”
+1,500 Yamirus and Mal discussed the powers the ring, and Mal suggested that Apopolis might be the right venue for unlocking the lesser powers as Yamirus had speculated. Their conversation then drifted back to discussing how best to fight the maug on the Great Bridge
+500 Mal and Yamirus looked through their spell books and each discovered that he had polymorph.
+500 bought a scroll of polymorph for Caerwyn.
+500 Mal went to his father, Arandor, to get his money changed
+500 hawked his father’s money-changing services to the merchant
+1,000 Mal and Yamirus, meanwhile, continued their discussion of maug tactics
+500 suggested going to the huge city of Traimic, the capital of The Empire of the Eastlands, to look for +20 cloaks
+500 “That’s because everyone’s trying to set you on fire.”
+500 Mal though suggested that everyone but Yamirus and Elvira remain at the atrium
+500 Mal and Yamirus both warned the other party members not to touch anything
+500 Mal said, “Pallas gets the second cloak for sure.”
+500 Then Mal said, “Caerwyn should get the third cloak because he has worse saving throws than Njord.”
+500 Mal asked Beregund if he could buy the spells anticipate teleport and greater anticipate teleport,
+500 Mal explained why he’s with a drow
+500 Mal and Yam discussing Elvira
+500 They both agreed that Luthia was fickle since reaching teenage.
Mal pointed out that doing the mission would earn favor with the Chancellor of the Imperial University of Magic.
+500 So Hrothgar and Thórsljón went to a bar in Traimic recommended by Mal for Northern Blóthfólk, while Mal teleported the rest of the party to his original home city of Accylig.
+500 As the party prepared to travel north, Mal set up a flying order.
+500 playing Caerwyn
+500 Mal and Yamirus didn’t want to kill the troll, which didn’t appear to be doing anything evil.
+500 Mal responded with a toothy grin
+500 The Chancellor asked us to look into your problem
+500 “Don’t you have duties, young man?”
+500 Luthia responded with either (depending on what I ACTUALLY scribbled) “You’re so clueless” to Mal or “You’re so cute” to Thorir. Either way, that’s a burn to Mal!
+500 wanting to attack a white dragon just for being white
+500 Yamirus wanted to investigate the white dragon, but Mal just wanted to attack it, and Yamirus didn’t want to attack it just because it’s white.
+500 Mal, unhappy with the cold, said, “Hurry up.”
+500 Mal replied, “I don’t speak the language” referring to Northlenska.
+500 Mal looked worried (about Thórsljón going off with Ingrid)
+500 Mal said to himself that he really hated the white dragon
+500 Mal noticed that small, portable goods had been removed.
+1,000 Mal identified both skeletons as having about the right height for Northlenska men, and brought them down from the trees.
+500 Mal set up a new marching order
+500 Mal casting a stoneskin on Hrothgar
+500 Mal thanked Hrothgar and “the Big Guy” (Thór)
+500 Mal set up a new watch order
+500 cleaning the board
+500 Mal responded, “We shouldn’t take the gold; it doesn’t belong to us.”
+1,050 group experience
Alister/Malthengil total 33,550 [WOO-HOO!! Mal leveled up to 33rd!]

Pallas
+9,000 for keeping his crown jewels safe in his palace (18 sessions)
+500 telling Yamirus on the unpleasant details, of King Cato thinking that the Volencians were his (well-treated) human slaves
+1,000 Pallas gave Yamirus and Luthia the awards that Cato had given Pallas to give them.
+500 Pallas had to pull Yamirus along.
+1,000 slicing and dicing winterwight in one round before it could do anything and while everyone else was being ineffectual
+1,050 group experience
Pallas total 13,050 [WOO-HOO!! Pallas leveled up to 33rd!]

Hrothgar
+9,000 being his usual overstated self (18 sessions)
+500 getting natural 20 on Gather Information check on getting +20 cloaks.
+500 Hrothgar, who had been reading a copy of Wizard Daily, said, “This is a really hard way to do magic.”
+1,500 Back at the atrium, meanwhile Hrothgar, Thórsljón and even Yamirus stuffed their mouths full of cake, and Yamirus talked with his mouth full like they did (apparently spending too much time with Thór worshippers).
+500 “Austrgarthr doesn’t have a stinking king!”
+500 “Let’s go help them then!”
+500 So Hrothgar and Thórsljón went to a bar in Traimic recommended by Mal for Northern Blóthfólk, while Mal teleported the rest of the party to his original home city of Accylig.
+500 Hrothgar cast wind walk so they could fly swiftly to Austrgarthr with a minimum of fuss
+500 Hrothgar though said, “It’s a troll! Kill it!”
+500 Hrothgar cast a control weather and raised the temperate in the inn, mentioning the blessings of Thór with a grin.
+500 Yamirus warned the rest of the party, in particular Hrothgar, that they’ll be most unwelcome in the grove of Phoebus.
+500 set up watches on night of September 13, 3035.
+500 Hrothgar asked Thór to raise Mal, and Thór did so.
+1,050 group experience
Hrothgar total 17,050 [Woo-hoo! Hrothgar is only 1,990 from leveling up to 33rd!]

Elvira
+9,000 being taciturn as usual (18 sessions)
+1,000 Elvira suggested that she and Luthia, who unlike Mal and Yamirus don’t know the gate spell, get scrolls of gate.
+500 suggested that Mal teleport with her to Traimic so that she could teleport back for the additional party members that Mal couldn’t teleport with one spell
+500 Elvira curtsied.
+500 “If you know my people,” she replied, “you know why I left.” “Fair enough,” said Beregund.
+500 “I’m the only one, so far as I know—at least the only one alive.”
+500 Curtsied on her way out
+500 Elvira gave the faintest hint of a smile, as was her wont, and said, “That’s what we do, isn’t it?”
+500 Elvira suggested they wait until Thórsljón returned
+1,050 group experience
Elvira total 14,550 [Elvira is 7,726 from leveling up to 33rd.]

Thórsljón
+9,000 being his usual fearless and selfless, um, self? (18 sessions)
+500 Thórsljón grinned and winked at Luthia
+500 suggested buying a scroll of polymorph for Caerwyn.
+1,500 Back at the atrium, meanwhile Hrothgar, Thórsljón and even Yamirus stuffed their mouths full of cake, and Yamirus talked with his mouth full like they did (apparently spending too much time with Thór worshippers).
+500 Thórsljón said, “Killing monsters is its own reward.”
+500 “Before ve go,” interjected Thórsljón, “Vhy don’t ve teleport to Accylig and see if ve can find another +20 cloak for Njord.”
+500 So Hrothgar and Thórsljón went to a bar in Traimic recommended by Mal for Northern Blóthfólk, while Mal teleported the rest of the party to his original home city of Accylig.
+500 Thórsljón said, “We can kill it on the way back.”
+500 Thórsljón insisted on flying over the highest peak in the Mountains of Lad.
+500 It’s snow (snowing?) in the mountains.
+1,000 So Thórsljón used his spell-like ability of detect magic and scanned the whole inn before stepping outside to scan the fisher folk and Ingrid. Before he stepped outside he shook his head slightly to indicate to Yamirus that he hadn’t detected any evil anywhere in the inn.
+500 He even said in Draconic to Mal, “I detected no evil in here; I’m going outside to check,”
+2,500 Thórsljón responded in Draconic, “I detect no evil here either. She wants the blessings of Thór. I’ll have her show me the rest of the village and I check for evil there too.” Mal looked worried, but Thórsljón said, “I’m pretty sure I can handle her.” Ingrid said, “What’s that from?” Thórsljón replied, “I was just telling the fish man here I’m going to give you the blessing of Thór.”
+500 “Would you care to lead the party?”
+500 Thórsljón used his supernatural ability of daylight to light up his greathammer.
+748 group experience
Thórsljón total 20,248 [Thórsljón is 11,969 from leveling up to 34th.]

Luthia
+500 seemed more interested in seeing Thórsljón
+500 Luthia pouted and said, “That sucks.”
+500 Luthia perked up and said, “ICElands?! Let’s go!”
+500 the Republic of Luthia
+500 These are my trusty companions”
+500 flirting with guard
+500 Luthia introduced everyone
+1,000 “You golds, you’re always so quick to attack evil dragons! You never want to talk!” Someone suggested just flying closer to investigate, but Luthia scoffed again, ‘If we fly into its territory it probably will attack.”
+500 Luthia pointedly turned her back on Thórsljón after he returned from being with Ingrid
+500 finding the road under 3-4 feet of snow
+500 “I bet Ingrid couldn’t find the road,” she said pointedly to nobody in particular.
+500 “It’s right here!” exploded Luthia, who alone in the party had no trouble finding the road. “Come ON!”
+500 Luthia said, “There must be some way to take it.”
+984 (30/32 of Yamirus's total of 0 [encounter award].)
Luthia total 7,984 [Luthia is 10,432 from leveling up to 31st.]

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
07-31-2013, 02:54 AM
Update and Experience
6/22/2013 to 7/27/2013
(6 Weeks, 5 Sessions)
“Don’t Forget Your Hat”


In our last Update, on September 10 of the year 3035 of the Second Age of Nador, the party teleported north to the city of Traimic, capital of the old Kingdom of Traimus and the Empire of the Eastlands. There they located some powerful cloaks to protect some of the party members from magic, and Mal received a mission from Chancellor Aragost of the Imperial University of Magic. After meeting the chancellor, the party teleported to Mal’s hometown of Accylig to find two additional powerful cloaks (with total bonuses of +20). After all the shopping and enchanting on September 11, everyone in the party except Thórsljón had a total of +20 in saving throw bonuses, and the party went north on September 12 with the help of Hrothgar’s wind walk spell to the city of Austrgarthr in the Icelands. In Austrgarthr the party got more details on the chancellor’s mission from Mayor Sveinn Haraldsson, who asked the party to go investigate the sudden disappearance of miners up in the mountains in Kaldrnáma (Cold Mine). The party wind walked down the coast toward the fishing village of Fiskveiđarkofi, and camped out on the 12th north of the village.

On the 13th the party continued to Fiskveiđarkofi, where they gathered intelligence on the mine while Thórsljón shared the blessings of Thór with the local witch, an older woman named Ingrid, much to the chagrin of Luthia. They flew along the mine road with its steel coal-car tracks up the mountain about 14 miles to Hálfvegrbjarg (Halfway Rock), where they found the village deserted. Two miles further they found the track ripped up, and the frozen corpses of two villagers flung up among the branches of snowy pine trees. Eventually the party found a deserted and destroyed mining camp, where 5 winterwights, skeletons wrapped in ice with blightfire for hair, attacked the party. The party easily destroyed the winterwights and entered the mine, where a 6th winterwight flooded the tunnel, allowing 5 shadows of the void to attack the party with a great advantage. Despite losing Mal and nearly losing Pallas, the party prevailed, and then retreated with Mal’s body to the Oracle’s glade in the Wildwood.

On the 14th the party resurrected Mal, and returned to the mine to collect the gold Thórsljón saw while chasing a shadow of the void ethereally. In the mine the party also found the dead body of, Magnus Tryggvason, the member of the Monsterslayer Society whom Mayor Sveinn had previously persuaded to go search for the missing miners. Taking some gold before they departed, the party was confronted by a frosty humanoid atop a frosty horse-like steed. As the steed exhaled, a mist obscured both rider and steed. From what seemed like a great distance, the party heard a sonorous voice say, ‘So, foolish mortals, you too have come for our gold. I sent the fimbulwinter, yet you come for our gold. I sent the spirits of the dead thieves, and yet you come for our gold. Now I come for your souls.’

A shadow of the void appeared in front of Hrothgar and attempted to touch him, but Hrothgar managed easily to avoid the attack. Pallas, with help from Luthia’s nerveskitter spell, managed to react next. Pallas used Blinding Speed to move into the mist, and then took a full attack, all 10 gladius strikes, against the humanoid. He had trouble, however, hitting the humanoid, and the one time he would have hit, he found that the humanoid parried him—and then with contemptuous ease, disarmed him too! Then the humanoid made four attacks against Pallas with a longsword, scoring a critical hit that made the diamond at the end of his pommel flash and forced Pallas to make two saving throws. The humanoid did so much damage that Pallas died despite making both saves. The humanoid made a fifth attack with the longsword, hitting Thórsljón. (I forgot to have the humanoid use Blinding Speed to make a sixth attack!) The humanoid’s steed used Blinding Speed, kicking Thórsljón thrice and biting him once, doing enough damage to hurt but not enough to evoke the full benefits of Thórsljón’s Epic Pain Mastery feat.

The shadow of the void gave up trying to hit Hrothgar and tried to hit Mal but missed him too, and then set off an intensified Otiluke’s freezing sphere with Thórsljón managed to dodge. The shadow of the void sank into the cavern floor, although both Mal and Yamirus, who had cast true seeing, could see through the Ethereal Plane its shadowy form lurking there. (Note: I found an old email I sent to both Dominic and Mal that said I’d found a rule that said on the Ethereal Plane you can see only 60 feet into the Material Plane, so I think that’s the rule we should be using for how far incorporeal creatures can see through corporeal rock and how far people with true seeing an can incorporeal creatures through rock.)

Thórsljón, using his new Hyper Rage feat, made a mighty blow (hit AC 84) against the humanoid. The humanoid managed to parry, but not easily, and unlike Pallas, Thórsljón managed to hang on to his weapon despite the skill of the humanoid’s disarm attempt. Caerwyn cast a fly spell on himself and flew up over the humanoid, firing into the obscuring mist, missing the humanoid’s AC with his one shot. Njord, who had resumed hybrid form in the cavern since it has a ceiling high enough to allow him to stand upright at large size, moved into the mist and struck at the humanoid with his +5 adamantine holy greathammer, which the humanoid parried easily and just as easily sent flying to the cavern floor.

Luthia moved forward into the mist saying, “I need a celerity!” and cast a ball lightning, shooting out one bolt that overcame the spell resistance of the steed but not the humanoid. Yamirus tried to oblige by casting a mass celerity, but lost the spell to the shadow of the void’s Spellcasting Harrier feat, not quite able to concentrate with the shadow’s face in his face. Yamirus swore in Volencian and moved away from the shadow of the void. Mal used his abrupt jaunt conjurer ability to teleport away from the shadow of the void, ending up above Hrothgar, where Mal cast a celerity on himself and then another on Hrothgar, before flying well above his previous position.

Elvira cast a celerity spell on herself too, and then cast a maximized time stop. She cast a fly spell and flew up 15 feet, from which vantage she cast a disintegrate spell at the 10-foot area of the cavern floor into which she’d seen the shadow of the void sink. The shadow of the void hadn’t moved beyond sinking fully into the cavern floor, and so she cleared a nice 10-foot cube around shadow of the void. She cast four empowered maximized delayed blast fireball spells into the 10-foot cube, then sealed them in with the shadow of the void by surrounding them all with the completely closed 10-foot cube version of forcecage. (Dominic dubbed the maneuver “the Brady,” and I called it “the Brady maneuver” after the “Piccard maneuver” in Star Trek: The Next Generation. During the next session Brady himself referred to it as “the Brady.”)

