Freejack
09-29-2009, 10:25 PM
Other than missed Qualities, the melee sheet is done.
If you have a computer available to you while running or even playing Shadowrun, you might find the programs I'm working on to be helpful.
http://www.shadowrun.us/sr4/cheat/melee.html
It is Javascript based however it's self contained so you can snag it and the shadowrun.css file and just open it on your computer to use it.
I tried to make it as obvious to use as possible and put in reasonable default values. There's a running total column for both attacker and defender. The modifiers should all have page references and what the modifier is.
It also supports Subduing, Knockdowns, and even Overburdoned.
At the bottom of the page are "show your work" sections with the values and how they are calculated.
I have other sheets in various stages in the same directory with the Ranged Combat Sheet being my next target (although I may snag some low hanging fruit first).
Plans are to create a Vehicle Generation Page and Rigger stuff.
The main purpose here is to help me learn all the nuances of the game mechanics and to learn some new programming stuff. Using a browser as the front end and Javascript makes the program pretty portable and useable on all platforms that support Javascript and browsers. Heck, I can bring it up on my iPhone :)
Let me know what you think.
(And I'm still working on the Seattle reviews, don't worry. I get easily distracted :) ).
Carl
If you have a computer available to you while running or even playing Shadowrun, you might find the programs I'm working on to be helpful.
http://www.shadowrun.us/sr4/cheat/melee.html
It is Javascript based however it's self contained so you can snag it and the shadowrun.css file and just open it on your computer to use it.
I tried to make it as obvious to use as possible and put in reasonable default values. There's a running total column for both attacker and defender. The modifiers should all have page references and what the modifier is.
It also supports Subduing, Knockdowns, and even Overburdoned.
At the bottom of the page are "show your work" sections with the values and how they are calculated.
I have other sheets in various stages in the same directory with the Ranged Combat Sheet being my next target (although I may snag some low hanging fruit first).
Plans are to create a Vehicle Generation Page and Rigger stuff.
The main purpose here is to help me learn all the nuances of the game mechanics and to learn some new programming stuff. Using a browser as the front end and Javascript makes the program pretty portable and useable on all platforms that support Javascript and browsers. Heck, I can bring it up on my iPhone :)
Let me know what you think.
(And I'm still working on the Seattle reviews, don't worry. I get easily distracted :) ).
Carl