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Mulsiphix
01-25-2008, 12:36 PM
I'm very interested in porting Ptolus to GURPS. To do this I will need to get my hands on as many GURPS fantasy supplements as possible. So far I am aware of those listed below. Are there any other GURPS supplements that may prove useful if such a conversion is attempted?

Creatures of the Night, Volume 1 (http://e23.sjgames.com/item.html?id=SJG37-1560) (4th Edition)
Creatures of the Night, Volume 2 (http://e23.sjgames.com/item.html?id=SJG37-1561) (4th Edition)
Dungeon Fantasy 2: Dungeons (http://e23.sjgames.com/item.html?id=SJG37-0303]Dungeon Fantasy 1: Adventurers[/URL]
[URL="http://e23.sjgames.com/item.html?id=SJG37-0304) (4th Edition)
Fantasy (http://e23.sjgames.com/item.html?id=SJG31-1001) (4th Edition)
Magic (http://e23.sjgames.com/item.html?id=SJG31-0101) (4th Edition)
Wizards (http://e23.sjgames.com/item.html?id=SJG30-6411) (3rd Edition)

Drohem
01-25-2008, 01:04 PM
Martial Arts 4e
Fantasy Folk 3e
Magic 4e
Fantasy Beastiary 3e
Religion 3e
Grimoire 3e
Low-Tech 3e
Magic Items I-III 3e
Monsters 3e
Psionics 3e
Shapeshifters 3e
Spirits 3e
Warriors 3e
Rogues 3e
Undead 3e
Villians 3e
Wizards 3e


I am not sure about the Ptolus milieu because I don't own it. However, if you are trying to created a high fantasy D&D type campaign, you'll find all these books useful in some way.

Mulsiphix
01-25-2008, 05:03 PM
Holy crap that is a lot of books I didn't consider lol (except martial arts). Anybody else got any suggestions? I think Drohem probably bulldozed the subject in a single post lol. Well done sir ;)

MortonStromgal
01-25-2008, 05:13 PM
GURPS: Vampire the Masquerade (or werewolf or mage)... because is shows one way of taking a totally different system and converting it to GURPS.

Mulsiphix
01-25-2008, 05:41 PM
GURPS: Vampire the Masquerade (or werewolf or mage)... because is shows one way of taking a totally different system and converting it to GURPS.Nice :cool:

fmitchell
01-25-2008, 09:36 PM
There's also a translation of Castle Falkenstein to GURPS, although I haven't seen it. The setting is interesting though, and in the "sorcery" system of the original, secret societies of wizards jealously guard spells of ritual magic.

nijineko
01-26-2008, 06:12 AM
gurps:supers
gurps:scarlet pimpernel
gurps:ice age
gurps:steampunk
gurps:shapeshifters
gurps:horror
gurps:aztecs
gurps:greece
gurps:age of napoleon
gurps:dungeon fantasy:adventures
gurps:martial arts:fairbairn close combat systems
gurps:banestorm
gurps: powers
gurps:lands out of time
gurps:spirits
gurps:cabal
gurps:voodo
gurps:celtic myth
gurps:religion


discworld rpg
munchkin rpg
robin's laws of good gamemastering

all by, or available through sjgames. =D i can come up with more, if need be. ^^

Mulsiphix
01-26-2008, 09:55 AM
Nijineko there are several here that I don't understand how they would be relevant for creating a fantasy campaign. Aztecs, Greece, Age Of Napoleon, Lands Out of Time, Ice Age?

fmitchell
01-26-2008, 07:51 PM
Historical settings like Aztecs, Greece, and Ice Age allow you to base fantasy worlds off other periods of history than the usual pseudo-medieval-Europe. (Add to that Japan, China, Rome ...)

"Age of Napoleon" is a bit of a stretch, but I guess if you want to move forward into the 1700s and early 1800s ... although maybe GURPS Swashbucklers (pirates, Age of Sail) might work better. Imagine a fantasy world with gunpowder ...

"Lands out of Time" is explicitly a mishmash of dinosaurs, prehistoric mammals, and modern humans, with a few assorted hominids and reptile people thrown in.

Heck, just look at http://www.sjgames.com/gurps/ludography.html and look around. SJ Games claims these books are easy to port to 4th edition.

Mulsiphix
01-26-2008, 09:56 PM
Heck, just look at http://www.sjgames.com/gurps/ludography.html and look around. SJ Games claims these books are easy to port to 4th edition.:eek: Great link! Thank you very much! :p

nijineko
01-28-2008, 05:49 AM
yeah, you didn't specify the base of your fantasy setting, so i was being broadminded about suggestions. =D

Mulsiphix
01-28-2008, 02:42 PM
yeah, you didn't specify the base of your fantasy setting, so i was being broadminded about suggestions. =DActually the basis was in the very first sentence of the original post in this thread :D
I'm very interested in porting Ptolus to GURPS.

nijineko
02-02-2008, 02:05 PM
yes, but that still leaves a lot of room. and i was too lazy to actually look up what ptolus consists of, so other than some vague notion that it is a giant cityscape and has gunpowder level tech (or so i read somewhere), that is it. so i tossed everything that i thought might fit. i was hoping that you would specify more aspects of the setting and how they do or don't fit into your existing knowledge of gurps. ^^

Mulsiphix
02-03-2008, 06:42 PM
I'm actually in the process of reading Ptolus and GURPS rulebooks right now. My knowledge of GURPS books and available settings is also expanding. I plan to create a new thread about the Ptolus to GURPS conversion process in the somewhat near future. When I do, more examples will be provided than you can shake a stick at. I look forward to your feedback when I am able to provide you with actual Ptolus details. Based on what you have already provided me though, I am thankful for your help ;)

nijineko
02-04-2008, 01:17 PM
cool, glad to help. =D

Wastelander75
02-14-2008, 09:40 AM
I know this isn't a GURPS book but I have convert the spells over to GURPS
Conan RGP
Book of Skelos
The spells in here are bit differnt from the normal ones,and are much more darker.I kinda like that in a world wheer things are not peachy and evil is truely evil but has many factions in it.

Mulsiphix
02-14-2008, 10:46 AM
There are actually several Conan books under the GURPS line. Already given them a good skimming. Good stuff for a low magic setting ;)

Wastelander75
02-14-2008, 04:08 PM
Really..which ones?

Drohem
02-14-2008, 04:19 PM
These are under 3e GURPS rules:

Conan (http://www.sjgames.com/gurps/books/conan/) (#SJG6012) - Out of Print
Conan and the Queen of the Black Coast (http://www.sjgames.com/gurps/books/ConanQueenBlackCoast/) (#SJG6204) - Out of Print
Conan: Beyond Thunder River (http://www.sjgames.com/gurps/books/ConanBeyondThunderRiver/) (#SJG6201) - Out of Print
Conan: Moon of Blood (http://www.sjgames.com/gurps/books/ConanMoonBlood/) (#SJG6206) - Out of Print
Conan: The Wyrmslayer (http://www.sjgames.com/gurps/books/ConanWyrmslayer/) (#SJG6205) - Out of Print