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PnP News Bot
01-04-2010, 01:54 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

January 4, 2010: e23: The 2009 Final Tally (http://www.sjgames.com/ill/archives.html?m=January&y=2010&d=4)



It's hard to believe that 2009 is already over, but the flipping of the 10s digit on my new calendar verifies otherwise. So while I wait for a music compilation to tell me what great music I missed in the Aughts (do they still make CDs?), I thought I'd take a look at everything neat, new, and digital that came out from Steve Jackson Games via e23 (http://e23.sjgames.com/) in the past year.</p>

So, in roughly alphabetical order, starting with the goodies for GURPS (http://sjgames.com/gurps/):</p>
http://www.sjgames.com/gurps/books/dungeonfantasy/dungeonfantasy8/img/cover_sm.jpg (http://e23.sjgames.com/item.html?id=SJG37-0313)
A new installment for the Action (http://www.sjgames.com/gurps/books/action/) line -- Sean Punch's Action 3: Furious Fists (http://e23.sjgames.com/item.html?id=SJG37-0312)
Three releases for the popular GURPS Dungeon Fantasy (http://www.sjgames.com/gurps/books/dungeonfantasy/) line:

Dungeon Fantasy 6: 40 Artifacts (http://e23.sjgames.com/item.html?id=SJG37-0310)
Dungeon Fantasy 7: Clerics (http://e23.sjgames.com/item.html?id=SJG37-0311)
Dungeon Fantasy 8: Treasure Tables (http://e23.sjgames.com/item.html?id=SJG37-0313)

GURPS Gun Fu (http://e23.sjgames.com/item.html?id=SJG37-0133)
GURPS Hot Spots: Renaissance Florence (http://e23.sjgames.com/item.html?id=SJG37-0660)
GURPS Lair of the Fat Man (http://e23.sjgames.com/item.html?id=SJG37-1101)
GURPS Loadouts: Monster Hunters (http://e23.sjgames.com/item.html?id=SJG37-1580)
GURPS Locations: Metro of Madness (http://e23.sjgames.com/item.html?id=SJG37-1411)
GURPS Martial Arts: Gladiators (http://e23.sjgames.com/item.html?id=SJG37-1642)
GURPS Mass Combat (http://e23.sjgames.com/item.html?id=SJG37-0131)
GURPS Psionic Powers (http://e23.sjgames.com/item.html?id=SJG37-0132) http://www.sjgames.com/gurps/books/spaceships/spaceships4/img/cover_sm.jpg (http://e23.sjgames.com/item.html?id=SJG37-0122)
Four supplements for GURPS Spaceships (http://www.sjgames.com/gurps/books/spaceships/):

Warships and Space Pirates (http://e23.sjgames.com/item.html?id=SJG37-0122)
Fighters, Carriers, and Mecha (http://e23.sjgames.com/item.html?id=SJG37-0123)
Exploration and Colony Spacecraft (http://e23.sjgames.com/item.html?id=SJG37-0124)
Mining and Industrial Spacecraft (http://e23.sjgames.com/item.html?id=SJG37-0125)

Three supplements for GURPS Thaumatology (http://www.sjgames.com/gurps/books/thaumatology/):

Alchemical Baroque (http://e23.sjgames.com/item.html?id=SJG37-0607)
Magical Styles (http://e23.sjgames.com/item.html?id=SJG37-1652)
Urban Magics (http://e23.sjgames.com/item.html?id=SJG37-0130)

A new supplement for GURPS WWII (http://www.sjgames.com/gurps/books/ww2/): Red Tide (http://e23.sjgames.com/item.html?id=SJG37-8007)
Four Personnel Files of ready-to-use characters for the Transhuman Space (http://www.sjgames.com/transhuman/) setting:

The Meme Team (http://e23.sjgames.com/item.html?id=SJG37-6703)
Wild Justice (http://e23.sjgames.com/item.html?id=SJG37-6704)
Martingale Security (http://e23.sjgames.com/item.html?id=SJG37-6705)
School Days 2100 (http://e23.sjgames.com/item.html?id=SJG37-6706)
http://www.sjgames.com/gurps/books/vorkosigan/img/cover_sm.jpg (http://e23.sjgames.com/item.html?id=SJG31-2490)
Lois McMaster Bujold's Vorkosigan Saga Sourcebook and Roleplaying Game (http://e23.sjgames.com/item.html?id=SJG31-2490)
Support for In Nomine (http://www.sjgames.com/in-nomine), in the corporeal form of Superiors: Zadkiel (http://e23.sjgames.com/item.html?id=SJG37-3314)
A dozen installments from the latest volume of Pyramid (http://www.sjgames.com/pyramid/), devoted to the themes of:

Post-Apocalypse (http://e23.sjgames.com/item.html?id=SJG37-2603)
Magic on the Battlefield (http://e23.sjgames.com/item.html?id=SJG37-2604)
Horror & Spies (http://e23.sjgames.com/item.html?id=SJG37-2605)
Space Colony Alpha (http://e23.sjgames.com/item.html?id=SJG37-2606)
Urban Fantasy (http://e23.sjgames.com/item.html?id=SJG37-2607)
Cliffhangers (http://e23.sjgames.com/item.html?id=SJG37-2608)
Space Opera (http://e23.sjgames.com/item.html?id=SJG37-2609)
Crime and Grime (http://e23.sjgames.com/item.html?id=SJG37-2610)
Cinematic Locations (http://e23.sjgames.com/item.html?id=SJG37-2611)
Tech and Toys (http://e23.sjgames.com/item.html?id=SJG37-2612)
Thaumatology (http://e23.sjgames.com/item.html?id=SJG37-2613)
Martial Arts (http://e23.sjgames.com/item.html?id=SJG37-2614)



http://www.sjgames.com/ill/img/2009/pyr12_sm.jpg (http://e23.sjgames.com/item.html?id=SJG37-2612)</p>

Once you toss in the handful (http://e23.sjgames.com/item.html?id=SJG30-1451) of freebies (http://e23.sjgames.com/item.html?id=SJG37-0032) we offered (http://e23.sjgames.com/item.html?id=SJG37-1643) last (http://e23.sjgames.com/item.html?id=SJG37-0206) year (http://e23.sjgames.com/item.html?id=SJG30-1672), we released 1,791 pages of new material.</p>

We also uploaded 28 "reprint" items to e23: out-of-print releases for Car Wars (http://e23.sjgames.com/item.html?id=SJG30-7142) (including a couple that have been unavailable (http://e23.sjgames.com/item.html?id=SJG30-7114) for decades (http://e23.sjgames.com/item.html?id=SJG30-7136)), In Nomine (http://e23.sjgames.com/item.html?id=SJG30-3312), and Ogre (http://www.sjgames.com/ogre/), plus 23 (!) GURPS Classic items, and one straggler item designed for GURPS Fourth Edition -- GURPS Dragons (http://e23.sjgames.com/item.html?id=SJG31-6540) -- that defied PDF conversion until now.</p>

If something cool in the above list slipped your notice, don't feel bad; that's a lot of material to keep track of! You've got plenty of time to go back and pick up anything you missed.</p>

Heck, you may want to scroll back through the Daily Illuminators of the past week or two -- today's as good a time as any to catch up on what we talked about during the holiday break!</p>

-- Steven Marsh (smarsh@sjgames.com)</p>&#160;