PnP News Bot
12-01-2011, 03:52 PM
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Check out this new article Wizards of the Coast posted recently:
The Supporting Cast (http://www.wizards.com/DnD/Article.aspx?x=dnd/dun/201111smg)
Arguably, the heart and soul of Dungeons & Dragons is combat: beating up monsters and taking their stuff. But unless you are playing a purely beer-and-pretzel game, this activity is best when framed within the context of a world, and while that world doesn’t need to be realistic (it is fantasy, after all), it is more enjoyable when the world interacts with the characters in meaningful and natural ways.
Check out this new article Wizards of the Coast posted recently:
The Supporting Cast (http://www.wizards.com/DnD/Article.aspx?x=dnd/dun/201111smg)
Arguably, the heart and soul of Dungeons & Dragons is combat: beating up monsters and taking their stuff. But unless you are playing a purely beer-and-pretzel game, this activity is best when framed within the context of a world, and while that world doesn’t need to be realistic (it is fantasy, after all), it is more enjoyable when the world interacts with the characters in meaningful and natural ways.