View Full Version : GURPS December 26, 2011: It's Mythically Delicious!

PnP News Bot
12-26-2011, 12:32 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

December 26, 2011: It's Mythically Delicious! (http://www.sjgames.com/ill/archives.html?m=December&y=2011&d=26)

http://www.sjgames.com/pyramid/v3img/pyr38.jpg (http://e23.sjgames.com/item.html?id=SJG37-0638)</p>

As every long-time GURPS (http://www.sjgames.com/gurps/) fan knows, the next-to-last Thursday of the month marks the release of the new Pyramid (http://www.sjgames.com/pyramid/). That&#39;s why we&#39;re happy to announce that we&#39;ve just uploaded the latest . . .</p>

Wait. According to my notes, I&#39;m seven days late. Pyramid #3/38: The Power of Myth (http://e23.sjgames.com/item.html?id=SJG37-2638) came out last week. I even made reference to it a week ago (http://www.sjgames.com/ill/a/2011-12-13) -- and I had a pithy note then that it was a week early! The awesome might of this mythical mag obviously addled my mortal brain.</p>

For all you classic crypt crawlers, the biggest holiday surprise in this installment is not one, but two articles for Dungeon Fantasy (http://www.sjgames.com/gurps/books/dungeonfantasy/). "The Golden Geniza of Ezkali" looks at a topic of interest to those unearthing the power of ancient stories (mythematicians?) and uses that lore to build a series of four sinister traps that guard an incredible treasure. Written by Matt Riggsby (author of GURPS Dungeon Fantasy 13: Loadouts (http://e23.sjgames.com/item.html?id=SJG37-0323)), this adventure also includes full-color maps. If the heroes escape alive, they can go questing for any of "Seven Mythical Artifacts for Dungeon Fantasy" -- an article that delivers exactly what it promises, in the style of GURPS Dungeon Fantasy 6: 40 Artifacts (http://e23.sjgames.com/item.html?id=SJG37-0310).</p>

For a different take on a classic legend, GURPS giant David Pulver scares up a new take on Baba Yaga and her legendary hut. I&#39;m not going to give anything away there, but it features GURPS Spaceships (http://www.sjgames.com/gurps/books/spaceships/) stats.</p>

http://www.sjgames.com/pyramid/v3img/pyr33.jpg (http://e23.sjgames.com/item.html?id=SJG37-0609)</p>

In addition to a new modern-day campaign featuring the return of the Babylonian gods, this month features insightful articles that deal with classic elements of myth, including death, fortune-telling, and -- of course -- bears.</p>

The latest volume of Pyramid (http://www.sjgames.com/pyramid/) has been going strong for over three years now. If you picked up a 12-issue subscription a year ago, you&#39;ve received cutting-edge GURPS goodness about magic (SJG37-2628), psionics (http://e23.sjgames.com/item.html?id=SJG37-2629), spaceships (http://e23.sjgames.com/item.html?id=SJG37-2630), GURPS Monster Hunters (http://e23.sjgames.com/item.html?id=SJG37-2631), Dungeon Fantasy (http://e23.sjgames.com/item.html?id=SJG37-2636), low-tech (http://e23.sjgames.com/item.html?id=SJG37-2633), alternate GURPS (http://e23.sjgames.com/item.html?id=SJG37-2634), and much more. If Pyramid #3/38: The Power of Myth (http://e23.sjgames.com/item.html?id=SJG37-2638) sounds interesting -- and the entirety of human history indicates it should -- then consider subscribing today (http://e23.sjgames.com/search.html?keywords=pyramid+subscription&title_only=1&publisher=&author=&gsys=&genre=&type=&price_lo=0&price_hi=&sortby=alphaAZ); you&#39;ll save some money while marveling in what new legends we&#39;re forging. I like to think I&#39;m delivering lore like Icarus (http://en.wikipedia.org/wiki/Icarus) . . . even if my wife is quick to note I&#39;m nowhere near as hot!</p>

-- Steven Marsh (smarsh@sjgames.com)</p>