View Full Version : GURPS March 27, 2011: Many Magazines!

PnP News Bot
03-27-2011, 12:10 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

March 27, 2011: Many Magazines! (http://www.sjgames.com/ill/archives.html?m=March&y=2011&d=27)

http://www.sjgames.com/images/39/3905/small.jpg (http://e23.sjgames.com/item.html?id=SJG37-2629) http://www.sjgames.com/spacegamer/sgimg/sg64.jpg (http://e23.sjgames.com/item.html?id=SJG30-2364) This week e23 (http://e23.sjgames.com) looks a bit like an old-time newsstand. Two magazines grace the digital shelves, so let's leaf through them until the clerk asks us "You gonna buy that, or what?"</p>

Alphabetically, we come to Pyramid (http://www.sjgames.com/pyramid/) first. Sure, e23 has all the print issues, but we're in a front-list-driven industry, so we're just looking at the most recent release . . . Psionics (http://e23.sjgames.com/item.html?id=SJG37-2629)! (The title doesn't officially have an exclaimation point -- that's just me getting excited.)</p>

Why am I excited? Not one, but two articles by David Pulver . . . and an article by Jason "PK" Levine -- both these guys know their GURPS (http://gurps.sjgames.com), and have experience fitting rules to brain powers. Add those to "Expanded Psychokinesis," "Thoughtjustice," and "Random Psionic Tables" -- well friend, you've got a magazine pumped full of mind-reading, object-levitating goodness!</p>

My enthusiasm for Pyramid shouldn't distract you from the gem that is Space Gamer #64 (http://e23.sjgames.com/item.html?id=SJG30-2364). All the news and reviews that was fit to print back in 1983, each issue of Space Gamer (http://www.sjgames.com/spacegamer/) is a time-capsule coming through a portal on the back of a Gallifreyan. On top of that, this issue features rules for a variant Ogre (http://www.sjgames.com/ogre/), the Goliath -- quite fitting, considering the recent announcement.</p>

Oops! The clerk is starting to notice us! Time to grab these two and head for the check-out button!</p>

-- Paul Chapman (paul@sjgames.com)</p>