View Full Version : recap of wednesday game

01-12-2010, 07:38 PM
Oghma 16 Outside Kemmin, the group looked down on the hill and decided on a course of action. Asa and Yn would come in from the east of the town, while Ritter, Asgar, Nora, and Tet would circle to the north and come in.
After several hours the group made their move and tried to inflitrate into the town. A savage fight ensued and nearly took down members of the group. After the fight the group moved to the tavern to find the survivors.

01-23-2010, 12:42 AM
Oghma 17,18 19 The group found the one survivor named Stoddard and spent the night in the Last Drink Tavern. Morning came with a knock on the door. Lothar and his orc associate asked to come in. They were permitted in and took a chair. Lothar thanked the group for ridding the town of the pests and was willing to pay them for their services.

Tet knew that there was a old temple of Mystra within the town and wanted to make sure that his old temple was not pillaged. Lothar was not happy with the arrangement but agreed to do so. It was suspected that he didnt want to deal with a party of seven at the time.

They went to the temple and found that the temple was pretty much cleaned out and checked the burial areas. They found that the two priests that were buried in there had been disturbed and the heads of both the priests had been removed.

This was somewhat puzzling as the doors that they had attempted to open were arcane locked. Tet decided that he had to report the incident to his superiors and the group left to return to the Hollow Leg.

02-05-2010, 02:41 PM
Oghma 20,21 the group was deciding on what to do when an old voice called out to them. It was Zeke, the cleric of Tyche whom they had adventured with before. There were some relating of tales and it was finally decided that Asgar wanted to go to his temple in Borderland gap to met with the head of his temple. Mort offered to go along,

The group arrived in the evening and found food and lodging. Asgar and his compatriots went to meet andrew, whom they found to be a little brusque and not saying much about the donation that asgar made. Later that night one of Andrews bodyguards named Bailey spoke to the group about Andrew being less than civil.

In the morning Asgar made a request for items so he may continue his mission of bringing the word. Andrew said that he would grant the request but needed to take a prisoner back to Glascow who would be tried for the murder of a noble there. Andrew also offered some reward to the companions as well as horses and rations for the 140 mile trek. The group agreed to it.

02-11-2010, 04:08 PM
Oghma 22,23,24 As the group was heading to get something to eat, a old comrade popped up. Tet and a new friend Eldanith were also heading to Glascow for various reasons. Asgar convinced Andrew to help pay for the cost of adding the new people to escort the prisoner.

They also met with Dabril the town wizard whom seemed to be having a bad day. They met Maskell who was in the nicest term a jerk.

the group left and was stranded in a blizzard and was attacked by a follower of Talos and some help. the fight was short and the follower was on the ground unconcious with two of the help webbed.

02-25-2010, 04:38 PM
Oghma 25,26,27 the group decided to allow the lesser thugs to leave and they did in a hurry. The unconscious bad guy they revived and found out his name. It was Kurtis and it was decided to bind him and take him to glascow also. Kurtis mission was to take Maskell to Talos for the man that he killed was a Talos follower. Maskell wanted the group to kill him.

The group refused and eventually made their way to Glascow where Asgar renewed old acquaintances and Tet made his report to the church of Mystra about the missing heads of the deceased from the tomb in Kemmin.

03-07-2010, 12:54 PM
Oghma 27, 28 The group made its way to the almighty hands for some food and drink. As they were there two usual visitors, both elves who were riding large bird like creatures with large beaks. They were both dressed in hides and seemed rather primitive.

As the group was going to introduce themselves to the elves, a commotion broke out as a thief was detected within the bar. It was a young man named Corby who almost got away but was caught by Asgar, Nora and Thenial. They took away the young man to Magistrate Cripus where they found out that this was his first job for the thieves guild.

Colby was left in the care of the magistrate. In the meantime Tet spoke to the elves and had some Revelations about his heritage and spoke of a dark force that was trying to bring back the order of the witchkings. One wizard in particular came up, his name is Lothar and the group had met him before.

Asgar and the companions also were told to keep an eye on the region as the evil religions were making some noise there.

Tet and Thenial got into a loud argument about some of the information that Tet had been keeping as somewhat of a secret and Thenial left the group in anger.

03-12-2010, 06:16 PM
Oghma 28-31, Shar 1 500 4th age. The group met the elves for breakfast and went to the temples to speak with the magnus and Fletcher. Nora wished to find a druid to speak to.

The group first met with fletcher, who had a dwarf ranger name sarg. He was out on the border watching certain events unfold and was told to report to fletcher.

