PnP News Bot
01-05-2011, 12:32 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:
January 5, 2011: Steering The GURPS-Mobile Into 2011 (http://www.sjgames.com/ill/archives.html?m=January&y=2011&d=5)
What would a new year be without a little wild-eyed speculation? And why should we GURPS pundits engage in less of that than all the other nuts out there? I mean, we actually have drafts sitting around, and PDFs queued up for art and review. Why, our guesses resemble promises more than they do crazy theories!</p>
The big hardback release of 2011 will be GURPS Horror, by Ken Hite. It's written, edited, and laid out, so it would take a disaster (or a ban on scary horror art) to keep this book from escaping in the new year. Ken already has a supporting item written, too: GURPS Infinite Worlds (http://www.sjgames.com/gurps/books/infiniteworlds/): Worlds of Horror. And he's working on a second one.</p>
GURPS Horror won't be the only big release of the year, of course. We know that lots of people are waiting for Hans-Christian Vortisch's GURPS Tactical Shooting, which will be the realistic follow-up to GURPS Gun Fu (http://e23.sjgames.com/item.html?id=SJG37-0133). Those who prefer love to war are holding out for GURPS Social Engineering, by Bill Stoddard. But the warmongers will win in the end, because a print version of David Pulver's GURPS Mass Combat (http://e23.sjgames.com/item.html?id=SJG37-0131) is all but certain.</p>
Another important 2011 happening will be the release of a new series by our own Jason "PK" Levine. It's an open secret that this is called GURPS Monster Hunters, and that it's a "ready to play" genre treatment in the vein of GURPS Action (http://www.sjgames.com/gurps/books/action/) and GURPS Dungeon Fantasy (http://www.sjgames.com/gurps/books/dungeonfantasy/). The theme? Modern-day heroes using axes, silver bullets, flamethrowers, holy water, prayers, spells, and every other weapon in the natural and supernatural arsenal to hunt down Bad Things from A (albino alligators) to Z (zombies)
January 5, 2011: Steering The GURPS-Mobile Into 2011 (http://www.sjgames.com/ill/archives.html?m=January&y=2011&d=5)
What would a new year be without a little wild-eyed speculation? And why should we GURPS pundits engage in less of that than all the other nuts out there? I mean, we actually have drafts sitting around, and PDFs queued up for art and review. Why, our guesses resemble promises more than they do crazy theories!</p>
The big hardback release of 2011 will be GURPS Horror, by Ken Hite. It's written, edited, and laid out, so it would take a disaster (or a ban on scary horror art) to keep this book from escaping in the new year. Ken already has a supporting item written, too: GURPS Infinite Worlds (http://www.sjgames.com/gurps/books/infiniteworlds/): Worlds of Horror. And he's working on a second one.</p>
GURPS Horror won't be the only big release of the year, of course. We know that lots of people are waiting for Hans-Christian Vortisch's GURPS Tactical Shooting, which will be the realistic follow-up to GURPS Gun Fu (http://e23.sjgames.com/item.html?id=SJG37-0133). Those who prefer love to war are holding out for GURPS Social Engineering, by Bill Stoddard. But the warmongers will win in the end, because a print version of David Pulver's GURPS Mass Combat (http://e23.sjgames.com/item.html?id=SJG37-0131) is all but certain.</p>
Another important 2011 happening will be the release of a new series by our own Jason "PK" Levine. It's an open secret that this is called GURPS Monster Hunters, and that it's a "ready to play" genre treatment in the vein of GURPS Action (http://www.sjgames.com/gurps/books/action/) and GURPS Dungeon Fantasy (http://www.sjgames.com/gurps/books/dungeonfantasy/). The theme? Modern-day heroes using axes, silver bullets, flamethrowers, holy water, prayers, spells, and every other weapon in the natural and supernatural arsenal to hunt down Bad Things from A (albino alligators) to Z (zombies)