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A Flannel Shirt
07-03-2010, 01:01 PM
I am looking for any interest in the following:

Due to conflicting work schedules Iím down to only two other players.

I have current campaigns that are in need of 2-3 more people.

Star Wars Saga Ė Our main game.

TSR Marvel Super Heroes Ė The current group of two has had very little of MSH outside of our play by post together.

Iíve had people have issues with my GMing style in the past. That was mainly due to the fact that I donít tolerate whiners and power gamers. If the dice donít go your way, donít throw them at me. Yes it happened. What I expect from the players is just to go with the flow and play your characters as you see fit. There may be obstacles that appear to be unwinnable by the conventional means. This in my opinion isnít railroading, it just means the obvious solution isnít the easiest one. There is no right or wrong in my games, there is cause and effect. If you choose to charge with weapons drawn against 200 random robots, then you must accept the consequences.

I canít really give a % of combat vs. role playing for my games due to the fact that I just donít prepare enough to know. I have a general game idea then I just go with the flow. You are to rescue the princess, she is in the castle. That is about all I ever prepare. It is up to the players to guide me through the rescue. I may have a few encounters planned, but only stats and of that nature. There is a traveling Paladin seeking a room in the inn might be something Iíd do for that example. In my head I have a preconceived notion on how this Paladin will react to the group if they choose to talk to him. The group would then decide to they want to talk to him or leave him be. Cause and effect, if they talk to the Paladin he might help the group (Depending on the role play), if not then they wonít get any help from the Paladin because he left early the next morning. On the way to talk to the Paladin I need a perception roll Ė failure means you donít see anything, success means you see a thief sneaking around in the shadows. Cause and effect, if you choose to ignore the thief the thief will sneak in closer to try and steal your money. If you choose to confront him then role play. The thief denies trying to steal your money, roll perception vs. deception. You detect he is lying and really wanted to steal your money. Role play, do you try and kill him or take him to the authorities? Oh you just killed the thief, so now the town guard is charging around the corner to arrest you for murder. Do you attack the guard or surrender? You surrendered? Good they throw you in jail and take away your gear, your hearing is in the morning. During that role play you convince the town constable that you were just defending yourself and to prove your good intentions you agree to rescue the princess from the castle they give you back your gear and exclaim to not return unless you have the princess. Cause and effect, one thing will lead to another, to another, to another, etc.

I think you get the point. I also tend to ramble if you didnít notice.

PS - The thief you killed had a family, and that family is now hunting you. After you rescue the princess (or failed) that will be the next game.

Our Forums:
http://jolietgaming.proboards.com/index.cgi

A Flannel Shirt
07-05-2010, 10:47 AM
Since I have the free time and the desire, I figure I'd create some type of introduction thread for what we do.

My basic introduction can be found here:
http://jolietgaming.proboards.com/index.cgi?board=iy&action=display&thread=304

I am the one that GMs 95% of the time and creator of this forum.
There are a total of 4 games that are primarily games with the people here.

Our first game is Star Wars Saga -
http://jolietgaming.proboards.com/index.cgi?board=sw
All the house rules, important NPCs, and back stories are all in that section. Iíve recorded our games for a while now so if anyone wanted to read what happened in the past the option is there.
In between games we like to keep the story fresh with an optional forum game:
http://jolietgaming.proboards.com/index.cgi?board=swfrp

This game is primarily run live on alternating Sundays at my home. The plan has been that I am going to finish up my current campaign then hand over the GM role to Dan. The main reason behind that is so I can focus on our other game Marvel Super Heroes.

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Marvel Super Heroes.
http://jolietgaming.proboards.com/index.cgi?board=marvel
All the house rules, important NPCs, and back stories are all in that section. Iíve recorded our games for a while now so if anyone wanted to read what happened in the past the option is there. Isnít copy and paste awesome?

In between games we like to keep the story fresh with an optional forum game:
http://jolietgaming.proboards.com/index.cgi?board=frp4m
This game is primarily run live on alternating Sundays at my home. The plan has been that I am going to finish up my current campaign of Star Wars so I can focus fully on Marvel Super Heroes.

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Our third game as it stands is a forum only Dungeons and Dragons 4th Edition game run by Bob. If Bob wishes to run the game off the forums he is always welcome. That can be found here:
http://jolietgaming.proboards.com/index.cgi?board=lg

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The fourth major game that is played by anyone here is a game (Dungeons and Dragons 4th Edition) that is run by Danís brother Rich that meets alternating Saturday nights. I have no control over any aspect of the game.

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Other notable games would include a system designed by me for Transformers, maybe some board games, Star Wars Minis, and possibly a one shot of old DnD.

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I always try and plan our next games with a post in this thread:
http://jolietgaming.proboards.com/index.cgi?board=general&action=display&thread=130

We are trying to get a game together for July 11th!

Stubbs
07-08-2010, 01:43 AM
I have added an introduction / request thread on your group's forums.

A Flannel Shirt
07-08-2010, 05:53 PM
Welcome aboard. I replied on the forum about char gen etc etc.

A Flannel Shirt
08-03-2010, 11:03 PM
We are still looking for one more.

A Flannel Shirt
08-07-2010, 09:37 AM
I am thinking about running a classic dungeon crawl one shot game using the old red box version of D&D. That is whenever I can find my books.

Any interest?

A Flannel Shirt
08-21-2010, 02:51 PM
I am going to be running a one off or one time game (Tomb of Horrors Dungeon Crawl Style) of the old D&D game. Since I can't find my books I am going to use the rules for Labyrinth Lord. Which is the same game anyway. It is also free to download.


Check out our forums for more info.

The game is ready, I just need players.