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Dragonfly
07-26-2010, 04:31 PM
Hey all!

Here is one more: My players like to break things. How do they do that according to the rules? Do we have any sense of material strength an what it should take to damage something, or do we just wing it? I'm thinking it's probably as simple as using the difficulty table. Punching through a brick wall, for instance, might be Daunting (DC 15), while bending Adamantium might be Near Impossible (DC 42).

What say you?

Best,

Dragonfly

Simon W
07-27-2010, 03:19 AM
I will be including vehicle rules and rules for breaking things/material strength in my SUPERS! Extra Extra freebie. For the time being, I'd go with your suggestions. Thanks for the questions - it helps inform me what people want next in the SUPERS! line.

Dragonfly
07-27-2010, 10:11 AM
Cool! "Supers! Extra Extra" sounds like a "must have!" :-)

Best,

Dragonfly

Jaysun
11-02-2010, 04:46 PM
Any news on the Supers! Extra Extra freebie?

Simon W
11-02-2010, 05:33 PM
Any news on the Supers! Extra Extra freebie?

Sorry guys - I had a few things going on that caused a distraction and I have a bunch of things piled up that I started work on but didn't finish. I'll try to get some sense of order and get stuff finished before I start anything new. The SUPERS! Extra Extra freebie is about number 4 or 5 on the "to do" list.

Jaysun
11-02-2010, 06:33 PM
Thanks for posting an update.

Nahualt
08-09-2011, 09:02 PM
Is the SUPERS! Extra etxra still coming out?

Simon W
08-10-2011, 12:58 AM
It's now about #3 on the to do list. Trouble is, other things leap ahead on the to do list, like Jeff wanted me to do some stuff for Dicey Tales which jumped to the #1 spot.