View Full Version : Need help with campaign flavor

05-04-2011, 10:16 AM
I am starting a new Nightlife campaign. It is going to be a mix between being human and National Treasure. The game setting is modern day New Orleans. The players will be monsters like those in Twilight or Being Human. The goal is to find the treasure. I have made a page for it at http://www.obsidianportal.com/campaigns/mystical-treasure. How the game will be run is at the beginning of game they will have a clue and by the end of the game they should have solved their clue and find a new clue which will give them time to think it over until the next game. What I need the most help for is some local flavor and ideas on what clues I should be giving. Thanks in advance for any help.