View Full Version : GURPS October 28, 2013: Spells, Traps, Powers, And More, Behind This Dungeon Door

PnP News Bot
10-28-2013, 12:02 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

October 28, 2013: Spells, Traps, Powers, And More, Behind This Dungeon Door (http://www.sjgames.com/ill/a/2013-10-28)

http://www.sjgames.com/pyramid/v3img/pyr60.jpg (http://e23.sjgames.com/item.html?id=SJG37-2660)The dusty subterranean corridors of GURPS Dungeon Fantasy (http://e23.sjgames.com/search.html?gsys=GURPS%20Dungeon%20Fantasy) have proven endlessly rewarding for those who've explored them. Yet still delvers desire more powers and options .*.*. while GMs have longed for more traps and obstacles. We have heard those plaintive echoes and returned with unimaginable treasure: Pyramid #3/60: Dungeon Fantasy III (http://e23.sjgames.com/item.html?id=SJG37-2660). This issue includes two articles by Dungeon Fantasy architect Sean Punch; the first rips open the possibilities of bardic and wizardly spell-list options, while the second is a designer's overview of the series including the new beastmaster template (for those with animal magnetism).

This issue also includes a meaty guide to generating random traps for Dungeon Fantasy (using over 20 tables to determine the type, quality, and effect), power-up possibilities for the mystic knight template from Pyramid #3/13: Thaumatology (http://e23.sjgames.com/item.html?id=SJG37-2613), and David L. Pulver's monthly column, which this time looks at transporting modern heroes into dungeon-crawls past. (Dare we mention the GURPS vehicle stats for the Dungeonmobile? I think we dare .*.*.)

Whether you're looking to add danger to your dungeons, possibilities to your professions, or spells to your sorcerers, Dungeon Fantasy III (http://e23.sjgames.com/item.html?id=SJG37-2660) is a treasure trove of topics. Pick up this issue individually (http://e23.sjgames.com/item.html?id=SJG37-2660), or start your subscription today (http://e23.sjgames.com/search.html?keywords=pyramid+subscription&title_only=1) and crack open an undiscovered vault of gaming goodness .*.*. with Pyramid!

Steven Marsh (smarsh@sjgames.com)

Warehouse 23 (http://www.warehouse23.com/) News: Diiiiiiiiiice .*.*.

Feed your inner Zombie with our Munchkin Zombies Decay D6 (http://www.warehouse23.com/item.html?id=SJG5563)!

They're pretty. Like brains.

Also includes four exclusive new cards for Munchkin Zombies (http://www.worldofmunchkin.com/munchkinzombies/)!