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Jenerickat
05-29-2012, 09:45 AM
As in real life, romance can be a profound enhancement to a character’s life. Adding that dynamic can change a blah game into a truly emotionally charged campaign. The problem is that romantic hooks are difficult to implement without feeling contrived.

We look at some aspects of this often ignored and/or misused tool of collaborative storytelling.

Please click here (http://www.gamerstable.com/romance-ep59/) to listen to the episode.

Malruhn
05-30-2012, 05:41 PM
After blasting you guys last time, you have totally redeemed yourselves with this episode. Sure, you guys got giggly and juvenile - but it was totally appropriate. The inclusion of the modern-life, MMORPG and media-related crap totally made the topic identifiable and we could relate.

Bravo!!

Jenerickat
06-05-2012, 10:37 PM
Thank you Malruhn!

We knew that serious was not the way to go with this one. I'm glad you appreciated it.