Hrothgar moved forward to the edge of the mist so he could see Yamirus and cast undeath’s eternal foe on Yamirus, Thórsljón and himself. Hrothgar cast a fortunate fate on Thórsljón. The humanoid used Blinding Speed to attack Thórsljón six times, scoring three critical hits, making the diamond at the end of the humanoid’s sword flash three times. Thórsljón managed to make all six saving throws, but took 1109 points of damage. Thanks to Hrothgar’s fortunate fate, however, Thórsljón remained standing. The steed, however, kicked Thórsljón once, killing him, then scored a critical hit on Njord and bit Njord as well. (This time I forgot to use the steed’s Blinding Speed for a third kick, but a third kick wouldn’t likely have killed Njord. I also forgot to have Thórsljón’s bracers’ greater healing ability take effect, which would have allowed him to survive the steed’s first kick, and therefore taking the steed’s critical hit for Njord, so the two forgotten items more or less canceled each other out. :-P) With Pallas and Thórsljón down, and Njord seriously wounded and fighting without his holy hammer, things looked bleak despite Elvira’s neutralizing of the shadow of the void.

With the frosty humanoid handing the party its collective hat, Mal and Yamirus shouted about fleeing, and Elvira agreed that discretion is the better part of valor. Luthia thought to herself, “I need to get the others out of here” rather than admitting that she wanted to flee too. Caerwyn used Blinding Speed so he could shoot two arrows into the mist, actually hitting the humanoid for a whole 11 points of damage, before flying to Yamirus. Njord, abandoning his hammer to avoid provoking an attack of opportunity from both the humanoid and the steed, tumbled successfully over to Luthia. Yamirus said, “Let’s teleport to where we camped,” touched Caerwyn and Hrothgar, and teleported the three of them back to the Oracle’s glade, the glad of Phoebus in the Wildwood. Luthia teleported Pallas’ body, Pallas’ two gladii, Njord and herself back to the glade. Mal teleported Elvira, Thórsljón’s body, and I think the body of Magnus Tryggvason, the dead monsterslayer. So, corpses (and hat) in hand, the party fled back to the glade of Phoebus.

Back in the glade Mal said, “Well that was embarrassing.” Yamirus replied, “That sucked.” Hrothgar immediately cast revivify on Thórsljón so that they need spend only 1,000 gp worth of diamonds and get him back that day, instead of having to spend 25,000 gp and memorize a second true resurrection the next day. Hrothgar also cast an amplified increased mass heal, pretty much healing to full everyone but Thórsljón, whom it left with 277 hit points so that on the next day he wouldn’t have to take much damage after natural healing to get the maximum benefit from pain mastery. Back in the cavern, Elvira’s four maximized delayed blast fireball spells exploded. Two missed the shadow of the void because of its incorporeality, but the other two hit it, doing an average of 380 points of damage, vaporizing it.

Mal asked Thórsljón if it felt when the humanoid hit him and the diamond flashed like it was drying to suck his soul, and Thórsljón replied that it felt like it was trying not to suck but rather to turn his soul upside down.

Elvira teleported the party to Maralig, where they shopped for various items to help with their coming rematch with the humanoid of Kaldrnáma (Cold Mine), including a second spiked gauntlet for Thórsljón so Elvira could enchant a pair of gauntlets with the gauntlets of ogre power enchantment to allow him to use Hrothgar’s hammer of thunderbolts to full effect. Yamirus strongly suggested that Mal should be shape-changed into Annonid form while in Maralig in order to help hide Arandor’s identity as a dragon. Yamirus stopped into the Royal Inn to check for messages but got only a pleasant greeting from the owner, an older Delnonid woman named Gilvara. Thórsljón and Hrothgar went to Hrothgar’s temple of Thór in the Temple Quarter, and Luthia didn’t accompany them out of continuing chagrin at Thórsljón for sharing the blessings of Thór with Ingrid. Luthia, in point of fact, hadn’t accompanied them to the temple of Thór on previous trips either, but on this trip she made a point of not accompanying them. :-D

As Thórsljón and Hrothgar followed Dwarf Road west toward the Temple Quarter, the rest of the party followed Yamirus South down Jupiter Way into the Volencian Quarter. Right at the corner of Dwarf Road and Jupiter Way, they saw the usual large crowd of unemployed young Volencian men, many of whom cheered Yamirus. Large patrols of the city guard strolled by at a relaxed pace, keeping a polite distance and a watchful eye. On the way to Benedictus’ tree café, Yamirus and Mal stopped to speak to Mithrilwood, an elder mithril treant, and Mal discovered that Mithrilwood has been walking Nador for 30 or 35 millennia. Mithrilwood explained that before the fall of the mithril moon, he had just been a regular treant, but said, “I believe you humanoids have an expression, ‘You are what you eat,’” referring to absorbing mithril through the soil. When Mithrilwood commented about how quickly the humanoids go about their lives, Yamirus said, “We have to go fast because we don’t have that long,” which seemed to make sense to Mithrilwood.

Yamirus and Mal stuck their heads into Marius’ Bargain Basement Magic Items, the shop of Yamirus’ uncle at the ground floor in the tree that houses Benedictus’ café. They learned that although Marius is doing well with his new business, selling the most inexpensive magic items, like potions of cure minor wounds, philters of love (which grant a temporary +2 bonus to the user’s Charisma score), and tokens of feather fall, that relations between Marius and High Priest Julius Atrius of the Temple of Jupiter (which houses all the Volencian priesthood in Maralig despite the name) had worsened in the days since Yamirus’ last visit, as Marius’ relations with Hrothgar’s temple of Thór had grown closer. The issue remained the same as when Yamirus last spoke with his uncle: Marius’ customers can’t afford to pay full market price for even a potion of cure minor wounds, while Julius refuses to have any Volencian cleric provide cure minor wound spells unless Marius charges market price, alleging that selling for below market insults Jupiter; so Marius has turned to Hrothgar’s temple, where the chief operating priestess proved only too willing to send an acolyte frequently to provide spells for Marius to turn into potions, and indeed the visits have become daily now. Julius was, by Marius’ account, on the warpath against his use of healing spells from Thór, and Marius seemed to be responding in kind. Marius also seemed affronted by the new generation of young Volencian men who’d grown up in Maralig, blissfully unaware of the real evils of living under the Castorians, and fully unappreciative of the generosity of King Elros that allows them to live free and safe, without even working for their keep. Mal raised the idea of a foreign legion to deal with the problem of unemployed Volencians, and Yamirus explained that so far only one Volencian had entered the service of the King Elros, swearing allegiance. Mal suggested that Volencians could serve in a foreign legion for a term of years, and swear allegiance only for the term of service.

The party (minus Hrothgar and Thórsljón) took the elevator up to Benedictus’ café. At the door, Benedictus’ grandson Robertus, Yamirus’ fourth cousin, greeted them, and they chatted briefly before going inside to talk to Benedictus, to whom Yamirus introduced Mal. It turned out that Benedictus, some 55 years earlier (circa 2980), had actually studied briefly at the Royal College of Magic in Traimic while Malthengil was teaching there, during a period when the Castorians weren’t quite so repressive, and although Mal was in Annonid form in the café, Benedictus realized that Mal must be Professor Alister, as he was known in Südlisch (Southern Blóthfólk) by the humans in Traimic. I don’t think Benedictus put together the fact that Professor Alister was a half-dragon with the fact that Mal is Arandor’s son or the fact that Arandor once joked about being “really a gold dragon in disguise,” but I think it will hit Benedictus later. :-D

Yamirus learned from Benedictus that a centaur had apparently gone on a killing spree against random Castorian villagers, raising tensions even further between the State of Castor and the Empire of the Eastlands, not that Benedictus would mind if the Empire went to war with Castor. Benedictus’ story confirmed what Pallas had already told Yamirus about Taltos turning dark and ugly.

Yamirus learned too that Benedictus knows how upset Marius feels about Julius, and sympathizes with Marius, regarding Julius as somewhat stiff-necked. According to Benedictus, however, Julius himself is on the warpath even more against Arkus Patronius, aka “Scowly-Guy,” an 80-year-old Volencian scholar who frequents the café. Arkus has published a book claiming that the Volencian gods like Jupiter aren’t Volencian gods at all, but Graikoí gods, and that’s why they don’t care much about the Volencians. As Arkus explained to Yamirus during a previous visit to the café, Arkus believes that the Volencians largely abandoned the original Volencian gods, like Tinia the sky god and his wife Thalna, goddess of childbirth, in favor of what Arkus calls the “the fake Volencian gods.” (The last time Yamirus visited the Royal Library, the library’s human specialist, an Annonid man named Salvaran, had mentioned that he had a copy of Arkus’ book on the “old Volencian gods” as Salvaran called them, and noted that Arkus does extensive and careful archeological research.) Benedictus said that he didn’t know much about the gods, but that although Arkus and Julius vehemently disagreed with each other, they each worked, in his own way, for the betterment of the Volencians. (I added that bit here about helping Volencians because I forgot to have Benedictus say it as we were ending the last session, but it’s absolutely what Benedictus would tell Yamirus.)

Will Yamirus or Mal use their information connections to try to learn more about frosty humanoids, or will the party return for a rematch based on what they know from having their hats handed to them? Will the party recruit any aid or go back with only their original forces? Tune in this Saturday and find out!


Experience
Group
CR

31st: Njord
32nd: Caerwyn, Elvira, Hrothgar
33rd: Malthengil, Pallas, Thórsljón, Yamirus

Individual

[I went ahead and removed Caerwyn and Njord. Dominic and Brady are still running Njord and Caerwyn, and if other party members level up and Dominic and Brady want to, we can level up Caerwyn and especially Njord, who I think might be only 31st level, but I think both Caerwyn and Njord are going to leave after the end of the Cold Mine adventure instead of after the maug fight which I’ve delayed.]

Yamirus
+2,500 being all Yamirusy (5 sessions)
+1,000 set up and put away x 2
+500 Yamirus swore in Volencian
+500 “the Brady”
+500 marking positions
+500 Mal and Yamirus shouted about fleeing
+500 “Let’s teleport to where we camped,”
+500 “that sucked.”
+500 Yamirus strongly suggested that Mal should be shape-changed in order to help his Arandor’s identity as a dragon.
+500 stopped into the Royal Inn to check for messages
+500 talking to Mithrilwood
+500 “We have to go fast because we don’t have that long,”
+500 talking with Marius
+1,000 discussing foreign legion with Mal
+500 trying to help Marius with his priest problems
+500 chatting with cousin Robertus
+500 chatting with Benedictus
+500 Yamirus learned that a centaur had apparently gone on a killing spree against random Castorian villagers, raising tensions even further between the State of Castor and the Empire of the Eastlands, not that Benedictus would mind if the Empire went to war with Castor.
+500 put away
+0 group experience
Yamirus total 12,500 [Did Yamirus level up again?]

Alister/Malthengil
+2,000 shiny! :-D (4 sessions)
+500 set up mat (1 session)
+500 set up and put away
+500 Mal and Yamirus shouted about fleeing
+500 “Well that was embarrassing.”
+500 Mal asked Thórsljón if it felt when the humanoid hit him and the diamond flashed like it was drying to suck out his soul
+500 talking with Mithrilwood
+500 learning the vast age of Mithrilwood
+500 talking with Marius
+1,000 discussing foreign legion with Yamirus
+500 trying to help Marius with his priest problems
+500 chatting with Benedictus
+500 learning that Benedictus went to the Royal College of Magic circa 2980-2985 while Mal was a professor there.
+0 group experience
Alister/Malthengil total 8,000

Pallas
+3,000 for keeping his crown jewels safe in his palace (6 sessions)
+500
+0 group experience
Pallas total 3,500

Hrothgar
+3,000 being his usual overstated self (6 sessions)
+500 Thórsljón and Hrothgar went to Hrothgar’s temple of Thór in the Temple Quarter
+0 group experience
Hrothgar total 3,500 [WOO-HOO! Hrothgar leveled up to 33rd!]

Elvira
+3,000 being taciturn as usual (6 sessions)
+1,000 effectively neutralizing the shadow of the void to free up Yamirus to cast spells
+500 “the Brady maneuver”
+500 Elvira agreed that discretion is the better part of valor.
+0 group experience
Elvira total 5,000 [WOO-HOO! Elvira leveled up to 33rd!]]

Thórsljón
+3,000 being his usual fearless and selfless, um, self? (6 sessions)
+500 Thórsljón replied that it felt like it was trying not to suck but rather to turn his soul upside down.
+500 Thórsljón and Hrothgar went to Hrothgar’s temple of Thór in the Temple Quarter
+0 group experience
Thórsljón total 4,000 [Woo-Hoo! Thórsljón is 1,444 from leveling up to 34th!]

Luthia
+3,000 for being so SURE! (6 sessions)
+500 “I need a celerity!”
+500 Going with Yamirus instead of Thórsljón in Maralig because she’s still angry that he “shared the blessings of Thór” with Ingrid
+500 thinking “I need to get the others out of here” rather than admitting that she wanted to flee too.
+500 Thórsljón and Hrothgar went to Hrothgar’s temple of Thór in the Temple Quarter, and Luthia didn’t go with out of continuing anger at Thórsljón for sharing the blessings of Thór with Ingrid. Luthia, in point of fact, hadn’t gone with them to the temple of Thór on previous trips either, but on this trip she made a point of not accompanying them. :-D
+0 (30/33 of Yamirus's total of 0 [encounter award].)
Luthia total 5,000 [WOO-HOO! Luthia leveled up to 31st!]

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
08-04-2013, 08:35 AM
Update and Experience
8/03/2013
(1 Week, 1 Session)
Preparing for the Rematch


First I’d like to congratulate Brady on one year in our Volencia Rising campaign. Woot! :)

Then, since I forgot to do it in my big 6-month update and experience about two months ago, belated congratulations to Dominic on 10 years in the campaign as of January! Woot! :)

In our last Update, on September 14 of the year 3035 of the Second Age of Nador, the party had its hat handed to it by the hoary hunter of Kaldrnáma (Cold Mine). The hoary hunter casually parried the one attack of Pallas’ that would even have hit its armor class, and contemptuously disarmed Pallas, before slicing him up into little pieces. The hoary hunter even more contemptuously parried Njord’s one attack, with his greathammer, that would have hit is armor class, and albeit with a bit more effort disarmed Njord too. The hoary hunter parried a mighty blow (AC 80) from Thórsljón, but didn’t manage to disarm him. It did though slice and dice him, although with Hrothgar’s fortunate fate spell, needed help from its steed to kill Thórsljón too. The party grabbed the bodies of Pallas, Thórsljón, and Magnus Tryggvason, the member of the Monsterslayer Society whom Mayor Sveinn had previously persuaded to go search for the missing miners, and teleported away to safety before the hoary hunter killed Njord, nearly half dead already from attacks by the hoary steed, and started on the squishier members of the party, as Mal likes to call himself. J

After regrouping at the Oracle’s glade (the glade of Phoebus) in the Wildwood, the party returned to Maralig to start stocking up on items to use for in a rematch against the hoary hunter of Kaldrnáma. Hrothgar, Njord and Thórsljón went to Hrothgar’s temple of Thór in the Temple Quarter, and Luthia, who’d never gone with before, made a point of not going because she’s jealous that Thórsljón “shared the blessings of Thór” with Ingrid, the village witch of Fiskveiđarkofi. Yamirus took Mal to see his uncle Marius, who complained bitterly about High Priest Julius of the Temple of Jupiter. Yamirus also took Mal to see his second cousin twice removed, Benedictus Clementius, who finds himself caught between Marius and Julius, but not nearly as put out as either Marius or Julius. Yamirus also learned that Julius was even more put out by Arkus Patronius, who has written a book arguing that he “Volencian gods” are really the Graikoí gods under Volencian names, and that the Volencians abandoned their original gods centuries before the Castorian conquest during the Graikoí conquest.

