View Full Version : In Mage: the Awakening what is your favorite Path?
Rain_Spider_08
Wednesday 08-01-2007, 04:34 PM
Personally I prefer the Moros :D
Moritz
Wednesday 08-01-2007, 05:18 PM
I like the Moros too. Because it's got 'Mo' in it. AKA, My nickname (short for Moritz)
Ed Zachary
Wednesday 08-01-2007, 05:20 PM
Mages have paths too now? Alot has changed from Ascension.
fmitchell
Wednesday 08-01-2007, 06:20 PM
Paths are partial replacements for Traditions. From the Wikipedia article (since I don't trust my memory):
Acanthus: Fate and Time
Mastigos: Mind and Space
Moros: Death and Matter
Obrimos: Prime and Forces
Thyrsus: Life and Spirit
where Entropy in the previous version (sort of) split into Death and Fate.
There are also five Orders, giving the same five-by-five structure as in all other NWoD games.
Moritz
Wednesday 08-01-2007, 06:21 PM
Sounds like 3.0 to 3.5. Just more books to sell, more money to make for "the Man".
Farcaster
Thursday 08-02-2007, 03:55 PM
Sounds like 3.0 to 3.5. Just more books to sell, more money to make for "the Man".
But, you're not cynical at all, right :p
Moritz
Thursday 08-02-2007, 05:11 PM
Nah, I wasn't pissed off much at all when it was only a few months after I bought 3.0 that 3.5 came out, then had to buy it all again. I was livid.
teckno72
Saturday 04-19-2008, 09:28 AM
Acanthus is one of my favorites.
Dyser
Sunday 07-13-2008, 09:40 PM
I think Acanthus suits my personality the best, but I can work with any of them as long as I get to focus on indirect or subtle forms of magic: Space, Time, Fate, Mind - and to some extent spirit or prime. I don't like the glaringly obvious magic quite as much - forces, matter, life, death. Mastigos is okay but I'm a bit bored with 'angst' characters. Thyrsus would be alright with the right angle. Moros would rank dead last (no pun intended.) Obrimos is too showy for my tastes but I imagine I could have it in me to make it work with a few characters at least.
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