Inquisitor Tremayne
10-31-2009, 10:28 AM
So, it seems that I really REALLY love archers and I am turning my current character into an archer and the last character I ran in a long term D&D game was also an archer. I just dont like taking damage to be a melee fighter!
So, here is the retooling of the build I am working on. The character is currently 7th level, retraining is allowed but changing classes is not.
Rogue 1 Skill Focus (Disable Device), Dodge, Trap Finding, Sneak Attack +1d6
Rogue 2 Evasion
Fighter 1 Weapon Finesse (short sword), Quick Draw
Fighter 2 Mobility, Dex +1
Rogue 3 Trap Sense +1, Sneak Attack +2d6
Rogue 4 Improved Initiative, Uncanny Dodge
Ranger 1 Retrain Skill Focus for Point Blank Shot, Track, 1st Favored Enemy, Wild Empathy, Champion of the Wild (ACF)
Ranger 2 Retrain Mobility for Precise Shot, Combat Style (rapid Shot), Dex +1
Ranger 3 Retrain Dodge for Telling Blow, Quick Reconnoiter, Endurance
Ranger 4 Retrain Weapon Finesse (ss) for Weapon Focus (c. longbow), Far Shot, Spiritual Guide (ACF)
Ranger 5 2nd Favored Enemy
Ranger 6 Improved Precise Shot, Improved Combat Style (Manyshot), Dex +1
Ranger 7 Woodland Stride
Ranger 8 Improved Rapid Shot, Swift Tracker
Ranger 9 Greater Manyshot, Spell Relection (ACF)
Ranger 10 3rd Favored Enemy, Wis +1
Ranger 11 Improved Favored Enemy, Combat Style Mastery (Improved Precise Shot)
Ranger 12 Woodland Archer
Ranger 13 Camouflage
Ranger 14 Improved Favored Enemy, Wis +1
I started out with the idea of building a mobile flanking combat expertising feinting melee character, but I really like archery, why fight it right?! I am unsure about Weapon focus (c. longbow) but it would help with the huge penalty from Manyshot. Also, I do not like the redundancy of taking Improved Precise Shot at 12th level only to gain it for free at 17th, but it is such a good feat and I dont like waiting that long for it.
Any ideas, thoughts or suggestions?
I like feats and skills so anyone know of any PrCs out there that are comparable and would enhance this build?
So, here is the retooling of the build I am working on. The character is currently 7th level, retraining is allowed but changing classes is not.
Rogue 1 Skill Focus (Disable Device), Dodge, Trap Finding, Sneak Attack +1d6
Rogue 2 Evasion
Fighter 1 Weapon Finesse (short sword), Quick Draw
Fighter 2 Mobility, Dex +1
Rogue 3 Trap Sense +1, Sneak Attack +2d6
Rogue 4 Improved Initiative, Uncanny Dodge
Ranger 1 Retrain Skill Focus for Point Blank Shot, Track, 1st Favored Enemy, Wild Empathy, Champion of the Wild (ACF)
Ranger 2 Retrain Mobility for Precise Shot, Combat Style (rapid Shot), Dex +1
Ranger 3 Retrain Dodge for Telling Blow, Quick Reconnoiter, Endurance
Ranger 4 Retrain Weapon Finesse (ss) for Weapon Focus (c. longbow), Far Shot, Spiritual Guide (ACF)
Ranger 5 2nd Favored Enemy
Ranger 6 Improved Precise Shot, Improved Combat Style (Manyshot), Dex +1
Ranger 7 Woodland Stride
Ranger 8 Improved Rapid Shot, Swift Tracker
Ranger 9 Greater Manyshot, Spell Relection (ACF)
Ranger 10 3rd Favored Enemy, Wis +1
Ranger 11 Improved Favored Enemy, Combat Style Mastery (Improved Precise Shot)
Ranger 12 Woodland Archer
Ranger 13 Camouflage
Ranger 14 Improved Favored Enemy, Wis +1
I started out with the idea of building a mobile flanking combat expertising feinting melee character, but I really like archery, why fight it right?! I am unsure about Weapon focus (c. longbow) but it would help with the huge penalty from Manyshot. Also, I do not like the redundancy of taking Improved Precise Shot at 12th level only to gain it for free at 17th, but it is such a good feat and I dont like waiting that long for it.
Any ideas, thoughts or suggestions?
I like feats and skills so anyone know of any PrCs out there that are comparable and would enhance this build?