View Full Version : Off-the-wall genres

07-08-2008, 02:12 AM
One of the advantages of a generic system is that you can play in genres not covered by other systems, or do a genre mash-up.

So, what unusual one-shots or campaigns have you done using a generic system, or by mashing up multiple systems?

For example, I used PDQ with a (badly designed) alternate damage system to do undead in the Old West ... where the PCs were the undead. I only ran a one-shot, where the PCs didn't stay to help the living against an onslaught of mindless undead, which would have lead into a full campaign if the "pilot" hadn't been a test. (For more about that, see my notes on "Days of Judgement" (http://www.frank-mitchell.com/games/dead-end/))

Actually, I've been thinking about Old West games again ... so I might do a Weird West campaign (perhaps DOJ Reanimated) using Prime Time Adventures, or perhaps as a mashup of Aces & Eights: Showdown and either PDQ (again) or BRP.

07-23-2008, 04:48 PM
All I have done with GURPS is Traveller, Generic Fantasy, Middle Earth, Middle Ages, and Post Apocalyptic. I haven't played more than a session or two in any other generic system.

07-24-2008, 04:19 PM
I used Fudge with a crossover into PDQ to run my Barbarian Light campaign. Sort of Thundarr the Barbarian but much further into the future with tech, magic, Arcadia, the Deep Umbra, Underdark, Twin-Planet, shattered moon, and extra-dimensional beings called the Geometrics. I've run the campaign a couple times, and the last one was for about two years.

07-25-2008, 05:36 PM
I just read one of the Deadworlds in A Fistful o' Zombies is in the Singing Cowboy genre with Zombies. I like it, but I might introduce a villain named Bad Horse (http://www.youtube.com/watch?v=rDko6oRGpmY) ...