Tet, and Asgar went next to the magnus of the church of Mystra to discuss options about the missing heads and the elves also wished to talk to mystra priest.

In the mean time nora and Sarg went looking for a druid and found one in the poor section of town, giving food to the poor. the druid was a Gnome named Attickk. Nora asked questions of the druid but didnt recieve an answer that she was seeking.

The group left the town to head back to the frontier. They reached the frontier town of Borderland gap to find that buildings were on fire and that a priest of Tyr and a bodyguard was slain as well as a couple of deputies.

The murderer was a wizard in the town that some of the group had met before. Dabril was in his house, it was burning and he had a prisoner. the group stormed the house and attacked dabril. he went down in a lump. Both Tet and Sarg noted that something left his body when he went down.

Both searched for the elusive thing. Dabril, after being in hysterics, calmed down and explained that he had been possessed.

03-18-2010, 09:00 PM
Shar 1-2 500 4th age

the group looked over the smoldering house to see if they could find anything. In the middle room Tet found something that was glowing. In one of the other rooms, the group found remnants of a lab. Nora found some loose floor boards but was distracted by Tets call. Sarg did note that Mort pocketed something.

The floor had a strange pattern imprinted on it. It seemed as if there were a path that spiraled inword. It was decided to speak to Dabril about it. They also began to question Mort about what he had. He revealed that he had a set of keys which where for chests that Dabril had hidden for him.

the conversation with Dabril revealed that he had been possessed during a experimental trip through what he called a hell spiral. he described it as a device that you could travel to a location, plane, time or be changed or die. It was designed by a witchking of old who specialized in summoning. The ability to create was in the Book of Nimbus. Dabril had burned the book but Nimbus did more than one copy.

The group then spoke with the survivors of the Tyr temple for the head priest and a bodyguard were killed in Dabril's insane rage. They spoke to Seth, an inquisitor about the spiral. The group decided to guard the house.

There were some folks at the house when the group got there. There was a half orc named Davor, a woman named Abigial and her henchman Gerrard.
A short discussion ensued and the trio left.

the night passed by without incident.

03-25-2010, 11:56 PM
Shar 2-3 500 4th age

The group had a series of options that they could do. One was to go after the demon loose in the town. They could leave town for the Hollow leg, or they could go to the leg and into chimorrow to hunt down Lothar. Mort knew of a couple of adventurers who were looking for help also.

Tet received a message which could have more than one meaning. It was from Caladreil. Tet felt that it wasnt time to execute the lothar mission. It was eventually decided to find the demon. Since the priest of Tyr was dead, the group went to the temple of Tyche to seek out a priest.

They met with Werner, who had information as to how to find the demon. He took the group out of the town and into a woods that seems to be infused with some mystical power. There was a circle made of stone and surrounded by woods. Asgar was to the bait and was set within the center of the circle. The others hid. Werner began the chanting and the groups waiting was rewarded.

the demon passed by and entered the circle and was close to touching asgar when they sprung their trap. the group did an amazing amount of damage, overcame its incoporal state and damage reduction to remove it.

The group went back to the Bitter Waters tavern to have a beer.

04-03-2010, 08:04 PM
Shar 4-5 500 4th age.

the group made to the hollow leg where they noticed that it was busy. There were folks who were obviously followers of Cyric and Talos. They met two fellow adventurers, one a dwarf and one a halflng. Their names are Gargrim and Gem. They were looking for assistance in adventuring to a older mining village.

The group before leaving observed a group of cyric followers leaving to the north. The group went east and after travelling a couple of hours, found a dead body. some of the group recognized the body as one of the the group that went north. Sarg and Nora noticed a trail and began to follow it. The trail led to a clearing where the footprints disappeared.

Gem was then struck by an arrow and rendered unconcious. The group looked around for the attacker and finally was spotted. It was a pixie and it fought furiously, ignoring pleas for it to surrender and was finally dropped.

05-08-2010, 01:26 PM
Shar 5-6 500 4th age.

The group found out that the pixie suffered from a madness disease and the disease would have eventually taken his life. The group found a small treasure and moved on to the town of Falling Rock.

the group found the town. It was in a sad shape. the group decided to go initially to the temple with a small side track to the main tavern. The group entered the temple and found one room was locked, a second room with a table and chairs. Asgar found a secret compartment on the table which had a key.

The group entered the worship area and Tet went to the altar where he and Nora found it to be magical. The podium had some sort of permanent enchantments on it. One was Eagles splendor and the other was restore ability lesser. Tet also found a slot for the key that Asgar had. He tried it and found that it opened to a empty storage area in the altar.

