08-21-2011, 02:55 PM
Here's a preview of the map where the piratey-swashbuckling action takes place
Fairwind Isles (http://beyondbeliefgames.webs.com/Fairwind%20isles%20final_PARCHMENT.jpg)
09-19-2011, 01:38 PM
We playtested WW AT SEA the other day. It went well. The characters were a Shrew Sawbones, a Weasel Swashbuckler, a Fox Buccaneer and a Snake Seawise. They were adrift in a small boat in the middle of the sea surrounded by sharks, so I let the players describe how they came to be in this sorry state. They decided they had led a mutiny, but the mutiny went awry and they escaped in one of the ships gigs. Aside from the sharks, their Seawise noted that a storm was brewing, so they started rowing north, where they knew would be the most likely chance of reaching land.They were right and, after their little boat was destroyed on the coral reefs, they managed to crawl onto the shore - in a small cove surrounded by high cliffs. The Swashbuckler commenced a climb, finding a route up to a ledge - where there were the remains of a large bird nest and a cave. The rest followed and then they ventured into the cave. The cave led to a tunnel, which turned into old carved steps leading upwards, ending in a wooden door. Breaking down the door, they found themselves in a treasure chamber guarded by Zombie-Vermin. Eventually destroying the Zombies, they then looted the treasure chamber (the Sawbones swallowed some of the gems "for security"). However, it gradually dawned on them that this treasure muist belong to someone - the Seawise suddenly getting the horrible thought that it must be the hidden stash of Black Bullimus the Pirate King! More next time...
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