In last night’s session, Luthia, Malthengil and Yamirus discussed whether Luthia should learn to perceive things better without sight, or learn to use her new draco paladin ability to smite evil more often. She was torn, and although Mal suggested she learn to perceive better without sight, Yamirus suggested that she learn to smite more often, so that’s what she did. They also discussed whether she should drop an old spell she’s never used called blood wind, that allows making melee attacks at a distance of up to 30 feet, or learn a new spell, a paladin spell called bless weapon, that would allow her to automatically confirm a critical hit against an evil target. Again Luthia was torn, and although Mal suggested she stick with blood wind, Yamirus suggested she learn bless weapon, and once again she did.

Yamirus went to the Royal Library to see if he could learn more about the “cold fey,” the party’s best guess about what the hoary hunter is. Mal wanted to accompany him but Yamirus told him that you need permission to enter the Royal Library. As Yamirus tried to enter the Royal Quarter, which contains the library, a human (Western Blóthfólk) guard stopped him and took a while looking over his papers before reluctantly admitting him. Yamirus encountered similar reluctance on the part of a human guard at the Royal Library, with similar results. Yamirus went out of his way, in both cases however, to smile like Dudley Do-Right with glinting teeth at the unfriendly humans of Maralig, who worry that the unruly Volencian humans make them look bad by association.

Once inside the library, however, Yamirus found that the receptionist, a young Annonid woman named Tola, recognized him and greeted him cheerfully. “Welcome back, Mr. Antonitus!” she exclaimed. “How can we help you?” Yamirus started to explain that he was looking for information about fey, which drew a blank from her, but when he mentioned that he usually worked with Salvaran, she went and got him for Yamirus.

“Ah, Yamirus!” exclaimed Salvaran, an Annonid man and the Royal Library’s specialist on humans, especially Volencians and Castorians. “It’s good to see you as always!” He pulled out a pencil and pad and said, “So what adventures have you had since we last spoke?”

As Salvaran led Yamirus back to his office, he took notes on everything Yamirus said, exclaiming in dismay or wonder at appropriate moments as Yamirus described how the party had defeated icy skeletons, and then icy shadows, before confronting the cold fey, as the party has been thinking of the hoary hunter, had taken the party’s best fighters apart quickly and with little trouble. Salvaran recognized the skeletons as winterwights and the shadows as shadows of the void, but apologized for not knowing anything about the cold fey, as he specializes in humans, and said with further apology that their library just didn’t have much beyond the standard material about common fey, which he recognized as being ironic, given that they live in a city in a forest. He noted that they have little interaction with fey though in the Mithrilwood, speculating that perhaps the fey don’t care for the forest’s mithrilwood treants. Salvaran said that the best known fey in Maralig was probably Yamirus’ former companion, the insane nymph Shiara, and Yamirus rolled his eyes in memory at her insanity. Salvaran speculated that the Castorians had done something to her that drove her insane. [The other players might not have known, but the Castorian wizard who originally enslaved her did use powerful magic to nullify her blinding beauty and stunning glance. As far as the mithrilwood treants go, however, Shiara actually found old Mithrilwood soothing, and she felt calmer and healthier when she slept in his branches overnight.]

Yamirus mentioned to Salvaran how a diamond on at the end of the cold fey’s sword had glowed once when it hit Pallas and thrice when it hit Thórsljón, and Salvaran suggested that it sounded like a trap the soul spell. When Yamirus related that Thórsljón said it felt like the sword wasn’t trying to suck his soul but to turn it upside down, Salvaran shook his head.

Yamirus thanked Salvaran anyway, and suggested that the party might go north to the library at the Imperial University in Traimic, where fellow party member Malthengil is a bigwig. Yamirus suggested that Mal might like to come to the Royal Library and meet Salvaran, who liked the idea, and agreed to get the paperwork approved from the head librarian, Aberwanga. “What race is Malthengil?” asked Salvaran. “Annonid,” answered Yamirus, keeping Mal’s secret or more accurately, helping Mal keep Arandor’s secret, since Arandor the moneychanger appears as an Annonid man, not a gold dragon. Salvaran explained that Aberwanga, the prissy old Delnon woman who serves as head librarian, doesn’t much like resident aliens in the library—and indeed would keep out even a Delnon, like Caerwyn, who looked like he couldn’t read. Salvaran went on to say that sometimes he though if King Elros would let her, she would ban anyone but the librarians themselves! J

Salvaran suggested though that before Yamirus left, they might try the librarian Gamlin, who specializes in giants, including frost giants, and might know something about cold fey simply by virtue of knowing about monsters of the north. Gamlin turned out to be an old and need I say, bearded, dwarf wearing spectacles. Gamlin looking up from what he was writing as they approached. He looked over his spectacles, sizing up Yamirus. “He doesn’t look like much of a giant, Salvaran,” Gamlin quipped. “Is he bait for giants?”

“No,” replied Yamirus, “I’m looking for information on a cold fey, and thought you might know since you know about frost giants.” The old dwarf turned a sour face on Salvaran. “Really clutching at straws there, aren’t you, Salvaran?!” he exclaimed in annoyance (or perhaps mock annoyance). “Frost giant to cold fey is a bit of a jump even for you,” he finished in Salvaran’s direction. Yamirus described the cold fey to Gamlin, who shook his head, and returned to what he’d been doing before they’d interrupted him.

As Salvaran was apologizing again for not being more help, and welcoming Yamirus to return any time, Yamirus remembered to ask Salvaran to get the paperwork to admit Mal to the Royal Library. It took two hours, but Salvaran got Aberwanga’s approval.

Malthengil stayed in the Merchant Quarter, meanwhile, and bought his wand of gust of wind before visiting his father’s shop.

“Welcome son!”

“Hello father. Is there somewhere we can go to talk?”

“Certainly. I’ll have your sister cover the counter.”

They went in a back room and Mal filled him in about their debacle at the hands of the hoary hunter.

“I know you’re not a big fan of books…” started Mal.

“Not a big fan of books? What kind of genius would I be if I didn’t like books?! It’s just your learning of magic in the humanoid fashion…”

“Yes, father,” interjected Mal, causing Arandor to cease his usual dig about magic so that Mal could describe the frosty humanoid and its frosty steed.

“What you’ve got there,” responded Arandor, “ is a cold fay called a hoary hunter. It’s very dangerous. Fey are nature spirits, so what you can call capricious, but disorganized. The hoary hunter too is evil like many fey, but neutral evil.”

“It’s neutral evil? Not chaotic evil?!” exclaimed Mal in surprise.

“Yes, neutral evil,” replied Arandor. “The hoary hunter is dangerous not just because it’s more powerful than your common fey, but also because it’s more organized. It is, fortunately, especially vulnerable to fire.”

Mal described the glowing diamond on the end of the hoary hunter’s sword, and Arandor said that it sounded like a trap the soul spell. When Mal told him that Thórsljón said the sword felt like it was trying to turn his soul upside down rather than suck it out, Arandor speculated that perhaps the diamond tried to force some sort of alignment change.

“I’m afraid that I don’t know more than that, and I hate to admit it, but if you’re going to return for a rematch, you’d better go see someone who knows more than I do.”

“That’s okay, Father, that was very helpful. At least I know now for sure what it is and what it’s called. Perhaps I can go see one of the founders of the Monsterslayer Society, the sage Adam, in Traimic. He might know more.” Arandor smiled and nodded his head.

As Yamirus went back to the Merchant Quarter to meet the party, he mentally made a list of the spells that he and Hrothgar would need to cast, and in what order. Later, after Yamirus rejoined the party, Mal and Yamirus shuddered at the thought of an evil Thórsljón.

Luthia, meanwhile, wanted to teleport back to Apopolis to see if they could ask her father, Celebrezrum, about the hoary hunters. She thought he would know, because after all, bards know stuff, and stuff. J Mal and Yamirus, however, seemed more interested in teleporting to Traimic, the capital of the Empire of the Eastlands, to see if they could find Adam.

After the party regrouped to teleport to Apopolis or Traimic, Luthia, Mal, Njord, Yamirus and Thórsljón discussed the best tactics for melee. Thórsljón suggested that perhaps Luthia, Njord and Pallas should all take a full attack action and then use their celerity action to ready an aid another action to grant him +2 bonuses (+6 total) to hit the hoary hunter. Thórsljón noted that if Luthia has celerity going, however, she could use a true strike as her extra action and then take her full attack action with a +20 on her next attack, significantly increasing her possibility of hitting with the first attack because of the true strike, especially if she uses one of her smite evil attacks, which grants another +11, on the attack that benefits from the true strike. He also noted that if Njord turned into a bear, Thórsljón could then enlarge him to huge size, which would allow Yamirus to grant Njord three extra pair of arms with girallon’s blessing, granting Njord an extra +12 increase in Strength. (I just looked up girallon’s blessing in the Spell Compendium, and the 3.5 version no longer grants multiple extra pairs of arms per size category like it did in the 3.0 version, so actually girallon’s blessing would grant both Thórsljón and Njord one extra pair of arms, regardless of size, and give each one a +4 increase in Strength.) The combination of the +8 bonus to Strength from the enlarge monster and the +4 from girallon’s blessing and fuse arms would increase Njord’s Strength by +12, increasing his attack bonus by +5 after accounting for the -1 size penalty for going from large to huge.

Will Luthia get to visit Celebrezrum? Will Mal be able to arrange a meeting with Adam, who is the King’s Sage? Who will know more about the hoary hunter, Celebrezrum or Adam? Perhaps most importantly, will the party have to fight an evil Thórsljón? Tune in Saturday and find out! J

Experience
Group

CR

31st: Njord
32nd: Caerwyn
33rd: Elvira, Hrothgar, Malthengil, Pallas, Thórsljón, Yamirus

Individual


st[/SUP] level, but I think both Caerwyn and Njord are going to leave after the end of the Cold Mine adventure instead of after the maug fight which I’ve delayed.]

Yamirus
+500 being all Yamirusy (1 session)
+500 set up and put away
+500 discussing Luthia’s new spell and feat
+500 discussing melee tactics for Luthia, Njord and Pallas
+500 discussing Royal Library admittance policy
+500 being polite to the unfriendly Maradenne human guards
+500 keeping Mal’s secret (or Arandor’s secret)
+2,000 with Salvaran and Gamlin
+500 rolling his eyes over the insane nymph
+500 getting library access for Mal
+500 Mal and Yamirus shuddered at the thought of an evil Thórsljón.
+500 keeping Mal’s secret (or Arandor’s secret)
+500 made a list of the spells that he and Hrothgar would need to cast
+1,000 ten year anniversary bonus
+0 group experience
Yamirus total 10,000 [WOO-HOO! Yamirus leveled up to 34th!!]

Alister/Malthengil
+500 shiny! :-D (1 sessions)
+500 set up and put away
+500 discussing Luthia’s new spell and feat
+500 suggesting getting scrolls of[I] gust of wind to use against the hoary steed’s obscuring mist
+500 discussing melee tactics for Luthia, Njord and Pallas
+2,500 interacting with Arandor and learning about the hoary hunter
+500 discussing Royal Library admittance policy
+500 Mal and Yamirus shuddered at the thought of an evil Thórsljón.
+,1000 one year anniversary bonus
+0 group experience
Alister/Malthengil total 7,000 [Did Mal level up to 34th?]

Pallas (still fatally dead)
+500 for keeping his crown jewels safe in his palace (1 session)
+0 group experience
Pallas total 500

Hrothgar
+500 being his usual overstated self (1 session)
+0 group experience
Hrothgar total 500

Elvira
+500 being taciturn as usual (1 session)
+500 suggesting Mal get a wand of gust of wind to use against the hoary steed’s obscuring mist
+0 group experience
Elvira total 1,000

Thórsljón
+500 being his usual fearless and selfless, um, self? (1 session)
+500 discussing melee tactics for Luthia, Njord and Pallas
+500 suggesting girallon’s blessing and fuse arms for Njord
+500 discovering that girallon’s blessing now adds only 1 pair of arms
+0 group experience
Thórsljón total 2,000 [WOO-HOO! Thórsljón leveled up to 34th!]

Luthia
+500 for being so SURE! (1 session)
+500 discussing her new spell and feat
+500 going with the wishes of Yamirus when she was torn because she’s his familiar and cohort
+0 (30/33 of Yamirus's total of 0 [encounter award].)
Luthia total 1,500

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
08-13-2013, 08:59 AM
Update and Experience
8/10/2013
(1 Week, 1 Session)
“Preparing for the Rematch 2”


In our last Update, on September 14 of the year 3035 of the Second Age of Nador, the party, having had its hat handed to it by the frosty humanoid of Kaldrnáma (Cold Mine), returned to Maralig to prepare for a rematch. Mal met Mithrilwood, the elder mithrilwood treant of the Mithrilwood Forest, in which Maralig, the capital of Maradenne, is located. Yamirus introduced Mal to his uncle Marius Antonitus, fourth cousin Robertus Clementius, and second cousin twice removed, Benedictus Clementius (Robertus’ grandfather), who runs a tree café and high-end magic shop on Jupiter Way, a block north of the Temple of Jupiter in the Volencian Quarter. Yamirus went to the Royal Library and tried to learn about powerful cold-dwelling humanoids, but it turns out that neither Salvaran, the nice Annonid librarian who specializes in humans, nor Gamlin, a crusty old dwarven librarian who specializes in fire giants and frost giants, had any knowledge of hoary hunters. Salvaran was apologetic (unlike Gamlin), but he did manage, after about two hours of pestering Aberwanga, the head librarian, to get permission for Malthengil to visit the library too.

Malthengil, meanwhile, visited his father Arandor at Arandor’s money-changing shop. Arandor, it turned out, identified the frosty humanoid as a hoary hunter, a powerful cold-dwelling fey, although Arandor knew nothing more, as dragons and fey don’t typically have much interaction, at least in Arandor’s experience. Mal suggested that he might go see Adam, the King’s Sage up in Traimic (Emperor Matthew’s sage from when he was just King Matthew), and Arandor just smiled and nodded. When the party reassembled (with the corpse of Pallas still moldering in one of the party’s bags of holding that Thórsljón carries), however, Luthia wanted to go see her father, Celebrezrum, first, since as a draconic bard Celebrezrum has collected all sorts of knowledge in his travels.

In last week’s session, the party continued to discuss whether to go see Adam or Celebrezrum first. Mal, something of a lore master himself, appeared to prefer going straight to the greatest sage he knows, but didn’t object when Yamirus pounced on Luthia’s suggestion to go see her father again. Yamirus asked her if she knew whether Celebrezrum was still in Apopolis. She said that according to the signs she’d seen advertising his performance he’d already left, but that he might have stayed over by popular request. She mused that it might be possible for humanoids to get bored with even a super draconic bard hearing him night after night, but somehow managed, without saying it all, to insinuate that if they could get bored with a super draconic bard, it was just a humanoid shortcoming. J

Yamirus and Mal agreed that they should try to locate Celebrezrum first, before trying to go see Adam. Yamirus a cast a sending spell and sent Celebrezrum the following message: May we visit you? We need information on a cold fey called a hoary hunter. Please let us know where you are. Celebrezrum sent back the following message: I know a little about a hoary hunter. I’m still in Apopolis. Come visit and I’ll try to help. Luthia was pleased that they were going to get to see him. Mal asked about the population of Apopolis, and Luthia explained that they were all Graikoí humans. Mal asked if he should shapechange into Graikoí form, but as Arandor uses the cover of an Annonid moneychanger in Maralig, Yamirus strongly urged Mal to shapechange into Annonid form himself.