The group left the worship room and Gargrim and Tet noticed something moving about outside. The group set up a defensive position and were attacked in the early morning hours. The creature was dispatched.

05-19-2010, 04:26 PM
Shar 6,7 400 4th age

The group entered the room that was locked and found a blue colored leather armor and a quarterstaff as well as some cash. They then walked to the caves detouring along the way at a shrine to Dumathoin after noticing some footprints. Gargrim and Gem went inside the shrine and came out not finding anything.

At the mines the group entered and moved up some of the passages and eventually came upon a oozelike creature that took awhile to be defeated. Gargrim was injured but Asgar healed him.

05-26-2010, 08:29 PM
the group moved deeper into the caverns and came upon a room filled with bats which buffeted the group as they flew out. battered and bruised the group moved around the cavern finding that many of the chambers had carved faces, some better than others and found the entrance down. They discerned sounds coming from the second level.

At the entrance to the second level the group came upon another ooze like creature which they defeated.

As the group moved further into the mine a series of bolts from crossbows arced towards Asgar missing him completely. Asgar and Gargrim charged toward the crossbows to find that there were duegar. The others followed. the fight ensued. A larger deugar came visible and attempted to swing at asgar missing him. A magic missile came out and hit gem. he spotted where it came from and charged past the melee only to run into several more duegar who almost put him down.

the duegar went into a stretch of not hitting anything and eventually the group overcame them. They ended up with a magical warhammer, potions, money and some other things.

06-04-2010, 07:28 PM
shar 8-9 500 4th age

the group continued to explore the mine. they found what appeared to be a camping area in one of the chambers. Gargrim went inside and looked at the equipment and determined that a sample might be the legendary metal orachulum. As the group was continuing to look around, a couple of them heard what appeared to be voices coming from down below. The group decided to head down the next level of the mine. They went down wide steps that were narrowly spaced. another perception roll determined that the conversation had stopped.

As the group reached the bottom of the stairs and were preparing to step into the chamber, a fireball went off in the group and a hold person was cast on Asgar. Asgar was held by a spell, and everybody took damage. It took awhile for the group to see whom had attacked them. One was atop a rock and the other was further away. Gargrim was the first to see the bad guys and charged stopping at the base of the rock and began to chuck throwing axes at the creature. Asgar, after shaking off the effects of the hold spell, went running to close the distance between him and the bad guy

Gargrim and Asgar took damage as the bad guys struck. Gem cast a magic missile at the one on the rock and overcame its spell resistance inflicting severe damage. Gargrims axe found the mark and the creature slumped dead. In the meantime asgars opponent was trading damage for damage with asgar. Tet and Nora came to asgars assistance, but he dropped below 0 and went down.

It took the remaining group to drop the final creature. The first creature turned out to be a drow and the second a duegar. The group despite having two clerics and a paladin ended up burning nearly all of their healing to bring the party back up. The bad guys had several magic items. The group decided to rest for the night.

06-11-2010, 06:00 PM
June 10, 2010 23:21

Shar 8-9 500 4th age:
The group rested for the night or what they percieved as a night and moved out to explore the rest of the large cavern. As the group moved about the cavern, a breeze was perceived and the group went to the source. There was a slit within the cavern from which the wind was coming from. It was a six inch wide slit at the bottom of a depression. Nora went down inside the slit to check out the opening. She looked down and couldn’t see anything so she placed a light spell on a coin and dropped it down the slot. The light disappeared in the darkness. A faint echo of the coin reached Nora’s ears. She estimated that the distance to the bottom was about 250 feet down.
The group moved away from the slit and continued to explore the chamber. Eventually they found a structure. There was one entrance and Gargrim (http://www.obsidianportal.com/campaigns/shadows-of-beldorn/characters/59209) noted that it was a temple to Laudeguer, a deity of the Duegar. The group entered, noticed the strange glow coming from the temple and went to it. A cracking sound from the columns caught their attention and from the column came two stone Duegar. The fight was long and the creatures tended to damage and destroy weapons and were resistant to spells. Finally the group overcame the creatures and began to explore. They found a tablet which described the way to forge and purify Orachilum, a rare and precious mineral. They also found what appeared to be the prayer book of the Duegar priest that they had defeated also. Gargrim (http://www.obsidianportal.com/campaigns/shadows-of-beldorn/characters/59209) suggested that the book be worth money as were a couple of Rugs that the group had found within the temple. Gargrim also felt that the tablet would bring a decent price at one of the Dwarvish clans. The group is pondering what to do next.

06-17-2010, 12:26 AM
Im moving the info to OP.


06-30-2010, 05:04 PM