View Full Version : GURPS August 14, 2010: Someone Else Noticed The Future

PnP News Bot
08-14-2010, 12:12 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

August 14, 2010: Someone Else Noticed The Future (http://www.sjgames.com/ill/archives.html?m=August&y=2010&d=14)

Around the office, we have a fair number of technophiles. A common statement overheard is "I love living in the future." Author John Scalzi (http://whatever.scalzi.com/) (if you haven't read Old Man's War (http://www.amazon.com/exec/obidos/ASIN/0765348276/stevejacksongame), go do it now!) had a similar thought on his blog, pointing out that when his smartphone isn't as smart as him, he's actually annoyed. I experienced a similar reaction when, on vacation, my Droid would give me a Google Map of my destination, but couldn't make a GPS connection to give me voice guidance.</p>

Except for flying cars, the future seems to be not so much "almost here" as "standing right behind you." Take communicating with your favorite game publisher, for instance. Sure, there's e-mail; everyone has had access to an e-mail address for over a decade. We've got addresses for general inquires (http://www.sjgames.com/general/#reach), plus all the staffers (http://www.sjgames.com/general/staff.html) have their own.</p>

But then we've got forums. Just here at Steve Jackson Games, we've got a forum for questions about Munchkin (http://forums.sjgames.com/forumdisplay.php?f=22), one for GURPS (http://forums.sjgames.com/forumdisplay.php?f=13), a place to talk about boardgames in general (http://forums.sjgames.com/forumdisplay.php?f=29), and even one to just talk about us (http://forums.sjgames.com/forumdisplay.php?f=2)!</p>

We're on Twitter -- follow @sjgames (http://twitter.com/SJGames) for RPG hooks, project updates, and random silliness -- as well as Facebook (http://www.facebook.com/pages/Steve-Jackson-Games/165786051006). We even do uStream (http://www.ustream.tv/channel/munchkintv) chats . . . and by "we" I mean "we stick Andrew in front of the camera and giggle at him."</p>

Of course, for all the technology, we still love talking to fans of our games face-to-face at conventions and game stores. Stop by one of the events we'll be attending (http://www.sjgames.com/con/sjg-only.html), and say "hi!"</p>

-- Paul Chapman (paul@sjgames.com)</p>