View Full Version : Privateers! Adventure on the High Seas

02-14-2011, 01:35 PM
We're starting a D&D 3.5 campaign in San Marcos, probably weekends in the afternoon, focusing on a crew of semi-legitimate sailors- privateers, occasional smugglers, what have you. So far we have a Gnoll Warblade and a Wood Elf monk, and our DM is looking to add 1-3 more players, starting gradually and adding to the crew as events dictate. Mayhem, adventure, role-playing, and treasure lie ahead on the stormy seas: post or message if this sounds like your idea of a good time.