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PnP News Bot
03-25-2013, 12:00 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

March 25, 2013: Cue The Narrator Saying, "In A World .*.*." (http://www.sjgames.com/ill/a/2013-03-25)

http://www.sjgames.com/pyramid/v3img/pyr53.jpg (http://e23.sjgames.com/item.html?id=SJG37-2653) Rev the engines! There's a job to do, and only you have the special skills needed to get it done quickly. It's time for cinematic derring-do, with Pyramid #3/53: Action (http://e23.sjgames.com/item.html?id=SJG37-2653), the newest installment of Pyramid (http://www.sjgames.com/pyramid/) on e23 (http://e23.sjgames.com/). Tapping into the same high-octane hijinks that fuel the GURPS Action (http://e23.sjgames.com/search.html?gsys=GURPS%20Action) line, this issue spotlights*GURPS possibilities and templates for two-person teams by Action architect Sean Punch, expanded options (including horseback chases) by beloved GURPS author Phil Masters, and a detailed description (with GURPS stats) of the Cadillac Gage Commando by GURPS Gun Fu (http://e23.sjgames.com/item.html?id=SJG37-0133) co-author Hans-Christian Vortisch.

However, we're not even halfway through the contents of this issue's heist! It also includes David L. Pulver's look at taking the Action chase rules to aerial avenues, Jason "PK" Levine's rules and options for getting out of trouble via flashbacks, a systemless look at how to handle run-ins with law enforcement, and yet still more.

This month's Pyramid is action-packed .*.*. literally! Pick up this issue individually (http://e23.sjgames.com/item.html?id=SJG37-2652), or start your subscription today (http://e23.sjgames.com/search.html?keywords=pyramid+subscription&title_only=1) and begin your heist in style!

Steven Marsh (smarsh@sjgames.com)

Warehouse 23 (http://www.warehouse23.com/) News: Will You Answer The Call?

The dark god of death and magic has raised his most faithful servant - the Lich Lord - back to undeath! Heroes who survived the Tomb of the Lich Lord have been called back, along with daring new allies, to destroy the Lich Lord forever. But his new crypt is more dangerous, his minions more powerful, and the Lich Lord himself more terrible now that he possesses the dark god's sinister gift - the Scepter of the Shadow Plague.

Call of the Lich Lord (http://www.warehouse23.com/item.html?id=AG1247) is a two- to four-player Dungeoneer (http://www.warehouse23.com/info/dungeoneer.html) card game. Your character explores a dungeon that you build with map cards, while fighting monsters, completing quests, and leveling up along the way.

Call of the Lich Lord (http://www.warehouse23.com/item.html?id=AG1247) is the first Epic set for Dungeoneer (http://www.warehouse23.com/info/dungeoneer.html), which lets you advance your favorite heroes from previous sets to higher levels, or play just with the new characters from this set who begin at 4th level! Call of the Lich Lord (http://www.warehouse23.com/item.html?id=AG1247) features 110 Dungeoneer (http://www.warehouse23.com/info/dungeoneer.html) cards, including Epic-level undead-themed monsters and six Epic-level heroes for your Dungeoneer (http://www.warehouse23.com/info/dungeoneer.html) game.