View Full Version : GURPS October 14, 2007: Sailing The Seas Of Technology

PnP News Bot
10-15-2007, 12:41 PM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

October 14, 2007: Sailing The Seas Of Technology (http://www.sjgames.com/ill/archives.html?m=October&y=2007&d=14)

GURPS High-Tech has left the printer, and is on the boat. We're now just weeks away from pallets arriving at our warehouse, which means we're "weeks, plus another week" from the book being on the shelves of your local game store.
To tide you over until then, we present two new excerpts. First, exotic bullets (http://www.sjgames.com/gurps/books/high-tech/exotic_bullets.pdf) are a "must-have" for modern monster hunters. This page puts garlic-filled silver hollow-points into the clip, so your next encounter with Count Fangsalot ends a bit better than last time. Buffy (http://www.warehouse23.com/item.html?id=EDN6010) makes it look so easy.

Next, a section on artillery (http://www.sjgames.com/gurps/books/high-tech/artillery.pdf) tackles using really, really big guns. Will lobbing shells at The Squishy Goop That's Eating Milwaukee save Corporal Knox? Now you can find out!
GURPS High-Tech includes these pages, and 254 more, all for $37.95. Watch for it in late November 2007.
-- Paul Chapman (paul@sjgames.com)