View Full Version : GURPS June 28, 2010: The Office Is Closed!

PnP News Bot
06-28-2010, 01:20 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

June 28, 2010: The Office Is Closed! (http://www.sjgames.com/ill/archives.html?m=June&y=2010&d=28)

In our post-Origins haze, we're taking this week off. From today, June 28, through July 4, the office will be closed. Phone calls will go directly to voicemail, and e-mails will go unanswered.</p>

Warehouse 23 (http://www.warehouse23.com) is also closed during this period. No orders will be processed or shipped, and customer service queries will wait until July 5 (when we'll dig through as many as we can, as quickly as we can).</p>

e23 (http://e23.sjgames.com) will continue to run automagically, processing orders and delivering PDFs with the ease that only a computer can know. Of course, if you need human intervention, that will need to wait until the 5th.</p>

And speaking of e23, here are our most recent uploads!</p>A Trip to the Future, A Trip to the Past

http://www.sjgames.com/images/30/3035/small.jpg (http://e23.sjgames.com/item.html?id=SJG37-0127)Have you been traveling around the fabulous future of Transhuman Space (http://www.sjgames.com/transhumanspace/) and thought to yourself, "Wow! I'd absolutely love to be able to see all these cool spacecraft converted into the GURPS Spaceships (http://www.sjgames.com/gurps/books/spaceships/) system!"? Or have you simply wanted dozens of near-future Spaceships vessels to beef up the fleets of any near-future setting?</p>

If you're one of the millions of lifeforms eager to purchase your transport to a transhuman tomorrow, prepare your preferred payment! Details about these magnificent metal machines are now available in the just-released Spaceships 8: Transhuman Spacecraft (http://e23.sjgames.com/item.html?id=SJG37-0127), from e23 (http://e23.sjgames.com/). Use them with Transhuman Space or incorporate them into your own sci-fi campaign (even if you don't own any other Transhuman Space supplements).</p>

If you aren't in the mood for a flight to the future, perhaps you'd prefer a trip to the past. In that case, might we suggest Space Gamer #27 (http://e23.sjgames.com/item.html?id=SJG30-2327) or Space Gamer #28 (http://e23.sjgames.com/item.html?id=SJG30-2328)? These PDF magazine reprints from yesteryear (1980, to be precise) are excellent early glimpses into the hobby game world &ndash; and they're good reads, too! (Rest assured, Space Gamer fans, that we plan to eventually provide reprints of all the issues of Space Gamer we published.)</p>

So hopefully we have something from the future or the past we can tempt you with &ndash; because, at present, we're still on vacation.</p>

Arch Lich Thoth-Amon
06-28-2010, 02:00 AM
I wouldn't mind collecting all the GURPS Traveller material.