Regicide
03-30-2010, 02:17 AM
In 3rd ed it's pretty cut and dry, if monumentally broken in the hands of a player who knows what he's doing. In 2ed, the wording is a bit ambiguous. I mean whose bright idea was it to cut off the list of properties that the caster doesn't get with the word "etc"? A super-strict interpretation makes the spell a bit more versatile and longer-lasting than Alter Self to be sure, but that versatility is limited by the fact that you lose any bonuses that your equipment gives you, but gain no bonuses to anything from your new shape. That means, I suppose, that a wizard who polymorphs into a balor is now a 7-foot weakling with shitty THAC0, an AC of 10 and an attack that is the equivalent of a limp wizard slap. Oh- and wings.
The level 2 spell "alter self" gives one a more limited selection of forms with more EXPLICIT (the word "etc" does not appear in place of text that is supposed to tell you what the bloody spell actually does) as well as an arguably more powerful set of options. The caster using Alter Self must remain somewhat close to his original size and must remain humanoid. Here's the rub however: you get to keep your weapons, armor and equipment! Unlike the "poly-morph" spell, you get to keep your bow, arrows and armor when you turn into a winged elf or hell- a balor- when you use alter self instead of poly-morph. Sure you don't get the same level of maneuverability, but ****- you get to have an armor class over 10- or 8 if you have a dexterity of 16 and actually get to keep that bonus- which is also questionable.
If "etc" means "everything else not mentioned," then the 2e version of Polymorph is not meant as a spell that provides much of a combat advantage over Alter Self, but rather just some options for impressing weak-minded NPC's and providing different modes of locomotion and the ability to breathe in funky environments? I mean that's still pretty cool- but you actually take a serious hit on actual combat ability- this seems counter intuitive to me since the two spells are at first glance variations on the same themse and one is two spell levels higher than the other.
So what do you think "The spell does not give the new form's other abilities
(attack, magic, special movement, etc.)" actually means? Does "etc" include AC? Does it for that matter even include weight? Sure, that may sound silly- but if a wizard who turns into a hydra does not gain the benefit of attacking with multiple heads, and a wizard turning into a highly dexterous creature with a tough hide does not gain the AC benefits of either, then not gaining the mass of a hippopotamus along with it's size no longer seems counter-intuitive.
Your thoughts?
The level 2 spell "alter self" gives one a more limited selection of forms with more EXPLICIT (the word "etc" does not appear in place of text that is supposed to tell you what the bloody spell actually does) as well as an arguably more powerful set of options. The caster using Alter Self must remain somewhat close to his original size and must remain humanoid. Here's the rub however: you get to keep your weapons, armor and equipment! Unlike the "poly-morph" spell, you get to keep your bow, arrows and armor when you turn into a winged elf or hell- a balor- when you use alter self instead of poly-morph. Sure you don't get the same level of maneuverability, but ****- you get to have an armor class over 10- or 8 if you have a dexterity of 16 and actually get to keep that bonus- which is also questionable.
If "etc" means "everything else not mentioned," then the 2e version of Polymorph is not meant as a spell that provides much of a combat advantage over Alter Self, but rather just some options for impressing weak-minded NPC's and providing different modes of locomotion and the ability to breathe in funky environments? I mean that's still pretty cool- but you actually take a serious hit on actual combat ability- this seems counter intuitive to me since the two spells are at first glance variations on the same themse and one is two spell levels higher than the other.
So what do you think "The spell does not give the new form's other abilities
(attack, magic, special movement, etc.)" actually means? Does "etc" include AC? Does it for that matter even include weight? Sure, that may sound silly- but if a wizard who turns into a hydra does not gain the benefit of attacking with multiple heads, and a wizard turning into a highly dexterous creature with a tough hide does not gain the AC benefits of either, then not gaining the mass of a hippopotamus along with it's size no longer seems counter-intuitive.
Your thoughts?