View Full Version : a test for a idea

01-18-2014, 02:40 PM
i wanted to know peoples views and interest in this idea.
have a dnd 3.x/pf game in chat every week.
with a joint of dm/gm's that would switch off from being dm/gm so everyone gets a chance to be players.
the story and realm would stay the same wail gm's switch off (off course the flavor may change a bit in play) but dm's/gm's would work to gather on there parts to keep story flowing.
and if you do like this idea and want to do this please list what u want to be just a player or also a gm and if gm how would you want switch to be done and how often and what realm.
myself i say switch off every 3 weeks and for realm maybe ghostwalk is a good one, or drangonlance is another.

01-19-2014, 10:45 PM
Fun idea, but one problem with rotating DMs is that you can't really keep things secret without sheer madness/chaos ensuing. So the easiest plot to run is one where everything is shown at face value, while anything sneakier runs the risk of creating some sort of nonsense down the line.

Also, 3.0 - 3.75 are a little on the technical side for the chatroom, but still playable. You'd want to require that either d20srd.org or d20pfsrd.com contain the only rules allowed, so that other "rules" don't get abused...

01-20-2014, 01:44 AM
i played dnd and pf in chat it does work. i do agree keeping secrets would be hard between gm's but also have to rely on good players and such a good player might know whats coming but his char doesnt and hence doesn't act like he does. about rule abuse i would feel rules books so forth would be determined before hand by the gm's then anything within thoughs rules can off course be looked up on srd site.

01-20-2014, 09:57 AM
don't have the sked capability for a weekly pbc.

01-25-2017, 11:03 PM
I ran a D&D game online using IRC, worked very well. Side note, I also ran game IRL, the 2 party's were in the same region of the world and would hear of each other's Adventures as rumors.