As Yamirus had teleported the party to Kaldrnáma earlier that day, and he, Mal and Luthia had all teleported away from Kaldrnáma that day as well, Elvira volunteered to teleport the party to Apopolis. “Where would you like to land?” she asked Yamirus. Yamirus chose the docks where the party had first arrived in Apopolis on the Spathi, and Elvira teleported them there. Mal saw the great Temple of Poseidon at the docks, and based on his study of religion, thought to himself that having a temple of Poseidon at the docks made sense. The party proceeded up the Apollian Way into the heart of the city, and Mal saw that the city appeared clean and prosperous, representing the best of what the passionate Graikoí people have to offer. As they arrived in the center of the city, they could see many great, shining, columned marble buildings, the greatest of which was the main Temple of Apollo. They stopped a couple of blocks short of the temple, however, at a very nice, very large inn, itself named the Apollian Way.

Yamirus led the party into the Apollian Way Inn, and as soon has he opened the door and set foot inside, a trim, 60-year-old Graikoí man at the counter looked up and greeted Yamirus heartily. The man called out, “Adelpha, your boyfriend his here!” and in short order a young Graikoí woman came rushing out of the back to hug Yamirus. Yamirus had gotten so used to thinking of Malthengil as an integral part of the party that he forgot Mal hadn’t traveled with them to Apopolis previously. As Yamirus and Adelpha caught up, Mal introduced himself to the innkeeper, Themis Tsaosis, Adelpha’s grandfather. “I’m a friend of Yamirus,” Mal said. “Any friend of Yamirus is a friend of mine,” replied Themis. Mal took a table to get Yamirus and Adelpha some privacy. Yamirus diplomatically worked into the conversation, “While we’re here visiting you guys, we have some questions for Celebrezrum”. Adelpha, however, reacted a though she of course thought that the party would visit Luthia’s father while in Apopolis, and with her grandfather’s permission, offered to show them up to the Temple of Apopolis, where Celebrezrum had been notoriously hanging out between concerts. She also offered to show Mal around the city when he remarked on how nice it is.

On the way up to the Temple of Apollo, Luthia walked with her arms crossed, as far away from Thórsljón as possible, pointedly pretending to look at beautiful architecture she wasn’t seeing. While the last time they’d been in Apopolis Luthia had been too busy getting star-struck meeting her own father for the first time to notice Hrothgar and Thórsljón having their “interfaith exchange” with the priestesses of Apollo, approaching the temple this time reminded her that she was angry at Thórsljón for “sharing the blessings of Thór” with Ingrid the village witch of Fiskveiđarkofi—and over the “interfaith exchange,” now that she thought about it too. Yamirus held Adelpha’s hand. Mal tried to distract Luthia by asking her if she grew up with her father in Apopolis, although oddly ended by saying that “In 200 years I’ve never seen anybody attracted by sulking”. She explained that she’d grown up mostly on the road with Yamirus, and hadn’t met her father until they’d come to Apopolis to sell the Spathi and had seen the signs saying he r father would be playing at the Gymnasium. “As for sulking,” she concluded”, I’m not trying to attract anyone.”

Adelphia, obviously trained in the art of diplomacy herself, then distracted them both by discussing Apopolian politics, mentioning that the Boule is comprised of representatives of the prytanies, the twelve great families of Apopolis. The Boule controls the agenda of the larger Ekklesia, the city’s assembly, although younger members of the Ekklesia could sometimes manipulate the Boule by, for instance, calling for a meeting in bad whether so that the older members of the Boule wouldn’t attend, which is how they’d gotten the subject of offering a reward for the head of Galataros, the ancient dragon turtle that extorts tribute from ships, on their agenda. The older Boule members though were able to get more elderly members to the next meeting of the Ekklesia, however, and, viewing Galataros as just another business expense and perhaps a favorite of Poseidon, voted down the reward anyway. “My grandfather’s family, the Tsaosis family, is one of the prytanies. So is my other grandfather’s family, the Kaporis family. My mother is the great-great-great-great granddaughter of Archimedes I, who made the lyre of Archimedes for Celebrezrum.”

Adelpha also explained to Mal that members of the second twelve families of Apopolis were often jockeying to either expand the prytanies to thirteen (or fourteen) members, or displace one of the current twelve. “Of course thirteen is an unlucky number, representing evil gods like,” and here she turned toward Yamirus, “the one who oppresses your people, so that’s a bad idea.” (Mal actually knew that Druaga’s number is eight, the number of his arms, but was too diplomatic to say anything.) “The Poulakos family is the wealthiest of the second twelve, and they’re always trying to displace one of the twelve and become one of the prytanies themselves. They’re tight with the Castorian Counsel and bought the Spathi from you in retaliation for you embarrassing him at the awards ceremony.”

Yamirus, who already knew a great deal about Apopolian politics and was only half-listening, mostly enjoying the sound her Adelpha’s voice, came fully aware with a start. “He bought the Spathi to embarrass me?!” he exclaimed in surprise. “Yes,” she replied.” “Did it hurt my standing here?” “A little,” she said, matter-of-factly, “with some folks, but not much. He outbid the Apopolian Navy, so he didn’t win any friends there.”

It was Mal’s turn to be surprised, “The navy was going to buy it and he stopped them?!” he exclaimed. “Yes,” she said. “It’s a fine, large ship. The Poulakis family uses it for hauling large cargos long distances, mostly to Zeusopolis, but the navy would dearly have loved to get its hands on what used to be the most dangerous pirate ship in all the Graikoí Sea.”

“That speech Yamirus gave really turned the prytanies in favor of the Volencians,” Adelpha continued. “The one thing we have in common in Apopolis with Castor is that we both hate pirates. The Castorians had convinced people here that the Volencians weren’t capable of ruling themselves, but that’s never sat well with many people here, and Yamirus’ speech showed that Volencians are capable of self-rule. So the Castorians have retaliated by replacing the murdered Assistant Counsel with a hardliner, who’s been spreading stories of Volencians going on killing sprees and even killing each other. I think the hard line though has kind of backfired, at least among many people, because its undermines the image the Castorians have created that they care about the welfare of the Castorians.”

The party arrived at the Temple of Apollo, a grand structure decorated with symbols of Apollo, including not only the lyre but also the bow and the sunburst. A young woman, an acolyte of Apollo, greeted them at the door. She spoke approvingly to Yamirus about the speech, he’d given at the awards ceremony, which apparently she had attended with her parents. Adelpha unobtrusively moved around Yamirus so that she was standing between him and the adoring acolyte. The acolyte said that Celebrezrum had asked her to lead them to him, since the temple complex is so large—and then Yamirus remembered hearing from Salvaran that his ancestor Marcus Julius Brutus, who had crafted the ring of Cato, had, after the death of Cato, activated its lesser powers by meditating here (or what Salvaran and Yamirus think might be there) at this very temple. As the acolyte led them through the temple complex, both Yamirus and Mal dropped coins into a collection box—in Mal’s case, one of the gnomish coins bearing his own likeness. J

They found Celebrezrum, attended by a coterie of priestesses of Apollo, lounging in one of the temple’s many beautiful atriums. He was just opening his cabinet of feasting. “Ah, you’ll join me for lunch, won’t you?” he said invitingly, as he stood up so that he and Luthia could hug. Several of the priestesses came over and fussed over Hrothgar and Thórsljón, whom they evidently. Luthia felt so thrilled to see her father again that she didn’t even notice. Mal introduced himself as Arandor’s son, and Celebrezrum managed to sound just short of insulting and profoundly complimentary at the same time, while Yamirus thought to himself how charismatic Celebrezrum is.

Celebrezrum, it turned out, didn’t know much about hoary hunters per se, but knew that a hoary hunter named (or called) Kaldrnáma lived in the mountains north of the Empire of the Eastlands, where, according to stories, he has proved a thorn in the side of the white great wyrm who calls himself the Prince of the North. According to the stories Celebrezrum has heard, Kaldrnáma is a great fey swordsman from the rumored Unseelie Court. From what Celebrezrum knew, although Kaldrnáma was rumored to come from whenever the Unseelie Court might be he, like more common fey, had a connection to a natural site in the wilderness, supposedly a cavern filled with gold—which the party mentioned it had found. Celebrezrum was very interested to learn that the party had fought Kaldrnáma, and that he had handed them their hats, easily disarming Pallas and Njord, and killing both Pallas and, despite being unable to disarm Thórsljón, even Thórsljón. Celebrezrum (like Salvaran and Arandor) agreed that the glowing diamond in the pommel of Kaldrnáma’s sword sounded very much like a trap the soul spell. When Yamirus described what Thórsljón had said about the sword trying to turn his soul upside down, Celebrezrum (like Salvaran and Arandor) couldn’t say what might account for it, although agreed that it could betoken an attempt to force Thórsljón’s alignment change to evil. Celebrezrum did, however, know that in addition to the Prince of the North, there was an older white wyrm, perhaps the Prince’s grandfather, who’d called himself the King of the North. Mal asked what had happened to the King of the North, and Celebrezrum told him that King Matthew, Adam, and Gildinróma had killed him when he became an aggressive threat. Celebrezrum said that he’d heard stories too of an even older white wyrm, perhaps the grandfather of the King of the North, whom the stories called the Emperor of the North who apparently hadn’t been seen since before Celebrezrum had himself been born more than three and a half centuries ago.

So it turned out that Arandor knew more about hoary hunters in general, but that Celebrezrum knew more about the specific hoary hunter they’d fought, as well as a possible relationship between it and the gargantuan white dragon they’d seen flying over the blanket of snow left by the fimbulwinter in the southern Icelands. Mal mentioned going to see Adam, and Celebrezrum agreed that he knew of nobody better qualified. Celebrezrum asked if Arandor had suggested going to see Adam, and while Arandor hadn’t suggested it, he had smiled and nodded when Mal had suggested it. Mal mused that perhaps he could get Emperor Matthew to arrange a meeting with Adam.

Will the party get to meet with Adam, the King’s Sage? If so, will Adam know more about the hoary hunter than Arandor, Celebrezrum and Salvaran? Will the party find out if they’d have to fight an evil Thórsljón as well as Kaldrnáma? Tune in Saturday and find out! :D

Experience
Group

CR

31st: Njord
32nd: Caerwyn
33rd: Elvira, Hrothgar, Pallas, Malthengil
34th: Thórsljón, Yamirus

Individual


[I went ahead and removed Caerwyn and Njord. Dominic and Brady are still running Njord and Caerwyn, and if other party members level up and Dominic and Brady want to, we can level up Caerwyn and especially Njord, who I think might be only 31st level, but I think both Caerwyn and Njord are going to leave after the end of the Cold Mine adventure instead of after the maug fight which I’ve delayed.]

Yamirus
+500 being all Yamirusy (1 session)
+500 pouncing on the idea to go see Luthia’s father again
+500 asked her if she knew whether Celebrezrum were still in Apopolis
+500 Yamirus and Mal agreed that they should try to locate Celebrezrum first, before trying to go see Adam
+500 Yamirus a cast a sending spell and sent Celebrezrum the following message
+500 but as Arandor uses the cover of an Annonid moneychanger in Maralig, Yamirus strongly urged Mal to shapechange into Annonid form himself.
+500 Yamirus and Themis
+500 Yamirus and Adelpha
+500 Yamirus diplomatically worked into the conversation, “While we’re here visiting you guys, we have some questions for Celebrezrum.”
+500 Yamirus held Adelpha’s hand
+500 remembering that he and Salvaran had speculated that the main Temple of Apollos in Apopolis was
+1,000 Yamirus, Mal and Adelpha on Apopolis politics and relations with Castor
+500 As the acolyte led them through the temple complex, both Yamirus and Mal dropped coins into a collection box
+500 while Yamirus thought to himself how charismatic Celebrezrum is
+500 Yamirus and Celebrezrum on Kaldrnáma
+0 group experience
Yamirus total 8,000

Alister/Malthengil
+500 shiny! :-D (1 session)
+500 appearing to prefer, as a lore master, to consult a sage rather than a bard, even a draconic bard
+500 Yamirus and Mal agreed that they should try to locate Celebrezrum first, before trying to go see Adam
+500 Mal asked if he should shapechange into Graikoí form
+500 Mal asked about the population of Apopolis
+500 Mal saw the great Temple of Poseidon at the docks, and based on his study of religion, thought to himself that having the temple at the docks made sense.
+500 Mal and Themis
+500 Mal took a table to get Yamirus and Adelpha some privacy
+500 Mal and Adelpha
+500 Mal tried to distract Luthia by asking her if she grew up with her father in Apopolis
+500 although oddly ended by saying that “In 200 years I’ve never seen anybody attracted by sulking.”
+500 (Mal actually knew that Druaga’s number is eight, the number of his arms, but was too diplomatic to say anything.)
+1,000 Yamirus, Mal and Adelpha on Apopolis politics and relations with Castor
+500 As the acolyte led them through the temple complex, both Yamirus and Mal dropped coins into a collection box—in Mal’s case, one of the gnomish coins bearing his own likeness. J
+500 Mal introduced himself as Arandor’s son, and Celebrezrum managed to sound just short of insulting and profoundly complimentary at the same time
+500 Mal and Celebrezrum on the white dragons of the north
+0 group experience
Alister/Malthengil total 8,500 [WOO-HOO! Mal leveled up to 34th!!]

Pallas (still fatally dead)
+500 for keeping his crown jewels safe in his palace (1 session)
+0 group experience
Pallas total 500 [Woo-hoo! Pallas is only 438 x.p. from 34th level!]

Hrothgar
+500 being his usual overstated self (1 session)
+0 group experience
Hrothgar total 500

Elvira
+500 being taciturn as usual (1 session)
+500 Elvira volunteered to teleport the party to Apopolis.
+500 “Where would you like to land?” she asked Yamirus.
+0 group experience
Elvira total 1,500

Thórsljón
+500 being his usual fearless and selfless, um, self? (1 session)
+500 contributing the “felt like it was trying to turn my soul upside down” information to the quest for knowledge about Kaldrnáma
+0 group experience
Thórsljón total 1,000

Luthia
+500 for being so SURE! (1 session)
+500 according to the signs she’d seen advertising his performance he’d already left, but that he might have stayed over by popular request
+500 She mused that it might be possible for humanoids to get bored with even a super draconic bard hearing him night after night, but somehow managed, without saying it all to insinuate that if they could get bored with a super draconic bard, it was just another humanoid shortcoming. J
+500 pleased that they were going to get to see Celebrezrum
+500 Luthia explained that they were all Graikoí humans
+500 Luthia walked with her arms crossed, as far away from Thórsljón as possible, pointedly pretending to look at beautiful architecture she wasn’t seeing
+500 approaching the temple this time reminded her that she was angry at Thórsljón for “sharing the blessings of Thór” with Ingrid the village witch of Fiskveiđarkofi—and over the “interfaith exchange” now that she thought about it too.
+500 She explained that she’d grown up mostly on the road with Yamirus, and hadn’t met her father until they’d come to Apopolis to sell the Spathi and had seen the signs saying he would be playing at the Gymnasium.
+500 “As for sulking,” she concluded, “I’m not trying to attract anyone.”
+500 Luthia and Celebrezrum
+0 (30/34 of Yamirus's total of 0 [encounter award].)
Luthia total 5,000

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
08-31-2013, 08:28 AM
Update and Experience
8/17/2013
(2 Weeks, 1 Session)
“Celebrezrum Rocks Apopolis”


In our last Update, on September 14 of the year 3035 of the Second Age of Nador, the party, having had its hat handed to it by the hoary hunter of Kaldrnáma (Cold Mine), teleported to the city-state of Apopolis in the Graikoí Islands to prepare for a rematch by learning more about the him from Luthia’s father Celebrezrum. Celebrezrum, it had turned out, didn’t know much about hoary hunters per se, but knew that a hoary hunter named (or called) Kaldrnáma lived in the mountains north of the Empire of the Eastlands, where, according to stories, he has proved a thorn in the side of the white great wyrm who calls himself the Prince of the North. According to the stories Celebrezrum has heard, Kaldrnáma is a great fey swordsman from the rumored Unseelie Court. From what Celebrezrum knew, although Kaldrnáma was rumored to come from whenever the Unseelie Court might be he, like more common fey, had a connection to a natural site in the wilderness, supposedly a cavern filled with gold—the very thing the party had found.

