Geode
09-04-2011, 07:04 AM
Hey guys, it's me again with my curious and somewhat eccentric antics. Today, while browsing my local craft store for props in my D&D game, I stumbled upon this rather interesting object. It was a round mirror with a loop for putting a string through it. Naturally, I turned it into a pendant for an enchanted or plot item (or *gasp* both!)
But then I remembered the week before... and the horrifying images of the PCs frolicking through mounds of benign goodies. Oh, how it made me weep inside! No... not this week! BEHOLD! THE CURSED MIRROR OF REFLECTIVENESS!
...alright, over dramatization and horrible names aside, I wanted to make a cursed object.
I want my mirror to not hide behind the pretense of being a mere innocent item. Clear warning, yet luscious reward and satisfaction. I want a bit more.... oomph bordering on terror.
So here's what I've come up with:
The mirror is one of many of the Baest D'she tor Valis (roughly translates to Mirror of the Daemon's Visage). It is enchanted to scry whatever the user commands. It will do so even within areas that have been warded against such attempts. The mirror can see into the other planes without trouble. However, with each scry, the daemon who created the mirrors becomes more and more aware of the mortals who foolishly toy with the tools of the lowest circles of Hell.
The PCs find a simple gold-framed round mirror amulet. The mirror, when looked at directly, reveals not a reflection of the viewer, but whatever real object that the viewer is thinking about. This amulet reveals a bloody message when turned around. It simply says "Don't look in the mirror," all written in blood.
Should a player continue to use the scrying mirror, he will eventually see neither his reflection nor what he thinks about. He will see a daemon reaching through the mirror and.... *violence*
ahem... this is where I run into a bit of an issue. What would be an appropriate deterrent or cost to using the amulet? Should they be attacked by said daemon? Should the user be severely traumatized? Subject to a face-full of a maximize + empower + explosive + enlarged fireball? Cursed? Maimed? Negative Experience? Returned to level 1? Dragged into the mirror? I don't feel justified in giving players completely lethal items, even if I give them fair warning. Thoughts? Other ideas for the mirror?
But then I remembered the week before... and the horrifying images of the PCs frolicking through mounds of benign goodies. Oh, how it made me weep inside! No... not this week! BEHOLD! THE CURSED MIRROR OF REFLECTIVENESS!
...alright, over dramatization and horrible names aside, I wanted to make a cursed object.
I want my mirror to not hide behind the pretense of being a mere innocent item. Clear warning, yet luscious reward and satisfaction. I want a bit more.... oomph bordering on terror.
So here's what I've come up with:
The mirror is one of many of the Baest D'she tor Valis (roughly translates to Mirror of the Daemon's Visage). It is enchanted to scry whatever the user commands. It will do so even within areas that have been warded against such attempts. The mirror can see into the other planes without trouble. However, with each scry, the daemon who created the mirrors becomes more and more aware of the mortals who foolishly toy with the tools of the lowest circles of Hell.
The PCs find a simple gold-framed round mirror amulet. The mirror, when looked at directly, reveals not a reflection of the viewer, but whatever real object that the viewer is thinking about. This amulet reveals a bloody message when turned around. It simply says "Don't look in the mirror," all written in blood.
Should a player continue to use the scrying mirror, he will eventually see neither his reflection nor what he thinks about. He will see a daemon reaching through the mirror and.... *violence*
ahem... this is where I run into a bit of an issue. What would be an appropriate deterrent or cost to using the amulet? Should they be attacked by said daemon? Should the user be severely traumatized? Subject to a face-full of a maximize + empower + explosive + enlarged fireball? Cursed? Maimed? Negative Experience? Returned to level 1? Dragged into the mirror? I don't feel justified in giving players completely lethal items, even if I give them fair warning. Thoughts? Other ideas for the mirror?