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08-22-2011, 02:14 AM
Originally posted on Monday 08-22-2011 02:12 AM at koboldquarterly.com (http://www.koboldquarterly.com)

http://www.koboldquarterly.com/k/wp-content/uploads/2011/08/Kirchner-Der-Verkauf-des-Schattens-204x300.jpg (http://www.koboldquarterly.com/k/wp-content/uploads/2011/08/Kirchner-Der-Verkauf-des-Schattens.jpg)As the fire burned higher, a shadow flickered where none should have been. Looming toward the camp, it silently observed the sleeping forms arranged on the far side of the fire pit. Turning toward the one who had summoned it, it slowly drew a single word in the soft sand…

The shadowy remnants of once-great orcs who have made such an impact on the material plane that a shadowy remnant of them remains behind after they die. Able to glimpse the future, a penumberal atavus can be summoned to answer simple questions of what will be.

Penumberal Atavus (CR 4)

XP 1,200
Medium undead (incorporeal)
Init +5; Senses darkvision 120 ft.; Perception +12 …

DEFENSE
AC 20, touch 20, flat-footed 15 (+5 deflection, +4 Dex, +1 dodge)
hp 23 (6d6+10)
Fort +4, Ref +6, Will +7
Defensive Abilities channel resistance +4, incorporeal, undead traits

OFFENSE
Speed 30 ft.
Melee touch +4 (1d6+1)
Special Attack shiver (DC 18)

TACTICS
Before Combat A penumberal atavus doesn’t actively seek to combat the living and avoids interacting with them unless summoned or otherwise forced.
During Combat A penumberal atavus always attacks whoever initiated the encounter. They attack others if first attacked by them but will not initiate combat with anyone else.
Morale Given that they are ethereal in nature and a shadow of their former selves, the penumberal atavus, if it attacks, does so until its victim is unconscious, dead, or the atavus has been destroyed. They do not fear death or destruction.

STATISTICS
Str —, Dex 18, Con —, Int 10, Wis 18, Cha 10
Base Attack +5; CMB +5; CMD 22
Feats Dodge, Improved Initiative, Iron Will
Skills Knowledge (history) +10, Perception +12, Sense Motive +15, Stealth +20; Racial Modifiers +4 Perception, +20 Stealth
Languages: Common, Orc
SQ answer summons

ECOLOGY
Environment any
Organization solitary
Treasure none

SPECIAL ABILITIES
Answer Summons (Su) The ritual for summoning a penumberal atavus is very simple and one need not be an orc to attempt it. Staring into an open fire while outside in the creature’s territory, one must utter the words (in Orc or Common) “I summon you, the ancestors of this land.”

There is a 10% chance of success for orcs and a 5% chance of success for other races. A summons may be attempted once per night.

If a penumberal atavus is successfully summoned, it appears as a shadow near the fire after 1d4 rounds.

If it appears, there is a 15% chance (20% chance for non-orcs who have summoned them) that it will immediately attack the person who invoked the ritual.

If it does not attack, the invoker can ask one question regarding an act they are considering or about the reasons behind another’s actions. This question must be a yes or no question. A few example questions:

•************ Should I attack the village at dawn?

•************ Did Shavius run because he was guilty?

•************ Will the Troll named Seegert allow me to pass unharmed if I pay the toll?

The penumberal atavus indicates yes or no and (at the GM’s discretion) may attempt to impart more information either by writing a few words or by drawing symbols.

Once it has answered the question asked of it, the penumberal atavus expects to be given a token of its past life in the form of food or drink. A few crumbs left on the ground or a few drops of wine spilled are sufficient and the penumberal atavus will depart immediately. It will flit back into the shadows and leave the area as rapidly as possible. Failure to leave such a gift may cause (50% chance) the penumberal atavus to attack.


Shiver (Ex) On touching a target (touch attack), the penumberal avatus causes that target to begin shaking violently as if extremely cold. These violent shivers last for 1d4+1 rounds and give a



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