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  • Luciferos's Avatar
    Yesterday, 09:02 PM
    This is a bit different and I usually go for highly complex systems over simplified ones, but I'm more picky about the storytelling than the system by far. Is this shindig still looking to happen and needing new people?
    3 replies | 183 view(s)
  • Umiushi's Avatar
    Yesterday, 08:44 PM
    Nice different approach there. It will be up to Derim to use up the stone, spend an action point, or give it to someone who will.
    283 replies | 5895 view(s)
  • urbwar's Avatar
    Yesterday, 07:25 PM
    urbwar replied to a thread Triumphant! in Beyond Belief Games
    Congrats!
    100 replies | 5067 view(s)
  • Malruhn's Avatar
    Yesterday, 07:05 PM
    Malruhn replied to a thread [Gear (General)] Deceptively useless Magical "Artifacts" in Campaign Resources
    Indeed! I remember racing into battle with "cursed" versions of my character's main weapon in hand - to "trip" and drop it accidentally as I was almost engaging the enemy. Invariably, one of the folks in the enemy party would pick it up and attempt to use it against us. (insert insane giggling...
    20 replies | 622 view(s)
  • Simon W's Avatar
    Yesterday, 06:15 PM
    Simon W replied to a thread Triumphant! in Beyond Belief Games
    I've just struck a deal with these Spanish book publishers to publish a Spanish language version of Triumphant! Super Heroic RPG.
    100 replies | 5067 view(s)
  • Malk0lm's Avatar
    Yesterday, 03:29 PM
    What happens if we use that liberating stone where the magic nexus is and then it can be stuck in the mist and we will be on the other side of it?
    283 replies | 5895 view(s)
  • Simon W's Avatar
    Yesterday, 03:25 PM
    Simon W started a thread LULU sale in Beyond Belief Games
    Today through November 24, get 30% off all softcover books with code FLASH30 and 50% off all hardcover books with code HC50 http://www.lulu.com/spotlight/simonwashbourne
    0 replies | 18 view(s)
  • Pepsi Twist's Avatar
    Yesterday, 03:18 PM
    Yeah you did your promo, I meant that because you were scheduled the promo and a match (or there's not much of a game left), you can have your 1 allowed segment to yourself if you want to do anything else backstage. If not then just head to the ring and make your grand entrance
    6 replies | 82 view(s)
  • Umiushi's Avatar
    Yesterday, 02:26 PM
    I'm fairly sure the party doesn't have any equipment like the pipe described. At this point, only Noxias can detect the magic's direction changing, but if he and anyone he's with turn back when he feels it occur, the result is the same as walking straight forward: they come out of the mist where...
    283 replies | 5895 view(s)
  • jpatterson's Avatar
    Yesterday, 11:51 AM
    I don't understand. Didn't I DO my promo? With the camera and everything? And now it's time for the match? And if so, how does a match start, in your reading of it? I'm not really clear, looking it over.
    6 replies | 82 view(s)
  • Pepsi Twist's Avatar
    Yesterday, 09:12 AM
    Now you're free to shuffle about backstage or get ready for your match. You're only meant to have 1 segment but you were scheduled for a promo and match, so you have one to yourself to do what you like.
    6 replies | 82 view(s)
  • tesral's Avatar
    Yesterday, 08:53 AM
    tesral replied to a thread [Gear (General)] Deceptively useless Magical "Artifacts" in Campaign Resources
    Some "cursed" items I see as misused. The necklace of strangulation for example. It's an assassination tool, not a cursed item. It does exactly what it is meant to do.
    20 replies | 622 view(s)
  • tesral's Avatar
    Yesterday, 08:48 AM
    Simple and simulation are a zero sum equation
    15 replies | 737 view(s)
  • falinxelote's Avatar
    Yesterday, 06:00 AM
    The game I used it in was fun but in the end extra mechanics like that tend to slow the game way down. What is needed is a light but descriptive system. Something along the lines of flat rate across the board effects. I have a system now that has a status system for locations. there is a status for...
    15 replies | 737 view(s)
  • falinxelote's Avatar
    Yesterday, 05:53 AM
    my point is though that no item is truly useless the players or GM just haven't found a use for it. For instance I gave a party a set of jewelry made of gold with a illusion scene on them and the scene changed when you changed which pieces you were wearing. A very pricey piece of artwork I thought....
    20 replies | 622 view(s)
  • PnP News Bot's Avatar
    Yesterday, 02:06 AM
    PnP News Bot started a thread [Kobold Quarterly] Book Review: Reign of Stars by Tim Pratt in News
    Originally posted on 11-21-2014 02:01 AM at koboldquarterly.com Alaeron is a killer—or at least he was. He’s not your normal stone-cold killer type, but more the “I caused the death of a very powerful captain of the Technic League in the mysterious and treacherous land of Numeria” kind of...
