View Full Version : GURPS December 28, 2018: Fun With Playmats

PnP News Bot
12-28-2018, 01:02 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

December 28, 2018: Fun With Playmats (http://www.sjgames.com/ill/a/2018-12-28)

http://www.sjgames.com/img/newsq/illq/2018/playmats.jpg (http://www.sjgames.com/img/newsq/illq/2018/playmats.jpg)We've been offering a few different playmat designs over the last few years (the latest Ogre playmats are now on Kickstarter (https://www.kickstarter.com/projects/sjgames/ogre-battlefields/), with the project closing today), and we're far from the only game publisher selling playmats to support gameplay. Over the holidays, I got lucky enough to add several of Fantasy Flight Games' Star Wars: Imperial Assault playmats to my collection. (Now I'm down to needing time to play the game so I can truly enjoy these new mats.)

If you're unfamiliar with the different Imperial Assault playmats, each is designed for the game's skirmish mode and offers up a new battlefield. If you've not given Imperial Assault a try, I suggest that you find a friend who owns it and give it a shot. Imperial Assault is an evolution of the Doom and Descent games (both of which were first designed by Munchkin CCG (http://munchkinccg.game/) co-designer Kevin Wilson), and can best be described as a Star Wars dungeon-crawl game. And yeah, the game includes campaign play and there are a lot of miniatures and missions available for it.

If you've never used playmats in your games, you've been missing out! Cloth mats, with rubber backing, provide a smooth surface and –*in the case of these Imperial Assault mats (as well as the Ogre playmats (https://www.kickstarter.com/projects/sjgames/ogre-battlefields/)) –*serve as the gameboard. Playmats only work if you have a large enough table, but if you do, they make game setup a little quicker .*.*. and they look fabulous!

Phil Reed (phil@sjgames.com)

Warehouse 23 (http://www.warehouse23.com/) News: Wide-Open Adventuring Opportunities

Ahh, the great outdoors .*.*. all the danger of dungeons, plus the possibility of sunburn!

GURPS Dungeon Fantasy (http://www.warehouse23.com/products?taxons%5B%5D=558399026-sb) heroes aren't just endangered by their trips down into tombs .*.*. sometimes the above-ground journeys themselves can prove perilous! With GURPS Dungeon Fantasy 16: Wilderness Adventures (http://www.warehouse23.com/products/SJG37-0327), overland adventures are deadlier than ever, with new dangers and rules .*.*. plus new character options and equipment to better survive and take advantage of wild-land opportunities. The journey of a thousand miles begins with a download from Warehouse 23 (http://www.warehouse23.com/)!