View Full Version : GURPS February 18, 2015: The Latest In Loot For GURPS!

PnP News Bot
02-18-2015, 12:00 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

February 18, 2015: The Latest In Loot For GURPS! (http://www.sjgames.com/ill/a/2015-02-18)

http://www.sjgames.com/pyramid/v3img/pyr75.jpg (http://www.warehouse23.com/products/SJG37-2675)When fighting the forces of evil, there's often one burning question for those locked in mortal combat: "What do I get out of this if I survive?" The latest issue of Pyramid (http://pyramid.sjgames.com/) offers some answers in that regard, with the collection of rewards contained within Pyramid #3/75: Hero's Jackpot (http://www.warehouse23.com/products/SJG37-2675). It's dedicated to a myriad of genres, from fantasy to space opera to horror and more.

This issue's feature mini-supplement is "Just Rewards," a guide to new and different abilities a hero might receive in a GURPS Dungeon Fantasy (http://www.warehouse23.com/products?taxons%5B%5D=558399026-sb) campaign from that series' architect, Sean Punch. Gain a dragon sigil, undergo a psychic awakening, become a saint of the city, or receive one of dozens of new boons.

This issue also features a guide to expanding and enhancing the options for familiars in any GURPS magical milieu, a look at space opera rewards from one of David L. Pulver's campaigns, a guide to adding the world-altering abilities of GURPS Power-Ups 5: Impulse Buys (http://www.warehouse23.com/products/SJG37-0143) to a setting without permanently disrupting things, and much more.

We think gamers should treat themselves, and Pyramid #3/75: Hero's Jackpot is perhaps the most distilled example of this notion yet. Get its goodies individually (http://www.warehouse23.com/products/SJG37-2675), or subscribe to Pyramid today (http://www.warehouse23.com/products?keywords=pyramid+subscription) and receive your just (or unjust) rewards for months to come. No matter how you get this issue of Pyramid, you're sure to hit the jackpot!

Steven Marsh (smarsh@sjgames.com)

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