Maitland
07-14-2012, 09:24 PM
First time playing a caster, I would appreciate feedback on the spell choices I have made. I am a half-orc with the Draconic bloodline and am 7th level.
0th
Resistance
Detect Magic
Detect Poison
Read Magic
Light
Disrupt Undead
Mending
1st
Comprehend Languages
Ant Haul
Enlarge Person
Reduce Person
Burning Hands
Mage Armor (Bloodline Spell)
2nd
Scorching Ray
Rope Trick
Web
Resist Energy (Bloodline Spell)
Flaming Sphere (Expanded Arcana)
Invisibility (Expanded Arcana)
3rd
Fireball
Heroism
Fly (Bloodline Spell)
Other things that may be useful to know
Feats
Eschew Materials (Obviously)
Improved Initiative (Bloodline Feat)
Ironhide
Dodge
Pass for Human (This is for roleplay effect more than anything)
Expanded Arcana
Fiery Burst (which I'm beginning to think makes most of my flame spells other than fireball useless)
(Empty Feat Slot)*My DM gave out flaws for feats. It may be broken but I will take being tone deaf and chattering in my sleep for two feats*
Also, I took my favored class options as +1/2 damage for fire spells. So basically all my fire spells do +3 damage. Next level they will do +4. Also I took Red Dragon so for each die rolled in a fire spell it deals an extra point of damage.
Thanks so much.
0th
Resistance
Detect Magic
Detect Poison
Read Magic
Light
Disrupt Undead
Mending
1st
Comprehend Languages
Ant Haul
Enlarge Person
Reduce Person
Burning Hands
Mage Armor (Bloodline Spell)
2nd
Scorching Ray
Rope Trick
Web
Resist Energy (Bloodline Spell)
Flaming Sphere (Expanded Arcana)
Invisibility (Expanded Arcana)
3rd
Fireball
Heroism
Fly (Bloodline Spell)
Other things that may be useful to know
Feats
Eschew Materials (Obviously)
Improved Initiative (Bloodline Feat)
Ironhide
Dodge
Pass for Human (This is for roleplay effect more than anything)
Expanded Arcana
Fiery Burst (which I'm beginning to think makes most of my flame spells other than fireball useless)
(Empty Feat Slot)*My DM gave out flaws for feats. It may be broken but I will take being tone deaf and chattering in my sleep for two feats*
Also, I took my favored class options as +1/2 damage for fire spells. So basically all my fire spells do +3 damage. Next level they will do +4. Also I took Red Dragon so for each die rolled in a fire spell it deals an extra point of damage.
Thanks so much.