In the latest session Hrothgar felt shame for not fighting to the death against the hoary hunter of Kaldrnáma, but instead agreeing to be teleported away after Thórsljón went down. He thought to himself that if he’d stayed he would have risked the lives of other party members, who would have insisted on staying until Hrothgar went down too, but in his heart that explanation sounded like a feeble excuse, just a rationalization. Mal, unaware of Hrothgar’s inner turmoil, suggested that in the rematch with the hoary hunter Hrothgar use a sanctified spell called hammer of righteousness. Hrothgar had previously ignored hammer of righteousness because it requires a sacrifice of 1-3 points of Strength—a bigger sacrifice for a cleric of a god of strength than for your average cleric—but Mal persuaded Hrothgar that sacrificing strength to smite an evil enemy with a great hammer of force for 1d8 points of damage per caster level—essentially calling down the wrath of Thor—actually fit quite well for a cleric of Thór. Mal noted that unlike many damage-causing spells of 3rd level, hammer of righteousness doesn’t have a cap of 10 dice, so that Hrothgar could actually do 32d8 points of damage against an evil target with it. (It does 1d6/level against a non-evil target. I just realized that the caster can choose, against either type of target, to do non-lethal damage or even split the damage any way the caster sees fit between lethal and non-lethal damage. Hrothgar could therefore use hammer of righteousness if he wanted to try to knock out some good opponent, such as a party member on whom some opponent had successfully cast dominate monster.) Hrothgar pointed out that even 32d8 would do an average of only 144 points of damage, or only 72 on a successful saving throw. Mal suggested that Hrothgar get a lesser rod of maximize spell to increase the damage to 256, or 128 on a successful save.

Adelpha meanwhile, responding to a comment by Celebrezrum in the previous session that the party should attend his concert that night after having dinner with Adelpha’s family, agreed that her Tsaosis grandfather, Themis, would insist that Yamirus and company have dinner with them.

For some reason I don’t recall, Yamirus quipped that wizards don’t do cartwheels. (Perhaps Dominic can refresh my memory as to what that referred to). Mal asked Adelpha if the party could buy spells, and she took the party to the shop of her Kaporis grandfather, Archimedes V, called Archimedes Strings, where back in the year 2813 her great-great-great-great grandfather Archimedes Kaporis I had made the lyre of Archimedes for Celebrezrum.

Adelpha’s cousin, Archie VII, a teen of about Adelpha’s age, greeted them. When Archie learned that they wanted to buy scrolls rather than stringed instruments, he called his father, Adelpha’s uncle, Archimedes VI. Archimedes VI greeted Yamirus warmly, and asked if he’d ever considered going into the business of making magic items. Yamirus said that he had. Archimedes VI was willing to trade a scroll of a rare spell called teleport through time with Malthengil in return for an effulgent epuration (literally “radiant purification”), which creates silvery globes that intercept magic targeted at you, from Mal’s spell book. Mal also bought a scroll of dimensional anchor and a scroll of discern location. Archimedes VI gave Mal a 10% discount as a friend of Yamirus, and said that when Yamirus actually becomes a member of the family, he can get the full family discount. J Yamirus also wanted to buy a scroll of dimensional anchor but Archimedes had sold his last one to Mal. Yamirus though did pick up a scroll of banishment and a scroll of discern location. Hrothgar bought a lesser rod of maximize spell to maximize up to three hammer of righteousness spells per day as Mal had suggested.

Somehow the purchasing of magic items led Malthengil and Yamirus to trade friendly jibes. (If you guys remember, please refresh my memory.) “Punk kid!” quipped Mal. “Librarian!” retorted Yamirus. Yamirus shared that the jibes reminded him of how he and the sorcerer MacGrćdh had traded friendly jibes too. MacGrćdh would snort, “bookworm!” to which Yamirus would reply, “hack!” (If Elvira took offense at equating sorcerers with hacks, she didn’t say so. J) Thórsljón and even Hrothgar, distracted from his internal shame, found the jibes amusing, but Luthia ignored them as she looked over the shiny, shiny inventory of lyres in the shop that had made her father’s epic lyre. Luthia finally picked out a masterwork lyre for 500 drachmae—a work of art as well as beautiful sounding. (Rather than petulantly demanding that Yamirus buy her the lyre, incidentally, as she had done when she wanted new clothes to go with her maturing humanoid body, she rather maturely paid for the lyre herself. J)

The party had dinner with Adelpha’s Tsaosis family that evening, and then went to Celebrezrum’s concert. For most of the party members this was their second concert, but for Mal and Njord it was their first. Celebrezrum sang his song about Heracles wrestling angels of foreign gods (a reference to the time Heracles wrestled Thórsljón, Onigato, Hrothgar, and Lindir all at once), which the party had heard at the previous concert, and then said, “I’m glad you liked that song, because I have a special treat for you. Here, in person, for one night only, are two of the very angels of foreign gods who, in this very amphitheater, were good sports and wrestled Heracles. Yes, they’ve become good, personal friends of mine, and here they are, fresh from what I understand is a second interfaith exchange with the priestesses of your very own Apollo. Let me introduce first that renowned thunder priest of Thór—Hrothgar, stand up and take a bow!”

Hrothgar stood, grinned, and waved to the crowd, but didn’t bow. The crowd applauded and cheered “Oh, silly me, what was I thinking?” said Celebrezrum. “Worshippers of Thór don’t bow, but as you can see, they’re not shy!” The crowd laughed, and applauded more, and Celebrezrum let the applause continue for a while as Hrothgar laughed and waved to the crowd.

“Okay, okay,” laughed Celebrezrum “we don’t want his head getting bigger than his hammer, so let’s introduce our other angel of foreign gods, the mighty lightning warrior of Thór—Thórsljón, stand up and take a flap!” The crowd laughed and Thórsljón stood and gave his wings a small flap, and the crowd cheered wildly. After a bit Celebrezrum said, “Come on, now, you know you want to, Thórsljón, take a pass over your adoring fans.” Thórsljón looked at Hrothgar, who nodded. Thórsljón shrugged his shoulders, flew up and did a lap around the amphitheater before landing back at his seat.

When Celebrezrum saw Thórsljón shrug his shoulders he said, “Don’t you just love that? He can kill a dozen evil frost giant jarls without breaking a sweat, but he’s humble too. Come on now though, Thórsljón, and show them what you can do. How about a round of aerial acrobatics?! What do you say, folks, do you want to see him tumble in flight?!” The crowd roared. Thórsljón shrugged again, flew up a bit higher than the first time, and then did a bunch of Tumble checks before returning to stand before his seat.

“Look at that folks, isn’t he spectacular? And notice how he flew higher in case he needed more room to recover so that he wouldn’t hurt anyone? That’s just like a follower of Thór—always worried about protecting us. And you boys and girls from the palaestra, you were afraid tonight would be all airy fairy, but he’s just like you with wings!” In a section of the seats over by the palaestra a bunch of half-naked well-muscled young men and women erupted in approving hoots and gestures. After the hooting started to die down Celebrezrum said, “Okay, let’s hear it one last time for our angels of foreign gods. What good sports!” which elicited a new round of applause and cheering.

Celebrezrum sang a (mostly) serious song about how in the year 2774, a large group of good dragons met in secret at the Convocation of Great Wyrms to discuss how to deal with a growing threat from evil dragons, especially red dragons. None of the party had heard the song previously. Most of the gold dragons advocated open warfare with the evil dragons, especially the reds. Most of the silver dragons, however, advocated a policy of negotiation with the evil dragons to try to reign in their excesses. When gold dragon tempers got hot at what the gold dragons called the silver dragons’ “appeasement policy,” the dragons took a break and listened to music to calm themselves.

After the music one young adult gold dragon got up and spoke in favor of the silver dragons’ proposal of discussions, impressing most of the slivers but displeasing most of golds mightily. The brass dragons mostly sided with the silver dragons’ negotiation policy, while the bronze dragons actually went further and suggested trying to bribe the evil dragons, or at least some major red dragons, to behave better. When the silver and brass dragons objected to going so far as to offer bribes, the bronze dragons accused them of suffering from delusional fantasies about the power of just talking, while the gold dragons accused them all of appeasement. The copper dragons suggested that, “we taunt them ‘til they go away.” Although the brass, bronze, gold and silver dragons agreed on nothing else, they did at least agree that the suggestion of the copper dragons was very silly and not worth consideration, leading the copper dragons to stalk out en masse.

The Convocation of Great Wyrms broke up without any formal agreement. The gold dragons did mount a campaign against the red dragons, killing about half a dozen red great wyrms before the reds caught on and fled or hid. With the help of a wandering Annonid paladin named Matthew and the Great Elf Gildinróma they also killed a great white wyrm who called himself King of the North, who at the time was threatening the Annonid, dwarven, ellmic, elven and human populations both east and west of the Mountains of Lad. The gold campaign against the reds caused a little bad blood between golds and silvers, because the slivers had sent emissaries to the reds to negotiate, and in the eyes of the silvers the subsequent gold campaign made the silvers look disingenuous, but not as much bad blood as one might think, because all three of the silver emissaries were savagely attacked by the reds before they could begin any sort of negotiations, strengthening the golds’ argument for war in the first place.

Mal chortled at a silver dragon singing about dragons in front of people who didn’t know he was a silver dragon.

“Okay, with that sad story behind us we’ve come to the airy fairy part tonight’s concert, so you palaestra folks might want to go get snacks,” said Celebrezrum. A few of them yelled, “No!” “Are you sure?” he responded. “I hear they’ve got some Volencian white wine.” One of the palaestra guys waved around a tankard and yelled, “What do you think we’re drinking?!” loud enough for some of the crowd to hear and laugh at. “Okay,” Celebrezrum said, “You’ve had fair warning. No walking out in the middle to hide your tears.” The crowd laughed.

“Speaking of things Volencian,” he said, “I don’t want to cause an international incident or anything, but I understand that a young Volencian man gave a stirring speech here not that long ago at an awards ceremony to celebrate the capture of the pirate vessel Spathi, the elimination of her evil crew, and the freeing of her slaves.” The crowd applauded, at first politely, but then more enthusiastically as he reminded them of defeat of pirates and slavers. “Now officially, as you know, the City of Volencia and its hinterland belong to the State of Castor, so officially, it can’t have a counsel much less an ambassador, but I think this young man qualifies as the closest thing to an unofficial ambassador of the Volencian people to the great city-state of Apopolis.” The crowd fell silent, listening, but some cheered at “the great city-state of Apopolis. “Well it just so happens that that young Volencian man is a close personal friend of mine too—you get a lot of those when you’re a bard,” he interjected in a conspiratorial tone, and the crowd laughed, “—and I’m pleased to say that as a special treat, he too is in the crowd tonight. So unofficially, and on behalf of nobody but myself, I’d ask that you, unofficially of course, and on behalf of nobody but yourselves, introduce the unofficial Volencian ambassador to Apopolis, Yamirus Antonitus. Yamirus, stand up and take a bow!” The crowd went wild.

Yamirus stood, waved and bowed. Mal cast a prestidigitation spell to create fireworks over Yamirus’s head. “Let’s thank him for his inspiring speech, reminding us always to strive for truth, justice and the Apopolian way.” Some in the crowd laughed at the play on “Apopolian way’ referring to both their way of life and the main road from the docks to the heart of the city (and to Adelpha’s grandfather’s inn), while the crowd for a while gave Yamirus a long round of applause with some cheering. Yamirus sat back down and muttered, “I look forward to a visit from the Castorian assassination squad.” Luthia heard him and elbowed him.

Celebrezrum said, “Yamirus, like many Volencians, has suffered his share of tragedy. Since, as I said, I don’t want to cause any international incidents, I’ll sing now of an older tragedy, with which some of you might be familiar.” The crowd grew quiet and he launched into his song about the Andynon (Great Elf) Rúmil and his elven wife Lady Melia in the First Age, and song he’d sung the first time the party attended his concert.

Rúmil and his Melia died defending a tunnel through the mountains against red dragons sent by Mazord against an Andynonid settlement. The others got all their children into the tunnel and away by the time the dragons managed to slay Rúmil and Melia.

“Some say that Rúmil himself wrote this next song for Melia before the end,” said Celebrezrum before singing another song he’d sang at the party’s previous concert. The song spoke of her beauty, wisdom and bravery, but also of a certain coldness. The song asked whether Melia could ever love the singer as much as he loves her.

After finishing Rúmil’s song Celebrezrum said, “Yes, what a tragic pair of songs. You might not know though, that among the children they saved was their own daughter, whom they named Luthia. In honor of their sacrifice for the children, including their daughter, my own daughter was named Luthia too. And just to remind you that the sacrifice of parents really can have a happy ending, we have tonight, as an extra special treat, my own daughter, Luthia. Luthia, please stand up and take a bow, and let the good people of Apopolis see why your father is so proud of you.” The crowd cheered and looked around, but she didn’t stand up. “Come on now, don’t be shy,” he said to her, but she still didn’t stand up. “Okay, folks, in fairness, this is her first public appearance, so I think she needs a little encouragement. Lu-thi-a! Lu-thi-a!” he started chanting, and soon the whole crowd joined in.

Yamirus elbowed Luthia to get her to stand. Mal said, “If you get up it will be over sooner.” Yamirus said, “It only gets worse if you ignore it.” Luthia looked at Elvira, who smiled and nodded her head, so Luthia stood up and did an awkward curtsey.” The crowd roared. “Don’t worry, honey, I won’t make you do any aerial acrobatics.” Everyone laughed, including Luthia. Elvira nudged her and did a little hand wave, and Luthia followed suit, waving at the crowd, first tentatively and then with more assurance. The crowd clapped louder, and the palaestra crowd leapt to their feat and started chanting “Lu-thi-a!” again for a while. Mal said, “Talk about a swollen head!” Yamirus said, “Are you talking about Luthia or the jocks? Yeah, it’s almost like she’s a gold dragon,” he concluded, passing Mal some wine. “Really?” Mal joked. Celebrezrum finally said, “Okay, okay, let’s let the poor girl take her seat again. Boy, am I ever going to hear about THIS after the concert!” The crowd laughed and Luthia sits down in evident relief.

