View Full Version : Fallout PnP revision project
06-20-2010, 08:45 PM
I recently started a project to revise and re-balance the equipment and game mechanics of the Fallout PnP. I've made good progress, and am looking ideas for items: weapons, armor, gear, etc. If you have any ideas I'd love to hear them.
if you don't have a copy of the rulebook, get it here:
11-05-2010, 08:31 PM
First Release, ready and waiting
11-05-2010, 09:18 PM
Looks... okay. I don't understand why it's in such a properietary format instead of say pdf, but seems straightforward. I'm personally not used to such... involved detail - like 8 pages of JUST fist weapons, but it's definitely thorough. As a bonus, it can be used for non-Fallout purposes, as I'm going to do, as a visual example for weapons, since I don't play Fallout. Hats off to you, and whatever your next section is, since I presume this is merely a part of your total package which will ultimately compose this full 'revision'.
11-06-2010, 02:58 AM
My powerpoint won't open it. Any chance of doing this in word or PDF?
11-06-2010, 09:18 PM
Only now do I realize the delicious irony. In the introduction to the first version I stated that my top priority was polishing it and converting it to html. The next release should be MUCH better and easily readable in any web browser
11-08-2010, 05:39 AM
there is D20 version for Fallout but it ran in to license issues let in the development as Bethseda took Fallout over and didn't want a PnP game to go along side it, it got renamed Exodus i think its made by Glutton Creeper games
11-09-2010, 12:01 PM
I checked out *a* version of D20 Fallout recently, not sure who was behind it. Needless to say, the version that Cal used before is easily the better one in a comparison between the 2.
11-09-2010, 03:55 PM
That was Jason Mical's SPECIAL system v. 1.0 (I think)
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