View Full Version : Pathfinder/3.5. Council of Thieves+.

Full Bleed
04-16-2010, 05:13 AM
I've got a low-level (1-3) Pathfinder game (the evolution of D&D 3.5) going that has just cut its second player (of 5) in 2 months due to unreliability. So now we're a group of three "reliable" players on an apparent grail quest to find a few more.

Schedule: Saturdays, 7 PM to 11:30 PM EST. (2 to 3 Sessions a month.)
BIO: In brief, I got my first real taste of D&D in the early 80’s. Started GM'ing shortly after that, and have pretty much been a GM 95% of the time since. AD&D is where my strength lies, though I ran a good AD&D/3.5 fusion game for a couple years before taking a break from gaming and coming back into it with Pathfinder. This is the first 100% 3e based game I've ever run, so I don't claim to be a master. And, when in doubt, I fall back on my old-skool influences and sensibilities.

TOOLS: We're using Maptool and TokBox (for voice and video). And soon, we'll be able to run iTabletop on the side for mood music, fun sound effects/clips, and other multimedia should we choose. All of which is free and Cross-Platform.

My goal is to simulate the tabletop face-to-face feel, so voice, video, broadband, and a headset w/mic are required.

I'm looking for players that:
1) Take some responsibility for the flow of the game. I'm not a nazi GM that cracks his whip to keep people on task so that we "can accomplish something." If we're joking and having fun I'm not going to step on that. I look at gaming as a social event first. If people want to chat (within reason) I'm cool with it. I'll gently nudge things on track, but we're all adults and can take responsibility for our own contributions toward a game's focus. Players can respectfully nudge things along as well as a GM can (without getting childish about it) and I expect others to be respectful of those desires. We are, after all, there to game. I have a general rule that says that during every 4.5 hour session there should be 1-3 combats with the rest of the time being for role-playing and OOC banter if that's what the players want.I'm looking for players that:
2) Aren't rules lawyers. I don't claim to know or apply every rule as written. Major disputes should be handled after a game, till then, the GM's interpretation should stand.I'm looking for players that:
3) Understand that it's not a GM vs Players game. My goal is to challenge myself and the players, not defeat them. I "win" by being entertained and entertaining, not by wiping a group out. That said, I'm all about the suspension of disbelief. Threats are real and are not always level appropriate (so be prepared to do something other than attempting to destroy everything you encounter.) Characters can die. Be clever. Persistent. Work as a team. And every dragon's soft spot can be found (sooner or later.)I'm looking for players that:
4) Are ok with a principally "Core" game. I'm largely a "classicist." I'm all about character's being special in some way (I don't even use a point-buy system because I could care less if players have high stats). And I'll help any player pursue a path that helps them become something unique. But the four-horned tiefling and his unicorn mount have no place in my games, unless he's being put into the ground by the party for being an abomination. :pI'm looking for players that:
5) Put the team ahead of themselves. I am perfectly happy to give each player a single significant role-playing thread that exists outside the game's central arcs, but it is primarily a game of teamwork and team-building. I’m willing to do some pre or after-hours 1-on-1 to develop side-stories, but I expect that when the group is together that we’ll be functioning as a group.I'm looking for players that:
6) Want to develop their characters more in-game than out. If a player's actions are primarily decided by "what their history says they would do" then they aren't allowing for very much development. A character's history should be no more a defining factor than the actual events laid before them. It is one thing to have a history, and quite another to be actually making it.I'm looking for players that:
7) Recognize that characters "Advance" in more ways than XP and Levels indicate. I prefer a low-magic world with a low to mid XP pace. Level will come about once every 4-6 sessions (maybe slower at the upper end.) Adventure and advancement comes regardless. The game and its characters are always evolving.I'm looking for players that:
8) Are mature enough for a rated R game. The bad guys in the game aren't likely to shake their fist at you and say, "Curses, I'll get you for that!!" They might, however, comment rudely about your mother and threaten to do unnatural things to your eye-socket if they get a hold of you. They won't all do that, mind you, but some creatures are pretty foul. I'm looking for players that:
9) Are reliable. We expect to receive a confirmation of a player’s “intent to play” 3 days before scheduled games. This is for everyone’s benefit. If a game isn’t going to happen, everyone should have time to make other plans. Stuff happens and people can’t always live up to their intentions, but dependable people can stand behind their commitments more often than not.I’m looking for players that:
10) See 4e as a suspect evolution of the game. If you love 4e then, “Move along. There is nothing to see here.”I’m looking for players that:
11) Love the game but have some perspective in real-life too. If you’ve really got the time and inclination to play in 3 RPG’s a week, then this probably won’t be the game for you.I'm looking for players that:
12) Aren't Evil. Some moral ambiguity (neutrality) is acceptable, but evil characters tend to be disruptive and self-centered. Both of which have little place in a group-focused game.I’m looking for players that:
13) Have read this far and given playing in this kind of game some serious consideration before taking the plunge.Got questions? Let’s talk. Drop me a PM and we’ll see where things go.

