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damned
04-24-2014, 08:56 AM
Im looking for 2-4 extra players for a 3 part session at FG Con 4 (http://http://www.fg-con.com/events/).
Its an Oriental Adventures themed storyline.
Players can play one or all three sessions.
Games are running on the 8th/9th/10th May.

http://www.fg-con.com/events/the-massacre-of-kakunodate-part-13/ (http://www.fg-con.com/events/the-massacre-of-kakunodate-part-13/)



You are all Ronin. Regardless of whether you were a Samurai, a Ninja, or a Monk, you have been labelled by the people as a Ronin and your deaths are commanded by High Ecclesiarch.


Set in the nation of Preseria (a fantasy analogue of feudal Japan) where the ‘old ways’ had persisted for centuries, only to fall prey to a new, progressive movement known as the Ecclesiarchy. With their powerful evangelism and tempting lifestyle they have raised the masses that were once satisfied with their simple lives against their former lords and created civil war. This war tore across Preseria and culminated in the capture and execution of the King and his Lords.


The leader of the Ecclesiarchy adopted the rule of the nation and cast all ties to the old ways as sinful and decadent, demanding that the death of the old ways are the only way to secure a rich and prosperous future.


The Ninja were hunted, those who survived forced from their hidden lairs with weapons of fire and thunder. The Samurai were marched to the city and town squares, where they faced an honour-less death at the hands of the common warriors and their alien ‘guns’. The monks fought for their monasteries with the fierce yet harmonious fighting for which they were renown, but even their temple fortresses were burnt to ash.


The survivors of the old ways gathered in the wilderness, casting aside their former hatreds for the sakes of survival, but even then they were chased and hounded. You are one of these survivors, no matter your former profession you have been disgraced and named Ronin by the Common Army. Though your death seems inevitable there is hope, for the Samurai training grounds still stand. A huge fortress town that is defensible, has supplies enough for an extended siege, and has offered invitations to the survivors of the old ways. This haven is called Kakunodate


- This game will be run using D&D 3.5
- Characters will be provided and will be at level 10
- This game will be combat heavy but there will be plenty of opportunity for role-playing.
- This game is set to run for 3 (Thursday, Friday, Saturday) with a session for each day, listed as different events.
- Up to 6 player slots available.


If you can’t make all 3 games that’s fine as there are literally hundreds of potential characters in the survivors heading towards the objective.

damned
04-28-2014, 07:15 AM
The above sessions now all have 4 or 5 players - still room for one more in each.

Some of other games that might interest:

FG Con 4 - less than 2 weeks to go!
http://www.fg-con.com/events

BRP: Star Wars, BRP: Firefly/Serenity, GUMSHOE: Night’s Black Agents, FATE: Dresden Files, Extinction Event: To the choppers
Everything is free to play - you can even play on a free/demo license.


BRP: Star Frontiers.
http://www.fg-con.com/events/star-frontiers-brp/

You are a star-rover, one of the lucky few who spend their lives traversing the black void of deep space. Though you often pass long hours aboard cramped, uncomfortable starliners, you spend most of your time exploring mysterious new worlds. On these planets, you will find strange races of intelligent beings, ancient alien cultures, and creatures more deadly than any in the known universe.
‘That’s what the Pan Galactic Corporation’s advertising blip says’ says the old-timer at the spaceport , ‘ but I dunno-space turned out to be cold ,deadly and unforgiving, the planets even more dangerous and I never slept on a starliner couch yet that didn’t give me lumbago’
You smile at him and drop a few credits in the tin cup he holds out before entering the departure lounge.
‘Don’t say I didn’t warn you pal’


and 2 sessions of:
BRP: Firefly/Serenity
http://www.fg-con.com/events/uh-what-was-that/

So we got this job, some fùyou chao core worlder said he’d pay us an ungodly sum of money to fly him to a stray moon somewhere near Kalidasa and guard him. He said there ain’t no real risk of someone being there other than maybe pirates, but we’ve dealt with their kind before. The guy paid for our old Dauntless to have radiation plating ‘cos this moon passes close enough to the sun that radiation could be a problem, he’s even got us training in some new type of exo-suit. I’m not quite sure this mission is all on the up and up, I mean it’s a lot of money to throw at us and we ain’t even taken off. It’s the pay of a lifetime though, enough that we all be rich when we’re done. I’ve asked the crew and they’re in on it. So we leave in the mornin’. This’ll be my last log entry until we get there…. whoo, I hope it all works out.
This is Cooper, signing off.


GUMSHOE: Night’s Black Agents
http://www.fg-con.com/events/gumshoe-nights-black-agents-excess-baggage/

Excess Baggage is a twenty-minute demo scenario by Kevin Kulp for Night’s Black Agents, a new GUMSHOE Game from Kenneth Hite (Trail of Cthulhu) that brings the excitement of your favorite high-octane spy thrillers to the table.
Your job is to give new players a fast 2 hours experience that feels like it could have been torn from the best James Bond, Jason Bourne or Mission Impossible movies. This requires a cinematic demo that stays rules-light, even as it explores some of the game’s major mechanics and themes. A quick game like this gives the player the cinematic feel of “we’re badass spies!” lets them save the day against high stakes, and lets them see how general and investigative skills work.


FATE – Dresden Files – Night Fears
http://www.fg-con.com/events/fate-dresden-files-night-fears/

The old Cranston house had stood unoccupied for as long as anyone could remember. Few spoke of why. After a while, everything just passed into rumor, and now nobody knows the truth for sure.
But they do know one thing: it’s one hell of a spooky house. If you can make it through the whole night in the Cranston house, you’ll be legendary back at school, kings and queens of the hallways.


Extinction Event: To the Choppers
http://www.fg-con.com/events/to-the-choppers/

Trapped in a downtown office block, it is not the place to be for the ending of the world. Bad arse Aliens have landed and this town is ground zero. You and your companions need to get to the military choppers. These choppers are taking survivors out of the combat zone, either before the Aliens overrun the town or the skyboys drop the bomb.”
Will you survive this gritty experience, where a wrong turn or a wrong decision will cost you your life or the life of your companion.
Extinction Event is a new ruleset, which displays the creative power of Fantasy Grounds, with some technical knowledge and a bit of tenacity, Fantasy Grounds can allow you to create and run your own ruleset.
Extinction Event gets gritty and a little dirty, you are not the hero of the story or the all powerful OZ, you are a normal modern day human trying to survive an unnatural event, sometimes even a little weird.