Later Celebrezrum said, “Speaking of gods foreign and domestic, have you heard the rumor that the Blóthfólk god Thór isn’t so foreign after all? That’s right. There’s a rumor going around that Thór’s father Ódinn had a visitor from the Graikoí Islands the night Ódinn fathered Thór. Of course, we don’t believe rumors about the gods sleeping around, do we?!” The crowd laughed, and palaestra crowd started chanting “Ó-dinn! Ó-dinn!” Either Mal said to Yamirus, or Yamirus said to Mal, “Where’s he going with the Thór stuff?” Since Ódinn is renown in Blóthfólk lore for sleeping around, neither Hrothgar nor Thórsljón felt offended, much to Yamirus’ surprise.

“Speaking of gods sleeping around, I heard a rumor than Zeus was visiting your fair island, oh, about 50 years ago—50 years and 9 months, give or take. Since I’m not from around here, let me ask you: is there any truth in that rumor?” He grinned and the crowd erupted in cheers. The palaestra crowd leapt to its feet and started chanting, “Hera-CLES! Hera-CLES!” After a while Celebrezrum grinned and said, “Better be careful how you say his name, or his father’s wife might think you’re summoning her!” Most of the crowd laughed and the palaestra crowd hooted and started chanting, “All 12! All 12! All 12!” Celebrezrum said in mock chagrin, “I see you’ve been to my concerts before. I’m going to have to come up with some new material” (a reference to Celebrezrum’s habit of teasing the crowd that he only has time to sing about a couple of Heracles 12 labors before they need to go to bed). The crowd laughed and without further preamble Celebrezrum launches into the 12 labors of Heracles.

After he finished he bowed and left the stage, but he returned as the crowd continued to chant for him. Mal and Yamirus applauded too. He pretended to ignore the audience, sitting and and strumming his lyre. They grew quiet. Then he looked up and pretended to notice them for the first time. “Oh, are you still here? I was just coming to practice a new song I’m writing. You can stay and listen, and let me know what you think, but keep it just between us, okay?” he said in a another conspiratorial tone. The crowd laughed, and he sang a new song about the party fighting Kaldrnáma. At the end he said, “Well, folks, that’s all I have so far. It doesn’t end well, does it? Well maybe the angels of foreign gods can write us a new ending.” The crowd applauded, and he bowed and waved as he left the stage. They applauded for a while, slowly tapering off as it became clear that Celebrezrum had finished for the night.

What will the party do with all the information gleaned from Celebrezrum’s performance? Will the party get to meet with Adam, the King’s Sage? If so, will Adam know more about the hoary hunter than Arandor, Celebrezrum and Salvaran? Will the party find out if they’d have to fight an evil Thórsljón as well as Kaldrnáma? Tune in tonight and find out! J

Experience
Group

CR

31st: Njord
32nd: Caerwyn
33rd: Elvira, Hrothgar, Pallas
34th: Malthengil, Thórsljón, Yamirus

Individual


[I went ahead and removed Caerwyn and Njord. Dominic and Brady are still running Njord and Caerwyn, and if other party members level up and Dominic and Brady want to, we can level up Caerwyn and especially Njord, who I think might be only 31st level, but I think both Caerwyn and Njord are going to leave after the end of the Cold Mine adventure instead of after the maug fight which I’ve delayed.]

Yamirus
+500 being all Yamirusy (1 session)
+500 wizards don’t do cartwheels
+500 interacting with Archimedes VI
+500 “Librarian!” retorted Yamirus.
+500 Yamirus shared that the jibes reminded him of how he and the sorcerer MacGrćdh had traded friendly jibes too. MacGrćdh would snort, “bookworm!” to which Yamirus would reply, “hack!”
+500 Yamirus stood, waved and bowed
+500 Yamirus muttered, “I look forward to a visit from the Castorian assassination squad.”
+500 Yamirus elbowed Luthia to get her to stand.
+500 It only gets worse if you ignore it.”
+500 Yamirus said, “Are you talking about Luthia or the jocks?
+500 “Yeah, it’s almost like she’s a gold dragon,” he concluded, passing Mal some wine.
+500 “Where’s he going with the Thór stuff?”
+500 Mal and Yamirus applauded too.
+500 Since Ódinn is renown in Blóthfólk lore for sleeping around, neither Hrothgar nor Thórsljón felt offended, much to Yamirus’ surprise.
+0 group experience
Yamirus total 7,000

Alister/Malthengil
+500 shiny! :-D (1 session)
+500 asking Adelpha if she knows some place they could buy spells.
+500 persuaded Hrothgar that sacrificing strength to smite an evil enemy with a great hammer of force for 1d8 points of damage per caster level—essentially calling down the wrath of Thor—actually fit quite well for a cleric of Thór
+500 Mal suggested that Hrothgar get a lesser rod of maximize spell to increase the damage to 256, or 128 on a successful save.
+500 “Punk kid!” quipped Mal.
+500 Mal chortled at a silver dragon singing about dragons in front of people who didn’t know he was a silver dragon.
+500 Mal cast a prestidigitation spell to create fireworks over Yamirus’s head.
+500 “If you get up it will be over sooner.”
+500 Mal said, “Talk about a swollen head!”
+500 Really?” Mal joked.
+500 “Where’s he going with the Thór stuff?”
+500 Mal and Yamirus applauded too.
+0 group experience
Alister/Malthengil total 6,000

Pallas (still fatally dead)
+1,000 for keeping his crown jewels safe in his palace (2 weeks)
+0 group experience
Pallas total 1,000 [WOO-HOO! Pallas leveled up to 34th level!]

Hrothgar
+1,000 being his usual overstated self (2 weeks)
+500 Hrothgar felt shame for not fighting to the death against the hoary hunter
+500 in his heart that explanation sounded like a feeble excuse, just a rationalization
+500 previously ignored hammer of righteousness because it requires a sacrifice of 1-3 points of Strength
+500 could therefore use hammer of righteousness if the he wanted to try to knock out some good opponent unconscious
+500 bought a lesser rod of maximize spell to maximize up to three hammer of righteousness spells per day
+500 even Hrothgar, distracted from his internal shame, found the jibes amusing
+500 Hrothgar stands, grins, and waves to the crowd,
+500 but doesn’t bow.
+500 Hrothgar laughs and waves to the crowd
+500 nods that Thórsljón should fly around the crowd
+500 Since Ódinn is renown in Blóthfólk lore for sleeping around, neither Hrothgar nor Thórsljón felt offended, much to Yamirus’ surprise.
+0 group experience
Hrothgar total 6,500

Elvira
+1,000 being taciturn as usual (2 weeks)
+500 If Elvira took offense at equating sorcerers with hacks, she didn’t say so. J
+500 nodding to Luthia to encourage her to stand
+500 showing Luthia how to do a polite hand wave
+0 group experience
Elvira total 2,500

Thórsljón
+1,000 being his usual fearless and selfless, um, self? (2 weeks)
+500 Thórsljón found the jibes amusing
+500 Thórsljón stands up and gives his wings a small flap
+500 Thórsljón looks at Hrothgar about whether to fly around the crowd.
+500 Thórsljón shrugs with humility
+500 flies up a bit higher than the first time, to make sure he doesn’t crash into anyone in the crowd
+500 and then does a bunch of Tumble checks before returning to stand before his seat.
+500 Since Ódinn is renown in Blóthfólk lore for sleeping around, neither Hrothgar nor Thórsljón felt offended, much to Yamirus’ surprise.
+0 group experience
Thórsljón total 4,000

Luthia
+1,000 for being so SURE! (2 weeks)
+500 Luthia ignored (the jibes) as she looked over the shiny, shiny inventory of lyres in the shop that had made her father’s epic lyre.
+500 Luthia finally picked out a masterwork lyre for 500 drachmae—a work of art as well as beautiful sounding.
+500 (Rather than petulantly demanding that Yamirus buy her the lyre, incidentally, as she had done when she wanted new clothes to go with her maturing humanoid body, she rather maturely paid for the lyre herself. J)
+500 looking at Elvira about whether to stand at the concert
+500 stands up and does an awkward curtsey
+500 doing the little hand wave that Elvira showed her
+500 gaining confidence as she waved
+500 sitting down in evident relief
+500 Luthia heard him and elbowed him.
+0 (30/34 of Yamirus's total of 0 [encounter award].)
Luthia total 5,500

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
10-06-2014, 02:14 AM
Update and Experience
8/31, 9/7, 9/14, 9/21, 9/28, 10/5, 10/19, 10/26, 11/2, 11/9, 11/14/2013, 1/11, 1/25/2014
(22 Weeks, 13 Sessions)
Domo Onigato, Mr. Fiendato

In the previous session, the party went to see Celebrezrum give another enchanting concert in the great amphitheater of the main temple of Apollo in Apopolis on the evening of September 14, 3035. Celebrezrum made a joke about the Graikoí gods sleeping around that implied that Thór night be related to them. Celebrezrum got Thórsljón to do some aerial acrobatics, dubbed Yamirus the unofficial Volencian ambassador to Apopolis and introduced Luthia to the crowd as his daughter. Celebrezrum sang a song the party hadn’t heard before, about a secret meeting of good dragons in the year 2774, called the Convocation of Great Wyrms, where the golds advocated a war against evil dragons, but the silvers proposed negotiations. Mal chortled at a silver dragon singing about dragons in front of people who didn’t know he was a silver dragon.

In the following session, Malthengil cast celerity, then time stop, and then used his two standard actions per round and his Multipsell feat to cast 20 delayed blast fireballs, which is a bit of a pity really, as this is Farming Club.http://www.youtube.com/watch?v=bKw2OBUkhxI#aid=P-dMxee1pLc

Luthia insisted on going backstage to see her father after the concert. To the guards she said, “Good evening gentlemen, could you tell my father I’m here to see him?” She was so diplomatic (Diplomacy check 48) that one of them escorted her and the rest of the party to Celebrezrum immediately. Mal, meanwhile, musing on a time-travel spell he’d been coveting recently, said, “I would love to see the Convocation of Great Wyrms.” (Dominic, realizing that Pallas is still dead, as it’s the same day that the hoary hunter of Kaldrnáma killed him so that Hrothgar hasn’t had time to memorize a true resurrection yet, cracked about “Weekend at Bernie’s.”)

A priestess of Apollo greeted “Ambassador Yamirus” and offered him some wine. Yamirus said, “I’m happy to see you again,” and then quietly to Adelpha, “but not too happy,” so that she wouldn’t get jealous, at which Adelpha smiled. Mal asked when Adelpha was expected back home. Adelpha replied that midnight is her usual curfew, but that Grandpa Themis gives more latitude when Yamirus is in town, especially when they’re with his freakishly powerful allies.

Luthia gushed over her father. “I bought myself a lyre. I even wrote a song”, she said, and then proceeded to sing:

Bravely bold Yamirus,
Went forth from Vo-len-shuh!
He was not afraid to die,
Oh brave Yamirus!
He was not at all afraid
To be killed in Castorian ways!
Brave, brave, brave, brave Yamirus! …

Yamirus rubbed his eyes. Celebrezrum, however, said to her, “You show promise. If you ever get out of the hacking up monsters business, I’d be happy to teach you a thing or two.”

“Speaking of ‘Brave Yamirus,’” Celebrezrum continued, turning to Yamirus, “I have something you might be interested to see.” Hrothgar and Thórsljón decided to stay with the priestesses of Apollo for another “interfaith exchange” while Celebrezrum lead Yamirus, Adelpha, Luthia and Mal to a beautiful set of frescoes along the western wall of the amphitheater. The first fresco showed a woman wearing a ring with a yellow gemstone shooting a yellow beam and killing a man wearing a ring with a green gemstone. In the next panel, the man’s gemstone stopped glowing, and a second man grabbed his ring and vanished. In the next fresco the second man appeared at the main temple of Apollo in Apopolis [where the party was looking at the frescoes] with the ring glowing very faintly. In later panels the second man mediated in the sun in an atrium of the temple for 7 days. On the 7th day, a titan with golden laurel crown reached from the heavens and touched the ring on the second man’s fingers, making the gemstone glow brighter.

Yamirus, seeing the first fresco, breathed deeply, sighed and said, “That’s Castor killing Cato.” Mal said, “Great workmanship.” (Mal said something about the ring of Cato that I can’t make out. Oh, could it be, “Drums, drums in the deep?” Oh, wrong illegible script. :-D It looks something like, “of the ring of Cato here.”) Yamirus replied excitedly, “I recognize this as my ancestor, Marcus Julius Brutus, and the ring of Cato.” Mal pointed to the titan and said, “And this is definitely Apollo.” Celebrezrum said to Yamirus, “I thought you might find this interesting,” and grinned. Adelpha said, “Mr. Celebrezrum, thank you for ‘the ambassador.’ It really raised Yamirus’ standing.” Yamirus thanked Celebrezrum too. Celebrezrum bowed his head briefly and said, “It’s the least I could do.” Yamirus, reflecting on the frescoes, said, “I should talk to the high priest about doing the ritual here at the temple, but I don’t have time now.” [Note: Dominic and I could do the ritual to enable the lesser powers of the ring of Cato while Brady’s gone, perhaps after the Kaldrnáma rematch, or even before. Dominic, let me know when you want to do the second ritual so that I can make up something.]

As Celebrezrum led Yamirus, Adelpha, Luthia and Mal back to Hrothgar and Thórsljón, Yamirus raved about Celebrezrum’s songs. As they returned and Hrothgar saw them he said to the priestesses, “Vell ladies, ve’d love to stay the evening but duty calls in the morning.”

As the party left the Temple of Apollo, Elvira found herself walking next to Hrothgar in the middle of the party. (At some point after the 8/31/2013 session I sat down and wrote the following conversation between Elvira and Hrothgar as something that would have happened between leaving the concert and meeting Onigato.) “Do you know what Celebrezrum meant about Thór’s father Ódinn having a visitor from the Graikoí Islands the night Ódinn fathered Thór?” she asked him. Hrothgar shrugged his shoulders. Elvira said, “Who is Thór’s mother?”

Hrothgar replied, “A goddess named Jörđr” (pronounced YER-ther, where the –th is soft as in “there”).

“Could she have come from the Graikoí Islands?” Elvira asked.

Hrothgar shrugged his shoulders again. “Suure. Ódinn sleeps vith many goddesses. And wymen. And giantesses. And…vell, thu get the idea.” (“Sure. Ódinn sleeps with many goddesses. And women. And giantesses. And…well, you get the idea.”)

Elvira smiled. What is Jörđr like?”

“Hmm…. Vell the stories don’t say much about her, other than giving some confusing genealogy. She’s supposed to be a giantess.”

“Does Jörđr’s name mean something in Northern Blóthfólk?” Elvira asked.

“Ja. It means the land below us,” he replied.

“Do the Graikoí have a goddess for the land below us?” Elvira asked.

Hrothgar thought a moment. “Vell the priestesses of Apollo invoke Apollo’s great-grandmother Gaia as a goddess of fertility. The Volencians call her Terra, the goddess of the land, but I don’t think they vyrship her much anymore, at least not in Maralig.”

“Could Gaia be the same goddess as Jörđr?”

Hrothgar considered for a moment. “Suure, I don’t see vhy not. She slept vith her brothers Ouranos and Tartarus, and her son Pontus, and her grandson Zeus, so vhy not vith Ódinn?”

Mal suggested that everyone should learn Fast Healing before the party goes to rescue Yamirus’ mother so that they won’t need to use up any healing magic outside of combat if they’re stuck in the Labyrinth for long and perhaps can’t recover spells.

