PDA

View Full Version : Races you'd like to see in 4ed D&D



ronpyatt
06-14-2008, 12:50 AM
What PC races would like to see come out for 4th Edition Dungeons and Dragons?

Half-Orc: It has been one of my favorites. (I hear it's coming out in PHBII.)

Blue Goblin: A smart goblin trips them up every time. (It's like a blue Yoda.)

Delvian: Or some other plant based PC race. (Yes, I know Delvians are from Farscape, but they'd fit right into a fantasy setting.)

Farcaster
06-14-2008, 01:24 PM
I definitely agree. Half-Orcs need to be in there. I'd also like to see more variations on the classical races. Shield dwarves, gold dwarves, gray elves, high elves, wild elves, etc.

fmitchell
06-14-2008, 02:49 PM
I'd like to see them move more away from Tolkien. Dragonborn and Tieflings are an OK start.

I miss Hengeyokai from AD&D's "Oriental Adventures": animals (and plants?) that can assume human form. There's other mythological precedents, like selkies and swan maidens.

Or maybe they could steal from C. S. Lewis and create intelligent animals with prehensile paws and upright stances. (For fun, though, perhaps they can only run full speed on all fours.) Imagine bears, wolves, oversized mice, tigers ... and cat girls might be enormously popular with the fan base.

Honestly, though, since most folklore and fantasy literature involves exclusively human protagonists, I'd really like to see a port of "Traits" from Iron Heroes. Essentially, every (human) character gets two traits, which represent their background (e.g. Desert Born, Noble Born, Artisan, Child of Faith, Nomad), physical characteristics (e.g. Short, Tall, Nondescript), or mental abilities (e.g. Bewitching, Perceptive, Eidetic Memory). Some are simple +2 to a stat or skill, but the ones I listed, particularly the Background Traits, would make being a Human even more interesting.

nijineko
06-14-2008, 03:51 PM
3.x already has trait rules-optional in the unearthed arcana, but there.

i would like to see a wholely non-standard fantasy-based array of races. and by non-standard i mean not borrowing from any of the "commonly" used mythos of earth. (norse, celtic, oriental, egyptian, and so forth.)

that or i'd go the other way and have a well-designed cosmology which incorporates them all into a tight fighting universe. so you want to use all the typical fantasy races and mythologies? well come up with a good story line, borrow and modify until you have a unique result. dragonstar made a decent foray at this method.

tesral
06-15-2008, 02:41 AM
I definitely agree. Half-Orcs need to be in there. I'd also like to see more variations on the classical races. Shield dwarves, gold dwarves, gray elves, high elves, wild elves, etc.

Buy that splat book when it comes out. Got to move the dead trees.

MooseAlmighty
06-15-2008, 08:20 AM
Hmmm. Unique, new races I would like. Honestly, even expanding the player versions of the humanoid races listed in the back of the Monster Manual would do it for me.

A reptilian race (though dragonborn fill some of this)
A winged race
A Tauric race (like a centaur, wemic or whatever)
Underdark races that are not just evil and/or higher powered versions of the standard races.
Ditto for aquatic races.

Part of what I liked in Eberron was warforged, shifters, changelings and kalashtar.

Personally, I was never into half-races of any sort. (short of some twisted mage forcing magical cross-breeding) I really don't want expansions full of 31 flavors of elves or any single race. And no "joke" races like the Dragonlance gully dwarves, kender and gnomes. A character or NPC may be comic, but I don't need an entire race of buffoons.

Valdar
06-15-2008, 05:00 PM
Buy that splat book when it comes out. Got to move the dead trees.

Half-orcs will probably be part of DDI content in the near future. No dead trees needed.

Dimthar
06-15-2008, 05:49 PM
I definitely agree. Half-Orcs need to be in there. I'd also like to see more variations on the classical races. Shield dwarves, gold dwarves, gray elves, high elves, wild elves, etc.

Those will probably be addressed in the “Forgotten Realms Campaign Guide“ or “Forgotten Realms Player's Guide”. I am pretty sure we will see the Drow there.


Buy that splat book when it comes out. Got to move the dead trees.

About "Moving Dead Trees", Ravenloft had a version of the "Undead Treant", unless they revive that setting, I don't see that race coming back soon.

.

tesral
06-15-2008, 07:48 PM
About "Moving Dead Trees", Ravenloft had a version of the "Undead Treant", unless they revive that setting, I don't see that race coming back soon.

You have to watch them trees.

Redneck Trees (http://www.somethingpositive.net/sp05042002.shtml) (warning: mature content.)