    0 replies | 30 view(s)
  • PnP News Bot's Avatar
    Yesterday, 01:06 AM
    Check out this new article from the Daily Illuminator that Steve Jackson Games posted: November 21, 2014: The Daily Illuminator, Sam Kieth, Mike Mignola, June Lockhart, And Me When I was asked to write about my experiences with the Daily Illuminator my very first thought was: "The Daily...
    0 replies | 18 view(s)
  • cutopia's Avatar
    11-20-2014, 10:11 PM
    what happens if we switch direction the moment we feel the magic reverse?
    283 replies | 5895 view(s)
  • Malk0lm's Avatar
    11-20-2014, 05:46 PM
    I got a staff, but that's not much different than before. Insight
    283 replies | 5895 view(s)
  • Zus's Avatar
    11-20-2014, 04:30 PM
    This has something to do with our sight range; otherwise Nox would see me turning around and walking backwards with a v-based shaft between us. Somehow we were both treated as one object/person. Can we maintain visual contact on a greater distance? Perhaps a pipe with transparent ends or...
    283 replies | 5895 view(s)
  • PnP News Bot's Avatar
    11-20-2014, 03:32 PM
    PnP News Bot started a thread [Kobold Quarterly] Blessings and Curses: A d20 Narrative Mechanic in News
    Originally posted on 11-20-2014 03:29 PM at koboldquarterly.com Inspired by the wild die mechanic of the D6 system, and Fantasy Flight’s narrative dice, GMs and players can incorporate their own narrative dice into d20 games, granting GM and player actions with blessings and curses. Here’s how:...
    0 replies | 35 view(s)
  • Umiushi's Avatar
    11-20-2014, 02:22 PM
    Yes, this is just a best-of test. Concerning Noxias's rolls, I'm using the Dungeoneering because it was tagged as such. The others were also specified, so they go to their various categories whether those are used or not. I have already taken the Arcana Check into consideration, since it's not...
    283 replies | 5895 view(s)
  • Malk0lm's Avatar
    11-20-2014, 12:21 PM
    This space is some kind of magical Torus. It'd be nice if we could figure out how to puncture this thing and them move to the other side.
    283 replies | 5895 view(s)
  • Malk0lm's Avatar
    11-20-2014, 12:20 PM
    Malk0lm replied to a thread Worm Delve in The Unquiet Lands
    "Well, that was fun!"
    113 replies | 2979 view(s)
  • Malk0lm's Avatar
    11-20-2014, 12:14 PM
    I'll let my dungeoneering check stand. Also would Umi be willing to accept either of the other rolls as the insight roll?
    283 replies | 5895 view(s)
  • Palpatim's Avatar
    11-20-2014, 10:24 AM
    Umiushi, the way I'm reading this, we're not doing a traditional 4e skill challenge, but rather a "best roll", with each player having the option to make one or both rolls for Insight and Dungeoneering. If that's accurate, then there's really no downside to everybody making both rolls as...
    283 replies | 5895 view(s)
  • Pepsi Twist's Avatar
    11-20-2014, 06:19 AM
    The moment Nemesis' back is turned, Gutbuster Robson storms over to the interview booth, pushing aside Darren. "Was that crackerjack talkin' ta me?? Well I say one thang, I sure hope he's good at wrasslin cos he sure ain't not good at talkin'! But hey ya know here in England everything's...
    6 replies | 82 view(s)
  • Umiushi's Avatar
    11-20-2014, 04:20 AM
    Umiushi replied to a thread Worm Delve in The Unquiet Lands
    This is the forty-fourth main post for Knowledge's Cauldron. Players' posts in either thread are due by 11 pm, Saturday, November 22nd. The next main post will appear by 11 am, Monday, November 24th. Derim advances with Noxias a few paces behind him, grasping the shaft of his javelin. Noxias is...
    113 replies | 2979 view(s)
  • Umiushi's Avatar
    11-20-2014, 04:18 AM
    This post complements the forty-fourth Worm Delve main post. Players' posts in either thread are due by 11 pm, Saturday, November 22nd. The next OOC main post will appear by 11 am, Monday, November 24th. Good hypotheses and a nice falsifiable experiment to test a set of them. I'm pleased with...
    283 replies | 5895 view(s)
  • eventhorizon's Avatar
    11-20-2014, 02:26 AM
    " just give me a heads up before it starts "
    2 replies | 220 view(s)
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