Luthia had been humming quietly to herself since they’d left the amphitheater. As Hrothgar and Elvira grew quiet, she lifted up her voice and sang,

Bravely bold Yamirus,
Went forth from Vo-len-shuh!
He was not afraid to die,
Oh brave Yamirus!
He was not at all afraid
To be killed in Castorian ways!
Brave, brave, brave, brave Yamirus! …

Just then Yamirus saw an old companion, Onigato, the Nintonese half-celestial monk, standing in the street ahead. Oni waved and did his little knee bend and prayer-hands combination in greeting. Yamirus noticed the presence of deeper darkness spells (Spellcraft check 90!) both up and down both a cross street the party was passing. Yamirus waved and pulled out his rod of metamagic, crying out, “Someone cast deeper darkness down the cross street! Incoming!!” Fake Oni, whom Yamirus immediately dubbed as “Foni,” charged Thórsljón (who was at the front the party) and sneered, “Tell Onigato that Ares says hello!”

A brief, nasty fight ensued. Thórsljón reacted first, enlarging himself, casting celerity on himself, drawing his +5 holy surge evil outsider bane sacred greathammer, and using his supernatural ability of daylight on it. From where Thórsljón was standing, the daylight revealed two of the three Oni Zens (Evil Onigato Monk 10 Zen Master10 Tattooed Monk10 ECL 34 hp 460 like Foni himself) hiding north on the cross street in the deeper darkness and two of three Oni Ragers (Evil Onigato Monk 10 Zen Master10 Tattooed Monk10 ECL 34 hp 460) hiding south on the cross street also in deeper darkness. With the bonus from charging, Foni barely managed to hit Thórsljón and didn’t do much damage. Mal hit the two northern Oni Zens with greater dispel magic, dispelling their divine favor, and then placed a quickened wall of force across the northern part of the cross street, cutting it off from the Apollian Way on which the party stood. He then cast a mirror image on himself—which proved fortuitous, because Oni Zen 1 flew over the wall of force and tried to stun Mal, but took out one of the mirror images instead. Oni Zen 2 also flew over the wall of force, attacking Caerwyn, who used an action point to successfully resist the Oni’s stunning fist. Oni Zen 3 joined Foni in attacking Thórsljón, but proved unable to hit Thórsljón’s mediocre armor class even once.

Yamirus used his vest of the archmagi to recast the mass celerity and greater teleport he’d used earlier in the day fighting the hoary hunter, and teleported himself and Adelpha back to the Apollian Way Inn. Elvira cast two forcecages, one each on the enlarged Oni Ragers 2 and 3. Luthia moved 10 feet closer to the Oni Ragers and breathed her paralyzing cone of gas breath weapon (her first use of paralyzing gas in the whole campaign) but all three Oni Ragers made their saving throws. She used her celerity action to ready a bite attack. Oni Rager 1 tried to tumble past her attack of opportunity, but rolled poorly (8 versus her counter-tumble roll of 32) but if I’m reading my notes correctly, she missed both the attack of opportunity and her readied action. Oni Rager 1 used his smite good ability on his first attack and scored a critical hit, doing a respectable but not impressive 50 points of damage. Luthia easily saved against his stunning fist. He hit her twice more but not for much damage.

Oni Ragers 2 and 3, trapped in Elvira’s forcecages, used spell-like abilities of unholy blight and blasphemy on nearby party members. Everyone saved against the unholy blight and took only 7 points of damage. The blasphemy had no effect on anyone except Luthia, who became weakened. Caerwyn took a 5-foot step back toward Luthia, and used Blinding Speed to shoot arrows at one of the Oni Zens, but failed to hit.

Hrothgar took a 5-foot step next to Mal, pulled out his rod of maximize spell, raged, and spontaneously cast the sanctified spell hammer of righteousness, using the rod to maximize it, and hitting Oni Zen 1 for 256 points of damage. Hrothgar used his celerity action to rinse and repeat on Foni. (I later ruled that as a 3rd-level spell, even a spell with a sacrifice component, hammer of righteousness should have a dice limit of 15.) Njord turned into werebear form, raged, and dire-charged Oni Rager 1, hitting him for 138 points of damage (even after subtracting the Oni’s damage reduction). As the first round ended, Adelpha, now safe at home, thanked Yamirus for rescuing her.

At the start of the second round Thórsljón cast earth hammer, and used a feat of Strength and Hyper Rage. He smacked Foni, previously wounded by Hrothgar’s hammer of righteousness, for 165 points of damage on a critical hit, killing him and cleaving through to Oni Zen 1, also previously wounded by Hrothgar’s hammer of righteousness, for 166 points of damage on a second critical hit, killing him too and cleaving through to Oni Zen 2, who he hit three times, including another critical hit, for 135, 139 and 318 points of damage, killing him three. Thórsljón then took a 5-foot step to bring him within range of Oni Zen 3.

Mal too stepped closer to Oni Zen 3 and cast a maximized greater shout, but since Oni Zen 3 had mettle his successful save avoided damage altogether. (I messed up here, as it’s the Oni Ragers and not the Oni Zens that have mettle, so Oni Zen 3 should have taken half damage, which I believe was 60). Mal then cast forcecage on the defense, trapping Oni Zen 3. Concerned about public opinion in Apopolis turning against the party if people perceived the party as engaging in butchery (and either consciously or unconsciously emulating his father, Arandor), Mal said, “This is your opportunity to wait for the authorities.” Oni Zen 3 responded by casting horrid wilting on Mal for 80 points of damage, and then vanishing. Mal called out, “He just shadow walked into the Plane of Shadow!”

Meanwhile, back at the Apollian Way Inn, Yamirus gave Adelpha a quick kiss on the cheek and said, “You’ll be safe here…baddies to fight,” and once more used the vest of the archmagi to recast greater teleport and transport himself back to the spot from which he originally teleported to the Apollian Way Inn. Seeing his draconic companion and familiar, Luthia, threatened by Oni Rager 1, Yamirus cast a maximized energy drain (out of a 13th-level slot!) at him, but having mettle, Oni Rager 1 took no damage on his successful save.

Elvira caste a haste on all the close party members—Caerwyn, Hrothgar, Luthia, Njord and herself—moved 60 feet, and cast a maximized split ray coherent light at one of the caged Oni Ragers, scoring one regular hit and one critical hit, doing a total of 386 points of damage.

Luthia cast wraith strike, then using Power Attack for 10 points messed up Oni Rager 1 for a total of 201 points of damage—even after subtracting damage reduction! Oni Rager 1 responded by tumbling away (Tumble score 51 versus Luthia’s counter-tumble score of 39), flying over the nearest building, and fleeing south down the cross street past the deeper darkness.

Oni Ragers 2 and 3, still trapped in Elvira’s forcecages, each hit Caerwyn, Hrothgar, Mal and Thórsljón with a horrid wilting. Everyone took 95 points of damage except for Thórsljón, whose mettle ability allowed him to avoid damage entirely. Caerwyn managed to spot the fleeing Oni Rager 1, and hit him with one arrow from his +5 evil outsider bane holy prismatic burst sacred burst slow burst variable strength mighty composite longbow. Caerwyn scored a critical hit, and Oni Rager 1 managed to dodge the prismatic burst and ignore the slow burst, but still took 99 points of damage.

Mal was looking horribly wilted after taking damage from three horrid wilting spells, so Hrothgar cast a mass heal on Mal and himself (and I think Caerwyn, although if so I forgot to write it down), and then cast a lion’s roar (which I think Oni Ragers 2 and 3 avoided because of their mettle ability) which gave everyone in range 25 temporary hit points as well. Njord, with no targets he could currently reach, moved up to the closest forcecage (containing Oni Rager 2) and said, “Who’s the zoo exhibit now?”

At the start of the third round, Thórsljón dire-charged the fleeing Oni Rager 1 and splattered him across two rooftops and the cross street between them, just as he spotted (Spot roll 65) two enlarged Oni Singhs (Onigato Monk10 Singh Rager19 Sohei1 ECL 34 hp 787) hiding in the rooftops’ shadows. “Thar’s two more out here!” he bellowed to the rest of the party before tumbling right up next to Oni Singh 1 (Tumble roll of 62 beat the Oni Singh’s counter-tumble roll of 55). Back on the Apollian Way (the way, not the inn J), Mal heard Thórsljón and cast a maximized time stop. During the five round of the time stop Mal flew about 450 feet to within 10 feet of Thórsljón, and cast greater blinking, two spheres of ultimate destruction and a Bigby’s crushing hand, all three of which he placed right next to Oni Singh 1. Yamirus moved 50 feet, cast a fly spell on himself, and then flew 80 feet “forward” (by which I think I meant “toward Thórsljón”). Elvira also cast a fly, flew over the same building over which Oni Rager 1 had flown, and then toward Thórsljón as well. To put Thórsljón between himself and Mal’s spheres and hand, Oni Singh 1 tumbled over Thórsljón, who won the opposed Tumble check and took his attack of opportunity for 108 points of damage. Oni Singh 1 managed to do 81 points in return.

Back on the Apollian Way, Luthia cast blood wind, moved 15 feet, and then took a full attack action against Oni Rager 2, still trapped and using damaging spell-like abilities from within one of Elvira’s forcecages, hitting all 7 times for a total of 92 (after DR). Oni Rager 2 hit Luthia and Njord with an unholy blight, but managed to inflict only 10 points of damage to each. Oni Rager 3 hit Luthia with a destruction spell, but fortunately she made her saving throw and didn’t die. Caerwyn responded by firing 5 cold iron arrows at Oni Rager 2 through the bars of the forcecage, hitting him all 5 times for a total of 177 points (after DR). Hrothgar moved 70 feet toward Thórsljón and cast chant the holy name spell (from Anger of Angels, granting a +2 sacred bonus on AC, saves and checks). Njord remained outside Elvira’s forcecages, readying an attack.

Back over the rooftops down the cross street, Oni Singh 2 pounced for a full attack action on Thórsljón using Hyper Fury and frenzy. Singh 2 initially scored a threat of a critical hit on his first attack, but Mal was in range to use alter fortune make Singh 2 reroll the attack and reduce it to what became one of five successful but non-critical hits. Singh 2 still managed to inflict an impressive 259 points of damage on Thórsljón, even after his damage reduction—by far the best performance of any evil Oni during the encounter.

At the top of round 4, Thórsljón, despite having taken a pounding from Oni Singh 2, concentrated attacks on Oni Sigh 1, whom he’s already wounded for 108 points of damage. Thórsljón used another feat of Strength and Power Attack 10 combined with a full attack action, inflicting a total of 749 and killing Oni Singh 1. (I’m not sure why he didn’t then cleave through to Oni Singh 2.) Mal moved both spheres of ultimate destruction to attack Oni Singh 2, hitting with both spheres, but thanks to mettle Oni Singh 2 took no damage. (I messed up here again, as the Oni Singhs didn’t have enough levels of sohei to get mettle.) Mal also moved the Bigby’s crushing hand to attack Oni Singh 2, but missed. Mal then cast a prismatic spray, getting a blue ray, against which Oni Singh 2 saved, then cast an automatically quickened slow against which Oni Singh 2 saved too, and finally cast an automatically quickened unluck, against which Oni Singh 2 saved yet again.

Back on the Apollian Way, Oni Zen 3, who had used shadow walk to escape from Mal’s forcecage, came flying back and attacked Luthia. He tumbled past her reach but then missed all four attacks. She looked down at Oni Zen 3 punching her thick hide uselessly and snorted in derision. Yamirus flew back in the direction of Luthia and cast a maximized coherent light at Oni Zen 3, causing 150 points of damage. Then he cast a fortified split ray coherent light, but missed with both rays. Elvira followed suit, casting an empowered maximized split ray coherent light, using a special action point for +7 on one attack and her moment of prescience for +25 on the other, hitting for 546 points of damage. (I’m not quite clear if she targeted the returned Oni Zen 3, one of the Oni Ragers trapped in a forcecage, or Oni Singh 2 fighting Thórsljón.) Luthia cast wraithstrike as a swift action, then cast true strike, and managed to hit Oni Zen 3 with 6 attacks, including a critical hit, for a total of 149 points (after SR). The two caged Oni Ragers started casting summon monster IX to summon something that could remove a forcecage or teleport them out. Caerwyn moved 50’ with his celerity action, and then took a full attack, managing to hit him (one of the Onis) twice. Hrothgar continued chanting the holy name with his celerity action, and took a swing at Oni Zen 1, but missed. Njord also attacked Oni Zen 1, but managed to hit only once and not for much damage.

For the top of the fifth round, I have written that Thórsljón charged Oni Zen 3 and killed him. Yamirus pulled out a rod of empowerment and used it in casting a (twice?) fortified coherent light hitting Oni Rager 2 in the forcecage and making him lose his summon monster IX, as well as inflicting 135 points of damage. Elvira followed suit again and cast an empowered maximized split ray coherent light at Oni Rager 3, making him lose his summon monster IX too and inflicting 191 points of damage.

On the sixth round Thórsljón killed Oni Singh 2 (or possibly 3). Elvira killed the last Oni Rager with a maximized split ray coherent light that did an impressive 400 points of damage, and as quickly has it had started, the encounter ended.

Will the party have any time to loot the Oni bodies before the Apopolian authorities arrive? What will the party do with all the information gleaned from Celebrezrum’s performance? Will the party get to meet with Adam, the King’s Sage? If so, will Adam know more about the hoary hunter than Arandor, Celebrezrum and Salvaran? Tune in this week and find out! J


Experience
Group
CR 33 x 10 (All using Oni’s stats, half-celestial ability score adjustments but half-fiend supernatural and spell-like abilities): Foni + 3 Oni Zens (Evil Onigato Monk 10 Zen Master10 Tattooed Monk10 ECL 34 hp 460); 3 Oni Ragers (Evil Onigato Monk9 Singh Rager10 Sohei11 ECL 34 hp 610); 3 Oni Singhs (Onigato Monk10 Singh Rager19 Sohei1 ECL 34 hp 787).

33rd: Elvira, Hrothgar, Pallas (dead): 14,142
34th: Malthengil, Thórsljón, Yamirus: 9,714
(35th: Njord)
(36th Caerwyn)

Individual

[I went ahead and removed Caerwyn and Njord. We’re still running Njord and Caerwyn, and I’ve leveled them up to 35th and 36th so that they can help replace Mal, who likely won’t return in time for the rematch with Kaldrnáma, and possibly not for the Great Bridge either.]

[I dropped the per-session experience points for the PCs, at least for now. Originally I started doing per-session experience for party NPCs (Elvira, Hrothgar and Thórsljón) because they didn’t have much opportunity for roleplaying experience while the PCs were getting most of their experience form roleplaying. Then I started giving Caerwyn per-session experience too because Marc was too shy to do much roleplaying, especially over the phone, and Caerwyn, who started out weak compared to most of the rest of the party, started getting even weaker relative to the rest of the party as he lagged behind in levels.

