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PnP News Bot
02-29-2008, 12:42 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

February 29, 2008: e23: Page Count (http://www.sjgames.com/ill/archives.html?m=February&y=2008&d=29)



Just in case anyone is wondering, e23 (http://e23.sjgames.com) has released 759 pages of GURPS (http://www.sjgames.com/gurps/) material in the 59 days since 2008 has begun.

Released for GURPS Fourth Edition (http://www.sjgames.com/gurps/):
GURPS Martial Arts: Fairbairn Close Combat Systems (http://www.sjgames.com/gurps/books/fairbairn/): 24
GURPS Dungeon Fantasy 2: Dungeons (http://www.sjgames.com/gurps/books/dungeonfantasy2/): 32
GURPS Creatures of the Night Vol. 3 (http://e23.sjgames.com/item.html?id=SJG37-1562): 11
GURPS Dungeon Fantasy 3: The Next Level (http://www.sjgames.com/gurps/books/dungeonfantasy3/): 44
GURPS Basic Set: Characters (http://www.sjgames.com/gurps/books/basic/): 338

And because the question has come up before: the digital Characters (http://www.sjgames.com/gurps/books/basic/) is based on the most recent reprint (which just started shipping last week) with all the most recent errata. Similarly, the digital Campaigns (http://www.sjgames.com/gurps/books/basic/) (scheduled for release next month) will be based on the reprint that was just loaded onto the boat, heading across the Pacific.

Classic releases:
GURPS Ultra-Tech 2 (http://www.sjgames.com/gurps/books/Ultra-Tech-2/):130
GURPS Autoduel (http://www.sjgames.com/gurps/books/Autoduel/):130
Transhuman Space: Spacecraft of the Solar System (http://www.sjgames.com/transhuman/spacecraft/): 50

We also released Killer (http://www.sjgames.com/killer/) on e23 (http://e23.sjgames.com) this month.

For those keeping track at home, that's one release each week, with new material on alternating weeks. Nearly 800 pages in 60 days -- not bad.

But wait 'till you see what the rest of the year has in store . . .
-- Paul Chapman (paul@sjgames.com)