Valdar
04-09-2008, 04:25 PM
I've been thinking that what makes a game tell a good story is the degree of cooperation between the players and the GM, but wondering if that's actually the case. It seems that the players' investment in the story has fallen into one of three categories:
Cooperative: The players and the GM have the same ideas of where the story is heading, or the players are actively participating in furthering the GM's plot without an idea of how things will turn out.
Competitive: The players are actively working against the GM's plot, maybe out of passive aggression or frustration, or because they have a genuinely different idea of how they want things to go.
Passive: The players just go along with the story, not working to advance it, but not working against it either.
Has this been others' experience as well? Has a good game been the result of cooperation between the GM and players to tell a good story, or has competition between the GM and players produced something finer than could have happened on anyone's own? Not just something-cool-happened-no-****-there-I-was type of events, but also changes to the overarching story that made the game more interesting overall-
Cooperative: The players and the GM have the same ideas of where the story is heading, or the players are actively participating in furthering the GM's plot without an idea of how things will turn out.
Competitive: The players are actively working against the GM's plot, maybe out of passive aggression or frustration, or because they have a genuinely different idea of how they want things to go.
Passive: The players just go along with the story, not working to advance it, but not working against it either.
Has this been others' experience as well? Has a good game been the result of cooperation between the GM and players to tell a good story, or has competition between the GM and players produced something finer than could have happened on anyone's own? Not just something-cool-happened-no-****-there-I-was type of events, but also changes to the overarching story that made the game more interesting overall-