Half-orcs will probably be part of DDI content in the near future. No dead trees needed.

Nope, just a conduit to your wallet.

agoraderek
06-15-2008, 08:20 PM
Nope, just a conduit to your wallet.

my wallet is protected by a sphere of impulse repulsion...

nijineko
06-15-2008, 08:25 PM
thus your wallet will fall to long considered wants instead!

agoraderek
06-15-2008, 08:34 PM
thus your wallet will fall to long considered wants instead!

perhaps, but those wants are now of the "house" variety ;)

ronpyatt
06-15-2008, 09:05 PM
Buy that splat book when it comes out. Got to move the dead trees.
tesral: Please, try to stay on topic for at least a few threads. The constant 4e bashing is getting tiresome. This thread is about Races you'd like to see in 4ed D&D, and since you're not interested in playing 4ed, I would not expect you had anything positive to offer.

Engar
06-15-2008, 09:10 PM
wemic? Always liked those guys.

tesral
06-15-2008, 11:27 PM
wemic? Always liked those guys.

Haven't heard of that one in a long time. I don't think I have ever seen them as a playable race, unless Savage Species did it. (I don't have the book.)

Engar
06-15-2008, 11:42 PM
May have been a 2e supplement. May have just been me wanting to play one from from the MM. Can't remember. Since I couldn't play one (as a DM) I made a whole series of adventures dealing with their culture and society. So I guess I played a lot of them.

tesral
06-15-2008, 11:51 PM
May have been a 2e supplement. May have just been me wanting to play one from from the MM. Can't remember. Since I couldn't play one (as a DM) I made a whole series of adventures dealing with their culture and society. So I guess I played a lot of them.

The DM's job is to play the world.

agoraderek
06-16-2008, 12:06 AM
wemics werent covered in savage species, and i think the only place in 3e they were found was the shaar in the forgotten realms. one did show up in one of elaine cunningham's faerun novels, and played a fairly significant role, so i dont see why they couldnt be a playable race if a DM didnt mind taking the time to make it fit.

jkfoote
06-16-2008, 12:49 AM
how about any Chromatic dragons?

agoraderek
06-16-2008, 12:53 AM
how about any Chromatic dragons?

they have the chromatic dragons, what they didnt bother to put in were the metallic dragons (copper, brass, bronze, silver or gold...). i mean, wow, seriously, the only dragons that exist in the core books are EVIL dragons?

jkfoote
06-16-2008, 12:55 AM
I'm sorry i meant metallic dragons

Engar
06-16-2008, 12:56 AM
Dragons as a playable race? Ugh.

jkfoote
06-16-2008, 01:00 AM
what you've never done a dragon campaign, or council of worms, ITS AWESOME!!

Igbutton
06-16-2008, 10:07 AM
they have the chromatic dragons, what they didnt bother to put in were the metallic dragons (copper, brass, bronze, silver or gold...). i mean, wow, seriously, the only dragons that exist in the core books are EVIL dragons?

Well you see most partys are going to be heroic so putting monsters in that aren't evil is really just going to be un-used material because it doesn't make sense for heros to be killing nice dragons. So by not including metallic dragons they saved room for other monsters that would make more sense for a party to be fighting./fanboy

And they want to save must buy content for later books to sell the dead trees.

To stay on topic I've always wanted a robotic race, war-forged fit closely enough.

So sort of playable lizard-folk.

And a were-person of some breed.

What's nice about 4e is conversions are pretty easy and balanced from what I've seen. I've heard great storys already of doppleganger and kobold PCs.

agoraderek
06-16-2008, 09:20 PM
Well you see most partys are going to be heroic so putting monsters in that aren't evil is really just going to be un-used material because it doesn't make sense for heros to be killing nice dragons. So by not including metallic dragons they saved room for other monsters that would make more sense for a party to be fighting./fanboy

And they want to save must buy content for later books to sell the dead trees.

To stay on topic I've always wanted a robotic race, war-forged fit closely enough.

So sort of playable lizard-folk.

And a were-person of some breed.

What's nice about 4e is conversions are pretty easy and balanced from what I've seen. I've heard great storys already of doppleganger and kobold PCs.

i played a warforged in an eberron campaign, good fun. had a kobold pc in a 3.5 game i ran, good fun.

but, to the point about metallic dragons. hmmm. well, D&D isnt just about what you fight against, sometimes its about what fights by your side. its about what fleshes out a campaign world, not just the "dungeon du jour". oh, well, as long as the dungeon is well stocked for the bass maste....err.....party, i guess thats all that matters...