Bicarbonate
11-09-2011, 08:59 PM
I'm looking for players to join my campaign & running into a problem due to old/stale accounts.
Originally I started looking at the profiles of individual nearby people with recent logins, then I started noticing a couple likely duplicates with identically worded profiles & decided I had probably reached the point of usefulness & gave up.
Now that I've lost another player and started looking again. I see the same folks with recent logins... then they trail all the way back to early/mid 2007! Now I can safely assume that anyone who has not logged in for over 5 years is probably not around to get my message asking them to join, but somewhere between 12-24+ months and 5 years you can assume there might still be a person on the other end of the attached email... and most of those people, you can safely assume that the availability is likely to no longer be accurate. Heck, you can't even really say the game interest is accurate given how many common games were not even around that far back. You can't even assume they are still in the same area/state!
Basically the problem is that A desperate GM might as well just send each and every person in 50-100 miles an identical message hoping for the best, maybe some still have email accounts, maybe some of the more distant ones happened to move closer.
An occasional "you haven't logged in for a while, please login & check your profile details to ensure your account does not get marked as stale" email would vastly improve the site. It's worse than useless to have the option to find nearby players when more than half of them have not logged in for years. Even trying to see if they are interested in joining a game with individual messages is a huge waste of time, is the non-answer lack of interest, or lack of valid email address to even know about the potential invite? If that really desperate GM who spams identical invites with no responses getting no response because it was a spam'd form invite, because of lack of interest, or because of lack of human?
edit: I think the recently created ones ones with a zipcode for favorite world/genere have a better than average chance of not being a human as well :(
Originally I started looking at the profiles of individual nearby people with recent logins, then I started noticing a couple likely duplicates with identically worded profiles & decided I had probably reached the point of usefulness & gave up.
Now that I've lost another player and started looking again. I see the same folks with recent logins... then they trail all the way back to early/mid 2007! Now I can safely assume that anyone who has not logged in for over 5 years is probably not around to get my message asking them to join, but somewhere between 12-24+ months and 5 years you can assume there might still be a person on the other end of the attached email... and most of those people, you can safely assume that the availability is likely to no longer be accurate. Heck, you can't even really say the game interest is accurate given how many common games were not even around that far back. You can't even assume they are still in the same area/state!
Basically the problem is that A desperate GM might as well just send each and every person in 50-100 miles an identical message hoping for the best, maybe some still have email accounts, maybe some of the more distant ones happened to move closer.
An occasional "you haven't logged in for a while, please login & check your profile details to ensure your account does not get marked as stale" email would vastly improve the site. It's worse than useless to have the option to find nearby players when more than half of them have not logged in for years. Even trying to see if they are interested in joining a game with individual messages is a huge waste of time, is the non-answer lack of interest, or lack of valid email address to even know about the potential invite? If that really desperate GM who spams identical invites with no responses getting no response because it was a spam'd form invite, because of lack of interest, or because of lack of human?
edit: I think the recently created ones ones with a zipcode for favorite world/genere have a better than average chance of not being a human as well :(