FiredrakeK
08-29-2009, 01:24 PM
so i'm a long time gamer living in New York City.
i'm 24 years old and have been gaming since i was 6, so i consider myself something of an old school gamer. i prefer systems like Runequest and GURPS to 3rd D&D, and i think that 4th ED was a horrible atrocity that is only going to lead to the death of the RPG genre.
i'm looking to put together and old school epic game. back in the early days of roleplaying you had two different major contenders. D&D 1st, and Runequest. as Avalon hill, and Chaosium, and well every company that got their hands on RQ didn't mange to stay in business, and as the authors for RQ didn't really understand things like continuity, RQ has pretty much died out. and gaming today has taken on a much more epic high fantasy feeling.
and i honestly miss the idea that one wrong move could mean your character's death. i miss starting out with low skills and having to work like an ass just to get them up to where you can actually rely on them. i miss things like failing your 1st aid checks and accidently buying another player alive. where magic was actually something foreign to be feared, and only after a lot of work, did the characters even figure out that they MIGHt control it. where you played with the same GM, and the same characters for more than 6 months to a year.
if this is the kind of game you are interested in, please give me a shout.
i'm 24 years old and have been gaming since i was 6, so i consider myself something of an old school gamer. i prefer systems like Runequest and GURPS to 3rd D&D, and i think that 4th ED was a horrible atrocity that is only going to lead to the death of the RPG genre.
i'm looking to put together and old school epic game. back in the early days of roleplaying you had two different major contenders. D&D 1st, and Runequest. as Avalon hill, and Chaosium, and well every company that got their hands on RQ didn't mange to stay in business, and as the authors for RQ didn't really understand things like continuity, RQ has pretty much died out. and gaming today has taken on a much more epic high fantasy feeling.
and i honestly miss the idea that one wrong move could mean your character's death. i miss starting out with low skills and having to work like an ass just to get them up to where you can actually rely on them. i miss things like failing your 1st aid checks and accidently buying another player alive. where magic was actually something foreign to be feared, and only after a lot of work, did the characters even figure out that they MIGHt control it. where you played with the same GM, and the same characters for more than 6 months to a year.
if this is the kind of game you are interested in, please give me a shout.