View Full Version : Rules: Going negative while underwater
harmor
Saturday 11-14-2009, 06:24 AM
If you are holding your breath and say have a Constitution of 12, but then go negative due to damage, what happens exactly?
TheYeti1775
Saturday 11-14-2009, 01:10 PM
Ya drown unless saved.
cplmac
Tuesday 11-17-2009, 06:56 PM
I agree with the Yeti. Unless another member of your party intervenes and saves you, basically you are spending eternity with Davey Jones Locker.
WhiteTiger
Wednesday 11-18-2009, 05:10 PM
Either that or the character sinks too far down and you hit crush depth.
even if the rules don't explicitly cover that. :bathbaby::smow:
TheYeti1775
Monday 11-23-2009, 02:24 PM
Either that or the character sinks too far down and you hit crush depth.
even if the rules don't explicitly cover that. :bathbaby::smow:
Actually I think it was either DMG or Stormwrack that covered the crush depth rules.
We had to look them up for a game we were doing that required us to attempt entrance into the underwater city. :D
harmor
Tuesday 11-24-2009, 10:00 PM
Well specifically if you're holding your breath and go unconscious, but then get healed do you loose your held breath?
wizarddog
Wednesday 11-25-2009, 01:07 AM
The rules don't say.
However, it depends if the DM runs a gritty campaign or a heroic campaign.
In the gritty campaign, realism is thrust upon the PC's; going unconscious means they no longer are holding their breath (requiring conscious effort), and they drown.
In the heroic campaign, the player still can maintain his/her heroic efforts until every last hitpoint is gone.
Both have their merits.
But in my experience, going unconscious while in the water is never a good thing ;)
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