[Later I started giving all the PCs the per-session experience because we so often talk through most of the sessions and I still wanted players to feel a sense of advancement just for showing up. I started giving the party NPCs experience for each week, while PCs got experience only for sessions their players attended, giving a little bit of a needed boost to the NPCs (and Caerwyn who virtually never missed a session) who were starting to lag behind again. For the current [I]Update and Experience, however, the party has gotten a large combat experience award, as well as some decent roleplaying experience, and as the PCs reach the mid-30s in level, it takes me more and more time to set up appropriate encounters. I don’t want simply to use every critter in the Epic Level Handbook, whether its presence makes sense or not (and even they need additions because of my house rules, in particular the feat rule), which means a lot more of opponents with class levels, which get more complicated as they rise in level. While Thórsljón has faired well in experience because of the various analyses for which I’ve given him experience, furthermore, Elvira and Hrothgar have lagged behind, and I inadvertently had the Onigato build-testing encounter take place while Pallas was dead so that Pallas ended up missing out on about 10,000 in experience. So I dropped the per-session experience for the PCs, kept it for Thórsljón, and kept the per-week experience for Elvira, Hrothgar and Pallas, as a result of which Thórsljón should be about even with Yamirus and Mal, Pallas shouldn’t be too far behind them, and Elvira and Hrothgar, who were maybe a level and a third behind, should have caught up to maybe two-thirds of a level behind.]

Yamirus
+500 (Dominic, realizing that Pallas is still dead, as it’s the same day that the Hoary Hunter of Kaldrnáma killed him so that Hrothgar hasn’t had time to memorize a true resurrection yet, cracked about “Weekend at Bernie’s.”)
+500 Yamirus rubbed his eyes (hearing Luthia sing, “Brave Yamirus”)
+500 Yamirus says, “I’m happy to see you again,” and then quietly to Adelpha, “but not too happy,” so that she wouldn’t get jealous
+500 seeing the first fresco, breathed deeply, sighed and said, “That’s Castor killing Cato.”
+500 “I recognize this as my ancestor, Marcus Julius Brutus, and the ring.”
+500 Yamirus thanked Celebrezrum too (for the “ambassador” comment)
+500 I should talk to the high priest about doing the ritual here at the temple, but I don’t have time now.”
+500 He waved and pulled out his rod of metamagic
+500 Fake-Oni, whom Yamirus immediately dubbed as “Foni,”
+500 “Someone cast deeper darkness down the cross-street! Incoming!!”
+2000 set up and put away
+500 “You’ll be safe here…baddies to fight,”
+9,714 group experience
Yamirus total 17,214 [Did Yamirus level up to 35th?]

Alister/Malthengil
+500 musing on a time-travel spell he’d been coveting recently, said, “I would love to see the Convocation of Great Wyrms.”
+500 Mal asked when Adelpha was expected back
+500 “Great workmanship.” (referring to the frescoes)
+500 Mal said something about the ring of Cato that I can’t make out. It looks something like, “of the ring of Cato here”
+500 Mal pointed to the titan and said, “And this is definitely Apollo.”
+1000 Concerned about public opinion in Apopolis turning against the party if people perceived the party as engaging in butchery (and either consciously or unconsciously emulating his father, Arandor), Mal said, “This is your opportunity to wait for the authorities.”
+500 “He just shadow walked into the Plane of Shadow!”
+1000 Mal suggested that everyone should learn Fast Healing before the party does to rescue Yamirus’ mother so that they won’t need to use up any healing magic outside of combat if they’re still in the Labyrinth for long.
+9,714 group experience
Alister/Malthengil total 14,714 [Did Mal level up to 35th?]

Pallas (still fatally dead)
+11,000 for keeping his crown jewels safe in his palace (22 weeks)
+0 group experience
Pallas total 11,000 [Woo-hoo! Pallas is only 3,962 away from 35th!]

Hrothgar
+11,000 being his usual overstated self (22 weeks)
+1,000 discussing with Hrothgar the meaning of Celebrezrum’s comment that Thór might not be such a foreign god after all
+500 Hrothgar and Thórsljón decided to stay with the priestesses of Apollo for another “interfaith exchange”
+500 to the priestesses, “Vell ladies, ve’d love to stay the evening but duty calls in the morning.”
+14,142 group experience
Hrothgar total 27,142 [WOO-HOO! Hrothgar leveled up to 34th!!]

Elvira
+11,000 for keeping his crown jewels safe in his palace (22 weeks)
+1,000 discussing with Hrothgar the meaning of Celebrezrum’s comment that Thór might not be such a foreign god after all
+14,142 group experience
Elvira total 26,142 [WOO-HOO! Elvira leveled up to 34th!!]

Thórsljón
+6,500 for keeping his crown jewels safe in his palace (13 sessions)
+500 Hrothgar and Thórsljón decided to stay with the priestesses of Apollo for another “interfaith exchange”
+500 “Thar’s two more out here!” he bellowed to the rest of the party.
+9,714 group experience
Thórsljón total 17,214 [WOO-HOO! Thórsljón leveled up to 35th!! Now we have to decide whether to have him start the quasi-deity prestige class or keep going with regular classes]

Luthia
+500 insisting on going backstage to see her father after the concert
+500 “Good evening gentlemen, could you tell my father I’m here to see him?”
+500 Luthia gushing over her father
+500 “I bought myself a lyre.
+500 “I even wrote a song,”
+1,000 trying to imitate her father by writing a song about “Brave Yamirus”
+500 looked down at Oni Zen 3 punching her thick hide uselessly and snorted in derision
+8,603 (31/35 of Yamirus's total of 9,714 [encounter award].)
Luthia total 12,603

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0

CelestialBarbarian
10-06-2014, 04:30 AM
Update and Experience
2/1, 2/22, 3/1, 3/8, 3/18, 3/22, 3/29, 4/5, 4/12, 4/19, 5/3, 5/10, 5/17, 5/24, 5/31, 6/7, 6/14, 6/28, 7/12, 7/19, 7/26, 8/9, 8/23, 8/30, 9/6, 9/13, 9/20, 9/27/2014
(35 Weeks, 28 Sessions)
(15 weeks since Brady returned, 11 sessions)
I’m Alive! (For a Round Anyway)

First I’d like to welcome Brady back from his [classified] service to America in [classified] for [classified] months. Welcome back, Brady! We certainly missed you! :)

In the last Update, a group of half-fiend monks of the Spears of Ares ambushed the party shortly after midnight on September 15, 3035 on the way back from the party seeing Celebrezrum give another enchanting concert in the great amphitheater of the main temple of Apollo in Apopolis on the previous evening. In less than a minute the party mopped up the Fonis, as Yamirus labeled them when the first one appeared in the guise of the party’s friend Onigato, a half-celestial monk of the Hidden Fists of Athena, whom party members often called “Oni” for short.

The party managed to loot the Foni bodies in literally less than two minutes, before the Apopolian authorities arrive. Caerwyn and Mal, in fact, ran off from the intersection of the battle in different directions hoping to flag down patrols of the City Watch, which both of them did, in order to make clear that the Fonis had instigated the fight. At one point Luthia, elated by being able to use her bloodwind to strike the Fonis in the forcecages who were attacking the party with spell-like abilities (and by getting the Fonis’ treasure) pulled a cloak off of one of them with her mouth. “Look, Yamirus!” she exclaimed, “I’ve got cloak-in-mouth disease!” Then as she pulled the cloak on the ground she exclaimed, “Look, Yamirus! I’m dragon this cloak!” :)

Yamirus had no trouble dealing with the City Watch after explaining what happened, especially after Councilor Themis showed up with Adelpha to corroborate the party’s story. Yamirus made some small talk with Themis and Adelpha, and later Chief Investigator Krelos interviewed the party members for his report. Hrothgar bragged about someone or other in the fight, managing to make the party look more aggressive than it really had been. :)

The party rested and regained spells, and Hrothgar cast a true resurrection on Pallas. Mal then teleported everyone to outside the Royal Library in Traimus. The guards pulled their swords at the party’s sudden appearance, but the other members stayed back from the entrance while Mal explained he’d come to visit Adam. The guards didn’t recognize Mal’s name (he’s a professor emeritus at the Imperial University of Magic). Mal went in to wait in hopes of getting an audience with Adam, dismissing the party and directing them to nearby pub that caters to the library crowd as a bit of a joke since the party’s not exactly the type that hangs out there.

As Caerwyn led the way, he, Hrothgar, Luthia, Thórsljón and Yamirus all spotted the outline of an invisible scrying sensor hovering over Caerwyn. It’s actually a second sensor, since the Sisiutl has been scrying on the party since it observed them retaliate against the Spathi weeks earlier. Party members who spotted the sensor were able to respond a few seconds later when a 28-foot-tall silver giant with a huge greatsword appeared right next to Yamirus and unleashed the greatsword, which attacked Yamirus on its own! Thórsljón used his persistent intercession spell to intercede and take the blow himself, putting him in range to attack the silver giant with his readied action. Yamirus cast the energy drain he’d memorizing in anticipation of fighting a wizard, but it had no effect. Caerwyn hit it with a readied arrow, which did minimal damage to the giant’s somewhat fluid metallic substance. Luthia changed to dragon form and flew behind the silver giant. Hrothgar spontaneously cast a warhammer of righteousness spell, which also had no effect on the silver giant.

Pallas finally reacted, quick-drawing both gladii and slicing the silver giant 10 times. The gladii didn’t seem to do as much damage against its somewhat fluid substance as they would have against flesh, but did manage to do some damage (126 points). Thórsljón raged and thumped the silver giant for 230 points of damage, his bludgeoning weapon seriously flattening the giant’s substance. Njord quick-shifted into bear form and took a full attack action against it, doing some damage (68) but getting a mouth full of mercury that, thanks to his hearty constitution, didn’t sicken him. The damage did reduce the giant to huge-sized pile of almost-liquid metal. Yamirus took a 5-foot step back, cast celerity on the defensive, and then cast a time stop on the defensive. In the time stop he buffed up and then flew up 90 feet.

The silver giant suddenly reformed as though the party hadn’t damaged it at all. With the silver giant unable to spot Yamirus, it turned to the only other Volencian present, Pallas. First its dancing greatsword hit him six times, and then it sliced and diced with its own appendages, which turned razor sharp. Pallas couldn’t parry any of its attacks, and he went down, wounded almost to death. The silver giant had a few attacks left over which it landed on Thórsljón, who had done the most damage to it. Luthia breathed on the silver giant, and party members noticed that it started to freeze. Luthia called out to hit it with cold. Elvira cast celerity on the defensive, tumbled back away from the silver giant, and then hit it with a split ray twinned polar ray (in an 8th-level slot) and hit it with all four rays for a total of 351 points of damage, freezing it in place. Hrothgar cast an amplified mass heal spell on Pallas, returning Pallas to full hit points. Pallas grabbed his gladii (and I have written that he took an attack of opportunity from the silver giant, but since it was frozen, that can’t be right) and kipped up, exclaiming, “I’m alright!” and slashing the frozen giant with a gladius, hoping to shatter the giant, but only knocking off a chunk of silver ice. Thórsljón used power attack and hit the frozen giant four times, reducing it to a pile of silver ice.

Yamirus, meanwhile, was thinking furiously, trying to pull together scraps of information he’d heard and read over his life. He decided that the huge, the silver giant resembled a mercury golem, and realized that acid would probably do permanent damage to it. He called out, “Hit it with acid,” and “watch out, it’s vorpal” (although it really has the old sharpness ability which isn’t as good as the vorpal ability, but Yamirus thought that party wouldn’t recognize the sharpness ability). Then he cast a greater dispel magic spell on the huge dancing sword (using action points to increase his roll by 13 points) and the sword dropped to the ground, its magic suppressed by the spell (for one round). Elvira hit the mercury sentinel, as it’s called, with two acid-affinity twice-maximized split ray scorching ray spells. Originally I’d rolled critical hits for her, but as a construct the mercury sentinel is immune to critical hits, but I also did inferior acid-affinity twice-maximized twice-strengthened scorching ray spells, so when I redid them as acid-affinity twice-maximized split ray scorching ray spells they did enough damage without the critical hits, 384 points, to destroy the mercury sentinel. Thórsljón picked up the huge greatsword, but since the party had destroyed its user, it did not, upon becoming magical again after one round of suppression by Yamirus’ greater dispel magic, attack him.

After the battle the party stopped to identify the magic items that it had looted from the Fonis (and although we forgot to do it, I’m adding the mercury sentinel’s +6 huge dancing greatsword to the items Yamirus identified). Most of the party’s treasure the party will probably sell, but I think both Luthia and Hrothgar (and possibly Elvira) have their eye on one of the lesser rods of persistent spell. J

The party gleaned a great deal of information from Celebrezrum’s performance, but has the Foni ambush put it all out of their heads? As Mal went to meet with Adam, the King’s Sage, as he father Arandor had indirectly suggested the day before, Mal could no longer even remember what he’d wanted to ask. Will he remember, and if so, will Adam know more about the hoary hunter than Arandor, Celebrezrum and Salvaran? Will the party distribute and sell the great treasure it looted from the Fonis? Will it be able to sell the +6 dancing greatsword it took from the mercury sentinel? Tune in this week and find out! J

Experience
Group
CR 35 mercury sentinel

34th: Elvira, Hrothgar, (Malthengil), Pallas, Yamirus: 1,942
(35th: Njord), Thórsljón: 1,500
(36th Caerwyn)
Individual

Yamirus
+5,500 being all Yamirusy (11 sessions)
+2,250 set up and put away (4.5 sessions)
+2,000 playing Njord (4 sessions)
+500 playing Caerwyn (1 session)
+500 “Good idea, Mal” in reference to Mal going to find the City Watch
+500 talking to City Watch
+500 taking to Themis
+500 talking to Adelpha
+500 “Hit it with acid,”
+1,942 group experience
Yamirus total 14,692 [Did Yamirus level up to 35th?]

Alister/Malthengil
+4,000 shiny! :-D (8 sessions)
+250 set up and put away (0.5 sessions)
+1,000 going to find the City Watch so the party could get out from with the truth about the Foni ambush
+1,000 playing Caerwyn (2 sessions)
+500 dealing with the guards at the Royal Library
+500 directing the rest of the party to a pub that caters more to librarians than to adventurers
+0 group experience
Alister/Malthengil total 6,250

Pallas (I’m alive! I’m alive!)
+7,500 for keeping his crown jewels safe in his palace (15 weeks)
+1,942 group experience
Pallas total 9,442 [Woo-hoo! Pallas reached 35th!]

Hrothgar
+7,500 being his usual overstated self (15 weeks)
+500 Hrothgar bragged about someone or other in the fight, managing to make the party look more aggressive than it really was
+1,942 group experience
Hrothgar total 9,942 [WOO-HOO! Hrothgar leveled up to 35th!!]

Elvira
+7,500 being taciturn as usual (15 weeks)
+1,942 group experience
Elvira total 9,442 [WOO-HOO! Elvira leveled up to 35th!!]

Thórsljón
+7,500 for keeping his crown jewels safe in his palace (15 weeks)
-100 (cost of using an intercession spell)
+1,500 group experience
Thórsljón total 8,900

Luthia
+500 “I’ve got cloak-in-mouth disease!”
+500 “Look, Yamirus! I’m dragon this cloak!”
+500 “I hear shouting! It’s getting closer,” to warn the party that the City Watch was approaching.
+500 helping Thórsljón finish looting the big Fonis before the Watch showed up.
+500 Luthia called out to hit it with cold
+253 (the difference between 31/34 of 9,714 that she should have gotten in the last Update and the 31/35 of 9,714 that she actually got)
+1770 (31/34 of Yamirus's total of 1,942 [encounter award].)
Luthia total 4,523 [WOO-HOO! Luthia leveled up to 32nd!!]

Lindir (hireling)

+0 group experience
Lindir total 0

Captain Kostas

+0 group experience
Kostas total 0

Psari

+0 group experience
Psari total 0

Thalassa

+0 group experience
Thalassa total 0