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Morashitar
12-17-2010, 04:50 PM
YOUR INTRO


YOU ARE STUCK IN A DUNGEON OF SOMEKIND AND DON'T REMEMBER HOW IT HAPPENED. YOU DO REMEMBER MAGIC HAD A ROLE IN THIS...POWERFUL MAGIC! WAKING UP YOU SEE YOU ARE CAGED IN AT A SMELLY CELL. A FEW BONES ARE SCATTERED ....THE REMAINS OF PAST VICTIMS. THERE IS A TORCH HANGING ACROSS FROM THE CELL THAT SHEDS A LIGHT. BEYOND THAT TORCHLIGHT SEEMS TO BE ANOTHER DOOR. HOPEFULLY IT IS UNLOCKED. YOU HAVE NO MEMORY OF WHO YOU ARE AS YOU STARE AT YOUR GNARLED HANDS AND FEEL YOUR ROUGH FEATURES WITH THEM ON YOUR FACE. YOUR ONLY THOUGHT IS TO GET OUT OF THIS DREADED CELL AND FIND A WAY BACK TO SURFACE. PERHAPS THERE IS SOMEONE THAT WILL RECOGNIZE YOU AND EXPLAIN WHO YOU ARE.....FOR THAT MATTER WHAT HAPPENED TO YOU.


STEP 1


THERE ARE 4 CLASSES TO CHOOSE FROM. ONE CANNOT USE ANY OTHER CLASS BESIDES THE 4 AVAILABLE. CHOOSE ONE CLASS YOU WISH TO BE.


MAGE - MASTER OF DESTRUCTIVE SPELLS

WARRIOR - MASTER OF MELEE COMBAT

ROGUE - MASTER OF STEALTH

CLERIC - MASTER OF HEALING SPELLS



STEP 2


THERE ARE 4 RACES TO CHOOSE FROM. ONE CANNOT USE ANY OTHER RACE BESIDES THE 4 AVAILABLE. CHOOSE ONE RACE YOU WOULD LIKE TO BE.


HUMAN - AMBITIOUS AND HARDY / + 2 MAGIC IF YOU CHOOSE THE CLASS CLERIC WITH THIS RACE.


ELF - GRACEFUL AND INTELLIGENT / + 2 MAGIC IF YOU CHOOSE THE CLASS MAGE WITH THIS RACE.


DWARF - STUBBORN AND HARD WORKING / + 2 PHYSICAL IF YOU CHOOSE THE CLASS WARRIOR WITH THIS RACE.


HALFLING - CLEVER AND AGILE / + 2 STEALTH IF YOU CHOOSE THE CLASS ROGUE WITH THIS RACE.


STEP 3

NAME YOUR ADVENTURER. THE NAME MUST NOT BE FROM EARTH. PLEASE DON'T CALL YOUR DWARVEN WARRIOR ABRAHAM LINCOLN FOR EXAMPLE. TRY TO USE A TOLKIEN STYLE NAME PLEASE.


STEP 4

SIGN UP AS A MEMBER OF THE SITE AND FILL OUT THE QUESTIONS TO BUILD YOUR ADVENTURER. THE DUNGEON MASTER WILL CREATE YOUR CHARACTER SHEET WITH THE INFORMATION YOU PROVIDE AND POST IT UNDER "CHARACTER SHEET" IN THE FORUM THREADS.

www.rpgtrivia.webs.com (http://www.rpgtrivia.webs.com)