04-16-2010, 06:58 AM
Hi there. I'm looking to join an online 3.5/pathfinder game myself. I have plenty of XP roleplaying but ZERO XP with online chat games. I;m sure it's not so complicated once I'm set up, but I'll need a bit of help in the beginning. The time and day suit me (even though I'll have to wake up pretty early to make this game - like midnight). Keep me posted: nir@hydrocore.biz

Full Bleed
04-16-2010, 05:13 PM
Hey Nir, thanks for the interest. I'll be in touch.

But, just to clarify, this isn't what I'd consider an "online chat game." That is, we actually chat by way of keyboard very little, if at all. We use the Video Conferencing system for all role-playing and once you get used to it, it's like being in the same room with people. Maptool is the Virtual Tabletop where tokens are moved around a virtual map for the tactical part of the game.

04-23-2010, 08:32 PM
I'm game. Just help me get situated with playing online and I'm all set. Don't have a mike, though.

04-28-2010, 08:29 PM
I would like to join your game, i can get a mic and i have maptools

Full Bleed
06-14-2010, 10:29 PM
UPDATE (6/14/10): We lost a player who couldn't reliably confirm their intent to play 2 days before the game and one who very recently just had his 7th child and was finding it hard to play more than once a month. So we're down to 3 *reliable* players and looking for up to 3 more.

Full Bleed
06-18-2010, 01:18 PM
UPDATE (6/18/10): Big update to the OP giving people a better idea of the kind of GM I am and the kind of Players I think would have a great time in our game.

Some people have contacted me to ask if we could change the start/end time or the day we play. Unfortunately, that's pretty inflexible at this point, though I may be able to provide some pre-game and after-hours conversation as needed. So it's Saturdays, 7PM-11:30PM EST, 2-3 times a month.


06-20-2010, 07:01 PM
I would like to play, however I do not have video conference capability:redface:, voice only. Is that O.K. with you?

Full Bleed
06-21-2010, 12:27 PM
I would like to play, however I do not have video conference capability:redface:, voice only. Is that O.K. with you?

Hi, thanks for the interest.

However, one of the defining features of the game is the "Face-to-Face" feel. So having a webcam and broadband is required. On the upside, TokBox is totally browser/flash based making it cross-platform and requiring no additional software installation.

06-24-2010, 07:36 PM
I'm still interested. Is there still a slot open? I need a webcam and a mike, but I can get something at radio shack if need be.

Full Bleed
06-25-2010, 05:10 AM
Edit: Recruiting.

Black Shagg
07-09-2010, 08:12 AM
...unfortunately I'm already in a pretty reliable group & we play 3.5 like every Monday. Besides, i don't have a PC @ home right now. I like your 13 Bullets, however & I've always wanted to try PnP online. So, stay in touch & maybe I can fill a slot later.

07-09-2010, 03:06 PM

The private message system is being all weird so I wanted to let you know here, too, that I am interested. (Better to be safe than sorry.) :D

Jim Moreno
08-03-2010, 12:17 PM
Interested! Skipped over 3.5, sad to say, but am currently DMing a small 4.0 group. Not a big fan of this edition, but it is easy for my players to understand, since this is their first foray into D&D. Really want to get back into the player side! I have a web cam and mic, and am an avid roleplayer. Oh, and been with D&D on and off since 1980, also. I'm ready!

08-03-2010, 07:57 PM
I would definately like to join, Im short a webcam, but that can easily be fixed. If im in message me with anything appropiate, including what the reliable 3 are already using as char classes, to avoid too much overlap.

08-03-2010, 11:37 PM
Hi Jim/WolfmanR,

I'm one of the players in this game. I've just emailed the GM to look over your post, just in case he didn't see it (which I doubt he hasn't). You both sound pretty compatible to our game. I'm sure the GM will contact each of you in turn soon.

Just to answer your question about the PCs that we have at this point: A rogue (me), a barbarian/sorcerer (planning to be a career sorcerer), and a fighter.
We also have a trailing cleric NPC and another very temporary monk NPC. Both are pretty dispensable if the need be.
We short on the muscle power as one fighter is hardly enough to be the front line for the entire party.