View Full Version : GURPS January 5, 2011: Steering The GURPS-Mobile Into 2011

PnP News Bot
01-05-2011, 12:32 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

January 5, 2011: Steering The GURPS-Mobile Into 2011 (http://www.sjgames.com/ill/archives.html?m=January&y=2011&d=5)

What would a new year be without&#160;a little&#160;wild-eyed speculation? And why should we GURPS pundits engage in less of that than all the other nuts out there? I mean, we actually have drafts sitting around, and PDFs queued up for art and review. Why, our guesses resemble promises more than they do crazy theories!</p>

The big hardback release of 2011 will be GURPS Horror, by Ken Hite. It's written, edited, and laid out, so it would take a disaster (or a ban on scary horror art) to keep this&#160;book from escaping in the new year. Ken already has a supporting&#160;item written, too: GURPS Infinite Worlds (http://www.sjgames.com/gurps/books/infiniteworlds/): Worlds of Horror. And he's working on a second one.</p>

GURPS Horror won't be the only big release of the year, of course. We know that lots of people are waiting for Hans-Christian Vortisch's GURPS Tactical Shooting, which will be the realistic follow-up to GURPS Gun Fu (http://e23.sjgames.com/item.html?id=SJG37-0133). Those who prefer love to war are holding out for GURPS Social Engineering, by Bill Stoddard. But the warmongers will win in the end, because&#160;a print version of David Pulver's GURPS Mass Combat (http://e23.sjgames.com/item.html?id=SJG37-0131) is all but certain.</p>

Another important 2011 happening will be the release of a new series by our own Jason "PK" Levine. It's an open secret that this is called GURPS Monster Hunters, and that it's a "ready to play"&#160;genre treatment&#160;in the vein of GURPS Action (http://www.sjgames.com/gurps/books/action/) and GURPS Dungeon Fantasy (http://www.sjgames.com/gurps/books/dungeonfantasy/). The theme? Modern-day heroes using axes, silver bullets, flamethrowers, holy water,&#160;prayers, spells, and every other weapon&#160;in the natural and supernatural&#160;arsenal to hunt down Bad Things from A (albino alligators) to Z (zombies)