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flyingcircus
07-12-2010, 05:07 PM
I have Supers & the extras book, don't know if there's a forum area for Supers so i will ask here.

I noticed there are no equipment or vehicle rules nor money rules, how do you buy say a house or HQ, Tanks, Planes, general equipment etc?

Is something coming out later or should I write something up myself.:confused:

flyingcircus
07-12-2010, 08:19 PM
Wow no response yet...hummmm.

Simon W
07-13-2010, 01:15 AM
Wow no response yet...hummmm.

Impatience, impatience (I'm in the UK, so it was my bedtime...)

No, there are no rules for money. That kind of stuff bores the pants off me, so I didn't put it in there. If there's no reason not to let a character have a house and a car, let him. If a character has the "Wealth" ad, let him have two houses and a penthouse, several cars, a yacht and a lear jet. If a character has the "Poor" diasd, don't let him have any of this stuff - or if you do, have the loan company repossess it. All this stuff doesn't really matter unless you use it for story purposes.
For a HQ, the ad "Hideout" is fine - especially if a bunch of players combine it into one large HQ. There is no reason they can't have one without the ad - its just that it won't be secret and it won't be safe.
For "super" vehicles, I'd let guys with Super Science make mods to their cars/yachts/jets or even build something from scratch. Of course, if they aren't doing it in their HQ, it won't be safe either....

flyingcircus
07-13-2010, 10:09 AM
Ok thanks.