View Full Version : GURPS May 17, 2009: Strangest GURPS Books

PnP News Bot
05-17-2009, 01:00 AM
Check out this new article from the Daily Illuminator that Steve Jackson Games posted:

May 17, 2009: Strangest GURPS Books (http://www.sjgames.com/ill/archives.html?m=May&y=2009&d=17)

Over the years, we've published quite a few GURPS (http://gurps.sjgames.com) titles -- well over 300 (http://www.sjgames.com/gurps/books/). Some had broad appeal; some were firmly "niche." Blogger siskoid had created a Top Ten list (http://siskoid.blogspot.com/2009/04/10-strangest-gurps-books.html)of what he considers the "strangest" supplements we've ever released.</p>

Reading over his list, I really can't disagree with any of his choices, except GURPS Vehicles (http://www.sjgames.com/gurps/books/Vehicles/). That's extremely crunchy, but not really strange (in my opinion, of course). Now, Cabal (http://www.sjgames.com/gurps/books/cabal/) . . . that's strange. It's like Cal MacDonald (http://www.amazon.com/exec/obidos/redirect?tag=stevejacksongame&path=tg/detail/-/159582118X) put on a suit and got elected Secret Mayor of the World. Or Cthulhupunk (http://www.sjgames.com/gurps/books/CthulhuPunk/)! Let's take a fairly realistic cyberpunk world, and infest it with Mythos horror -- that's pratically the definition of strange.</p>

What books would make it onto your Ten Strangest list? For that matter, what's your favorite "Ten X-iest GURPS books" list? Hop over to our forums (http://forums.sjgames.com/forumdisplay.php?f=13) and share!</p>

-- Paul Chapman (paul@sjgames.com)</p>