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PnP News Bot
Wednesday 01-23-2008, 05:51 PM
http://www.wizards.com/books/images/dnd_logo_small.jpg

Check out this new article Wizards of the Coast posted recently:

Design & Development: Magic Item Slots (http://www.wizards.com/default.asp?x=dnd/drdd/20080123)

Magic items are almost as much a part of D&D as dungeons and dragons. Get a look at the magic item slots in 4th Edition, and some of the design insight behind the changes to the system.

Mulsiphix
Wednesday 01-23-2008, 06:39 PM
Implement: +3 rod of dark reward
Armor: +3 leather armor
Neck: +2 cloak of survival
Arms: Bracers of the perfect shot
Feet: Wavestrider boots
Hands: Shadowfell gloves
Head: Diadem of acuity
Rings: None right now, sadly
Waist: Belt of battle
Wondrous Items: Bag of holdingIs it just me or does this sound dirty to anybody else? Seriously :confused:

Digital Arcanist
Wednesday 01-23-2008, 09:28 PM
[/i]Is it just me or does this sound dirty to anybody else? Seriously :confused:

not really......

Riftwalker
Wednesday 01-23-2008, 09:37 PM
You could probably spin some innuendo into it with the implement and the bracers. But I'll leave it at that because I don't want to be moderated/banned.

rabkala
Wednesday 01-23-2008, 10:41 PM
when we were still using more slots, our playtesters reported that it caused information overload.
Okay, the play testers were either prepubescent or just plain stupid. Now, everyone should suffer changes that are needless. Did I ever mention that I like change less and less the older I get?

Here’s what my 11th-level gnome warlock, Dessin, is wearing right now: GNOME ?!? Come on now, make up your mind!

Riftwalker
Wednesday 01-23-2008, 11:06 PM
Good point. I remember them punting gnomes out of the PHB.

Mulsiphix
Wednesday 01-23-2008, 11:47 PM
And right into the monster manual. Seriously what the hell are playtesters doing with Gnome characters?